Custom Game Controllers assembled in lab sessions and mounted with Nokia N5110 LCD display and a FRDM-K64F mbed plus various buttons, a joystick, potentiometer and piezo. Designed a game called 'Fruit Basket' to be played on the game controller where the player controls a basket and moves it catch objects that fall from random points along the top of the display to collect score.

Dependencies:   Basket Catch_Model Fruit Gamepad N5110 Objects mbed

Committer:
Nathanj94
Date:
Thu Apr 20 14:27:40 2017 +0000
Revision:
13:09a9ffd8eb60
Parent:
12:d87c9ae89472
Child:
14:e20bf6569607
Function made to allow user to select game speed before the game starts. Previous problem had been confusion between float and int for Catch_Model::init()

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Nathanj94 13:09a9ffd8eb60 1 Catch_Model#f7d6003e5c6b