Allows users to seamlessly write to 2 or 3 uLCD screens as if they were one large screen.

Dependencies:   4DGL-uLCD-SE mbed-rtos mbed

Committer:
Mkuchnik3
Date:
Wed Mar 11 21:33:18 2015 +0000
Revision:
0:15002a72309b
First Commit

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Mkuchnik3 0:15002a72309b 1 #include "BackgroundColor.h"
Mkuchnik3 0:15002a72309b 2 #include "uLCD_4DGL.h"
Mkuchnik3 0:15002a72309b 3 BackgroundColor::BackgroundColor(int color) {
Mkuchnik3 0:15002a72309b 4 this->color = color;
Mkuchnik3 0:15002a72309b 5 }
Mkuchnik3 0:15002a72309b 6 void BackgroundColor::execute(uLCD_4DGL* uLCD) {
Mkuchnik3 0:15002a72309b 7 uLCD->background_color(color);
Mkuchnik3 0:15002a72309b 8 }