Heavily documented control library for the uOLED-96-G1 (SGC) by 4D Systems. Will likely work with any of the 4D Systems serial controlled screens. <<info>> All examples in the documentation have been tested to the best of my current abilities, but there are a few functions that I simply do not use. I have created a Lighthouse page for this library. You may submit bug reports or feature requests to [[http://mbed-uoled.lighthouseapp.com|this page]]. If you really do not wish to sign up for a Lighthouse account you may also post any bugs or requests [[/users/Nakor/notebook/uoled-bug-reports/|here]]. <</info>>

Dependents:   DS18B20 DS18B20GSM Astromed Astromed_build20121123

Committer:
Nakor
Date:
Sun Jan 09 20:24:37 2011 +0000
Revision:
31:7ad5bf258a1e
Parent:
30:41a872ad6155
Added screen copy function (save screen to uSD).

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Nakor 0:4f009971ac11 1 /* mbed 4D uOLED Library
Nakor 0:4f009971ac11 2 * Originally designed for use with uOLED-96-G1 (SGC)
Nakor 0:4f009971ac11 3 * serially controlled .96" screen.
Nakor 0:4f009971ac11 4 *
Nakor 0:4f009971ac11 5 * This is a modified library originally obtained from
Nakor 0:4f009971ac11 6 * Erik van Wijk's library code at:
Nakor 0:4f009971ac11 7 * http://mbed.org/users/evwijk/libraries/microOLED/li4nzn
Nakor 5:93ea03e2a688 8 *
Nakor 5:93ea03e2a688 9 * This library (uOLED) by Aaron Goselin.
Nakor 5:93ea03e2a688 10 * 2010
Nakor 27:da58cb3c815b 11 *
Nakor 27:da58cb3c815b 12 * If you use and/or modify this library please keep credit lines intact.
Nakor 0:4f009971ac11 13 */
Nakor 0:4f009971ac11 14
Nakor 0:4f009971ac11 15 #ifndef _MBED_UOLED_
Nakor 0:4f009971ac11 16 #define _MBED_UOLED_
Nakor 0:4f009971ac11 17
Nakor 0:4f009971ac11 18 #include "mbed.h"
Nakor 0:4f009971ac11 19
Nakor 0:4f009971ac11 20 #define OLED_FONT5X7 0x01
Nakor 0:4f009971ac11 21 #define OLED_FONT8X8 0x02
Nakor 0:4f009971ac11 22 #define OLED_FONT8X12 0x03
Nakor 0:4f009971ac11 23
Nakor 0:4f009971ac11 24 #define OLED_DISPLAYCONTROL_DISPLAY 0x01
Nakor 0:4f009971ac11 25 #define OLED_DISPLAYCONTROL_CONTRAST 0x02
Nakor 0:4f009971ac11 26 #define OLED_DISPLAYCONTROL_POWER 0x03
Nakor 0:4f009971ac11 27
Nakor 30:41a872ad6155 28
Nakor 0:4f009971ac11 29 /** uOLED control class using Serial
Nakor 27:da58cb3c815b 30 *
Nakor 27:da58cb3c815b 31 * The serially controlled uOLEDs by 4D Systems are controlled
Nakor 27:da58cb3c815b 32 * with only 3 pins:
Nakor 27:da58cb3c815b 33 * - serialTX
Nakor 27:da58cb3c815b 34 * - serialRX
Nakor 27:da58cb3c815b 35 * - reset
Nakor 27:da58cb3c815b 36 *
Nakor 28:81a38ad6e79a 37 * While the device includes many serial functions, it is faster to do things from a uSD card.
Nakor 27:da58cb3c815b 38 * Consider learning the 4DSL scripting language. You can then write your functions in 4DSL
Nakor 27:da58cb3c815b 39 * storing them on the uSD to later be triggered serially.
Nakor 27:da58cb3c815b 40 *
Nakor 27:da58cb3c815b 41 * Examples use SGC as the uOLED instance name. SGC just happens to be the type of device that I have.
Nakor 27:da58cb3c815b 42 * Of course, it doesn't matter what you call your instance(s).
Nakor 27:da58cb3c815b 43 *
Nakor 27:da58cb3c815b 44 * Examples use both decimal and hexadecimal numbers. It does not matter which you use for most functions.
Nakor 27:da58cb3c815b 45 *
Nakor 27:da58cb3c815b 46 * Please post a comment on the library page if you spot an error. I will try to fix it quickly.
Nakor 0:4f009971ac11 47 *
Nakor 0:4f009971ac11 48 * Example:
Nakor 0:4f009971ac11 49 * @code
Nakor 0:4f009971ac11 50 * // Draw text on the screen.
Nakor 0:4f009971ac11 51 * #include "mbed.h"
Nakor 0:4f009971ac11 52 * #include "uOLED.h"
Nakor 0:4f009971ac11 53 *
Nakor 0:4f009971ac11 54 * uOLED SGC(p9, p10, p11);
Nakor 0:4f009971ac11 55 *
Nakor 5:93ea03e2a688 56 * int main()
Nakor 0:4f009971ac11 57 * {
Nakor 29:757036aa73cd 58 * SGC.drawText(0, 0, 0, FF, FF, FF, "This is text");
Nakor 0:4f009971ac11 59 * }
Nakor 3:949c5ac54e9c 60 * @endcode
Nakor 0:4f009971ac11 61 */
Nakor 0:4f009971ac11 62 class uOLED {
Nakor 0:4f009971ac11 63 public:
Nakor 0:4f009971ac11 64
Nakor 4:51f274633e70 65 /** Create an instance of the uOLED class.
