
Completed Snake Program
Dependencies: N5110 PinDetect PowerControl mbed
Fork of DocTest by
main.cpp@4:551dea241d0a, 2015-04-14 (annotated)
- Committer:
- MBirney
- Date:
- Tue Apr 14 15:34:37 2015 +0000
- Revision:
- 4:551dea241d0a
- Parent:
- 3:478b090b7e1b
- Child:
- 5:1bfc306466db
Snake moves with joystick as expected(next stage to add food)
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
MBirney | 2:deb61a34ac31 | 1 | #include "mbed.h" |
MBirney | 2:deb61a34ac31 | 2 | #include "N5110.h" |
MBirney | 4:551dea241d0a | 3 | #include <vector> |
MBirney | 4:551dea241d0a | 4 | #include <cstddef> // std::size_t |
MBirney | 4:551dea241d0a | 5 | #include <valarray> |
MBirney | 4:551dea241d0a | 6 | #include <iostream> |
MBirney | 2:deb61a34ac31 | 7 | |
MBirney | 4:551dea241d0a | 8 | //#include "PinDetect.h" |
MBirney | 3:478b090b7e1b | 9 | |
MBirney | 3:478b090b7e1b | 10 | // change this to alter tolerance of joystick direction |
MBirney | 4:551dea241d0a | 11 | #define DIRECTION_TOLERANCE 0.1 |
MBirney | 4:551dea241d0a | 12 | // VCC,SCE,RST,D/C,MOSI,SCLK,LED |
MBirney | 2:deb61a34ac31 | 13 | N5110 lcd(p7,p8,p9,p10,p11,p13,p21); |
MBirney | 4:551dea241d0a | 14 | BusOut myleds(LED1,LED2,LED3,LED4); |
MBirney | 4:551dea241d0a | 15 | InterruptIn startButton(p16); |
MBirney | 4:551dea241d0a | 16 | InterruptIn resetButton(p17); |
MBirney | 4:551dea241d0a | 17 | |
MBirney | 3:478b090b7e1b | 18 | // connections for joystick |
MBirney | 3:478b090b7e1b | 19 | DigitalIn button(p18); |
MBirney | 3:478b090b7e1b | 20 | AnalogIn xPot(p19); |
MBirney | 3:478b090b7e1b | 21 | AnalogIn yPot(p20); |
MBirney | 4:551dea241d0a | 22 | Serial serial(USBTX,USBRX); |
MBirney | 4:551dea241d0a | 23 | int snake[84][47]; |
MBirney | 4:551dea241d0a | 24 | bool gamePlaying =0; |
MBirney | 3:478b090b7e1b | 25 | |
MBirney | 4:551dea241d0a | 26 | vector<int> snakeX (5); |
MBirney | 4:551dea241d0a | 27 | vector<int> snakeY (5,27); |
MBirney | 4:551dea241d0a | 28 | |
MBirney | 4:551dea241d0a | 29 | |
MBirney | 4:551dea241d0a | 30 | |
MBirney | 4:551dea241d0a | 31 | |
MBirney | 4:551dea241d0a | 32 | //snakeX[4]=21; |
MBirney | 4:551dea241d0a | 33 | |
MBirney | 4:551dea241d0a | 34 | //int snakeX[4]={21,22,23,24}; //5 pixels start position 21 22 23 24 25 |
MBirney | 4:551dea241d0a | 35 | //int snakeY[4]={27,27,27,27}; //5 pixels y position 27 27 27 27 27 |
MBirney | 4:551dea241d0a | 36 | |
MBirney | 4:551dea241d0a | 37 | |
MBirney | 4:551dea241d0a | 38 | void startingSnake(){ |
MBirney | 4:551dea241d0a | 39 | |
MBirney | 4:551dea241d0a | 40 | for (int i=0; i<5; i++){ |
MBirney | 4:551dea241d0a | 41 | lcd.setPixel(snakeX[i],snakeY[i]); |
MBirney | 4:551dea241d0a | 42 | // lcd.drawRect(snakeX[i],snakeY[i],1,1,1); |
MBirney | 4:551dea241d0a | 43 | } |
MBirney | 4:551dea241d0a | 44 | } |
MBirney | 4:551dea241d0a | 45 | |
MBirney | 4:551dea241d0a | 46 | |
MBirney | 3:478b090b7e1b | 47 | |
MBirney | 3:478b090b7e1b | 48 | // timer to regularly read the joystick |
MBirney | 3:478b090b7e1b | 49 | Ticker pollJoystick; |
