Heavily documented control library for the uOLED-96-G1 (SGC) by 4D Systems. Will likely work with any of the 4D Systems serial controlled screens. <<info>> All examples in the documentation have been tested to the best of my current abilities, but there are a few functions that I simply do not use. I have created a Lighthouse page for this library. You may submit bug reports or feature requests to [[http://mbed-uoled.lighthouseapp.com|this page]]. If you really do not wish to sign up for a Lighthouse account you may also post any bugs or requests [[/users/Nakor/notebook/uoled-bug-reports/|here]]. <</info>>

Dependents:   DS18B20 DS18B20GSM Astromed Astromed_build20121123

Committer:
Nakor
Date:
Mon Dec 27 04:20:58 2010 +0000
Revision:
26:5a2128799f60
Parent:
25:caf134ebfc34
Child:
27:da58cb3c815b

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Nakor 0:4f009971ac11 1 /* mbed 4D uOLED Library
Nakor 0:4f009971ac11 2 * Originally designed for use with uOLED-96-G1 (SGC)
Nakor 0:4f009971ac11 3 * serially controlled .96" screen.
Nakor 0:4f009971ac11 4 *
Nakor 0:4f009971ac11 5 * This is a modified library originally obtained from
Nakor 0:4f009971ac11 6 * Erik van Wijk's library code at:
Nakor 0:4f009971ac11 7 * http://mbed.org/users/evwijk/libraries/microOLED/li4nzn
Nakor 5:93ea03e2a688 8 *
Nakor 5:93ea03e2a688 9 * This library (uOLED) by Aaron Goselin.
Nakor 5:93ea03e2a688 10 * 2010
Nakor 0:4f009971ac11 11 */
Nakor 0:4f009971ac11 12
Nakor 0:4f009971ac11 13 #ifndef _MBED_UOLED_
Nakor 0:4f009971ac11 14 #define _MBED_UOLED_
Nakor 0:4f009971ac11 15
Nakor 0:4f009971ac11 16 #include "mbed.h"
Nakor 0:4f009971ac11 17
Nakor 0:4f009971ac11 18 #define OLED_FONT5X7 0x01
Nakor 0:4f009971ac11 19 #define OLED_FONT8X8 0x02
Nakor 0:4f009971ac11 20 #define OLED_FONT8X12 0x03
Nakor 0:4f009971ac11 21
Nakor 0:4f009971ac11 22 #define OLED_DISPLAYCONTROL_DISPLAY 0x01
Nakor 0:4f009971ac11 23 #define OLED_DISPLAYCONTROL_CONTRAST 0x02
Nakor 0:4f009971ac11 24 #define OLED_DISPLAYCONTROL_POWER 0x03
Nakor 0:4f009971ac11 25
Nakor 0:4f009971ac11 26 /** uOLED control class using Serial
Nakor 0:4f009971ac11 27 *
Nakor 0:4f009971ac11 28 * Example:
Nakor 0:4f009971ac11 29 * @code
Nakor 0:4f009971ac11 30 * // Draw text on the screen.
Nakor 0:4f009971ac11 31 * #include "mbed.h"
Nakor 0:4f009971ac11 32 * #include "uOLED.h"
Nakor 0:4f009971ac11 33 *
Nakor 0:4f009971ac11 34 * uOLED SGC(p9, p10, p11);
Nakor 0:4f009971ac11 35 *
Nakor 5:93ea03e2a688 36 * int main()
Nakor 0:4f009971ac11 37 * {
Nakor 0:4f009971ac11 38 * SGC.drawText(0, 0, 0, FF, "This is text");
Nakor 0:4f009971ac11 39 * }
Nakor 3:949c5ac54e9c 40 * @endcode
Nakor 0:4f009971ac11 41 */
Nakor 0:4f009971ac11 42 class uOLED {
Nakor 0:4f009971ac11 43 public:
Nakor 0:4f009971ac11 44
Nakor 4:51f274633e70 45 /** Create an instance of the uOLED class.
Nakor 4:51f274633e70 46 *
Nakor 2:559b81f2bb1e 47 * @param serialTX - mbed TX pin to be used
Nakor 2:559b81f2bb1e 48 * @param serialRX - mbed RX pin to be used
Nakor 2:559b81f2bb1e 49 * @param reset - mbed pin to control reset of the uOLED
Nakor 25:caf134ebfc34 50 *
Nakor 25:caf134ebfc34 51 * Example:
Nakor 25:caf134ebfc34 52 * @code
Nakor 25:caf134ebfc34 53 * // (serialTX, serialRX, reset)
Nakor 25:caf134ebfc34 54 * uOLED SGC(p9, p10, p11);
Nakor 25:caf134ebfc34 55 * @endcode
Nakor 1:476dcc382de3 56 */
Nakor 0:4f009971ac11 57 uOLED(PinName serialTX, PinName serialRX, PinName reset);
Nakor 1:476dcc382de3 58
Nakor 17:cee1c66b3133 59 /** Convert RGB value into the type of value that the uOLED wants.
Nakor 17:cee1c66b3133 60 *
Nakor 17:cee1c66b3133 61 * @param red Red value.
Nakor 17:cee1c66b3133 62 * @param green Green value.