Nakor 4:51f274633e70 66 *
Nakor 2:559b81f2bb1e 67 * @param serialTX - mbed TX pin to be used
Nakor 2:559b81f2bb1e 68 * @param serialRX - mbed RX pin to be used
Nakor 2:559b81f2bb1e 69 * @param reset - mbed pin to control reset of the uOLED
Nakor 25:caf134ebfc34 70 *
Nakor 25:caf134ebfc34 71 * Example:
Nakor 25:caf134ebfc34 72 * @code
Nakor 25:caf134ebfc34 73 * // (serialTX, serialRX, reset)
Nakor 25:caf134ebfc34 74 * uOLED SGC(p9, p10, p11);
Nakor 25:caf134ebfc34 75 * @endcode
Nakor 1:476dcc382de3 76 */
Nakor 0:4f009971ac11 77 uOLED(PinName serialTX, PinName serialRX, PinName reset);
Nakor 1:476dcc382de3 78
Nakor 17:cee1c66b3133 79 /** Convert RGB value into the type of value that the uOLED wants.
Nakor 17:cee1c66b3133 80 *
Nakor 17:cee1c66b3133 81 * @param red Red value.
Nakor 17:cee1c66b3133 82 * @param green Green value.
Nakor 17:cee1c66b3133 83 * @param blue Blue value.
Nakor 25:caf134ebfc34 84 *
Nakor 25:caf134ebfc34 85 * Example:
Nakor 25:caf134ebfc34 86 * @code
Nakor 25:caf134ebfc34 87 * // (red, green, blue)
Nakor 25:caf134ebfc34 88 * SGC.getRGB(120, 255, 50);
Nakor 25:caf134ebfc34 89 * @endcode
Nakor 1:476dcc382de3 90 */
Nakor 0:4f009971ac11 91 short getRGB(char red, char green, char blue);
Nakor 0:4f009971ac11 92
Nakor 25:caf134ebfc34 93 /** Add user defined bitmap character into internal memory.
Nakor 17:cee1c66b3133 94 *
Nakor 25:caf134ebfc34 95 * @param character Character index to add to memory. Range is 0-31 (0x00 to 0x1F). 32 8x8 characters.
Nakor 25:caf134ebfc34 96 * @param data[8] 8 data bytes that make up the composition of the bitmap character. 8x8 composition is 1 byte wide (8 bits) by 8 bytes deep.
Nakor 25:caf134ebfc34 97 *
Nakor 25:caf134ebfc34 98 * Example:
Nakor 25:caf134ebfc34 99 * @code
Nakor 25:caf134ebfc34 100 * // Array containing data for 8x8 "O" character.
Nakor 25:caf134ebfc34 101 * char data[8] = {0x18, 0x24, 0x42, 0x81, 0x81, 0x42, 0x24, 0x18};
Nakor 25:caf134ebfc34 102 * // (characterIndex, characterData)
Nakor 25:caf134ebfc34 103 * SGC.addBitmappedCharacter(0x01, data);
Nakor 25:caf134ebfc34 104 * @endcode
Nakor 1:476dcc382de3 105 */
Nakor 0:4f009971ac11 106 bool addBitmappedCharacter(char character, char data[8]);
Nakor 17:cee1c66b3133 107
Nakor 25:caf134ebfc34 108 /** Copy and paste a specified block of the screen.
Nakor 19:cc4f5d01f080 109 *
Nakor 25:caf134ebfc34 110 * @param sourceX Top left horizontal start position of screen area to be copied.
Nakor 25:caf134ebfc34 111 * @param sourceY Top left vertical start position of screen area to be copied.
Nakor 25:caf134ebfc34 112 * @param destinationX Top left horizontal start position of where copied area is to be pasted.
Nakor 25:caf134ebfc34 113 * @param destinationY Top left vertical start position of where copied area is to be pasted.
Nakor 25:caf134ebfc34 114 * @param width Width of screen area to be copied.
Nakor 25:caf134ebfc34 115 * @param height Height of screen area to be copied.
Nakor 25:caf134ebfc34 116 *
Nakor 25:caf134ebfc34 117 * Example:
Nakor 25:caf134ebfc34 118 * @code
Nakor 25:caf134ebfc34 119 * // (sourceX, sourceY, destinationX, destinationY, width, height)
Nakor 25:caf134ebfc34 120 * SGC.blockCopyPaste(0, 0, 25, 5, 10, 10);
Nakor 25:caf134ebfc34 121 * @endcode
Nakor 1:476dcc382de3 122 */
Nakor 0:4f009971ac11 123 bool blockCopyPaste(char sourceX, char sourceY, char destinationX, char destinationY, char width, char height);
Nakor 17:cee1c66b3133 124
Nakor 31:7ad5bf258a1e 125 /** Save a specified block of the screen to the uSD.
Nakor 31:7ad5bf258a1e 126 *
Nakor 31:7ad5bf258a1e 127 * @param x Top left horizontal start position of screen area to be copied.
Nakor 31:7ad5bf258a1e 128 * @param y Top left vertical start position of screen area to be copied.
Nakor 31:7ad5bf258a1e 129 * @param width Width of screen area to be copied.
Nakor 31:7ad5bf258a1e 130 * @param height Height of screen area to be copied.
Nakor 31:7ad5bf258a1e 131 * @param sectorHi High sector address.
Nakor 31:7ad5bf258a1e 132 * @param sectorMid Mid sector address.
Nakor 31:7ad5bf258a1e 133 * @param sectorLow Low sector address.
Nakor 31:7ad5bf258a1e 134 *
Nakor 31:7ad5bf258a1e 135 * Example:
Nakor 31:7ad5bf258a1e 136 * @code
Nakor 31:7ad5bf258a1e 137 * // Save a block of the screen from (0x, 0y) to (20x, 20y) and save it on the uSD
Nakor 31:7ad5bf258a1e 138 * // at (0x00, 0x10, 0x66)
Nakor 31:7ad5bf258a1e 139 * // (x, y, width, height, sectorHi, sectorMid, sectorLow)
Nakor 31:7ad5bf258a1e 140 * SGC.screenCopy(0, 0, 20, 20, 0x00, 0x10, 0x66);
Nakor 31:7ad5bf258a1e 141 * @endcode
Nakor 31:7ad5bf258a1e 142 */
Nakor 31:7ad5bf258a1e 143 bool screenCopy(char x, char y, char width, char height, char sectorHi, char sectorMid, char sectorLow);
Nakor 31:7ad5bf258a1e 144
Nakor 31:7ad5bf258a1e 145
Nakor 17:cee1c66b3133 146 /** Display control.