MBirney | 4:551dea241d0a | 50 | |
MBirney | 4:551dea241d0a | 51 | Ticker startGame; |
MBirney | 3:478b090b7e1b | 52 | |
eencae | 0:b85460bc73b9 | 53 | |
MBirney | 4:551dea241d0a | 54 | void Boundary(){ |
MBirney | 3:478b090b7e1b | 55 | |
MBirney | 4:551dea241d0a | 56 | |
MBirney | 4:551dea241d0a | 57 | for(int x = 0; x< 84; x++) { |
MBirney | 4:551dea241d0a | 58 | lcd.setPixel(x,0); |
MBirney | 4:551dea241d0a | 59 | } |
MBirney | 4:551dea241d0a | 60 | for(int x = 0; x< 84; x++) { |
MBirney | 4:551dea241d0a | 61 | lcd.setPixel(x,47); |
MBirney | 4:551dea241d0a | 62 | } |
MBirney | 4:551dea241d0a | 63 | for(int y = 0; y< 48; y++) { |
MBirney | 4:551dea241d0a | 64 | lcd.setPixel(0,y); |
MBirney | 4:551dea241d0a | 65 | } |
MBirney | 4:551dea241d0a | 66 | for(int y = 0; y< 48; y++) { |
MBirney | 4:551dea241d0a | 67 | lcd.setPixel(83,y); |
MBirney | 4:551dea241d0a | 68 | } |
MBirney | 4:551dea241d0a | 69 | |
MBirney | 4:551dea241d0a | 70 | lcd.refresh(); |
MBirney | 4:551dea241d0a | 71 | |
MBirney | 4:551dea241d0a | 72 | |
MBirney | 3:478b090b7e1b | 73 | } |
MBirney | 2:deb61a34ac31 | 74 | enum Difficulty { |
MBirney | 2:deb61a34ac31 | 75 | EASY, |
MBirney | 2:deb61a34ac31 | 76 | MEDIUM, |
MBirney | 2:deb61a34ac31 | 77 | HARD, |
MBirney | 2:deb61a34ac31 | 78 | }; |
MBirney | 3:478b090b7e1b | 79 | |
MBirney | 2:deb61a34ac31 | 80 | int gameSpeed;//change depending on difficulty selected |
eencae | 0:b85460bc73b9 | 81 | |
MBirney | 3:478b090b7e1b | 82 | Difficulty currentDifficulty=EASY; |
MBirney | 3:478b090b7e1b | 83 | |
MBirney | 3:478b090b7e1b | 84 | // create enumerated type (0,1,2,3 etc. for direction) |
MBirney | 3:478b090b7e1b | 85 | // could be extended for diagonals etc. |
MBirney | 3:478b090b7e1b | 86 | enum DirectionName { |
MBirney | 3:478b090b7e1b | 87 | UP, |
MBirney | 3:478b090b7e1b | 88 | DOWN, |
MBirney | 3:478b090b7e1b | 89 | LEFT, |
MBirney | 3:478b090b7e1b | 90 | RIGHT, |
MBirney | 3:478b090b7e1b | 91 | CENTRE, |
MBirney | 3:478b090b7e1b | 92 | UNKNOWN |
MBirney | 3:478b090b7e1b | 93 | }; |
MBirney | 3:478b090b7e1b | 94 | |
MBirney | 3:478b090b7e1b | 95 | // struct for Joystick |
MBirney | 3:478b090b7e1b | 96 | typedef struct JoyStick Joystick; |
MBirney | 3:478b090b7e1b | 97 | struct JoyStick { |
MBirney | 3:478b090b7e1b | 98 | float x; // current x value |
MBirney | 3:478b090b7e1b | 99 | float x0; // 'centred' x value |
MBirney | 3:478b090b7e1b | 100 | float y; // current y value |
MBirney | 3:478b090b7e1b | 101 | float y0; // 'centred' y value |
MBirney | 3:478b090b7e1b | 102 | int button; // button state (assume pull-down used, so 1 = pressed, 0 = unpressed) |
MBirney | 3:478b090b7e1b | 103 | DirectionName direction; // current direction |
MBirney | 3:478b090b7e1b | 104 | }; |
MBirney | 3:478b090b7e1b | 105 | // create struct variable |
MBirney | 3:478b090b7e1b | 106 | Joystick joystick; |
MBirney | 3:478b090b7e1b | 107 | |
MBirney | 3:478b090b7e1b | 108 | |
MBirney | 4:551dea241d0a | 109 | DirectionName previousDirection =RIGHT; |
