Library that draws a basket on a Nokia N5110 LCD display and allows it to be moved left/right on the display using buttons or a joystick.

Dependents:   Game_Controller_Project

Revision:
2:5d4f2c3f3c0a
Parent:
1:5e564d218751
Child:
3:d8deea6454df
--- a/Basket.h	Tue Mar 14 10:47:43 2017 +0000
+++ b/Basket.h	Fri Mar 17 15:33:58 2017 +0000
@@ -8,33 +8,17 @@
 class Basket
 {
     public:
-    /**
-    *
-    *  functions focused on the functionality of the basket:
-    *  initialise the basket, draw the basket on the lcd, move the basket
-    *  along the x-axis and keep score
-    *
-    */
+    
     Basket();
     ~Basket();
     void Basket_init(int y, int width);
     void Basket_draw(N5110 &lcd);
-    void Basket_move(Direction d, float mag, Gamepad &pad);
+    void Basket_move(Direction d, float mag);
     void Basket_score();
     int get_Basket_score();
-    Vector2D Basket_position();
     
     private:
-    /**
-    *
-    *  variables used to carry out functions:
-    *  basket_y set in Basket_init
-    *  basket_x given by width of display and width of basket
-    *  basket_width set in Basket_init
-    *  basket_speed set in Basket_init
-    *  basket_score set in Basket_init
-    *
-    */
+    
     int basket_y;
     int basket_x;
     int basket_width;