Custom Game Controllers assembled in lab sessions and mounted with Nokia N5110 LCD display and a FRDM-K64F mbed plus various buttons, a joystick, potentiometer and piezo. Designed a game called 'Fruit Basket' to be played on the game controller where the player controls a basket and moves it catch objects that fall from random points along the top of the display to collect score.

Dependencies:   Basket Catch_Model Fruit Gamepad N5110 Objects mbed

Revision:
5:136b13a9b8b5
Parent:
4:039294e6a8a5
Child:
7:32afc46c30f3
--- a/Project_Submission.cpp	Thu Mar 23 15:28:52 2017 +0000
+++ b/Project_Submission.cpp	Mon Mar 27 18:33:52 2017 +0000
@@ -66,7 +66,7 @@
     lcd.printString("  Press Start ",0,2);
     lcd.refresh();
      
-    while ( pad.check_event(Gamepad::START_PRESSED) == false) {
+    while (pad.check_event(Gamepad::START_PRESSED) == false) {
         pad.leds_on();
         wait(0.1);
         pad.leds_off();