MBirney | 3:478b090b7e1b | 110 | |
MBirney | 3:478b090b7e1b | 111 | // read default positions of the joystick to calibrate later readings |
MBirney | 3:478b090b7e1b | 112 | void calibrateJoystick() |
MBirney | 3:478b090b7e1b | 113 | { |
MBirney | 3:478b090b7e1b | 114 | button.mode(PullDown); |
MBirney | 3:478b090b7e1b | 115 | // must not move during calibration |
MBirney | 3:478b090b7e1b | 116 | joystick.x0 = xPot; // initial positions in the range 0.0 to 1.0 (0.5 if centred exactly) |
MBirney | 3:478b090b7e1b | 117 | joystick.y0 = yPot; |
MBirney | 3:478b090b7e1b | 118 | } |
MBirney | 3:478b090b7e1b | 119 | void updateJoystick() |
MBirney | 3:478b090b7e1b | 120 | { |
MBirney | 3:478b090b7e1b | 121 | // read current joystick values relative to calibrated values (in range -0.5 to 0.5, 0.0 is centred) |
MBirney | 3:478b090b7e1b | 122 | joystick.x = xPot - joystick.x0; |
MBirney | 3:478b090b7e1b | 123 | joystick.y = yPot - joystick.y0; |
MBirney | 3:478b090b7e1b | 124 | // read button state |
MBirney | 3:478b090b7e1b | 125 | joystick.button = button; |
MBirney | 3:478b090b7e1b | 126 | |
MBirney | 3:478b090b7e1b | 127 | // calculate direction depending on x,y values |
MBirney | 3:478b090b7e1b | 128 | // tolerance allows a little lee-way in case joystick not exactly in the stated direction |
MBirney | 3:478b090b7e1b | 129 | if ( fabs(joystick.y) < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
MBirney | 3:478b090b7e1b | 130 | joystick.direction = CENTRE; |
MBirney | 3:478b090b7e1b | 131 | } else if ( joystick.y > DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
MBirney | 3:478b090b7e1b | 132 | joystick.direction = UP; |
MBirney | 3:478b090b7e1b | 133 | } else if ( joystick.y < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
MBirney | 3:478b090b7e1b | 134 | joystick.direction = DOWN; |
MBirney | 3:478b090b7e1b | 135 | } else if ( joystick.x > DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) { |
MBirney | 3:478b090b7e1b | 136 | joystick.direction = LEFT; // remember switched this with right |
MBirney | 3:478b090b7e1b | 137 | } else if ( joystick.x < DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) { |
MBirney | 3:478b090b7e1b | 138 | joystick.direction = RIGHT; |
MBirney | 3:478b090b7e1b | 139 | } else { |
MBirney | 3:478b090b7e1b | 140 | joystick.direction = UNKNOWN; |
MBirney | 3:478b090b7e1b | 141 | } |
MBirney | 3:478b090b7e1b | 142 | } |
eencae | 0:b85460bc73b9 | 143 | |
MBirney | 4:551dea241d0a | 144 | |
MBirney | 4:551dea241d0a | 145 | void updateSnakeArray(){ |
MBirney | 4:551dea241d0a | 146 | |
MBirney | 4:551dea241d0a | 147 | if (joystick.direction==LEFT && previousDirection==RIGHT){ |
MBirney | 4:551dea241d0a | 148 | joystick.direction=RIGHT; |
MBirney | 4:551dea241d0a | 149 | } |
MBirney | 4:551dea241d0a | 150 | |
MBirney | 4:551dea241d0a | 151 | if (joystick.direction==RIGHT && previousDirection==LEFT){ |
MBirney | 4:551dea241d0a | 152 | joystick.direction=LEFT; |
MBirney | 4:551dea241d0a | 153 | } |