Nakor 17:cee1c66b3133 63 * @param blue Blue value.
Nakor 25:caf134ebfc34 64 *
Nakor 25:caf134ebfc34 65 * Example:
Nakor 25:caf134ebfc34 66 * @code
Nakor 25:caf134ebfc34 67 * // (red, green, blue)
Nakor 25:caf134ebfc34 68 * SGC.getRGB(120, 255, 50);
Nakor 25:caf134ebfc34 69 * @endcode
Nakor 1:476dcc382de3 70 */
Nakor 0:4f009971ac11 71 short getRGB(char red, char green, char blue);
Nakor 0:4f009971ac11 72
Nakor 25:caf134ebfc34 73 /** Add user defined bitmap character into internal memory.
Nakor 17:cee1c66b3133 74 *
Nakor 25:caf134ebfc34 75 * @param character Character index to add to memory. Range is 0-31 (0x00 to 0x1F). 32 8x8 characters.
Nakor 25:caf134ebfc34 76 * @param data[8] 8 data bytes that make up the composition of the bitmap character. 8x8 composition is 1 byte wide (8 bits) by 8 bytes deep.
Nakor 25:caf134ebfc34 77 *
Nakor 25:caf134ebfc34 78 * Example:
Nakor 25:caf134ebfc34 79 * @code
Nakor 25:caf134ebfc34 80 * // Array containing data for 8x8 "O" character.
Nakor 25:caf134ebfc34 81 * char data[8] = {0x18, 0x24, 0x42, 0x81, 0x81, 0x42, 0x24, 0x18};
Nakor 25:caf134ebfc34 82 * // (characterIndex, characterData)
Nakor 25:caf134ebfc34 83 * SGC.addBitmappedCharacter(0x01, data);
Nakor 25:caf134ebfc34 84 * @endcode
Nakor 1:476dcc382de3 85 */
Nakor 0:4f009971ac11 86 bool addBitmappedCharacter(char character, char data[8]);
Nakor 17:cee1c66b3133 87
Nakor 25:caf134ebfc34 88 /** Copy and paste a specified block of the screen.
Nakor 19:cc4f5d01f080 89 *
Nakor 25:caf134ebfc34 90 * @param sourceX Top left horizontal start position of screen area to be copied.
Nakor 25:caf134ebfc34 91 * @param sourceY Top left vertical start position of screen area to be copied.
Nakor 25:caf134ebfc34 92 * @param destinationX Top left horizontal start position of where copied area is to be pasted.
Nakor 25:caf134ebfc34 93 * @param destinationY Top left vertical start position of where copied area is to be pasted.
Nakor 25:caf134ebfc34 94 * @param width Width of screen area to be copied.
Nakor 25:caf134ebfc34 95 * @param height Height of screen area to be copied.
Nakor 25:caf134ebfc34 96 *
Nakor 25:caf134ebfc34 97 * Example:
Nakor 25:caf134ebfc34 98 * @code
Nakor 25:caf134ebfc34 99 * // (sourceX, sourceY, destinationX, destinationY, width, height)
Nakor 25:caf134ebfc34 100 * SGC.blockCopyPaste(0, 0, 25, 5, 10, 10);
Nakor 25:caf134ebfc34 101 * @endcode
Nakor 1:476dcc382de3 102 */
Nakor 0:4f009971ac11 103 bool blockCopyPaste(char sourceX, char sourceY, char destinationX, char destinationY, char width, char height);
Nakor 17:cee1c66b3133 104
Nakor 17:cee1c66b3133 105 /** Display control.
Nakor 17:cee1c66b3133 106 *
Nakor 19:cc4f5d01f080 107 * Display ON/OFF, set contrast, and PowerUp/Shutdown.
Nakor 17:cee1c66b3133 108 *
Nakor 17:cee1c66b3133 109 * @param mode Sets specified mode.
Nakor 17:cee1c66b3133 110 * @param value Value option for mode.
Nakor 17:cee1c66b3133 111 *
Nakor 18:77ec40174c31 112 * - Mode: 01 Display ON/OFF
Nakor 18:77ec40174c31 113 * - Value: 00 OFF
Nakor 18:77ec40174c31 114 * - Value: 01 ON
Nakor 18:77ec40174c31 115 * - Mode: 02 Contrast Adjust
Nakor 18:77ec40174c31 116 * - Value range: 0x00 to 0x0F
Nakor 18:77ec40174c31 117 * - Mode: 03 Display PowerUp/Shutdown (low power mode)
Nakor 18:77ec40174c31 118 * - Value 00 Shutdown
Nakor 18:77ec40174c31 119 * - Value 01 Powerup
Nakor 25:caf134ebfc34 120 *
Nakor 25:caf134ebfc34 121 * Example:
Nakor 25:caf134ebfc34 122 * @code
Nakor 25:caf134ebfc34 123 * // Turn display ON.
Nakor 25:caf134ebfc34 124 * SGC.displayControl(0x01, 0x01)
Nakor 25:caf134ebfc34 125 * // Set contrast to medium.
Nakor 25:caf134ebfc34 126 * SGC.displayControl(0x02, 0x08);
Nakor 25:caf134ebfc34 127 * // Shutdown display.
