A new object oriented network api that can be used to replace the one provided by the EthernetInterface library.
Dependents: NetRelais TCP_Client_Example TCP_Server_Example UDP_Server_Example ... more
tcp client example
#include "mbed.h" #include "EthernetInterface.h" #include "NetworkAPI/buffer.hpp" #include "NetworkAPI/ip/address.hpp" #include "NetworkAPI/tcp/socket.hpp" int main() { EthernetInterface interface; interface.init(); interface.connect(); printf("IP Address is %s\n\r", interface.getIPAddress()); int result; network::tcp::Socket socket; network::Buffer buffer(256); std::string request("GET /media/uploads/donatien/hello.txt HTTP/1.1\r\nHost: %s\r\n\r\n"); if (socket.open() < 0) { printf("Failed to open TCP Socket\n\r"); return -1; } if (socket.connect("mbed.org", 80) < 0) { printf("Failed to connect with mbed.org\n\r"); return -1; } if (socket.write((void *)request.data(), request.size()) < 0) { printf("Failed to write HTTP request\n\r"); return -1; } do { result = socket.read(buffer); printf("Received %d bytes:\n\r%s\n\r", result, (char *)buffer.pointer()); } while(result > 0); socket.close(); return 0; }