MBirney | 4:551dea241d0a | 154 | |
MBirney | 4:551dea241d0a | 155 | if (joystick.direction==UP && previousDirection==DOWN){ |
MBirney | 4:551dea241d0a | 156 | joystick.direction=DOWN; |
MBirney | 4:551dea241d0a | 157 | } |
MBirney | 4:551dea241d0a | 158 | |
MBirney | 4:551dea241d0a | 159 | if (joystick.direction==DOWN && previousDirection==UP){ |
MBirney | 4:551dea241d0a | 160 | joystick.direction=UP; |
MBirney | 4:551dea241d0a | 161 | } |
MBirney | 4:551dea241d0a | 162 | |
MBirney | 4:551dea241d0a | 163 | if (joystick.direction==UNKNOWN || joystick.direction==CENTRE){ |
MBirney | 4:551dea241d0a | 164 | joystick.direction= previousDirection; |
MBirney | 4:551dea241d0a | 165 | } |
MBirney | 4:551dea241d0a | 166 | |
MBirney | 4:551dea241d0a | 167 | |
MBirney | 4:551dea241d0a | 168 | lcd.clearPixel(snakeX[0],snakeY[0]);//delete tail |
MBirney | 4:551dea241d0a | 169 | // lcd.drawRect(snakeX[0],snakeY[0],1,1,2); |
MBirney | 4:551dea241d0a | 170 | |
MBirney | 4:551dea241d0a | 171 | for (int i =0; i<snakeX.size(); i++){ // shift elements |
MBirney | 4:551dea241d0a | 172 | snakeX[i]=snakeX[i + 1]; // apart from head |
MBirney | 4:551dea241d0a | 173 | snakeY[i]=snakeY[i+ 1]; |
MBirney | 4:551dea241d0a | 174 | } |
MBirney | 4:551dea241d0a | 175 | |
MBirney | 4:551dea241d0a | 176 | switch(joystick.direction){ |
MBirney | 4:551dea241d0a | 177 | |
MBirney | 4:551dea241d0a | 178 | case UP:snakeX[4]=snakeX[3]; |
MBirney | 4:551dea241d0a | 179 | snakeY[4]=snakeY[3]-1; |
MBirney | 4:551dea241d0a | 180 | break; |
MBirney | 4:551dea241d0a | 181 | |
MBirney | 4:551dea241d0a | 182 | case DOWN: |
MBirney | 4:551dea241d0a | 183 | snakeX[4]=snakeX[3]; |
MBirney | 4:551dea241d0a | 184 | snakeY[4]=snakeY[3]+1; |
MBirney | 4:551dea241d0a | 185 | break; |
MBirney | 4:551dea241d0a | 186 | |
MBirney | 4:551dea241d0a | 187 | case LEFT: |
MBirney | 4:551dea241d0a | 188 | snakeX[4]=snakeX[3]-1; |
MBirney | 4:551dea241d0a | 189 | snakeY[4]=snakeY[3]; |
MBirney | 4:551dea241d0a | 190 | break; |
MBirney | 4:551dea241d0a | 191 | |
MBirney | 4:551dea241d0a | 192 | case RIGHT: |
MBirney | 4:551dea241d0a | 193 | snakeX[4]=snakeX[3]+1; |
MBirney | 4:551dea241d0a | 194 | snakeY[4]=snakeY[3]; |
MBirney | 4:551dea241d0a | 195 | break; |
MBirney | 4:551dea241d0a | 196 | |
MBirney | 4:551dea241d0a | 197 | case CENTRE: |
MBirney | 4:551dea241d0a | 198 | snakeX[4]=snakeX[3]+1; |
MBirney | 4:551dea241d0a | 199 | snakeY[4]=snakeY[3]; |
MBirney | 4:551dea241d0a | 200 | break; |
MBirney | 4:551dea241d0a | 201 | case UNKNOWN: |
MBirney | 4:551dea241d0a | 202 | snakeX[4]=snakeX[3]+1; |
MBirney | 4:551dea241d0a | 203 | snakeY[4]=snakeY[3]; |
MBirney | 4:551dea241d0a | 204 | break; |
MBirney | 4:551dea241d0a | 205 | |
MBirney | 4:551dea241d0a | 206 | |
MBirney | 4:551dea241d0a | 207 | } |
MBirney | 4:551dea241d0a | 208 | |
MBirney | 4:551dea241d0a | 209 | /* snakeX[0]=snakeX[1]; |
MBirney | 4:551dea241d0a | 210 | snakeX[1]=snakeX[2]; |
MBirney | 4:551dea241d0a | 211 | snakeX[2]=snakeX[3]; |