Nakor 25:caf134ebfc34 128 * SGC.displayControl(0x03, 0x00);
Nakor 25:caf134ebfc34 129 * @endcode
Nakor 1:476dcc382de3 130 */
Nakor 17:cee1c66b3133 131 bool displayControl(char mode, char value);
Nakor 17:cee1c66b3133 132
Nakor 25:caf134ebfc34 133 /** Draw previously defined user bitmap character at specified location (and colour).
Nakor 19:cc4f5d01f080 134 *
Nakor 25:caf134ebfc34 135 * @param character Character index of previously defined bitmap character. Range is 0 to 31 (0x00 to 0x1F). 32 8x8 characters.
Nakor 25:caf134ebfc34 136 * @param x Horizontal display position of character.
Nakor 25:caf134ebfc34 137 * @param y Vertical display position of character.
Nakor 25:caf134ebfc34 138 * @param red Amount of red.
Nakor 25:caf134ebfc34 139 * @param green Amount of green.
Nakor 25:caf134ebfc34 140 * @param blue Amount of blue.
Nakor 26:5a2128799f60 141 *
Nakor 26:5a2128799f60 142 * Example:
Nakor 26:5a2128799f60 143 * @code
Nakor 26:5a2128799f60 144 * // Display bitmapped character stored in index 01, at location (0x,0y), and colour it red.
Nakor 26:5a2128799f60 145 * // (characterIndex, x, y, red, green, blue)
Nakor 26:5a2128799f60 146 * SGC.displayUserBitmappedCharacter(0x01, 0x00, 0x00, 0xFF, 0x00, 0x00);
Nakor 26:5a2128799f60 147 * @endcode
Nakor 1:476dcc382de3 148 */
Nakor 25:caf134ebfc34 149 bool displayUserBitmappedCharacter(char character, char x, char y, short red, short green, short blue);
Nakor 19:cc4f5d01f080 150
Nakor 19:cc4f5d01f080 151 /** Draw a circle.
Nakor 19:cc4f5d01f080 152 *
Nakor 19:cc4f5d01f080 153 * @param x X position of circle center.
Nakor 19:cc4f5d01f080 154 * @param y Y position of circle center.
Nakor 19:cc4f5d01f080 155 * @param radius Radius of the circle.
Nakor 19:cc4f5d01f080 156 * @param red Amount of red.
Nakor 19:cc4f5d01f080 157 * @param green Amount of green.
Nakor 19:cc4f5d01f080 158 * @param blue Amount of blue.
Nakor 26:5a2128799f60 159 *
Nakor 26:5a2128799f60 160 * Example:
Nakor 26:5a2128799f60 161 * @code
Nakor 26:5a2128799f60 162 * // Draw a circle centered at (63x, 63y) with a radius of 34 and colour it green.
Nakor 26:5a2128799f60 163 * // (x, y, radius, red, green, blue)
Nakor 26:5a2128799f60 164 * SGC.drawCircle(0x3F, 0x3F, 0x22, 0x00, 0xFF, 0x00);
Nakor 26:5a2128799f60 165 * @endcode
Nakor 1:476dcc382de3 166 */
Nakor 19:cc4f5d01f080 167 bool drawCircle(char x, char y, char radius, short red, short green, short blue);
Nakor 19:cc4f5d01f080 168
Nakor 25:caf134ebfc34 169 /** Draw ASCII character (text format)
Nakor 19:cc4f5d01f080 170 *
Nakor 25:caf134ebfc34 171 * @param character Inbuilt standard ASCII character. Range 32 to 127 (0x20 to 0x7F).
Nakor 25:caf134ebfc34 172 * @param column Horizontal position of character.
Nakor 25:caf134ebfc34 173 * - range: 0-20 for 5x7 font.
Nakor 25:caf134ebfc34 174 * - range: 0-15 for 8x8 and 8x12 fonts.
Nakor 25:caf134ebfc34 175 * @param row Vertical position of character.
Nakor 25:caf134ebfc34 176 * @param red Amount of red.
Nakor 25:caf134ebfc34 177 * @param green Amount of green.
Nakor 25:caf134ebfc34 178 * @param blue Amount of blue.
Nakor 26:5a2128799f60 179 *
Nakor 26:5a2128799f60 180 * Example:
Nakor 26:5a2128799f60 181 * @code
Nakor 26:5a2128799f60 182 * // Draw character 'A' at column 0, row 0. Colour it white.
Nakor 26:5a2128799f60 183 * // (character, column, row, red, green, blue)
Nakor 26:5a2128799f60 184 * SGC.drawCharacter(0x41, 0x00, 0x00, 0xFF, 0xFF, 0xFF);
Nakor 26:5a2128799f60 185 * @endcode
Nakor 1:476dcc382de3 186 */
Nakor 25:caf134ebfc34 187 bool drawCharacter(char character, char column, char row, short red, short green, short blue);
Nakor 19:cc4f5d01f080 188
Nakor 25:caf134ebfc34 189 /** Display a bitmap image on the screen at specified location and size.
Nakor 19:cc4f5d01f080 190 *
Nakor 25:caf134ebfc34 191 * @param x Image horizontal start position (top left).
