Accompanying library for Objects. Library contains five shapes that are selected at random by the Objects library and drawn on to the objects on a Nokia N5110 LCD display.

Dependents:   Game_Controller_Project

Revision:
2:15120c2cf507
Parent:
1:d9e03c7482ad
Child:
3:aecb8ec9c91d
--- a/Fruit.h	Tue Apr 04 16:33:38 2017 +0000
+++ b/Fruit.h	Sat Apr 22 12:32:50 2017 +0000
@@ -12,14 +12,23 @@
     Fruit();
     ~Fruit();
     
+    //STRAWBERRY DRAW/UNDRAW//
     void draw_strawberry(int x, int y, N5110 &lcd);
     void undraw_strawberry(int x, int y, N5110 &lcd);
+    
+    //PINEAPPLE DRAW/UNDRAW//
     void draw_pineapple(int x, int y, N5110 &lcd);
     void undraw_pineapple(int x, int y, N5110 &lcd);
+    
+    //PEAR DRAW/UNDRAW//
     void draw_pear(int x, int y, N5110 &lcd);
     void undraw_pear(int x, int y, N5110 &lcd);
+    
+    //MELON DRAW/UNDRAW//
     void draw_melon(int x, int y, N5110 &lcd);
     void undraw_melon(int x, int y, N5110 &lcd);
+    
+    //ANTIFRUIT DRAW/UNDRAW//
     void draw_antifruit(int x, int y, N5110 &lcd);
     void undraw_antifruit(int x, int y, N5110 &lcd);