MBirney | 4:551dea241d0a | 212 | snakeX[3]=snakeX[4]; |
MBirney | 4:551dea241d0a | 213 | snakeY[0]=snakeY[1]; |
MBirney | 4:551dea241d0a | 214 | snakeY[1]=snakeY[2]; |
MBirney | 4:551dea241d0a | 215 | snakeY[2]=snakeY[3]; |
MBirney | 4:551dea241d0a | 216 | snakeY[3]=snakeY[4]; |
MBirney | 4:551dea241d0a | 217 | |
MBirney | 4:551dea241d0a | 218 | |
MBirney | 4:551dea241d0a | 219 | */ |
MBirney | 4:551dea241d0a | 220 | |
MBirney | 4:551dea241d0a | 221 | } |
MBirney | 4:551dea241d0a | 222 | |
MBirney | 4:551dea241d0a | 223 | void checkForCollision(){ |
MBirney | 4:551dea241d0a | 224 | |
MBirney | 4:551dea241d0a | 225 | if (snakeX.back()==0 || snakeX.back()==83 || snakeY.back()==0 ||snakeY.back()==47){ |
MBirney | 4:551dea241d0a | 226 | startGame.detach(); |
MBirney | 4:551dea241d0a | 227 | lcd.clear(); |
MBirney | 4:551dea241d0a | 228 | |
MBirney | 4:551dea241d0a | 229 | |
MBirney | 4:551dea241d0a | 230 | |
MBirney | 4:551dea241d0a | 231 | } |
MBirney | 4:551dea241d0a | 232 | |
MBirney | 4:551dea241d0a | 233 | |
MBirney | 4:551dea241d0a | 234 | } |
MBirney | 4:551dea241d0a | 235 | void startButtonPressed(){ |
MBirney | 4:551dea241d0a | 236 | gamePlaying=1; |
MBirney | 4:551dea241d0a | 237 | myleds=15; |
MBirney | 4:551dea241d0a | 238 | } |
MBirney | 4:551dea241d0a | 239 | |
MBirney | 4:551dea241d0a | 240 | void resetButtonPressed(){ |
MBirney | 4:551dea241d0a | 241 | gamePlaying=0; |
MBirney | 4:551dea241d0a | 242 | myleds=0; |
MBirney | 4:551dea241d0a | 243 | } |
MBirney | 2:deb61a34ac31 | 244 | void displaySplash() |
MBirney | 2:deb61a34ac31 | 245 | { |
MBirney | 2:deb61a34ac31 | 246 | // these are default settings so not strictly needed |
MBirney | 2:deb61a34ac31 | 247 | lcd.inverseMode(); // normal colour mode |
MBirney | 2:deb61a34ac31 | 248 | lcd.setBrightness(0.5); // put LED backlight on 50% |
MBirney | 2:deb61a34ac31 | 249 | |
MBirney | 2:deb61a34ac31 | 250 | //Draw S |
MBirney | 2:deb61a34ac31 | 251 | lcd.drawRect(28,10,2,5,1); |
MBirney | 2:deb61a34ac31 | 252 | lcd.drawRect(15,10,15,2,1); |
MBirney | 2:deb61a34ac31 | 253 | lcd.drawRect(15,10,2,10,1); |
MBirney | 2:deb61a34ac31 | 254 | lcd.drawRect(15,20,15,2,1); |
MBirney | 2:deb61a34ac31 | 255 | lcd.drawRect(28,20,2,10,1); |
MBirney | 2:deb61a34ac31 | 256 | lcd.drawRect(15,28,15,2,1); |
MBirney | 2:deb61a34ac31 | 257 | lcd.drawRect(15,25,2,3,1); |
MBirney | 2:deb61a34ac31 | 258 | |
MBirney | 2:deb61a34ac31 | 259 | lcd.printString("NAKE ",34,3); |
MBirney | 2:deb61a34ac31 | 260 | lcd.printString("By M.Birney",10,5); |
MBirney | 2:deb61a34ac31 | 261 | lcd.drawRect(10,5,65,30,0); |
MBirney | 2:deb61a34ac31 | 262 | |
MBirney | 2:deb61a34ac31 | 263 | // need to refresh display after setting pixels |
MBirney | 2:deb61a34ac31 | 264 | |
MBirney | 2:deb61a34ac31 | 265 | lcd.refresh(); |
eencae | 0:b85460bc73b9 | 266 | } |
eencae | 0:b85460bc73b9 | 267 | |
eencae | 0:b85460bc73b9 | 268 | |
MBirney | 2:deb61a34ac31 | 269 | |
MBirney | 2:deb61a34ac31 | 270 | void easySelected() // display when easy is selected |