Nakor 17:cee1c66b3133 147 *
Nakor 19:cc4f5d01f080 148 * Display ON/OFF, set contrast, and PowerUp/Shutdown.
Nakor 17:cee1c66b3133 149 *
Nakor 17:cee1c66b3133 150 * @param mode Sets specified mode.
Nakor 17:cee1c66b3133 151 * @param value Value option for mode.
Nakor 17:cee1c66b3133 152 *
Nakor 18:77ec40174c31 153 * - Mode: 01 Display ON/OFF
Nakor 18:77ec40174c31 154 * - Value: 00 OFF
Nakor 18:77ec40174c31 155 * - Value: 01 ON
Nakor 18:77ec40174c31 156 * - Mode: 02 Contrast Adjust
Nakor 18:77ec40174c31 157 * - Value range: 0x00 to 0x0F
Nakor 18:77ec40174c31 158 * - Mode: 03 Display PowerUp/Shutdown (low power mode)
Nakor 18:77ec40174c31 159 * - Value 00 Shutdown
Nakor 18:77ec40174c31 160 * - Value 01 Powerup
Nakor 25:caf134ebfc34 161 *
Nakor 25:caf134ebfc34 162 * Example:
Nakor 25:caf134ebfc34 163 * @code
Nakor 25:caf134ebfc34 164 * // Turn display ON.
Nakor 25:caf134ebfc34 165 * SGC.displayControl(0x01, 0x01)
Nakor 25:caf134ebfc34 166 * // Set contrast to medium.
Nakor 25:caf134ebfc34 167 * SGC.displayControl(0x02, 0x08);
Nakor 25:caf134ebfc34 168 * // Shutdown display.
Nakor 25:caf134ebfc34 169 * SGC.displayControl(0x03, 0x00);
Nakor 25:caf134ebfc34 170 * @endcode
Nakor 1:476dcc382de3 171 */
Nakor 17:cee1c66b3133 172 bool displayControl(char mode, char value);
Nakor 17:cee1c66b3133 173
Nakor 25:caf134ebfc34 174 /** Draw previously defined user bitmap character at specified location (and colour).
Nakor 19:cc4f5d01f080 175 *
Nakor 25:caf134ebfc34 176 * @param character Character index of previously defined bitmap character. Range is 0 to 31 (0x00 to 0x1F). 32 8x8 characters.
Nakor 25:caf134ebfc34 177 * @param x Horizontal display position of character.
Nakor 25:caf134ebfc34 178 * @param y Vertical display position of character.
Nakor 25:caf134ebfc34 179 * @param red Amount of red.
Nakor 25:caf134ebfc34 180 * @param green Amount of green.
Nakor 25:caf134ebfc34 181 * @param blue Amount of blue.
Nakor 26:5a2128799f60 182 *
Nakor 26:5a2128799f60 183 * Example:
Nakor 26:5a2128799f60 184 * @code
Nakor 26:5a2128799f60 185 * // Display bitmapped character stored in index 01, at location (0x,0y), and colour it red.
Nakor 26:5a2128799f60 186 * // (characterIndex, x, y, red, green, blue)
Nakor 26:5a2128799f60 187 * SGC.displayUserBitmappedCharacter(0x01, 0x00, 0x00, 0xFF, 0x00, 0x00);
Nakor 26:5a2128799f60 188 * @endcode
Nakor 1:476dcc382de3 189 */
Nakor 25:caf134ebfc34 190 bool displayUserBitmappedCharacter(char character, char x, char y, short red, short green, short blue);
Nakor 19:cc4f5d01f080 191
Nakor 19:cc4f5d01f080 192 /** Draw a circle.
Nakor 19:cc4f5d01f080 193 *
Nakor 19:cc4f5d01f080 194 * @param x X position of circle center.
Nakor 19:cc4f5d01f080 195 * @param y Y position of circle center.
Nakor 19:cc4f5d01f080 196 * @param radius Radius of the circle.
Nakor 19:cc4f5d01f080 197 * @param red Amount of red.
Nakor 19:cc4f5d01f080 198 * @param green Amount of green.
Nakor 19:cc4f5d01f080 199 * @param blue Amount of blue.
Nakor 26:5a2128799f60 200 *
Nakor 26:5a2128799f60 201 * Example:
Nakor 26:5a2128799f60 202 * @code
Nakor 26:5a2128799f60 203 * // Draw a circle centered at (63x, 63y) with a radius of 34 and colour it green.
Nakor 26:5a2128799f60 204 * // (x, y, radius, red, green, blue)
Nakor 26:5a2128799f60 205 * SGC.drawCircle(0x3F, 0x3F, 0x22, 0x00, 0xFF, 0x00);
Nakor 26:5a2128799f60 206 * @endcode
Nakor 1:476dcc382de3 207 */
Nakor 19:cc4f5d01f080 208 bool drawCircle(char x, char y, char radius, short red, short green, short blue);
Nakor 19:cc4f5d01f080 209
Nakor 25:caf134ebfc34 210 /** Draw ASCII character (text format)
Nakor 19:cc4f5d01f080 211 *
Nakor 25:caf134ebfc34 212 * @param character Inbuilt standard ASCII character. Range 32 to 127 (0x20 to 0x7F).
Nakor 25:caf134ebfc34 213 * @param column Horizontal position of character.
