GUI parts for DISCO-F746NG. GuiBase, Button, ButtonGroup, ResetButton, Label, BlinkLabel, NumericLabel, SeekBar, SeekbarGroup, NumericUpDown

Dependencies:   Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Dependents:   F746_AudioOutQSPI F746_AudioPlayerSD DISCO-F746NG_test001 F746_SD_WavPlayer ... more

Committer:
MikamiUitOpen
Date:
Thu Mar 31 07:28:42 2016 +0000
Revision:
0:a2686ef737c2
Child:
6:b8f197b0012c
1

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MikamiUitOpen 0:a2686ef737c2 1 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 2 // GuiBase class (abstract base class) ---- Header
MikamiUitOpen 0:a2686ef737c2 3 //
MikamiUitOpen 0:a2686ef737c2 4 // 2016/03/30, Copyright (c) 2016 MIKAMI, Naoki
MikamiUitOpen 0:a2686ef737c2 5 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 6
MikamiUitOpen 0:a2686ef737c2 7 #ifndef F746_GUI_BASE_HPP
MikamiUitOpen 0:a2686ef737c2 8 #define F746_GUI_BASE_HPP
MikamiUitOpen 0:a2686ef737c2 9
MikamiUitOpen 0:a2686ef737c2 10 #include "mbed.h"
MikamiUitOpen 0:a2686ef737c2 11 #include <string>
MikamiUitOpen 0:a2686ef737c2 12 #include "TS_DISCO_F746NG.h"
MikamiUitOpen 0:a2686ef737c2 13 #include "LCD_DISCO_F746NG.h"
MikamiUitOpen 0:a2686ef737c2 14
MikamiUitOpen 0:a2686ef737c2 15 namespace Mikami
MikamiUitOpen 0:a2686ef737c2 16 {
MikamiUitOpen 0:a2686ef737c2 17 class GuiBase
MikamiUitOpen 0:a2686ef737c2 18 {
MikamiUitOpen 0:a2686ef737c2 19 public:
MikamiUitOpen 0:a2686ef737c2 20 static LCD_DISCO_F746NG* GetLcdPtr() { return &lcd_; }
MikamiUitOpen 0:a2686ef737c2 21 static TS_DISCO_F746NG* GetTsPtr() { return &ts_; }
MikamiUitOpen 0:a2686ef737c2 22
MikamiUitOpen 0:a2686ef737c2 23 // If panel touched, return true
MikamiUitOpen 0:a2686ef737c2 24 static bool PanelTouched();
MikamiUitOpen 0:a2686ef737c2 25 // Get touch panel state
MikamiUitOpen 0:a2686ef737c2 26 static TS_StateTypeDef GetTsState() { return state_; }
MikamiUitOpen 0:a2686ef737c2 27
MikamiUitOpen 0:a2686ef737c2 28 enum { ENUM_TEXT = 0xFFFFFFFF, ENUM_BACK = 0xFF003538,
MikamiUitOpen 0:a2686ef737c2 29 ENUM_CREATED = 0xFF0068B7, ENUM_TOUCHED = 0xFF7F7FFF,
MikamiUitOpen 0:a2686ef737c2 30 ENUM_INACTIVE = 0xD0003538, ENUM_INACTIVE_TEXT = 0xFF808080};
MikamiUitOpen 0:a2686ef737c2 31
MikamiUitOpen 0:a2686ef737c2 32 protected:
MikamiUitOpen 0:a2686ef737c2 33 static LCD_DISCO_F746NG lcd_; // Pointer of object for LCD display
MikamiUitOpen 0:a2686ef737c2 34 static TS_DISCO_F746NG ts_; // Pointer of object for touch pannel
MikamiUitOpen 0:a2686ef737c2 35
MikamiUitOpen 0:a2686ef737c2 36 static TS_StateTypeDef state_;
MikamiUitOpen 0:a2686ef737c2 37 static bool multiTouch_;
MikamiUitOpen 0:a2686ef737c2 38
MikamiUitOpen 0:a2686ef737c2 39 const uint16_t X_, Y_;
MikamiUitOpen 0:a2686ef737c2 40 sFONT *const FONTS_;
MikamiUitOpen 0:a2686ef737c2 41
MikamiUitOpen 0:a2686ef737c2 42 const uint32_t TEXT_COLOR_;
MikamiUitOpen 0:a2686ef737c2 43 const uint32_t BACK_COLOR_;
MikamiUitOpen 0:a2686ef737c2 44 const uint32_t CREATED_COLOR_;
MikamiUitOpen 0:a2686ef737c2 45 const uint32_t TOUCHED_COLOR_;
MikamiUitOpen 0:a2686ef737c2 46 const uint32_t INACTIVE_COLOR_;
MikamiUitOpen 0:a2686ef737c2 47 const uint32_t INACTIVE_TEXT_COLOR_;
MikamiUitOpen 0:a2686ef737c2 48
MikamiUitOpen 0:a2686ef737c2 49 // Constructor
MikamiUitOpen 0:a2686ef737c2 50 GuiBase(uint16_t x =0, uint16_t y =0,
MikamiUitOpen 0:a2686ef737c2 51 sFONT &fonts = Font12,
MikamiUitOpen 0:a2686ef737c2 52 uint32_t textColor = GuiBase::ENUM_TEXT,
MikamiUitOpen 0:a2686ef737c2 53 uint32_t backColor = GuiBase::ENUM_BACK,
MikamiUitOpen 0:a2686ef737c2 54 uint32_t createdColor = GuiBase::ENUM_CREATED,
MikamiUitOpen 0:a2686ef737c2 55 uint32_t touchedColor = GuiBase::ENUM_TOUCHED,
MikamiUitOpen 0:a2686ef737c2 56 uint32_t inactiveColor = GuiBase::ENUM_INACTIVE,
MikamiUitOpen 0:a2686ef737c2 57 uint32_t inactiveTextColor = GuiBase::ENUM_INACTIVE_TEXT);
MikamiUitOpen 0:a2686ef737c2 58
MikamiUitOpen 0:a2686ef737c2 59 void DrawString(uint16_t x, uint16_t y, const string str)
MikamiUitOpen 0:a2686ef737c2 60 { lcd_.DisplayStringAt(x, y, (uint8_t *)str.c_str(), LEFT_MODE); }
MikamiUitOpen 0:a2686ef737c2 61
MikamiUitOpen 0:a2686ef737c2 62 private:
MikamiUitOpen 0:a2686ef737c2 63 static bool first_;
MikamiUitOpen 0:a2686ef737c2 64
MikamiUitOpen 0:a2686ef737c2 65 // disallow copy constructor and assignment operator
MikamiUitOpen 0:a2686ef737c2 66 GuiBase(const GuiBase&);
MikamiUitOpen 0:a2686ef737c2 67 GuiBase& operator=(const GuiBase&);
MikamiUitOpen 0:a2686ef737c2 68 };
MikamiUitOpen 0:a2686ef737c2 69 }
MikamiUitOpen 0:a2686ef737c2 70 #endif // F746_GUI_BASE_HPP