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Diff: GraphicsDisplay.h
- Revision:
- 42:7cbdfd2bbfc5
- Parent:
- 41:2956a0a221e5
- Child:
- 55:dfbabef7003e
--- a/GraphicsDisplay.h Sat Feb 08 17:35:45 2014 +0000 +++ b/GraphicsDisplay.h Sun Feb 23 17:58:39 2014 +0000 @@ -218,6 +218,28 @@ /// RGBQUAD RGB16ToRGBQuad(color_t c); + /// This method attempts to render a specified graphics image file at + /// the specified screen location. + /// + /// This supports several variants of the following file types: + /// \li Bitmap file format, + /// \li Icon file format. + /// + /// @note The specified image width and height, when adjusted for the + /// x and y origin, must fit on the screen, or the image will not + /// be shown (it does not clip the image). + /// + /// @note The file extension is tested, and if it ends in a supported + /// format, the appropriate handler is called to render that image. + /// + /// @param x is the horizontal pixel coordinate + /// @param y is the vertical pixel coordinate + /// @param FileName refers to the fully qualified path and file on + /// a mounted file system. + /// @returns success or error code. + /// + RetCode_t RenderImageFile(loc_t x, loc_t y, const char *FileName); + /// This method reads a disk file that is in bitmap format and /// puts it on the screen. /// @@ -252,11 +274,29 @@ /// /// @param x is the horizontal pixel coordinate /// @param y is the vertical pixel coordinate - /// @param Name_BMP is the filename on the local file system. + /// @param Name_BMP is the filename on the mounted file system. /// @returns success or error code. /// RetCode_t RenderBitmapFile(loc_t x, loc_t y, const char *Name_BMP); + + /// This method reads a disk file that is in ico format and + /// puts it on the screen. + /// + /// Reading the disk is slow, but a typical icon file is small + /// so it should be ok. + /// + /// @note An Icon file can have more than one icon in it. This + /// implementation only processes the first image in the file. + /// + /// @param x is the horizontal pixel coordinate + /// @param y is the vertical pixel coordinate + /// @param Name_ICO is the filename on the mounted file system. + /// @returns success or error code. + /// + RetCode_t RenderIconFile(loc_t x, loc_t y, const char *Name_ICO); + + /// This method captures the specified area as a 24-bit bitmap file. /// /// Even though this is a 16-bit display, the stored image is in @@ -348,6 +388,19 @@ /// virtual RetCode_t _EndGraphicsStream(void) = 0; + /// Protected method to render an image given a file handle and + /// coordinates. + /// + /// @param x is the horizontal pixel coordinate + /// @param y is the vertical pixel coordinate + /// @param w is the image width restriction, or zero to permit full image width. + /// @param h is the image height restriction, or zero to permit full image height. + /// @param fileOffset is the offset into the file where the image data starts + /// @param Image is the filename stream already opened for the data. + /// @returns success or error code. + /// + RetCode_t _RenderBitmap(loc_t x, loc_t y, uint32_t fileOffset, FILE * Image); + #ifdef LOCALFONT virtual int blitbit(int x, int y, int w, int h, const char * color); #endif