Nakor 25:caf134ebfc34 214 * - range: 0-20 for 5x7 font.
Nakor 25:caf134ebfc34 215 * - range: 0-15 for 8x8 and 8x12 fonts.
Nakor 25:caf134ebfc34 216 * @param row Vertical position of character.
Nakor 25:caf134ebfc34 217 * @param red Amount of red.
Nakor 25:caf134ebfc34 218 * @param green Amount of green.
Nakor 25:caf134ebfc34 219 * @param blue Amount of blue.
Nakor 26:5a2128799f60 220 *
Nakor 26:5a2128799f60 221 * Example:
Nakor 26:5a2128799f60 222 * @code
Nakor 26:5a2128799f60 223 * // Draw character 'A' at column 0, row 0. Colour it white.
Nakor 26:5a2128799f60 224 * // (character, column, row, red, green, blue)
Nakor 26:5a2128799f60 225 * SGC.drawCharacter(0x41, 0x00, 0x00, 0xFF, 0xFF, 0xFF);
Nakor 26:5a2128799f60 226 * @endcode
Nakor 1:476dcc382de3 227 */
Nakor 25:caf134ebfc34 228 bool drawCharacter(char character, char column, char row, short red, short green, short blue);
Nakor 19:cc4f5d01f080 229
Nakor 25:caf134ebfc34 230 /** Display a bitmap image on the screen at specified location and size.
Nakor 19:cc4f5d01f080 231 *
Nakor 25:caf134ebfc34 232 * @param x Image horizontal start position (top left).
Nakor 25:caf134ebfc34 233 * @param y Image vertical start position (top left).
Nakor 25:caf134ebfc34 234 * @param width Horizontal size of the image.
Nakor 25:caf134ebfc34 235 * @param height Vertical size of the image.
Nakor 25:caf134ebfc34 236 * @param colorMode Colour mode to use for the image.
Nakor 25:caf134ebfc34 237 * - 0x08 = 256 colour mode (8bits/1byte per pixel)
Nakor 25:caf134ebfc34 238 * - 0x10 = 65K colour mode (16bits/2bytes per pixel)
Nakor 25:caf134ebfc34 239 * @param *pixels Image pixel data.
Nakor 25:caf134ebfc34 240 * - Colour Mode 0x08 (256 colour mode): Number of pixels = width x height
Nakor 25:caf134ebfc34 241 * - Colour Mode 0x10 (65K colour mode): Number of pixels = 2 x width x height
Nakor 1:476dcc382de3 242 */
Nakor 0:4f009971ac11 243 bool drawImage(char x, char y, char width, char height, char colorMode, char *pixels);
Nakor 19:cc4f5d01f080 244
Nakor 30:41a872ad6155 245 /** Load an image from the uSD and display on the screen at specified location and size.
Nakor 30:41a872ad6155 246 *
Nakor 30:41a872ad6155 247 * @param x Image horizontal start position (top left).
Nakor 30:41a872ad6155 248 * @param y Image vertical start position (top left).
Nakor 30:41a872ad6155 249 * @param width Horizontal size of the image.
Nakor 30:41a872ad6155 250 * @param height Vertical size of the image.
Nakor 30:41a872ad6155 251 * @param colorMode Colour mode to use for the image.
Nakor 30:41a872ad6155 252 * - 0x08 = 256 colour mode (8bits/1byte per pixel)
Nakor 30:41a872ad6155 253 * - 0x10 = 65K colour mode (16bits/2bytes per pixel)
Nakor 30:41a872ad6155 254 * @param sectorHi High sector address.
Nakor 30:41a872ad6155 255 * @param sectorMid Mid sector address.
Nakor 30:41a872ad6155 256 * @param sectorLow Low sector address.
Nakor 30:41a872ad6155 257 */
Nakor 30:41a872ad6155 258 bool drawImageSD_16bit(char x, char y, char width, char height, char colourMode, char sectorHi, char sectorMid, char sectorLow);
Nakor 30:41a872ad6155 259
Nakor 30:41a872ad6155 260
Nakor 19:cc4f5d01f080 261 /** Draw a line.
Nakor 19:cc4f5d01f080 262 *
Nakor 19:cc4f5d01f080 263 * @param x1 Top left horizontal start position.
Nakor 19:cc4f5d01f080 264 * @param y1 Top left vertical start position.
Nakor 19:cc4f5d01f080 265 * @param x2 Bottom right horizontal start position.
Nakor 19:cc4f5d01f080 266 * @param y2 Bottom right vertical end position.
Nakor 19:cc4f5d01f080 267 * @param red Amount of red.
Nakor 19:cc4f5d01f080 268 * @param green Amount of green.
Nakor 19:cc4f5d01f080 269 * @param blue Amount of blue.
Nakor 26:5a2128799f60 270 *
Nakor 26:5a2128799f60 271 * Example:
Nakor 26:5a2128799f60 272 * @code
Nakor 26:5a2128799f60 273 * // Draw a line starting at (0x, 0y) and ending at (43x, 43y). Colour it blue.
Nakor 26:5a2128799f60 274 * // (x1, y1, x2, y2, red, green, blue)
Nakor 26:5a2128799f60 275 * SGC.drawLine(0x00, 0x00, 0x2B, 0x2B, 0x00, 0x00, 0xFF);
Nakor 26:5a2128799f60 276 * @endcode
Nakor 1:476dcc382de3 277 */
Nakor 19:cc4f5d01f080 278 bool drawLine(char x1, char y1, char x2, char y2, short red, short green, short blue);
Nakor 19:cc4f5d01f080 279
Nakor 25:caf134ebfc34 280 /** Draw a polygon (user defined shape) to the screen.
Nakor 21:87a2227c1ad2 281 *
Nakor 25:caf134ebfc34 282 * @param vertices Number of vertices from 3 to 7.