MBirney | 2:deb61a34ac31 | 271 | { |
MBirney | 3:478b090b7e1b | 272 | currentDifficulty=EASY; |
MBirney | 2:deb61a34ac31 | 273 | lcd.clear(); |
MBirney | 2:deb61a34ac31 | 274 | lcd.printString("Please Select",2,0); |
MBirney | 2:deb61a34ac31 | 275 | lcd.printString("Difficulty:",2,1); |
MBirney | 2:deb61a34ac31 | 276 | lcd.printString("Easy",20,3); |
MBirney | 2:deb61a34ac31 | 277 | lcd.printString("Medium",20,4); |
MBirney | 2:deb61a34ac31 | 278 | lcd.printString("Hard",20,5); |
MBirney | 2:deb61a34ac31 | 279 | lcd.refresh(); |
MBirney | 2:deb61a34ac31 | 280 | lcd.drawCircle(10,27,2,1); |
MBirney | 2:deb61a34ac31 | 281 | lcd.drawCircle(10,35,2,0); |
MBirney | 2:deb61a34ac31 | 282 | lcd.drawCircle(10,43,2,0); |
MBirney | 2:deb61a34ac31 | 283 | |
MBirney | 2:deb61a34ac31 | 284 | gameSpeed= 1.0; |
MBirney | 2:deb61a34ac31 | 285 | } |
MBirney | 2:deb61a34ac31 | 286 | void mediumSelected() // display when medium is selected |
MBirney | 2:deb61a34ac31 | 287 | { |
MBirney | 3:478b090b7e1b | 288 | currentDifficulty=MEDIUM; |
MBirney | 2:deb61a34ac31 | 289 | lcd.clear(); |
MBirney | 2:deb61a34ac31 | 290 | lcd.printString("Please Select",2,0); |
MBirney | 2:deb61a34ac31 | 291 | lcd.printString("Difficulty:",2,1); |
MBirney | 2:deb61a34ac31 | 292 | lcd.printString("Easy",20,3); |
MBirney | 2:deb61a34ac31 | 293 | lcd.printString("Medium",20,4); |
MBirney | 2:deb61a34ac31 | 294 | lcd.printString("Hard",20,5); |
MBirney | 2:deb61a34ac31 | 295 | lcd.refresh(); |
MBirney | 2:deb61a34ac31 | 296 | lcd.drawCircle(10,27,2,0); |
MBirney | 2:deb61a34ac31 | 297 | lcd.drawCircle(10,35,2,1); |
MBirney | 2:deb61a34ac31 | 298 | lcd.drawCircle(10,43,2,0); |
MBirney | 2:deb61a34ac31 | 299 | gameSpeed=1.0/4; |
MBirney | 2:deb61a34ac31 | 300 | } |
MBirney | 2:deb61a34ac31 | 301 | |
MBirney | 2:deb61a34ac31 | 302 | void hardSelected() // display when hard is selected |
MBirney | 2:deb61a34ac31 | 303 | { |
MBirney | 3:478b090b7e1b | 304 | currentDifficulty=HARD; |
MBirney | 2:deb61a34ac31 | 305 | lcd.clear(); |
MBirney | 2:deb61a34ac31 | 306 | lcd.printString("Please Select",2,0); |
MBirney | 2:deb61a34ac31 | 307 | lcd.printString("Difficulty:",2,1); |
MBirney | 2:deb61a34ac31 | 308 | lcd.printString("Easy",20,3); |
MBirney | 2:deb61a34ac31 | 309 | lcd.printString("Medium",20,4); |
MBirney | 2:deb61a34ac31 | 310 | lcd.printString("Hard",20,5); |
MBirney | 2:deb61a34ac31 | 311 | lcd.refresh(); |
MBirney | 2:deb61a34ac31 | 312 | lcd.drawCircle(10,27,2,0); |
MBirney | 2:deb61a34ac31 | 313 | lcd.drawCircle(10,35,2,0); |
MBirney | 2:deb61a34ac31 | 314 | lcd.drawCircle(10,43,2,1); |
MBirney | 2:deb61a34ac31 | 315 | gameSpeed=1.0/8; |
MBirney | 2:deb61a34ac31 | 316 | } |
MBirney | 4:551dea241d0a | 317 | void drawSnake() { |
MBirney | 4:551dea241d0a | 318 | |
MBirney | 4:551dea241d0a | 319 | for(int x =10; x<15; x++) { |
MBirney | 4:551dea241d0a | 320 | lcd.setPixel(x,25); |
MBirney | 4:551dea241d0a | 321 | // lcd.drawRect(x,25,2,2,1); |
MBirney | 4:551dea241d0a | 322 | snake[x][25]=1; |