Nakor 25:caf134ebfc34 192 * @param y Image vertical start position (top left).
Nakor 25:caf134ebfc34 193 * @param width Horizontal size of the image.
Nakor 25:caf134ebfc34 194 * @param height Vertical size of the image.
Nakor 25:caf134ebfc34 195 * @param colorMode Colour mode to use for the image.
Nakor 25:caf134ebfc34 196 * - 0x08 = 256 colour mode (8bits/1byte per pixel)
Nakor 25:caf134ebfc34 197 * - 0x10 = 65K colour mode (16bits/2bytes per pixel)
Nakor 25:caf134ebfc34 198 * @param *pixels Image pixel data.
Nakor 25:caf134ebfc34 199 * - Colour Mode 0x08 (256 colour mode): Number of pixels = width x height
Nakor 25:caf134ebfc34 200 * - Colour Mode 0x10 (65K colour mode): Number of pixels = 2 x width x height
Nakor 1:476dcc382de3 201 */
Nakor 0:4f009971ac11 202 bool drawImage(char x, char y, char width, char height, char colorMode, char *pixels);
Nakor 19:cc4f5d01f080 203
Nakor 19:cc4f5d01f080 204 /** Draw a line.
Nakor 19:cc4f5d01f080 205 *
Nakor 19:cc4f5d01f080 206 * @param x1 Top left horizontal start position.
Nakor 19:cc4f5d01f080 207 * @param y1 Top left vertical start position.
Nakor 19:cc4f5d01f080 208 * @param x2 Bottom right horizontal start position.
Nakor 19:cc4f5d01f080 209 * @param y2 Bottom right vertical end position.
Nakor 19:cc4f5d01f080 210 * @param red Amount of red.
Nakor 19:cc4f5d01f080 211 * @param green Amount of green.
Nakor 19:cc4f5d01f080 212 * @param blue Amount of blue.
Nakor 26:5a2128799f60 213 *
Nakor 26:5a2128799f60 214 * Example:
Nakor 26:5a2128799f60 215 * @code
Nakor 26:5a2128799f60 216 * // Draw a line starting at (0x, 0y) and ending at (43x, 43y). Colour it blue.
Nakor 26:5a2128799f60 217 * // (x1, y1, x2, y2, red, green, blue)
Nakor 26:5a2128799f60 218 * SGC.drawLine(0x00, 0x00, 0x2B, 0x2B, 0x00, 0x00, 0xFF);
Nakor 26:5a2128799f60 219 * @endcode
Nakor 1:476dcc382de3 220 */
Nakor 19:cc4f5d01f080 221 bool drawLine(char x1, char y1, char x2, char y2, short red, short green, short blue);
Nakor 19:cc4f5d01f080 222
Nakor 25:caf134ebfc34 223 /** Draw a polygon (user defined shape) to the screen.
Nakor 21:87a2227c1ad2 224 *
Nakor 25:caf134ebfc34 225 * @param vertices Number of vertices from 3 to 7.
Nakor 25:caf134ebfc34 226 * @param *x Array of vertices' X coordinates.
Nakor 25:caf134ebfc34 227 * @param *y Array of vertices' Y coordinates.
Nakor 25:caf134ebfc34 228 * @param red Amount of red.
Nakor 25:caf134ebfc34 229 * @param green Amount of green.
Nakor 25:caf134ebfc34 230 * @param blue Amount of blue.
Nakor 26:5a2128799f60 231 *
Nakor 26:5a2128799f60 232 * Example:
Nakor 26:5a2128799f60 233 * @code
Nakor 26:5a2128799f60 234 * char x[4] = {0, 10, 20, 30};
Nakor 26:5a2128799f60 235 * char y[4] = {0, 10, 20, 30};
Nakor 26:5a2128799f60 236 * // Draw a white polygon with 4 vertices located at:
Nakor 26:5a2128799f60 237 * // (0x, 0y), (10x, 10y), (20x, 20y), (30x, 30y)
Nakor 26:5a2128799f60 238 * // (vertices, *x, *y, red, green, blue)
Nakor 26:5a2128799f60 239 * SGC.drawPolygon(4, x, y, 255, 255, 255);
Nakor 26:5a2128799f60 240 * @endcode
Nakor 1:476dcc382de3 241 */
Nakor 25:caf134ebfc34 242 bool drawPolygon(char vertices, char *x, char *y, short red, short green, short blue);
Nakor 21:87a2227c1ad2 243
Nakor 21:87a2227c1ad2 244 /** Draw a rectangle.
Nakor 21:87a2227c1ad2 245 *
Nakor 21:87a2227c1ad2 246 * @param x Top left horizontal start position.
Nakor 21:87a2227c1ad2 247 * @param y Top left vertical start position.
Nakor 21:87a2227c1ad2 248 * @param width Bottom right horizontal end position.
Nakor 21:87a2227c1ad2 249 * @param height Bottom right vertical end position.
Nakor 21:87a2227c1ad2 250 * @param red Amount of red.
Nakor 21:87a2227c1ad2 251 * @param green Amount of green.
Nakor 21:87a2227c1ad2 252 * @param blue Amount of blue.
