Allows users to seamlessly write to 2 or 3 uLCD screens as if they were one large screen.
Dependencies: 4DGL-uLCD-SE mbed-rtos mbed
BackgroundColor.cpp
- Committer:
- Mkuchnik3
- Date:
- 2015-03-11
- Revision:
- 0:15002a72309b
File content as of revision 0:15002a72309b:
#include "BackgroundColor.h" #include "uLCD_4DGL.h" BackgroundColor::BackgroundColor(int color) { this->color = color; } void BackgroundColor::execute(uLCD_4DGL* uLCD) { uLCD->background_color(color); }