Uses accompanying Basket, Objects and Fruit libraries to create Fruit Basket game. If an object is caught, points are added; if an object in missed, a 'life' is lost.
Dependents: Game_Controller_Project
Diff: Catch_Model.h
- Revision:
- 6:61bcf98e0a88
- Parent:
- 5:7db3e43e5aca
- Child:
- 7:ec6dc66ee196
diff -r 7db3e43e5aca -r 61bcf98e0a88 Catch_Model.h --- a/Catch_Model.h Fri Mar 31 13:44:48 2017 +0000 +++ b/Catch_Model.h Tue Apr 04 16:33:19 2017 +0000 @@ -6,6 +6,7 @@ #include "Gamepad.h" #include "Basket.h" #include "Objects.h" +#include "ABXY.h" class Catch_Model {