Nakor 26:5a2128799f60 253 *
Nakor 26:5a2128799f60 254 * Example:
Nakor 26:5a2128799f60 255 * @code
Nakor 26:5a2128799f60 256 * // Draw rectangle starting at (0x, 0y) and ending at (40x, 40y). Colour red.
Nakor 26:5a2128799f60 257 * // (x, y, width, height, red, green, blue)
Nakor 26:5a2128799f60 258 * SGC.drawRectangle(0, 0, 40, 40, 255, 0, 0);
Nakor 26:5a2128799f60 259 * @endcode
Nakor 1:476dcc382de3 260 */
Nakor 21:87a2227c1ad2 261 bool drawRectangle(char x, char y, char width, char height, short red, short green, short blue);
Nakor 21:87a2227c1ad2 262
Nakor 5:93ea03e2a688 263 /** Draw text to the screen.
Nakor 5:93ea03e2a688 264 *
Nakor 5:93ea03e2a688 265 * @param column X coordinate for text placement.
Nakor 5:93ea03e2a688 266 * @param row Y coordinate for text placement.
Nakor 5:93ea03e2a688 267 * @param font Which font to use (Uses 0, 1, or 2). More fonts can be added.
Nakor 5:93ea03e2a688 268 * @param color Font colour to use.
Nakor 5:93ea03e2a688 269 * @param *text Character array (string) to be displayed.
Nakor 5:93ea03e2a688 270 *
Nakor 5:93ea03e2a688 271 * Example:
Nakor 5:93ea03e2a688 272 * @code
Nakor 26:5a2128799f60 273 * // Draw string "This is text" at (0, 0) with font set 0, coloured white.
Nakor 26:5a2128799f60 274 * // (column, row, font, red, green, blue, "text")
Nakor 26:5a2128799f60 275 * SGC.drawText(0, 0, 0, FF, FF, FF, "This is text");
Nakor 5:93ea03e2a688 276 * @endcode
Nakor 1:476dcc382de3 277 */
Nakor 21:87a2227c1ad2 278 bool drawText(char column, char row, char font, short red, short green, short blue, char *text);
Nakor 21:87a2227c1ad2 279
Nakor 14:3d90211095d4 280 /** Draw unformated text to the screen.
Nakor 14:3d90211095d4 281 * The manual describes this as "graphics format".
Nakor 14:3d90211095d4 282 *
Nakor 14:3d90211095d4 283 * @param x X coordinate for text placement.
Nakor 14:3d90211095d4 284 * @param y Y coordinate for text placement.
Nakor 14:3d90211095d4 285 * @param font Which font to use (Uses 0, 1, or 2). More fonts can be added.
Nakor 14:3d90211095d4 286 * @param red Amount of red in text colour RGB value.
Nakor 14:3d90211095d4 287 * @param green Amount of green in text colour RGB value.
Nakor 14:3d90211095d4 288 * @param blue Amount of blue in text colour RGB value.
Nakor 14:3d90211095d4 289 * @param width Text width.
Nakor 14:3d90211095d4 290 * @param height Text height.
Nakor 14:3d90211095d4 291 * @param *text Character array (string) to be displayed.
Nakor 14:3d90211095d4 292 *
Nakor 14:3d90211095d4 293 * Example:
Nakor 14:3d90211095d4 294 * @code
Nakor 26:5a2128799f60 295 * // Draw unformatted text string "This is text" at (0, 0) with font set 0, coloured white with zero (1x) magnification.
Nakor 26:5a2128799f60 296 * SGC.drawTextUF(0, 0, 0, 255, 255, 255, 1, 1, "This is text");
Nakor 14:3d90211095d4 297 * @endcode
Nakor 14:3d90211095d4 298 */
Nakor 15:06ef508fef4b 299 bool drawTextUF(char x, char y, char font, short red, short green, short blue, char width, char height, char *text);
Nakor 21:87a2227c1ad2 300
Nakor 21:87a2227c1ad2 301 /** Draw a triangle.
Nakor 21:87a2227c1ad2 302 *
Nakor 21:87a2227c1ad2 303 * Vertices must be defined counter clockwise.
Nakor 21:87a2227c1ad2 304 *
Nakor 21:87a2227c1ad2 305 * @param x1 Vertice 1 X coordinate.
Nakor 21:87a2227c1ad2 306 * @param y1 Vertice 1 Y coordinate.
Nakor 21:87a2227c1ad2 307 * @param x2 Vertice 2 X coordinate.
Nakor 21:87a2227c1ad2 308 * @param y2 Vertice 2 Y coordinate.
Nakor 21:87a2227c1ad2 309 * @param x3 Vertice 3 X coordinate.
Nakor 21:87a2227c1ad2 310 * @param y3 Vertice 3 Y coordinate.
Nakor 21:87a2227c1ad2 311 * @param red Amount of red.
Nakor 21:87a2227c1ad2 312 * @param blue Amount of blue.
Nakor 21:87a2227c1ad2 313 * @param green Amount of green.
