Library that draws a basket on a Nokia N5110 LCD display and allows it to be moved left/right on the display using buttons or a joystick.
Dependents: Game_Controller_Project
Diff: Basket.h
- Revision:
- 1:5e564d218751
- Parent:
- 0:7e132fca6044
- Child:
- 2:5d4f2c3f3c0a
diff -r 7e132fca6044 -r 5e564d218751 Basket.h --- a/Basket.h Tue Mar 14 10:00:01 2017 +0000 +++ b/Basket.h Tue Mar 14 10:47:43 2017 +0000 @@ -8,7 +8,13 @@ class Basket { public: - + /** + * + * functions focused on the functionality of the basket: + * initialise the basket, draw the basket on the lcd, move the basket + * along the x-axis and keep score + * + */ Basket(); ~Basket(); void Basket_init(int y, int width); @@ -19,7 +25,16 @@ Vector2D Basket_position(); private: - + /** + * + * variables used to carry out functions: + * basket_y set in Basket_init + * basket_x given by width of display and width of basket + * basket_width set in Basket_init + * basket_speed set in Basket_init + * basket_score set in Basket_init + * + */ int basket_y; int basket_x; int basket_width;