Flappy Bird game on mbed with a micro LCD screen, class D amp, speaker, SD card reader/writer, 5-button navigation switch, and potentiometer speed control

Dependencies:   4DGL-uLCD-SE PinDetect SDFileSystem mbed-rtos mbed

Revision:
0:cd1d2540aaf4
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/pipe.h	Tue Mar 15 01:11:07 2016 +0000
@@ -0,0 +1,32 @@
+#ifndef PIPE_H
+#define PIPE_H
+
+// enumerated type that represents the 6 possible pipe sizes
+enum pipeType {PIPE16, PIPE32, PIPE48, PIPE64, PIPE80, PIPE96};
+
+// class that represents a pair of pipes in the Flappy Bird game
+class Pipe
+{
+public:
+    // Constructor
+    Pipe();
+    // Get Functions
+    int getWidth();             // returns the pipe's width
+    int getX();                 // returns the pipe's current x position
+    int getY();                 // returns the pipe's current y position
+    int getOldX();              // returns the pipe's previous x position
+    pipeType getType();         // returns the pipe's size
+    // Member Functions
+    void move(int gameSpeed);   // moves the pipe given the current game speed
+    
+private:
+    // variables
+    int x;                          // the pipe's current x position
+    int y;                          // the height of the top pipe in the pair of pipes
+    int oldX;                       // the pipe's previous x position
+    pipeType type;                  // the pipe's size
+    // constants
+    static const int width = 32;    // the pipe's width
+};
+
+#endif // PIPE_H
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