Library that draws a basket on a Nokia N5110 LCD display and allows it to be moved left/right on the display using buttons or a joystick.

Dependents:   Game_Controller_Project

Revision:
10:2e441532206e
Parent:
9:05fd30d491f1
Child:
12:b142d87160f1
diff -r 05fd30d491f1 -r 2e441532206e Basket.h
--- a/Basket.h	Sat Apr 22 12:21:58 2017 +0000
+++ b/Basket.h	Thu Apr 27 12:39:16 2017 +0000
@@ -13,26 +13,93 @@
     ~Basket();
     
     //INITILISATION FUNCTION//
+    
+    /** Initialise Basket
+    *
+    *   Sets reference points by which basket can be drawn on screen.
+    *   Sets score equal to zero.
+    *   @param y - y co-ordinate of the basket (0 to 47)(41 by default)
+    *   @param width - width of the basket (0 to 83)(12 by default)
+    */
     void init(int y, int width);
     
+    
     //UPDATE FUNCTIONS//
+    
+    /** Move Basket w/ Joystick
+    *
+    *   Move the basket left/right using the gamepad's joystick.
+    *   @param d - direction the joystick is pushed towards (N,NE,E,SE,S,SW,W,NW)
+    *   @param mag - float in range 0.0 to 1.0
+    */
     void move_stick(Direction d, float mag);
+    
+    /** Move the basket w/ L and R
+    *
+    *   Move the basket left/right using the gamepad's L and R buttons.
+    *   @param pad - Gamepad custom library
+    */
     void move_LR(Gamepad &pad);
     
+    
     //SCORE FUNCTIONS//
+    
+    /** Increase Score (1)
+    *
+    *   Adds 1 to overall score.
+    */
     void add_score_1();
+    
+    /** Increase Score (2)
+    *
+    *   Adds 2 to overall score.
+    */
     void add_score_2();
+    
+    /** Increase Score (3)
+    *
+    *   Adds 5 to overall score.
+    */
     void add_score_5();
+    
+    /** Increase Score (4)
+    *
+    *   Adds 10 to overall score.
+    */
     void add_score_10();
+    
+    /** Get Score
+    *
+    *   Returns value of score.
+    */
     int get_score();
     
+    
     //DISPLAY FUNCTIONS//
+    
+    /** Draw Basket
+    *
+    *   Draw the basket in the screen buffer using 
+    *   the reference points set in Basket::init().
+    *   @param lcd - N5110 custom library
+    */
     void draw(N5110 &lcd);
+    
+    /** Get x
+    *
+    *   Return value of the x co-ordinate (0 to 71).
+    */
     int get_x();
+    
+    /** Get y
+    *
+    *   Return value of the y co-ordinate (0 to 47).
+    */
     int get_y();
     
     private:
     
+    //VARIABLES//
     int y_ref;
     int x_ref;
     int basket_width;