Nakor 26:5a2128799f60 314 *
Nakor 26:5a2128799f60 315 * Example:
Nakor 26:5a2128799f60 316 * @code
Nakor 26:5a2128799f60 317 * // Draw a red triangle with vertices:
Nakor 26:5a2128799f60 318 * // (0x, 0y), (10x, 10y), (20x, 20y)
Nakor 26:5a2128799f60 319 * // (x1, y1, x2, y2, x3, y3, red, green, blue)
Nakor 26:5a2128799f60 320 * SGC.drawTriangle(0, 0, 10, 10, 20, 20, 255, 0, 0);
Nakor 26:5a2128799f60 321 * @endcode
Nakor 6:080d52539972 322 */
Nakor 21:87a2227c1ad2 323 bool drawTriangle(char x1, char y1, char x2, char y2, char x3, char y3, short red, short green, short blue);
Nakor 21:87a2227c1ad2 324
Nakor 21:87a2227c1ad2 325 /** Clear the screen.
Nakor 21:87a2227c1ad2 326 *
Nakor 21:87a2227c1ad2 327 * Remove everything except the background colour.
Nakor 21:87a2227c1ad2 328 *
Nakor 21:87a2227c1ad2 329 * @param returns success or failure.
Nakor 26:5a2128799f60 330 *
Nakor 26:5a2128799f60 331 * Example:
Nakor 26:5a2128799f60 332 * @code
Nakor 26:5a2128799f60 333 * // Do you really need an example? :)
Nakor 26:5a2128799f60 334 * SGC.eraseScreen();
Nakor 26:5a2128799f60 335 * @endcode
Nakor 1:476dcc382de3 336 */
Nakor 0:4f009971ac11 337 bool eraseScreen();
Nakor 21:87a2227c1ad2 338
Nakor 0:4f009971ac11 339 /** Initialize the screen. This must be completed before any other communication with the device.
Nakor 21:87a2227c1ad2 340 *
Nakor 0:4f009971ac11 341 * Timing allows for at least 500ms delay for initialization.
Nakor 21:87a2227c1ad2 342 *
Nakor 2:559b81f2bb1e 343 * @param returns bool indicating success or failure of initialization.
Nakor 26:5a2128799f60 344 *
Nakor 26:5a2128799f60 345 * Example:
Nakor 26:5a2128799f60 346 * @code
Nakor 26:5a2128799f60 347 * // Must be done before anything else
Nakor 26:5a2128799f60 348 * SGC.init();
Nakor 26:5a2128799f60 349 * @endcode
Nakor 0:4f009971ac11 350 */
Nakor 0:4f009971ac11 351 bool init();
Nakor 21:87a2227c1ad2 352
Nakor 21:87a2227c1ad2 353 /** Set pen size.
Nakor 21:87a2227c1ad2 354 *
Nakor 21:87a2227c1ad2 355 * Sets if objects should be drawn solid or wire frame.
Nakor 21:87a2227c1ad2 356 * Does not apply to polygon function.
Nakor 21:87a2227c1ad2 357 *
Nakor 21:87a2227c1ad2 358 * @param size Sets solid or wire frame.
Nakor 21:87a2227c1ad2 359 * - 0x00 = Solid
Nakor 21:87a2227c1ad2 360 * - 0x01 = Wire frame.
Nakor 26:5a2128799f60 361 *
Nakor 26:5a2128799f60 362 * Example:
Nakor 26:5a2128799f60 363 * @code
Nakor 26:5a2128799f60 364 * // Draw objects solid
Nakor 26:5a2128799f60 365 * SGC.penSize(0);
Nakor 26:5a2128799f60 366 * // Draw objects wire frame
Nakor 26:5a2128799f60 367 * SGC.penSize(1);
Nakor 26:5a2128799f60 368 * @endcode
Nakor 1:476dcc382de3 369 */
Nakor 0:4f009971ac11 370 bool penSize(char size);
Nakor 21:87a2227c1ad2 371
Nakor 22:66401b612b1b 372 /** Draw a coloured pixel at designated position.
Nakor 22:66401b612b1b 373 *
Nakor 22:66401b612b1b 374 * @param x Horizontal position of pixel.
Nakor 22:66401b612b1b 375 * @param y Vertical position of pixel.
Nakor 22:66401b612b1b 376 * @param red Amount of red.
Nakor 22:66401b612b1b 377 * @param green Amount of green.
Nakor 22:66401b612b1b 378 * @param blue Amount of blue.
Nakor 26:5a2128799f60 379 *
Nakor 26:5a2128799f60 380 * Example:
Nakor 26:5a2128799f60 381 * @code
Nakor 26:5a2128799f60 382 * Draw a blue pixel at (10x, 10y).
Nakor 26:5a2128799f60 383 * // (x, y, red, green, blue)
Nakor 26:5a2128799f60 384 * SGC.putPixel(10, 10, 0, 0, 255);
Nakor 26:5a2128799f60 385 * @endcode
Nakor 1:476dcc382de3 386 */
Nakor 22:66401b612b1b 387 bool putPixel(char x, char y, short red, short green, short blue);
Nakor 22:66401b612b1b 388
Nakor 22:66401b612b1b 389 /** Read the colour of a specified pixel.
Nakor 22:66401b612b1b 390 *
Nakor 22:66401b612b1b 391 * @param x X coordinate.
Nakor 22:66401b612b1b 392 * @param y Y coordinate.
Nakor 22:66401b612b1b 393 * @param returns 2 byte pixel colour in RGB format.
