Allows users to seamlessly write to 2 or 3 uLCD screens as if they were one large screen.

Dependencies:   4DGL-uLCD-SE mbed-rtos mbed

BackgroundColor.cpp

Committer:
Mkuchnik3
Date:
2015-03-11
Revision:
0:15002a72309b

File content as of revision 0:15002a72309b:

#include "BackgroundColor.h"
#include "uLCD_4DGL.h"
BackgroundColor::BackgroundColor(int color) {
    this->color = color;
}
void BackgroundColor::execute(uLCD_4DGL* uLCD) {
    uLCD->background_color(color);     
}