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GraphicsDisplay.cpp
- Committer:
- WiredHome
- Date:
- 2014-02-04
- Revision:
- 40:04aa280dfa39
- Parent:
- 37:f19b7e7449dc
- Child:
- 41:2956a0a221e5
File content as of revision 40:04aa280dfa39:
/* mbed GraphicsDisplay Display Library Base Class
* Copyright (c) 2007-2009 sford
* Released under the MIT License: http://mbed.org/license/mit
*
* Derivative work by D.Smart 2014
*/
#include "GraphicsDisplay.h"
#include "Bitmap.h"
// Defining USE_HW causes compilation of code that uses hardware drawing
// provided by the super-class.
#define USE_HW
#define DEBUG "GD"
// ...
// INFO("Stuff to show %d", var); // new-line is automatically appended
//
#if (defined(DEBUG) && !defined(TARGET_LPC11U24))
#define INFO(x, ...) std::printf("[INF %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__);
#define WARN(x, ...) std::printf("[WRN %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__);
#define ERR(x, ...) std::printf("[ERR %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__);
static void HexDump(char * title, uint8_t * p, int count)
{
int i;
char buf[100] = "0000: ";
if (*title)
INFO("%s", title);
for (i=0; i<count; ) {
sprintf(buf + strlen(buf), "%02X ", *(p+i));
if ((++i & 0x0F) == 0x00) {
INFO("%s", buf);
if (i < count)
sprintf(buf, "%04X: ", i);
else
buf[0] = '\0';
}
}
if (strlen(buf))
INFO("%s", buf);
}
#else
#define INFO(x, ...)
#define WARN(x, ...)
#define ERR(x, ...)
#define HexDump(a, b, c)
#endif
#ifdef LOCALFONT
const unsigned char FONT8x8[97][8] = {
0x08, 0x08, 0x08, 0X00, 0X00, 0X00, 0X00, 0X00, // columns, rows, num_bytes_per_char
0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, // space 0x20
0x30, 0x78, 0x78, 0x30, 0x30, 0X00, 0x30, 0X00, // !
0x6C, 0x6C, 0x6C, 0X00, 0X00, 0X00, 0X00, 0X00, // "
0x6C, 0x6C, 0xFE, 0x6C, 0xFE, 0x6C, 0x6C, 0X00, // #
0x18, 0x3E, 0x60, 0x3C, 0x06, 0x7C, 0x18, 0X00, // $
0X00, 0x63, 0x66, 0x0C, 0x18, 0x33, 0x63, 0X00, // %
0x1C, 0x36, 0x1C, 0x3B, 0x6E, 0x66, 0x3B, 0X00, // &
0x30, 0x30, 0x60, 0X00, 0X00, 0X00, 0X00, 0X00, // '
0x0C, 0x18, 0x30, 0x30, 0x30, 0x18, 0x0C, 0X00, // (
0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x18, 0x30, 0X00, // )
0X00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0X00, 0X00, // *
0X00, 0x30, 0x30, 0xFC, 0x30, 0x30, 0X00, 0X00, // +
0X00, 0X00, 0X00, 0X00, 0X00, 0x18, 0x18, 0x30, // ,
0X00, 0X00, 0X00, 0x7E, 0X00, 0X00, 0X00, 0X00, // -
0X00, 0X00, 0X00, 0X00, 0X00, 0x18, 0x18, 0X00, // .
0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x40, 0X00, // / (forward slash)
0x3E, 0x63, 0x63, 0x6B, 0x63, 0x63, 0x3E, 0X00, // 0 0x30
0x18, 0x38, 0x58, 0x18, 0x18, 0x18, 0x7E, 0X00, // 1
0x3C, 0x66, 0x06, 0x1C, 0x30, 0x66, 0x7E, 0X00, // 2
0x3C, 0x66, 0x06, 0x1C, 0x06, 0x66, 0x3C, 0X00, // 3
0x0E, 0x1E, 0x36, 0x66, 0x7F, 0x06, 0x0F, 0X00, // 4
0x7E, 0x60, 0x7C, 0x06, 0x06, 0x66, 0x3C, 0X00, // 5
0x1C, 0x30, 0x60, 0x7C, 0x66, 0x66, 0x3C, 0X00, // 6
0x7E, 0x66, 0x06, 0x0C, 0x18, 0x18, 0x18, 0X00, // 7
0x3C, 0x66, 0x66, 0x3C, 0x66, 0x66, 0x3C, 0X00, // 8
0x3C, 0x66, 0x66, 0x3E, 0x06, 0x0C, 0x38, 0X00, // 9
0X00, 0x18, 0x18, 0X00, 0X00, 0x18, 0x18, 0X00, // :
0X00, 0x18, 0x18, 0X00, 0X00, 0x18, 0x18, 0x30, // ;
0x0C, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0C, 0X00, // <
0X00, 0X00, 0x7E, 0X00, 0X00, 0x7E, 0X00, 0X00, // =
0x30, 0x18, 0x0C, 0x06, 0x0C, 0x18, 0x30, 0X00, // >
0x3C, 0x66, 0x06, 0x0C, 0x18, 0X00, 0x18, 0X00, // ?