Nakor 22:66401b612b1b 394 * - MSB: R4R3R2R1R0G5G4G3
Nakor 22:66401b612b1b 395 * - LSB: G2G1G0B4B3B2B1B0
Nakor 26:5a2128799f60 396 *
Nakor 26:5a2128799f60 397 * Example:
Nakor 26:5a2128799f60 398 * @code
Nakor 26:5a2128799f60 399 * // Read pixel colour at location (20x, 20y).
Nakor 26:5a2128799f60 400 * short pixelColour = SGC.readPixel(20, 20);
Nakor 26:5a2128799f60 401 * @endcode
Nakor 1:476dcc382de3 402 */
Nakor 0:4f009971ac11 403 short readPixel(char x, char y);
Nakor 22:66401b612b1b 404
Nakor 7:c2fa784eb477 405 /** Replaces the background colour with a new colour.
Nakor 7:c2fa784eb477 406 *
Nakor 26:5a2128799f60 407 * Most functions call this internally.
Nakor 26:5a2128799f60 408 *
Nakor 13:f2b9f249bcff 409 * @param red Red value (0 to 255).
Nakor 13:f2b9f249bcff 410 * @param green Green value (0 to 255).
Nakor 13:f2b9f249bcff 411 * @param blue Blue value (0 to 255).
Nakor 26:5a2128799f60 412 *
Nakor 26:5a2128799f60 413 * Example:
Nakor 26:5a2128799f60 414 * @code
Nakor 26:5a2128799f60 415 * // Set background colour to red.
Nakor 26:5a2128799f60 416 * // (red, green, blue)
Nakor 26:5a2128799f60 417 * SGC.setBackgroundColour(255, 0, 0);
Nakor 26:5a2128799f60 418 * @endcode
Nakor 7:c2fa784eb477 419 */
Nakor 13:f2b9f249bcff 420 bool setBackgroundColour(char red, char green, char blue);
Nakor 22:66401b612b1b 421
Nakor 22:66401b612b1b 422 /** Set font (for future text).
Nakor 22:66401b612b1b 423 *
Nakor 22:66401b612b1b 424 * 3 default fonts are supplied. Further font sets can be added.
Nakor 22:66401b612b1b 425 *
Nakor 22:66401b612b1b 426 * @param font Font selection. Either a default or otherwise.
Nakor 22:66401b612b1b 427 * - DEFAULT: 0x00 = 5x7 small size font set
Nakor 22:66401b612b1b 428 * - DEFAULT: 0x01 = 8x8 medium size font set
Nakor 22:66401b612b1b 429 * - DEFAULT: 0x02 = 8x12 large size font set
Nakor 26:5a2128799f60 430 *
Nakor 26:5a2128799f60 431 * Example:
Nakor 26:5a2128799f60 432 * @code
Nakor 26:5a2128799f60 433 * // Use default 5x7 font set
Nakor 26:5a2128799f60 434 * SGC.setFont(0);
Nakor 26:5a2128799f60 435 * // Use default 8x12 font set
Nakor 26:5a2128799f60 436 * SGC.setFont(2);
Nakor 26:5a2128799f60 437 * @endcode
Nakor 7:c2fa784eb477 438 */
Nakor 22:66401b612b1b 439 bool setFont(char font);
Nakor 22:66401b612b1b 440
Nakor 22:66401b612b1b 441 /** Draw a text button to the screen.
Nakor 22:66401b612b1b 442 *
Nakor 22:66401b612b1b 443 * @param state Button down (0x00) or button up (0x01).
Nakor 22:66401b612b1b 444 * @param x Top left horizontal start position.
Nakor 22:66401b612b1b 445 * @param y Top left vertical start position.
Nakor 22:66401b612b1b 446 * @param red Amount of red (for button not text).
Nakor 22:66401b612b1b 447 * @param green Amount of green (for button not text).
Nakor 22:66401b612b1b 448 * @param blue Amount of blue (for button not text).
Nakor 22:66401b612b1b 449 * @param font Set which font set to use for the button. 3 default font sets are supplied and more can be added.
Nakor 22:66401b612b1b 450 * - DEFAULT: 0x00 = 5x7 small size font set
Nakor 22:66401b612b1b 451 * - DEFAULT: 0x01 = 8x8 medium size font set
Nakor 22:66401b612b1b 452 * - DEFAULT: 0x02 = 8x12 large size font set
Nakor 22:66401b612b1b 453 * @param textRed Amount of red for text.
Nakor 22:66401b612b1b 454 * @param textGreen Amount of green for text.
Nakor 22:66401b612b1b 455 * @param textBlue Amount of blue for text.
Nakor 22:66401b612b1b 456 * @param textWidth Width of characters (text). Affect total width of string and button.
Nakor 22:66401b612b1b 457 * @param textHeight Height of characters (text). Affects total height of string and button.
Nakor 22:66401b612b1b 458 * @param *text Character array (string) to display in the button.
Nakor 26:5a2128799f60 459 *
Nakor 26:5a2128799f60 460 * Example:
Nakor 26:5a2128799f60 461 * @code
Nakor 26:5a2128799f60 462 * // Draw a text button in the unpressed state starting at (0x, 0y).
