GUI parts for DISCO-F746NG. GuiBase, Button, ButtonGroup, ResetButton, Label, BlinkLabel, NumericLabel, SeekBar, SeekbarGroup, NumericUpDown

Dependencies:   Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Dependents:   F746_AudioOutQSPI F746_AudioPlayerSD DISCO-F746NG_test001 F746_SD_WavPlayer ... more

Committer:
MikamiUitOpen
Date:
Mon Mar 12 04:22:48 2018 +0000
Revision:
33:50b8f7654c36
Parent:
31:d7f9f667fa68
34; Added: NumericUpDown

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MikamiUitOpen 0:a2686ef737c2 1 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 2 // GuiBase class (abstract base class) ---- Header
MikamiUitOpen 33:50b8f7654c36 3 //
MikamiUitOpen 33:50b8f7654c36 4 // <インポートしたライブラリのリビジョン>
MikamiUitOpen 33:50b8f7654c36 5 // Array_Matrix 2
MikamiUitOpen 33:50b8f7654c36 6 // BSP_DISCO_F746NG 9
MikamiUitOpen 33:50b8f7654c36 7 // LCD_DISCO_F746NG 0
MikamiUitOpen 33:50b8f7654c36 8 // TS_DISCO_F746NG 0
MikamiUitOpen 0:a2686ef737c2 9 //
MikamiUitOpen 33:50b8f7654c36 10 // 2018/03/12, Copyright (c) 2018 MIKAMI, Naoki
MikamiUitOpen 0:a2686ef737c2 11 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 12
MikamiUitOpen 0:a2686ef737c2 13 #ifndef F746_GUI_BASE_HPP
MikamiUitOpen 0:a2686ef737c2 14 #define F746_GUI_BASE_HPP
MikamiUitOpen 0:a2686ef737c2 15
MikamiUitOpen 0:a2686ef737c2 16 #include "mbed.h"
MikamiUitOpen 0:a2686ef737c2 17 #include <string>
MikamiUitOpen 0:a2686ef737c2 18 #include "TS_DISCO_F746NG.h"
MikamiUitOpen 0:a2686ef737c2 19 #include "LCD_DISCO_F746NG.h"
MikamiUitOpen 0:a2686ef737c2 20
MikamiUitOpen 0:a2686ef737c2 21 namespace Mikami
MikamiUitOpen 0:a2686ef737c2 22 {
MikamiUitOpen 0:a2686ef737c2 23 class GuiBase
MikamiUitOpen 0:a2686ef737c2 24 {
MikamiUitOpen 0:a2686ef737c2 25 public:
MikamiUitOpen 30:835a6b1c0fad 26 static LCD_DISCO_F746NG& GetLcd() { return lcd_; }
MikamiUitOpen 30:835a6b1c0fad 27 static TS_DISCO_F746NG& GetTs() { return ts_; }
MikamiUitOpen 0:a2686ef737c2 28
MikamiUitOpen 0:a2686ef737c2 29 // If panel touched, return true
MikamiUitOpen 0:a2686ef737c2 30 static bool PanelTouched();
MikamiUitOpen 0:a2686ef737c2 31 // Get touch panel state
MikamiUitOpen 0:a2686ef737c2 32 static TS_StateTypeDef GetTsState() { return state_; }
MikamiUitOpen 33:50b8f7654c36 33
MikamiUitOpen 33:50b8f7654c36 34 // Clear the whole LCD
MikamiUitOpen 33:50b8f7654c36 35 static void Clear(uint32_t backColor = ENUM_BACK)
MikamiUitOpen 33:50b8f7654c36 36 { lcd_.Clear(backColor); }
MikamiUitOpen 0:a2686ef737c2 37