Nakor 25:caf134ebfc34 283 * @param *x Array of vertices' X coordinates.
Nakor 25:caf134ebfc34 284 * @param *y Array of vertices' Y coordinates.
Nakor 25:caf134ebfc34 285 * @param red Amount of red.
Nakor 25:caf134ebfc34 286 * @param green Amount of green.
Nakor 25:caf134ebfc34 287 * @param blue Amount of blue.
Nakor 26:5a2128799f60 288 *
Nakor 26:5a2128799f60 289 * Example:
Nakor 26:5a2128799f60 290 * @code
Nakor 29:757036aa73cd 291 * char x[5] = {0, 18, 26, 44, 54};
Nakor 29:757036aa73cd 292 * char y[5] = {10, 25, 33, 22, 36};
Nakor 29:757036aa73cd 293 * // Draw a white polygon with 5 vertices located at:
Nakor 29:757036aa73cd 294 * // (0x, 10y), (18x, 25y), (26x, 33y), (44x, 22y), (54x, 36y)
Nakor 26:5a2128799f60 295 * // (vertices, *x, *y, red, green, blue)
Nakor 29:757036aa73cd 296 * SGC.drawPolygon(5, x, y, 255, 255, 255);
Nakor 26:5a2128799f60 297 * @endcode
Nakor 1:476dcc382de3 298 */
Nakor 25:caf134ebfc34 299 bool drawPolygon(char vertices, char *x, char *y, short red, short green, short blue);
Nakor 21:87a2227c1ad2 300
Nakor 21:87a2227c1ad2 301 /** Draw a rectangle.
Nakor 21:87a2227c1ad2 302 *
Nakor 21:87a2227c1ad2 303 * @param x Top left horizontal start position.
Nakor 21:87a2227c1ad2 304 * @param y Top left vertical start position.
Nakor 21:87a2227c1ad2 305 * @param width Bottom right horizontal end position.
Nakor 21:87a2227c1ad2 306 * @param height Bottom right vertical end position.
Nakor 21:87a2227c1ad2 307 * @param red Amount of red.
Nakor 21:87a2227c1ad2 308 * @param green Amount of green.
Nakor 21:87a2227c1ad2 309 * @param blue Amount of blue.
Nakor 26:5a2128799f60 310 *
Nakor 26:5a2128799f60 311 * Example:
Nakor 26:5a2128799f60 312 * @code
Nakor 26:5a2128799f60 313 * // Draw rectangle starting at (0x, 0y) and ending at (40x, 40y). Colour red.
Nakor 26:5a2128799f60 314 * // (x, y, width, height, red, green, blue)
Nakor 26:5a2128799f60 315 * SGC.drawRectangle(0, 0, 40, 40, 255, 0, 0);
Nakor 26:5a2128799f60 316 * @endcode
Nakor 1:476dcc382de3 317 */
Nakor 21:87a2227c1ad2 318 bool drawRectangle(char x, char y, char width, char height, short red, short green, short blue);
Nakor 21:87a2227c1ad2 319
Nakor 5:93ea03e2a688 320 /** Draw text to the screen.
Nakor 5:93ea03e2a688 321 *
Nakor 5:93ea03e2a688 322 * @param column X coordinate for text placement.
Nakor 5:93ea03e2a688 323 * @param row Y coordinate for text placement.
Nakor 5:93ea03e2a688 324 * @param font Which font to use (Uses 0, 1, or 2). More fonts can be added.
Nakor 5:93ea03e2a688 325 * @param color Font colour to use.
Nakor 5:93ea03e2a688 326 * @param *text Character array (string) to be displayed.
Nakor 5:93ea03e2a688 327 *
Nakor 5:93ea03e2a688 328 * Example:
Nakor 5:93ea03e2a688 329 * @code
Nakor 26:5a2128799f60 330 * // Draw string "This is text" at (0, 0) with font set 0, coloured white.
Nakor 26:5a2128799f60 331 * // (column, row, font, red, green, blue, "text")
Nakor 29:757036aa73cd 332 * SGC.drawText(0, 0, 0, 0xFF, 0xFF, 0xFF, "This is text");
Nakor 5:93ea03e2a688 333 * @endcode
Nakor 1:476dcc382de3 334 */
Nakor 21:87a2227c1ad2 335 bool drawText(char column, char row, char font, short red, short green, short blue, char *text);
Nakor 21:87a2227c1ad2 336
Nakor 14:3d90211095d4 337 /** Draw unformated text to the screen.
Nakor 14:3d90211095d4 338 * The manual describes this as "graphics format".
Nakor 14:3d90211095d4 339 *
Nakor 14:3d90211095d4 340 * @param x X coordinate for text placement.
Nakor 14:3d90211095d4 341 * @param y Y coordinate for text placement.
Nakor 14:3d90211095d4 342 * @param font Which font to use (Uses 0, 1, or 2). More fonts can be added.
Nakor 14:3d90211095d4 343 * @param red Amount of red in text colour RGB value.
Nakor 14:3d90211095d4 344 * @param green Amount of green in text colour RGB value.
Nakor 14:3d90211095d4 345 * @param blue Amount of blue in text colour RGB value.
Nakor 14:3d90211095d4 346 * @param width Text width.
Nakor 14:3d90211095d4 347 * @param height Text height.
Nakor 14:3d90211095d4 348 * @param *text Character array (string) to be displayed.
Nakor 14:3d90211095d4 349 *
Nakor 14:3d90211095d4 350 * Example:
Nakor 14:3d90211095d4 351 * @code
Nakor 26:5a2128799f60 352 * // Draw unformatted text string "This is text" at (0, 0) with font set 0, coloured white with zero (1x) magnification.
