Custom Game Controllers assembled in lab sessions and mounted with Nokia N5110 LCD display and a FRDM-K64F mbed plus various buttons, a joystick, potentiometer and piezo. Designed a game called 'Fruit Basket' to be played on the game controller where the player controls a basket and moves it catch objects that fall from random points along the top of the display to collect score.
Dependencies: Basket Catch_Model Fruit Gamepad N5110 Objects mbed
Catch_Model.lib@13:09a9ffd8eb60, 2017-04-20 (annotated)
- Committer:
- Nathanj94
- Date:
- Thu Apr 20 14:27:40 2017 +0000
- Revision:
- 13:09a9ffd8eb60
- Parent:
- 12:d87c9ae89472
- Child:
- 14:e20bf6569607
Function made to allow user to select game speed before the game starts. Previous problem had been confusion between float and int for Catch_Model::init()
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Nathanj94 | 13:09a9ffd8eb60 | 1 | Catch_Model#f7d6003e5c6b |