Nakor 26:5a2128799f60 463 * // Button colour is red, text colour is white. Text magnification is zero (1x).
Nakor 26:5a2128799f60 464 * // (state, x, y, red, green, blue, font, textRed, textGreen, textBlue, textWidth, textHeight, "Text");
Nakor 26:5a2128799f60 465 * SGC.textButton(1, 0, 0, 255, 0, 0, 0, 255, 255, 255, 1, 1, "Button text");
Nakor 26:5a2128799f60 466 * @endcode
Nakor 1:476dcc382de3 467 */
Nakor 22:66401b612b1b 468 bool textButton(char state, char x, char y, short red, short green, short blue, char font, short textRed, short textGreen, short textBlue, char textWidth, char textHeight, char *text);
Nakor 22:66401b612b1b 469
Nakor 23:dd9a280c8be5 470 /** Set text mode (transparent or opaque).
Nakor 23:dd9a280c8be5 471 *
Nakor 23:dd9a280c8be5 472 * Opaque text has a rectangle drawn behind it (blocking out what is under it) and transparent text does not.
Nakor 23:dd9a280c8be5 473 *
Nakor 23:dd9a280c8be5 474 * @param mode Set text to transparent (0x00) or opaque (0x01).
Nakor 26:5a2128799f60 475 *
Nakor 26:5a2128799f60 476 * Example:
Nakor 26:5a2128799f60 477 * @code
Nakor 26:5a2128799f60 478 * // Set text mode to transparent.
Nakor 26:5a2128799f60 479 * SGC.textMode(0);
Nakor 26:5a2128799f60 480 * @endcode
Nakor 1:476dcc382de3 481 */
Nakor 0:4f009971ac11 482 bool textMode(char mode);
Nakor 23:dd9a280c8be5 483
Nakor 23:dd9a280c8be5 484 /** Retrieve current version info of the device.
Nakor 23:dd9a280c8be5 485 *
Nakor 23:dd9a280c8be5 486 * Response:
Nakor 23:dd9a280c8be5 487 *
Nakor 23:dd9a280c8be5 488 * device_type Indicates device type.
Nakor 23:dd9a280c8be5 489 * - 0x00 = micro-OLED
Nakor 23:dd9a280c8be5 490 * - 0x01 = micro-LCD
Nakor 23:dd9a280c8be5 491 * - 0x02 = micro-VGA
Nakor 24:22c2d08f111d 492 *
Nakor 23:dd9a280c8be5 493 * hardware_rev Indicates device hardware version.
Nakor 24:22c2d08f111d 494 *
Nakor 23:dd9a280c8be5 495 * firmware_rev Indicates device firmware version.
Nakor 24:22c2d08f111d 496 *
Nakor 23:dd9a280c8be5 497 * horizontal_res Indicates the horizontal resolution of the display.
Nakor 23:dd9a280c8be5 498 * - 0x22 = 220 pixels
Nakor 23:dd9a280c8be5 499 * - 0x28 = 128 pixels
Nakor 23:dd9a280c8be5 500 * - 0x32 = 320 pixels
Nakor 23:dd9a280c8be5 501 * - 0x60 = 160 pixels
Nakor 23:dd9a280c8be5 502 * - 0x64 = 64 pixels
Nakor 23:dd9a280c8be5 503 * - 0x76 = 176 pixels
Nakor 23:dd9a280c8be5 504 * - 0x96 = 96 pixels
Nakor 24:22c2d08f111d 505 *
Nakor 23:dd9a280c8be5 506 * vertical_res Indicates the vertical resolution of the display.
Nakor 23:dd9a280c8be5 507 * - See horizontal_res (identical).
Nakor 23:dd9a280c8be5 508 *
Nakor 23:dd9a280c8be5 509 * @param onScreen Set output option.
Nakor 23:dd9a280c8be5 510 * - 0x00 = Output to serial port only.
Nakor 23:dd9a280c8be5 511 * - 0x01 = Output to serial port and screen.
Nakor 23:dd9a280c8be5 512 * @param *info Character array to store results.
Nakor 26:5a2128799f60 513 *
Nakor 26:5a2128799f60 514 * Example:
Nakor 26:5a2128799f60 515 * @code
Nakor 26:5a2128799f60 516 * // Request version info, pass in character array to store results.
Nakor 26:5a2128799f60 517 * char info[5] = 0;
Nakor 26:5a2128799f60 518 * SGC.versionInfo(1, info);
Nakor 26:5a2128799f60 519 * @endcode
Nakor 1:476dcc382de3 520 */
Nakor 0:4f009971ac11 521 bool versionInfo(bool onScreen, char *info);
Nakor 0:4f009971ac11 522
Nakor 0:4f009971ac11 523
Nakor 0:4f009971ac11 524 protected:
Nakor 0:4f009971ac11 525 Serial _oled;
Nakor 0:4f009971ac11 526 DigitalOut _reset;
Nakor 0:4f009971ac11 527
Nakor 0:4f009971ac11 528 void resetDisplay();
Nakor 8:0a92ceb34cd0 529 };
Nakor 8:0a92ceb34cd0 530
Nakor 8:0a92ceb34cd0 531 #endif