Nakor 26:5a2128799f60 353 * SGC.drawTextUF(0, 0, 0, 255, 255, 255, 1, 1, "This is text");
Nakor 14:3d90211095d4 354 * @endcode
Nakor 14:3d90211095d4 355 */
Nakor 15:06ef508fef4b 356 bool drawTextUF(char x, char y, char font, short red, short green, short blue, char width, char height, char *text);
Nakor 21:87a2227c1ad2 357
Nakor 21:87a2227c1ad2 358 /** Draw a triangle.
Nakor 21:87a2227c1ad2 359 *
Nakor 21:87a2227c1ad2 360 * Vertices must be defined counter clockwise.
Nakor 21:87a2227c1ad2 361 *
Nakor 21:87a2227c1ad2 362 * @param x1 Vertice 1 X coordinate.
Nakor 21:87a2227c1ad2 363 * @param y1 Vertice 1 Y coordinate.
Nakor 21:87a2227c1ad2 364 * @param x2 Vertice 2 X coordinate.
Nakor 21:87a2227c1ad2 365 * @param y2 Vertice 2 Y coordinate.
Nakor 21:87a2227c1ad2 366 * @param x3 Vertice 3 X coordinate.
Nakor 21:87a2227c1ad2 367 * @param y3 Vertice 3 Y coordinate.
Nakor 21:87a2227c1ad2 368 * @param red Amount of red.
Nakor 21:87a2227c1ad2 369 * @param blue Amount of blue.
Nakor 21:87a2227c1ad2 370 * @param green Amount of green.
Nakor 26:5a2128799f60 371 *
Nakor 26:5a2128799f60 372 * Example:
Nakor 26:5a2128799f60 373 * @code
Nakor 26:5a2128799f60 374 * // Draw a red triangle with vertices:
Nakor 29:757036aa73cd 375 * // (0x, 0y), (0x, 40y), (40x, 0y)
Nakor 26:5a2128799f60 376 * // (x1, y1, x2, y2, x3, y3, red, green, blue)
Nakor 29:757036aa73cd 377 * SGC.drawTriangle(0, 0, 0, 40, 40, 0, 255, 0, 0);
Nakor 26:5a2128799f60 378 * @endcode
Nakor 6:080d52539972 379 */
Nakor 21:87a2227c1ad2 380 bool drawTriangle(char x1, char y1, char x2, char y2, char x3, char y3, short red, short green, short blue);
Nakor 21:87a2227c1ad2 381
Nakor 21:87a2227c1ad2 382 /** Clear the screen.
Nakor 21:87a2227c1ad2 383 *
Nakor 21:87a2227c1ad2 384 * Remove everything except the background colour.
Nakor 21:87a2227c1ad2 385 *
Nakor 21:87a2227c1ad2 386 * @param returns success or failure.
Nakor 26:5a2128799f60 387 *
Nakor 26:5a2128799f60 388 * Example:
Nakor 26:5a2128799f60 389 * @code
Nakor 26:5a2128799f60 390 * // Do you really need an example? :)
Nakor 26:5a2128799f60 391 * SGC.eraseScreen();
Nakor 26:5a2128799f60 392 * @endcode
Nakor 1:476dcc382de3 393 */
Nakor 0:4f009971ac11 394 bool eraseScreen();
Nakor 21:87a2227c1ad2 395
Nakor 0:4f009971ac11 396 /** Initialize the screen. This must be completed before any other communication with the device.
Nakor 21:87a2227c1ad2 397 *
Nakor 0:4f009971ac11 398 * Timing allows for at least 500ms delay for initialization.
Nakor 21:87a2227c1ad2 399 *
Nakor 2:559b81f2bb1e 400 * @param returns bool indicating success or failure of initialization.
Nakor 26:5a2128799f60 401 *
Nakor 26:5a2128799f60 402 * Example:
Nakor 26:5a2128799f60 403 * @code
Nakor 26:5a2128799f60 404 * // Must be done before anything else
Nakor 26:5a2128799f60 405 * SGC.init();
Nakor 26:5a2128799f60 406 * @endcode
Nakor 0:4f009971ac11 407 */
Nakor 0:4f009971ac11 408 bool init();
Nakor 21:87a2227c1ad2 409
Nakor 21:87a2227c1ad2 410 /** Set pen size.
Nakor 21:87a2227c1ad2 411 *
Nakor 21:87a2227c1ad2 412 * Sets if objects should be drawn solid or wire frame.
Nakor 21:87a2227c1ad2 413 * Does not apply to polygon function.
Nakor 21:87a2227c1ad2 414 *
Nakor 21:87a2227c1ad2 415 * @param size Sets solid or wire frame.
Nakor 21:87a2227c1ad2 416 * - 0x00 = Solid
Nakor 21:87a2227c1ad2 417 * - 0x01 = Wire frame.
Nakor 26:5a2128799f60 418 *
Nakor 26:5a2128799f60 419 * Example:
Nakor 26:5a2128799f60 420 * @code
Nakor 26:5a2128799f60 421 * // Draw objects solid
Nakor 26:5a2128799f60 422 * SGC.penSize(0);
Nakor 26:5a2128799f60 423 * // Draw objects wire frame
Nakor 26:5a2128799f60 424 * SGC.penSize(1);
Nakor 26:5a2128799f60 425 * @endcode
Nakor 1:476dcc382de3 426 */
Nakor 0:4f009971ac11 427 bool penSize(char size);
Nakor 21:87a2227c1ad2 428
Nakor 22:66401b612b1b 429 /** Draw a coloured pixel at designated position.
Nakor 22:66401b612b1b 430 *
Nakor 22:66401b612b1b 431 * @param x Horizontal position of pixel.
Nakor 22:66401b612b1b 432 * @param y Vertical position of pixel.
Nakor 22:66401b612b1b 433 * @param red Amount of red.
Nakor 22:66401b612b1b 434 * @param green Amount of green.
Nakor 22:66401b612b1b 435 * @param blue Amount of blue.