MikamiUitOpen 0:a2686ef737c2 38 enum { ENUM_TEXT = 0xFFFFFFFF, ENUM_BACK = 0xFF003538,
MikamiUitOpen 0:a2686ef737c2 39 ENUM_CREATED = 0xFF0068B7, ENUM_TOUCHED = 0xFF7F7FFF,
MikamiUitOpen 0:a2686ef737c2 40 ENUM_INACTIVE = 0xD0003538, ENUM_INACTIVE_TEXT = 0xFF808080};
MikamiUitOpen 0:a2686ef737c2 41
MikamiUitOpen 0:a2686ef737c2 42 protected:
MikamiUitOpen 6:b8f197b0012c 43 static LCD_DISCO_F746NG lcd_; // for LCD display
MikamiUitOpen 6:b8f197b0012c 44 static TS_DISCO_F746NG ts_; // for touch pannel
MikamiUitOpen 0:a2686ef737c2 45
MikamiUitOpen 0:a2686ef737c2 46 static TS_StateTypeDef state_;
MikamiUitOpen 0:a2686ef737c2 47 static bool multiTouch_;
MikamiUitOpen 0:a2686ef737c2 48
MikamiUitOpen 0:a2686ef737c2 49 const uint16_t X_, Y_;
MikamiUitOpen 0:a2686ef737c2 50 sFONT *const FONTS_;
MikamiUitOpen 0:a2686ef737c2 51
MikamiUitOpen 0:a2686ef737c2 52 const uint32_t TEXT_COLOR_;
MikamiUitOpen 0:a2686ef737c2 53 const uint32_t BACK_COLOR_;
MikamiUitOpen 0:a2686ef737c2 54 const uint32_t CREATED_COLOR_;
MikamiUitOpen 0:a2686ef737c2 55 const uint32_t TOUCHED_COLOR_;
MikamiUitOpen 0:a2686ef737c2 56 const uint32_t INACTIVE_COLOR_;
MikamiUitOpen 0:a2686ef737c2 57 const uint32_t INACTIVE_TEXT_COLOR_;
MikamiUitOpen 0:a2686ef737c2 58
MikamiUitOpen 0:a2686ef737c2 59 // Constructor
MikamiUitOpen 0:a2686ef737c2 60 GuiBase(uint16_t x =0, uint16_t y =0,
MikamiUitOpen 0:a2686ef737c2 61 sFONT &fonts = Font12,
MikamiUitOpen 28:e2b7ea78b7a0 62 uint32_t textColor = ENUM_TEXT,
MikamiUitOpen 28:e2b7ea78b7a0 63 uint32_t backColor = ENUM_BACK,
MikamiUitOpen 28:e2b7ea78b7a0 64 uint32_t createdColor = ENUM_CREATED,
MikamiUitOpen 28:e2b7ea78b7a0 65 uint32_t touchedColor = ENUM_TOUCHED,
MikamiUitOpen 28:e2b7ea78b7a0 66 uint32_t inactiveColor = ENUM_INACTIVE,
MikamiUitOpen 28:e2b7ea78b7a0 67 uint32_t inactiveTextColor = ENUM_INACTIVE_TEXT);
MikamiUitOpen 0:a2686ef737c2 68
MikamiUitOpen 0:a2686ef737c2 69 void DrawString(uint16_t x, uint16_t y, const string str)
MikamiUitOpen 0:a2686ef737c2 70 { lcd_.DisplayStringAt(x, y, (uint8_t *)str.c_str(), LEFT_MODE); }
MikamiUitOpen 0:a2686ef737c2 71
MikamiUitOpen 0:a2686ef737c2 72 private:
MikamiUitOpen 0:a2686ef737c2 73 static bool first_;
MikamiUitOpen 0:a2686ef737c2 74
MikamiUitOpen 0:a2686ef737c2 75 // disallow copy constructor and assignment operator
MikamiUitOpen 0:a2686ef737c2 76 GuiBase(const GuiBase&);
MikamiUitOpen 0:a2686ef737c2 77 GuiBase& operator=(const GuiBase&);
MikamiUitOpen 0:a2686ef737c2 78 };
MikamiUitOpen 0:a2686ef737c2 79 }
MikamiUitOpen 0:a2686ef737c2 80 #endif // F746_GUI_BASE_HPP