0x3E, 0x63, 0x6F, 0x69, 0x6F, 0x60, 0x3E, 0X00, // @ 0x40
0x18, 0x3C, 0x66, 0x66, 0x7E, 0x66, 0x66, 0X00, // A
0x7E, 0x33, 0x33, 0x3E, 0x33, 0x33, 0x7E, 0X00, // B
0x1E, 0x33, 0x60, 0x60, 0x60, 0x33, 0x1E, 0X00, // C
0x7C, 0x36, 0x33, 0x33, 0x33, 0x36, 0x7C, 0X00, // D
0x7F, 0x31, 0x34, 0x3C, 0x34, 0x31, 0x7F, 0X00, // E
0x7F, 0x31, 0x34, 0x3C, 0x34, 0x30, 0x78, 0X00, // F
0x1E, 0x33, 0x60, 0x60, 0x67, 0x33, 0x1F, 0X00, // G
0x66, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x66, 0X00, // H
0x3C, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // I
0x0F, 0x06, 0x06, 0x06, 0x66, 0x66, 0x3C, 0X00, // J
0x73, 0x33, 0x36, 0x3C, 0x36, 0x33, 0x73, 0X00, // K
0x78, 0x30, 0x30, 0x30, 0x31, 0x33, 0x7F, 0X00, // L
0x63, 0x77, 0x7F, 0x7F, 0x6B, 0x63, 0x63, 0X00, // M
0x63, 0x73, 0x7B, 0x6F, 0x67, 0x63, 0x63, 0X00, // N
0x3E, 0x63, 0x63, 0x63, 0x63, 0x63, 0x3E, 0X00, // O
0x7E, 0x33, 0x33, 0x3E, 0x30, 0x30, 0x78, 0X00, // P 0x50
0x3C, 0x66, 0x66, 0x66, 0x6E, 0x3C, 0x0E, 0X00, // Q
0x7E, 0x33, 0x33, 0x3E, 0x36, 0x33, 0x73, 0X00, // R
0x3C, 0x66, 0x30, 0x18, 0x0C, 0x66, 0x3C, 0X00, // S
0x7E, 0x5A, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // T
0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7E, 0X00, // U
0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x18, 0X00, // V
0x63, 0x63, 0x63, 0x6B, 0x7F, 0x77, 0x63, 0X00, // W
0x63, 0x63, 0x36, 0x1C, 0x1C, 0x36, 0x63, 0X00, // X
0x66, 0x66, 0x66, 0x3C, 0x18, 0x18, 0x3C, 0X00, // Y
0x7F, 0x63, 0x46, 0x0C, 0x19, 0x33, 0x7F, 0X00, // Z
0x3C, 0x30, 0x30, 0x30, 0x30, 0x30, 0x3C, 0X00, // [
0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x01, 0X00, // \ (back slash)
0x3C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x3C, 0X00, // ]
0x08, 0x1C, 0x36, 0x63, 0X00, 0X00, 0X00, 0X00, // ^
0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0xFF, // _
0x18, 0x18, 0x0C, 0X00, 0X00, 0X00, 0X00, 0X00, // ` 0x60
0X00, 0X00, 0x3C, 0x06, 0x3E, 0x66, 0x3B, 0X00, // a
0x70, 0x30, 0x3E, 0x33, 0x33, 0x33, 0x6E, 0X00, // b
0X00, 0X00, 0x3C, 0x66, 0x60, 0x66, 0x3C, 0X00, // c
0x0E, 0x06, 0x3E, 0x66, 0x66, 0x66, 0x3B, 0X00, // d
0X00, 0X00, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0X00, // e
0x1C, 0x36, 0x30, 0x78, 0x30, 0x30, 0x78, 0X00, // f
0X00, 0X00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x7C, // g
0x70, 0x30, 0x36, 0x3B, 0x33, 0x33, 0x73, 0X00, // h
0x18, 0X00, 0x38, 0x18, 0x18, 0x18, 0x3C, 0X00, // i
0x06, 0X00, 0x06, 0x06, 0x06, 0x66, 0x66, 0x3C, // j
0x70, 0x30, 0x33, 0x36, 0x3C, 0x36, 0x73, 0X00, // k
0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // l
0X00, 0X00, 0x66, 0x7F, 0x7F, 0x6B, 0x63, 0X00, // m
0X00, 0X00, 0x7C, 0x66, 0x66, 0x66, 0x66, 0X00, // n
0X00, 0X00, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0X00, // o
0X00, 0X00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x78, // p
