Prints objects on to a Nokia N5110 LCD display and makes them 'fall' down the display.

Dependents:   Game_Controller_Project

Revision:
1:a05d10d3d33f
Parent:
0:a1d36c50a0b7
Child:
2:3f42da6a4c89
--- a/Objects.h	Tue Mar 14 10:48:39 2017 +0000
+++ b/Objects.h	Fri Mar 17 15:34:43 2017 +0000
@@ -2,8 +2,8 @@
 #define OBJECTS_H
 
 #include "mbed.h"
+#include "N5110.h"
 #include "Gamepad.h"
-#include "N5110.h"
 #include "Basket.h"
 
 class Objects
@@ -12,4 +12,17 @@
     
     Objects();
     ~Objects();
-    void init(
\ No newline at end of file
+    void Objects_init(int speed);
+    void Objects_draw(N5110 &lcd);
+    void Objects_move();
+    int get_Objects_pos();
+    
+    private:
+    
+    int Objects_size;
+    int Objects_x;
+    int Objects_y;
+    int Objects_ep;
+    int Objects_speed;
+};
+#endif
\ No newline at end of file