Flappy Bird game on mbed with a micro LCD screen, class D amp, speaker, SD card reader/writer, 5-button navigation switch, and potentiometer speed control
Dependencies: 4DGL-uLCD-SE PinDetect SDFileSystem mbed-rtos mbed
pipe.h
- Committer:
- Mpmart08
- Date:
- 2016-03-15
- Revision:
- 0:cd1d2540aaf4
File content as of revision 0:cd1d2540aaf4:
#ifndef PIPE_H #define PIPE_H // enumerated type that represents the 6 possible pipe sizes enum pipeType {PIPE16, PIPE32, PIPE48, PIPE64, PIPE80, PIPE96}; // class that represents a pair of pipes in the Flappy Bird game class Pipe { public: // Constructor Pipe(); // Get Functions int getWidth(); // returns the pipe's width int getX(); // returns the pipe's current x position int getY(); // returns the pipe's current y position int getOldX(); // returns the pipe's previous x position pipeType getType(); // returns the pipe's size // Member Functions void move(int gameSpeed); // moves the pipe given the current game speed private: // variables int x; // the pipe's current x position int y; // the height of the top pipe in the pair of pipes int oldX; // the pipe's previous x position pipeType type; // the pipe's size // constants static const int width = 32; // the pipe's width }; #endif // PIPE_H