0X00, 0X00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x0F, // q
0X00, 0X00, 0x6E, 0x3B, 0x33, 0x30, 0x78, 0X00, // r
0X00, 0X00, 0x3E, 0x60, 0x3C, 0x06, 0x7C, 0X00, // s
0x08, 0x18, 0x3E, 0x18, 0x18, 0x1A, 0x0C, 0X00, // t
0X00, 0X00, 0x66, 0x66, 0x66, 0x66, 0x3B, 0X00, // u
0X00, 0X00, 0x66, 0x66, 0x66, 0x3C, 0x18, 0X00, // v
0X00, 0X00, 0x63, 0x6B, 0x7F, 0x7F, 0x36, 0X00, // w
0X00, 0X00, 0x63, 0x36, 0x1C, 0x36, 0x63, 0X00, // x
0X00, 0X00, 0x66, 0x66, 0x66, 0x3E, 0x06, 0x7C, // y
0X00, 0X00, 0x7E, 0x4C, 0x18, 0x32, 0x7E, 0X00, // z
0x0E, 0x18, 0x18, 0x70, 0x18, 0x18, 0x0E, 0X00, // {
0x0C, 0x0C, 0x0C, 0X00, 0x0C, 0x0C, 0x0C, 0X00, // |
0x70, 0x18, 0x18, 0x0E, 0x18, 0x18, 0x70, 0X00, // }
0x3B, 0x6E, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, // ~
0x1C, 0x36, 0x36, 0x1C, 0X00, 0X00, 0X00, 0X00 // DEL
};
#endif // LOCALFONT
GraphicsDisplay::GraphicsDisplay(const char *name)
: TextDisplay(name)
{
font = NULL;
}
RetCode_t GraphicsDisplay::set_font(const unsigned char * _font)
{
font = _font; // trusting them, but it might be good to put some checks in here...
return noerror;
}
#ifdef LOCALFONT
int GraphicsDisplay::character(int x, int y, int value)
{
if (value <= 0x1F && value >= 7F)
return 0;
return blitbit(x, y, FONT8X8[0][0], FONT8X8[0][1],
(char *)&(FONT8x8[value - 0x1F][0]));
}
#else
int GraphicsDisplay::character(int x, int y, int c)
{
unsigned int offset;
const unsigned char * charRecord;
if (c <= 0x1F || c >= 0x7F)
return 0;
offset = font[0]; // bytes / char
charRecord = &font[((c - ' ') * offset) + 4]; // start of char bitmap
return fontblit(x, y, font, charRecord);
}
#endif
RetCode_t GraphicsDisplay::window(loc_t x, loc_t y, dim_t w, dim_t h)
{
// current pixel location
_x = x;
_y = y;
// window settings
_x1 = x;
_x2 = x + w - 1;
_y1 = y;
_y2 = y + h - 1;
return noerror;
}
void GraphicsDisplay::WindowMax(void)
{
window(0,0, width(),height());
}
RetCode_t GraphicsDisplay::putp(color_t color)
{
pixel(_x, _y, color);
// update pixel location based on window settings
_x++;
if(_x > _x2) {
_x = _x1;
_y++;
if(_y > _y2) {
_y = _y1;
}
}
return noerror;
}
void GraphicsDisplay::fill(int x, int y, int w, int h, color_t color)
{
#ifdef USE_HW
fillrect(x,y, x+w, y+h, color);
#else
window(x, y, w, h);
_StartGraphicsStream();
for(int i=0; i<w*h; i++) {
putp(color);
}
_EndGraphicsStream();
WindowMax();
#endif
}
RetCode_t GraphicsDisplay::cls()
{
fill(0, 0, width(), height(), _background);
return noerror;
}
void GraphicsDisplay::blit(int x, int y, int w, int h, const int * color)
{
window(x, y, w, h);
_StartGraphicsStream();
for (int i=0; i<w*h; i++) {
putp(color[i]);
}
_EndGraphicsStream();
WindowMax();
}
#ifdef LOCALFONT
int GraphicsDisplay::blitbit(int x, int y, int w, int h, const char * color)
{
_foreground = 0xFFFF;
INFO("blitbit(%d,%d, %d,%d, %02X) [%04X,%04X]", x,y, w,h, *color, _foreground, _background);
