Prints objects on to a Nokia N5110 LCD display and makes them 'fall' down the display.

Dependents:   Game_Controller_Project

Revision:
2:3f42da6a4c89
Parent:
1:a05d10d3d33f
Child:
3:0c79211fdfe0
diff -r a05d10d3d33f -r 3f42da6a4c89 Objects.h
--- a/Objects.h	Fri Mar 17 15:34:43 2017 +0000
+++ b/Objects.h	Tue Mar 21 11:10:44 2017 +0000
@@ -14,15 +14,17 @@
     ~Objects();
     void Objects_init(int speed);
     void Objects_draw(N5110 &lcd);
+    void Objects_undraw(N5110 &lcd);
     void Objects_move();
-    int get_Objects_pos();
+    int get_Objects_x();
+    int get_Objects_y();
     
     private:
     
-    int Objects_size;
-    int Objects_x;
-    int Objects_y;
-    int Objects_ep;
-    int Objects_speed;
+    int objects_size;
+    int objects_x;
+    int objects_y;
+    int objects_ep;
+    int objects_speed;
 };
 #endif
\ No newline at end of file