Nakor 26:5a2128799f60 436 *
Nakor 26:5a2128799f60 437 * Example:
Nakor 26:5a2128799f60 438 * @code
Nakor 29:757036aa73cd 439 * // Draw a blue pixel at (10x, 10y).
Nakor 26:5a2128799f60 440 * // (x, y, red, green, blue)
Nakor 26:5a2128799f60 441 * SGC.putPixel(10, 10, 0, 0, 255);
Nakor 26:5a2128799f60 442 * @endcode
Nakor 1:476dcc382de3 443 */
Nakor 22:66401b612b1b 444 bool putPixel(char x, char y, short red, short green, short blue);
Nakor 22:66401b612b1b 445
Nakor 22:66401b612b1b 446 /** Read the colour of a specified pixel.
Nakor 22:66401b612b1b 447 *
Nakor 22:66401b612b1b 448 * @param x X coordinate.
Nakor 22:66401b612b1b 449 * @param y Y coordinate.
Nakor 22:66401b612b1b 450 * @param returns 2 byte pixel colour in RGB format.
Nakor 22:66401b612b1b 451 * - MSB: R4R3R2R1R0G5G4G3
Nakor 22:66401b612b1b 452 * - LSB: G2G1G0B4B3B2B1B0
Nakor 26:5a2128799f60 453 *
Nakor 26:5a2128799f60 454 * Example:
Nakor 26:5a2128799f60 455 * @code
Nakor 26:5a2128799f60 456 * // Read pixel colour at location (20x, 20y).
Nakor 26:5a2128799f60 457 * short pixelColour = SGC.readPixel(20, 20);
Nakor 26:5a2128799f60 458 * @endcode
Nakor 1:476dcc382de3 459 */
Nakor 0:4f009971ac11 460 short readPixel(char x, char y);
Nakor 22:66401b612b1b 461
Nakor 7:c2fa784eb477 462 /** Replaces the background colour with a new colour.
Nakor 7:c2fa784eb477 463 *
Nakor 26:5a2128799f60 464 * Most functions call this internally.
Nakor 26:5a2128799f60 465 *
Nakor 13:f2b9f249bcff 466 * @param red Red value (0 to 255).
Nakor 13:f2b9f249bcff 467 * @param green Green value (0 to 255).
Nakor 13:f2b9f249bcff 468 * @param blue Blue value (0 to 255).
Nakor 26:5a2128799f60 469 *
Nakor 26:5a2128799f60 470 * Example:
Nakor 26:5a2128799f60 471 * @code
Nakor 26:5a2128799f60 472 * // Set background colour to red.
Nakor 26:5a2128799f60 473 * // (red, green, blue)
Nakor 26:5a2128799f60 474 * SGC.setBackgroundColour(255, 0, 0);
Nakor 26:5a2128799f60 475 * @endcode
Nakor 7:c2fa784eb477 476 */
Nakor 13:f2b9f249bcff 477 bool setBackgroundColour(char red, char green, char blue);
Nakor 22:66401b612b1b 478
Nakor 22:66401b612b1b 479 /** Set font (for future text).
Nakor 22:66401b612b1b 480 *
Nakor 22:66401b612b1b 481 * 3 default fonts are supplied. Further font sets can be added.
Nakor 22:66401b612b1b 482 *
Nakor 22:66401b612b1b 483 * @param font Font selection. Either a default or otherwise.
Nakor 22:66401b612b1b 484 * - DEFAULT: 0x00 = 5x7 small size font set
Nakor 22:66401b612b1b 485 * - DEFAULT: 0x01 = 8x8 medium size font set
Nakor 22:66401b612b1b 486 * - DEFAULT: 0x02 = 8x12 large size font set
Nakor 26:5a2128799f60 487 *
Nakor 26:5a2128799f60 488 * Example:
Nakor 26:5a2128799f60 489 * @code
Nakor 26:5a2128799f60 490 * // Use default 5x7 font set
Nakor 26:5a2128799f60 491 * SGC.setFont(0);
Nakor 26:5a2128799f60 492 * // Use default 8x12 font set
Nakor 26:5a2128799f60 493 * SGC.setFont(2);
Nakor 26:5a2128799f60 494 * @endcode
Nakor 7:c2fa784eb477 495 */
Nakor 22:66401b612b1b 496 bool setFont(char font);
Nakor 22:66401b612b1b 497
Nakor 22:66401b612b1b 498 /** Draw a text button to the screen.
Nakor 22:66401b612b1b 499 *
Nakor 22:66401b612b1b 500 * @param state Button down (0x00) or button up (0x01).
Nakor 22:66401b612b1b 501 * @param x Top left horizontal start position.
Nakor 22:66401b612b1b 502 * @param y Top left vertical start position.
Nakor 22:66401b612b1b 503 * @param red Amount of red (for button not text).
Nakor 22:66401b612b1b 504 * @param green Amount of green (for button not text).
Nakor 22:66401b612b1b 505 * @param blue Amount of blue (for button not text).
Nakor 22:66401b612b1b 506 * @param font Set which font set to use for the button. 3 default font sets are supplied and more can be added.
Nakor 22:66401b612b1b 507 * - DEFAULT: 0x00 = 5x7 small size font set
Nakor 22:66401b612b1b 508 * - DEFAULT: 0x01 = 8x8 medium size font set
Nakor 22:66401b612b1b 509 * - DEFAULT: 0x02 = 8x12 large size font set
Nakor 22:66401b612b1b 510 * @param textRed Amount of red for text.
Nakor 22:66401b612b1b 511 * @param textGreen Amount of green for text.
Nakor 22:66401b612b1b 512 * @param textBlue Amount of blue for text.
Nakor 22:66401b612b1b 513 * @param textWidth Width of characters (text). Affect total width of string and button.
Nakor 22:66401b612b1b 514 * @param textHeight Height of characters (text). Affects total height of string and button.