MBirney | 4:551dea241d0a | 323 | } |
MBirney | 4:551dea241d0a | 324 | } |
MBirney | 4:551dea241d0a | 325 | |
MBirney | 4:551dea241d0a | 326 | |
MBirney | 4:551dea241d0a | 327 | void checkSelectedDifficulty() { |
MBirney | 4:551dea241d0a | 328 | |
MBirney | 4:551dea241d0a | 329 | switch(currentDifficulty) { |
MBirney | 4:551dea241d0a | 330 | case EASY: |
MBirney | 4:551dea241d0a | 331 | |
MBirney | 4:551dea241d0a | 332 | switch (joystick.direction) { |
MBirney | 4:551dea241d0a | 333 | |
MBirney | 4:551dea241d0a | 334 | case UP: |
MBirney | 4:551dea241d0a | 335 | hardSelected(); |
MBirney | 4:551dea241d0a | 336 | break; |
MBirney | 4:551dea241d0a | 337 | |
MBirney | 4:551dea241d0a | 338 | |
MBirney | 4:551dea241d0a | 339 | case DOWN: |
MBirney | 4:551dea241d0a | 340 | mediumSelected(); |
MBirney | 4:551dea241d0a | 341 | break; |
MBirney | 4:551dea241d0a | 342 | } |
MBirney | 4:551dea241d0a | 343 | break; |
MBirney | 2:deb61a34ac31 | 344 | |
MBirney | 2:deb61a34ac31 | 345 | |
MBirney | 4:551dea241d0a | 346 | case MEDIUM: |
MBirney | 4:551dea241d0a | 347 | |
MBirney | 4:551dea241d0a | 348 | switch (joystick.direction) { |
MBirney | 4:551dea241d0a | 349 | |
MBirney | 4:551dea241d0a | 350 | case UP: |
MBirney | 4:551dea241d0a | 351 | easySelected(); |
MBirney | 4:551dea241d0a | 352 | break; |
MBirney | 4:551dea241d0a | 353 | |
MBirney | 4:551dea241d0a | 354 | |
MBirney | 4:551dea241d0a | 355 | case DOWN: |
MBirney | 4:551dea241d0a | 356 | hardSelected(); |
MBirney | 4:551dea241d0a | 357 | break; |
MBirney | 4:551dea241d0a | 358 | } |
MBirney | 4:551dea241d0a | 359 | |
MBirney | 4:551dea241d0a | 360 | |
MBirney | 4:551dea241d0a | 361 | |
MBirney | 4:551dea241d0a | 362 | break; |
MBirney | 4:551dea241d0a | 363 | case HARD: |
MBirney | 4:551dea241d0a | 364 | switch (joystick.direction) { |
MBirney | 4:551dea241d0a | 365 | |
MBirney | 4:551dea241d0a | 366 | case UP: |
MBirney | 4:551dea241d0a | 367 | mediumSelected(); |
MBirney | 4:551dea241d0a | 368 | break; |
MBirney | 4:551dea241d0a | 369 | |
MBirney | 4:551dea241d0a | 370 | |
MBirney | 4:551dea241d0a | 371 | case DOWN: |
MBirney | 4:551dea241d0a | 372 | easySelected(); |
MBirney | 4:551dea241d0a | 373 | break; |
MBirney | 4:551dea241d0a | 374 | } |
MBirney | 4:551dea241d0a | 375 | break; |
MBirney | 4:551dea241d0a | 376 | } |
MBirney | 4:551dea241d0a | 377 | wait(0.2); |
MBirney | 4:551dea241d0a | 378 | } |
MBirney | 4:551dea241d0a | 379 | |
MBirney | 4:551dea241d0a | 380 | int updateGameFlag=0; |
MBirney | 4:551dea241d0a | 381 | void updateGameISR(){ |
MBirney | 4:551dea241d0a | 382 | updateGameFlag=1; |
MBirney | 4:551dea241d0a | 383 | } |
MBirney | 2:deb61a34ac31 | 384 | |
MBirney | 2:deb61a34ac31 | 385 | int main() |
MBirney | 2:deb61a34ac31 | 386 | { |
MBirney | 3:478b090b7e1b | 387 | |
MBirney | 2:deb61a34ac31 | 388 | // first need to initialise display |
MBirney | 2:deb61a34ac31 | 389 | lcd.init(); |
MBirney | 4:551dea241d0a | 390 | |
MBirney | 2:deb61a34ac31 | 391 | displaySplash(); |