INFO("%lu %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X",
color,
color[0], color[1], color[2], color[3], color[4], color[5], color[6], color[7],
color[8], color[9], color[10], color[11], color[12], color[13], color[14], color[15]);
window(x, y, w, h);
_StartGraphicsStream();
for (int i = 0; i < w*h; i++) {
char byte = color[i >> 3];
int offset = i & 0x7;
if (offset == 0)
INFO(" %2d = %02X", i>>3, byte);
int c = ((byte << offset) & 0x80) ? _foreground : _background;
putp(c);
}
_EndGraphicsStream();
WindowMax();
return w;
}
#endif
int GraphicsDisplay::fontblit(int x, int y, const unsigned char * fontTable, const unsigned char * fontChar)
{
//int fontWidth = font[1]; // get hor size of font
int fontHeight = font[2]; // get vert size of font
int bytesPerLine = font[3]; // bytes per line
int charWidth = fontChar[0]; // width of this character
int px, py;
//INFO("(%d,%d) %lu, %lu %X/%X", x,y, fontTable, fontChar, _foreground, _background);
//INFO("char size (%d,%d)", charWidth, fontHeight);
//HexDump("char", (uint8_t *)fontChar, 32);
//INFO("(f,b) = (%04X,%04X)", _foreground, _background)
window(x, y, charWidth, fontHeight);
_StartGraphicsStream();
//INFO("(f,b) = (%04X,%04X)", _foreground, _background)
for (py = 0; py < fontHeight; py++) {
int bitmask = 1 << (py & 7);
for (px = 0; px < charWidth; px++) {
int offset = (py / 8) + px * bytesPerLine;
unsigned char byte = fontChar[offset + 1]; // skip the char's # bits wide value
color_t c = (byte & bitmask) ? _foreground : _background;
//INFO("(%2d,%2d) %02X & %02X => %04X [%04X,%04X]", px, py, byte, bitmask, c, _foreground, _background);
//pixel(x+px, y+py, c);
putp(c);
}
}
_EndGraphicsStream();
WindowMax();
return charWidth;
}
// BMP Color Palette is BGRx
// BBBB BBBB GGGG GGGG RRRR RRRR 0000 0000
// RGB16 is
// RRRR RGGG GGGB BBBB
// swap to little endian
// GGGB BBBB RRRR RGGG
color_t GraphicsDisplay::RGBQuadToRGB16(RGBQUAD * colorPalette, uint16_t i)
{
color_t c;
c = ((colorPalette[i].rgbBlue >> 3) << 0);
c |= ((colorPalette[i].rgbGreen >> 2) << 5);
c |= ((colorPalette[i].rgbRed >> 3) << 11);
return c;
}
RetCode_t GraphicsDisplay::RenderBitmapFile(loc_t x, loc_t y, const char *Name_BMP)
{
#define OffsetPixelWidth 18
#define OffsetPixelHeight 22
#define OffsetFileSize 34
#define OffsetPixData 10
#define OffsetBPP 28
BITMAPFILEHEADER BMP_Header;
BITMAPINFOHEADER BMP_Info;
RGBQUAD * colorPalette = NULL;
int colorCount;
uint8_t * lineBuffer = NULL;
uint16_t BPP_t;
uint32_t PixelWidth, PixelHeight;
uint32_t start_data;
unsigned int i, offset;
int padd,j;
INFO("Opening {%s}", Name_BMP);
FILE *Image = fopen(Name_BMP, "rb");
if (!Image) {
return(file_not_found);
}
fread(&BMP_Header, 1, sizeof(BMP_Header), Image); // get the BMP Header
INFO("bfType %04X", BMP_Header.bfType);
//HexDump("BMP_Header", (uint8_t *)&BMP_Header, sizeof(BMP_Header));
