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DisplayDefs.h
- Committer:
- WiredHome
- Date:
- 2014-01-21
- Revision:
- 32:0e4f2ae512e2
- Parent:
- 31:c72e12cd5c67
- Child:
- 37:f19b7e7449dc
File content as of revision 32:0e4f2ae512e2:
#ifndef DISPLAYDEFS_H
#define DISPLAYDEFS_H
#define RGB(r,g,b) ( ((r<<8)&0xF800) | ((g<<3)&0x07E0) | (b>>3) )
typedef uint16_t color_t;
/// return values from functions
typedef enum
{
noerror, ///< no errors, command completed successfully
bad_parameter, ///< one or more parameters are invalid
file_not_found, ///< specified file could not be found
not_bmp_format, ///< file is a not bmp file
not_supported_format, ///< file format is not yet supported
image_too_big, ///< image is too large for the screen
not_enough_ram, ///< could not allocate ram for scanline
} RetCode_t;
/// type that manages x,y pairs
typedef struct
{
uint16_t x; ///< x value in the point
uint16_t y; ///< y value in the point
} point_t;
/// color type definition to let the compiler help keep us honest.
///
/// colors can be defined with the RGB(r,g,b) macro, and there
/// are a number of predefined colors:
/// - Black, Blue, Green, Cyan,
/// - Red, Magenta, Brown, Gray,
/// - Charcoal, BrightBlue, BrightGreen, BrightCyan,
/// - Orange, Pink, Yellow, White
///
typedef uint16_t color_t;
/// background fill info for drawing Text, Rectangles, RoundedRectanges, Circles, Ellipses and Triangles.
typedef enum
{
NOFILL, ///< do not fill the object with the background color
FILL ///< fill the object space with the background color
} fill_t;
#endif // DISPLAYDEFS_H