Nakor 22:66401b612b1b 515 * @param *text Character array (string) to display in the button.
Nakor 26:5a2128799f60 516 *
Nakor 26:5a2128799f60 517 * Example:
Nakor 26:5a2128799f60 518 * @code
Nakor 26:5a2128799f60 519 * // Draw a text button in the unpressed state starting at (0x, 0y).
Nakor 26:5a2128799f60 520 * // Button colour is red, text colour is white. Text magnification is zero (1x).
Nakor 26:5a2128799f60 521 * // (state, x, y, red, green, blue, font, textRed, textGreen, textBlue, textWidth, textHeight, "Text");
Nakor 26:5a2128799f60 522 * SGC.textButton(1, 0, 0, 255, 0, 0, 0, 255, 255, 255, 1, 1, "Button text");
Nakor 26:5a2128799f60 523 * @endcode
Nakor 1:476dcc382de3 524 */
Nakor 22:66401b612b1b 525 bool textButton(char state, char x, char y, short red, short green, short blue, char font, short textRed, short textGreen, short textBlue, char textWidth, char textHeight, char *text);
Nakor 22:66401b612b1b 526
Nakor 23:dd9a280c8be5 527 /** Set text mode (transparent or opaque).
Nakor 23:dd9a280c8be5 528 *
Nakor 23:dd9a280c8be5 529 * Opaque text has a rectangle drawn behind it (blocking out what is under it) and transparent text does not.
Nakor 23:dd9a280c8be5 530 *
Nakor 23:dd9a280c8be5 531 * @param mode Set text to transparent (0x00) or opaque (0x01).
Nakor 26:5a2128799f60 532 *
Nakor 26:5a2128799f60 533 * Example:
Nakor 26:5a2128799f60 534 * @code
Nakor 26:5a2128799f60 535 * // Set text mode to transparent.
Nakor 26:5a2128799f60 536 * SGC.textMode(0);
Nakor 26:5a2128799f60 537 * @endcode
Nakor 1:476dcc382de3 538 */
Nakor 0:4f009971ac11 539 bool textMode(char mode);
Nakor 23:dd9a280c8be5 540
Nakor 23:dd9a280c8be5 541 /** Retrieve current version info of the device.
Nakor 23:dd9a280c8be5 542 *
Nakor 23:dd9a280c8be5 543 * Response:
Nakor 23:dd9a280c8be5 544 *
Nakor 23:dd9a280c8be5 545 * device_type Indicates device type.
Nakor 23:dd9a280c8be5 546 * - 0x00 = micro-OLED
Nakor 23:dd9a280c8be5 547 * - 0x01 = micro-LCD
Nakor 23:dd9a280c8be5 548 * - 0x02 = micro-VGA
Nakor 24:22c2d08f111d 549 *
Nakor 23:dd9a280c8be5 550 * hardware_rev Indicates device hardware version.
Nakor 24:22c2d08f111d 551 *
Nakor 23:dd9a280c8be5 552 * firmware_rev Indicates device firmware version.
Nakor 24:22c2d08f111d 553 *
Nakor 23:dd9a280c8be5 554 * horizontal_res Indicates the horizontal resolution of the display.
Nakor 23:dd9a280c8be5 555 * - 0x22 = 220 pixels
Nakor 23:dd9a280c8be5 556 * - 0x28 = 128 pixels
Nakor 23:dd9a280c8be5 557 * - 0x32 = 320 pixels
Nakor 23:dd9a280c8be5 558 * - 0x60 = 160 pixels
Nakor 23:dd9a280c8be5 559 * - 0x64 = 64 pixels
Nakor 23:dd9a280c8be5 560 * - 0x76 = 176 pixels
Nakor 23:dd9a280c8be5 561 * - 0x96 = 96 pixels
Nakor 24:22c2d08f111d 562 *
Nakor 23:dd9a280c8be5 563 * vertical_res Indicates the vertical resolution of the display.
Nakor 23:dd9a280c8be5 564 * - See horizontal_res (identical).
Nakor 23:dd9a280c8be5 565 *
Nakor 23:dd9a280c8be5 566 * @param onScreen Set output option.
Nakor 23:dd9a280c8be5 567 * - 0x00 = Output to serial port only.
Nakor 23:dd9a280c8be5 568 * - 0x01 = Output to serial port and screen.
Nakor 23:dd9a280c8be5 569 * @param *info Character array to store results.
Nakor 26:5a2128799f60 570 *
Nakor 26:5a2128799f60 571 * Example:
Nakor 26:5a2128799f60 572 * @code
Nakor 26:5a2128799f60 573 * // Request version info, pass in character array to store results.
Nakor 29:757036aa73cd 574 * char info[5];
Nakor 26:5a2128799f60 575 * SGC.versionInfo(1, info);
Nakor 29:757036aa73cd 576 * printf("\n\nVersion info:\n\n");
Nakor 29:757036aa73cd 577 * for(int i = 0; i < 5; i++)
Nakor 29:757036aa73cd 578 * {
Nakor 29:757036aa73cd 579 * printf("0x%X\n", info[i]);
Nakor 29:757036aa73cd 580 * }
Nakor 26:5a2128799f60 581 * @endcode
Nakor 1:476dcc382de3 582 */
Nakor 29:757036aa73cd 583 bool versionInfo(bool onScreen, char info[5]);
Nakor 0:4f009971ac11 584
Nakor 0:4f009971ac11 585
Nakor 0:4f009971ac11 586 protected:
Nakor 0:4f009971ac11 587 Serial _oled;
Nakor 0:4f009971ac11 588 DigitalOut _reset;
Nakor 0:4f009971ac11 589
Nakor 0:4f009971ac11 590 void resetDisplay();
Nakor 8:0a92ceb34cd0 591 };
Nakor 8:0a92ceb34cd0 592
Nakor 8:0a92ceb34cd0 593 #endif