MBirney | 4:551dea241d0a | 392 | wait(4); |
MBirney | 2:deb61a34ac31 | 393 | easySelected(); |
MBirney | 3:478b090b7e1b | 394 | joystick.direction=UNKNOWN; |
MBirney | 3:478b090b7e1b | 395 | calibrateJoystick(); // get centred values of joystick |
MBirney | 4:551dea241d0a | 396 | pollJoystick.attach(&updateJoystick,1.0/5.0); |
MBirney | 4:551dea241d0a | 397 | startGame.attach(&updateGameISR,gameSpeed); // read joystick 10 times per second |
MBirney | 4:551dea241d0a | 398 | startButton.mode(PullUp); |
MBirney | 4:551dea241d0a | 399 | startButton.rise(&startButtonPressed); |
MBirney | 4:551dea241d0a | 400 | resetButton.rise(&resetButtonPressed); |
MBirney | 4:551dea241d0a | 401 | // startGame.attach(&startButtonPressed,10); |
MBirney | 4:551dea241d0a | 402 | |
MBirney | 4:551dea241d0a | 403 | while(1) { |
MBirney | 4:551dea241d0a | 404 | if (gamePlaying==0){ |
MBirney | 4:551dea241d0a | 405 | checkSelectedDifficulty(); |
MBirney | 3:478b090b7e1b | 406 | } |
MBirney | 4:551dea241d0a | 407 | else if (gamePlaying==1){ |
MBirney | 4:551dea241d0a | 408 | lcd.clear(); |
MBirney | 4:551dea241d0a | 409 | lcd.normalMode(); // normal colour mode |
MBirney | 4:551dea241d0a | 410 | Boundary(); |
MBirney | 4:551dea241d0a | 411 | snakeX[0]=21; |
MBirney | 4:551dea241d0a | 412 | snakeX[1]=22; |
MBirney | 4:551dea241d0a | 413 | snakeX[2]=23; |
MBirney | 4:551dea241d0a | 414 | snakeX[3]=24; |
MBirney | 4:551dea241d0a | 415 | snakeX[4]=25; |
MBirney | 4:551dea241d0a | 416 | pollJoystick.detach(); |
MBirney | 4:551dea241d0a | 417 | startGame.attach(&updateGameISR,0.1); |
MBirney | 4:551dea241d0a | 418 | startingSnake(); |
MBirney | 4:551dea241d0a | 419 | lcd.refresh(); |
MBirney | 4:551dea241d0a | 420 | //init game start time back food |
MBirney | 4:551dea241d0a | 421 | while (1){ |
MBirney | 4:551dea241d0a | 422 | if(updateGameFlag==1){ |
MBirney | 4:551dea241d0a | 423 | //updateJoystick(); |
MBirney | 4:551dea241d0a | 424 | updateGameFlag=0; |
MBirney | 4:551dea241d0a | 425 | updateJoystick(); |
MBirney | 4:551dea241d0a | 426 | // lcd.clearPixel(snakeX[0],snakeY[0]); |
MBirney | 4:551dea241d0a | 427 | // updateSnakeDirection(); |
MBirney | 4:551dea241d0a | 428 | updateSnakeArray(); |
MBirney | 4:551dea241d0a | 429 | for (int i=0;i<snakeX.size();i++){ |
MBirney | 4:551dea241d0a | 430 | // lcd.drawRect(snakeX[i],snakeY[i],1,1,1); |
MBirney | 4:551dea241d0a | 431 | lcd.setPixel(snakeX[i],snakeY[i]); |
MBirney | 4:551dea241d0a | 432 | } |
MBirney | 4:551dea241d0a | 433 | lcd.refresh(); |
MBirney | 4:551dea241d0a | 434 | previousDirection=joystick.direction; |
MBirney | 4:551dea241d0a | 435 | checkForCollision(); |
MBirney | 4:551dea241d0a | 436 | } |
MBirney | 4:551dea241d0a | 437 | |
MBirney | 4:551dea241d0a | 438 | } |
MBirney | 4:551dea241d0a | 439 | |
MBirney | 4:551dea241d0a | 440 | } |
MBirney | 4:551dea241d0a | 441 | } |
MBirney | 4:551dea241d0a | 442 | |
MBirney | 4:551dea241d0a | 443 | |
MBirney | 2:deb61a34ac31 | 444 | |
eencae | 0:b85460bc73b9 | 445 | } |