if (BMP_Header.bfType != BF_TYPE) {
fclose(Image);
return(not_bmp_format);
}
fread(&BMP_Info, 1, sizeof(BMP_Info), Image);
//HexDump("BMP_Info", (uint8_t *)&BMP_Info, sizeof(BMP_Info));
BPP_t = BMP_Info.biBitCount;
INFO("biBitCount %04X", BPP_t);
if (BPP_t != 4 && BPP_t != 8 && BPP_t != 16 && BPP_t != 24) { // Support 4, 8, 16, 24-bits per pixel
fclose(Image);
return(not_supported_format);
}
PixelHeight = BMP_Info.biHeight;
PixelWidth = BMP_Info.biWidth;
if (PixelHeight > height() + y || PixelWidth > width() + x) {
fclose(Image);
return(image_too_big);
}
INFO("(%d,%d) (%d,%d)", x,y, PixelWidth,PixelHeight);
if (BMP_Info.biBitCount <= 8) {
int paletteSize;
// Read the color palette
colorCount = 1 << BMP_Info.biBitCount;
paletteSize = sizeof(RGBQUAD) * colorCount;
colorPalette = (RGBQUAD *)malloc(paletteSize);
if (colorPalette == NULL) {
fclose(Image);
return(not_enough_ram);
}
fread(colorPalette, 1, paletteSize, Image);
//HexDump("Color Palette", (uint8_t *)colorPalette, paletteSize);
}
int lineBufSize = ((BPP_t * PixelWidth + 7)/8);
//INFO("BPP_t %d, PixelWidth %d, lineBufSize %d", BPP_t, PixelWidth, lineBufSize);
lineBuffer = (uint8_t *)malloc(lineBufSize);
if (lineBuffer == NULL) {
free(colorPalette);
fclose(Image);
return(not_enough_ram);
}
// the Raw Data records are padded to a multiple of 4 bytes
int recordSize = 2;
if (BPP_t == 4) {
recordSize = 1;
} else if (BPP_t == 8) {
recordSize = 1;
} else if (BPP_t == 16) {
recordSize = 2;
} else if (BPP_t == 24) {
recordSize = 3;
}
padd = -1;
do {
padd++;
} while ((PixelWidth * recordSize + padd) % 4 != 0);
// Define window for top to bottom and left to right so writing auto-wraps
window(x,y, PixelWidth,PixelHeight);
SetGraphicsCursor(x, y);
_StartGraphicsStream();
start_data = BMP_Header.bfOffBits;
HexDump("Raw Data", (uint8_t *)&start_data, 32);
//INFO("(%d,%d) (%d,%d), [%d,%d]", x,y, PixelWidth,PixelHeight, lineBufSize, padd);
for (j = PixelHeight - 1; j >= 0; j--) { //Lines bottom up
offset = start_data + j * (lineBufSize + padd); // start of line
fseek(Image, offset, SEEK_SET);
fread(lineBuffer, 1, lineBufSize, Image); // read a line - slow !
//INFO("offset: %6X", offset);
for (i = 0; i < PixelWidth; i++) { // copy pixel data to TFT
if (BPP_t == 4) {
uint8_t dPix = lineBuffer[i/2];
if ((i & 1) == 0)
dPix >>= 4;
dPix &= 0x0F;
putp(RGBQuadToRGB16(colorPalette, dPix));
} else if (BPP_t == 8) {
putp(RGBQuadToRGB16(colorPalette, lineBuffer[i]));
} else if (BPP_t == 16) {
putp(lineBuffer[i]);
} else if (BPP_t == 24) {
color_t color;
color = RGB(lineBuffer[i*3+2], lineBuffer[i*3+1], lineBuffer[i*3+0]);
putp(color);
}
}
}
free(lineBuffer);
free(colorPalette);
fclose(Image);
_EndGraphicsStream();
WindowMax();
return (noerror);
}
int GraphicsDisplay::columns()
{
return width() / 8;
}
int GraphicsDisplay::rows()
{
return height() / 8;
}
