Uses accompanying Basket, Objects and Fruit libraries to create Fruit Basket game. If an object is caught, points are added; if an object in missed, a 'life' is lost.

Dependents:   Game_Controller_Project

Revision:
6:61bcf98e0a88
Parent:
5:7db3e43e5aca
Child:
7:ec6dc66ee196
diff -r 7db3e43e5aca -r 61bcf98e0a88 Catch_Model.h
--- a/Catch_Model.h	Fri Mar 31 13:44:48 2017 +0000
+++ b/Catch_Model.h	Tue Apr 04 16:33:19 2017 +0000
@@ -6,6 +6,7 @@
 #include "Gamepad.h"
 #include "Basket.h"
 #include "Objects.h"
+#include "ABXY.h"
 
 class Catch_Model
 {