Yan commited
Dependencies: C12832 PinDetect USBHost mbed wave_player
Fork of MusicPlayer_ThaoLeMinh by
main.cpp
- Committer:
- sarthakjaiswal
- Date:
- 2014-03-17
- Revision:
- 1:45d8f6557ff8
- Parent:
- 0:4b3056d3c684
- Child:
- 2:087f60c3c445
File content as of revision 1:45d8f6557ff8:
#include "mbed.h" #include "SDFileSystem.h" #include "wave_player.h" #include "TextLCD.h" #include "PinDetect.h" #include "Speaker.h" #include <vector> #include <string> //Set up LEDs DigitalOut myled(LED1); DigitalOut myled2(LED2); DigitalOut myled3(LED3); DigitalOut myled4(LED4); using namespace std; SDFileSystem sd(p5, p6, p7, p8, "sd"); //SD card TextLCD lcd(p9, p10, p11, p12, p13, p14); // rs, e, d4-d7 DigitalIn sdDetect(p17); // Set up a pin for SD Card Detect PinDetect pb1(p28); // pb forup shift PinDetect pb2(p29); // pb fordown shift PinDetect pb3(p30); // pb for pause PinDetect pb4(p27); // pb for volume or play AnalogOut DACout(p18); //set up speaker wave_player waver(&DACout); //set up wave player library int pos = 0; // index of the song int vol = 0; // volume controller bool playing = false; //variable for pause/play since we only have 1 pb for that vector<string> filenames; //filenames are stored in a vector string void read_file_names(char *dir) // function that reads in file names from sd cards { DIR *dp; struct dirent *dirp; dp = opendir(dir); //read all directory and file names in current directory into filename vector while((dirp = readdir(dp)) != NULL) { filenames.push_back(string(dirp->d_name)); } } //interrupt handler for pb1 void pb1_hit_callback (void) { // it checks for the total number of songs in the sd card..then increments the index until it reaches the last one, then resets to 0 int l = filenames.size(); if (pos < (l-1)) { pos++; } else if (pos == (l-1)) { pos = 0; } string songname = filenames[pos]; unsigned index = songname.find(".wav"); songname = songname.substr(0,index); lcd.cls(); lcd.printf(songname.c_str()); //it clears screen and then sets the new index song in the lcd display } //interrupt handler for pb2 void pb2_hit_callback (void) { //does opposite of pb1..moves the index down..from 2nd song to 1st song via changing the index number and then calling in the vector int l = filenames.size(); if (pos > 0) { pos--; } else if (pos == 0 ) { pos = l-1; } string songname = filenames[pos]; unsigned index = songname.find(".wav"); songname = songname.substr(0,index); lcd.cls(); lcd.printf(songname.c_str()); } //interrupt handler for 3rd pushbutton void pb3_hit_callback (void) { //this interrupt handler changes the play to pause mode or vice versa //this is done using the boolean playing if (playing == false) { playing = true; } else if (playing == true) { lcd.cls(); playing = false; string songname = filenames[pos]; unsigned index = songname.find(".wav"); songname = songname.substr(0,index); lcd.printf(songname.c_str()); } } //interrupt handler for pb4 void pb4_hit_callback (void){ // this pb changes the volume by lowering the volume until it reaches 0. then it resets to the max volume // the volume range has been divided into 16 possible ranges. and hence, it toggles through those 16 values // this only changes the variable vol, which is then used in the wave player file to actually adjust the volume vol = (vol+1) % 16; } int main() { sdDetect.mode(PullUp); wait(.1); //wait after pulling up the sd card, // read file names into vector of strings pb1.mode(PullUp); pb2.mode(PullUp); pb3.mode(PullUp); pb4.mode(PullUp); // Delay for initial pullup to take effect wait(.01); // Setup Interrupt callback functions for a pb hit pb1.attach_deasserted(&pb1_hit_callback); pb2.attach_deasserted(&pb2_hit_callback); pb3.attach_deasserted(&pb3_hit_callback); pb4.attach_deasserted(&pb4_hit_callback); // Start sampling pb inputs using interrupts pb1.setSampleFrequency(); pb2.setSampleFrequency(); pb3.setSampleFrequency(); pb4.setSampleFrequency(); lcd.cls(); //detects whethere there is a SD card or not.. if not then it prints and informs the user while(sdDetect ==0) { lcd.locate(0,0); lcd.printf("Insert SD Card"); wait(.5); } lcd.cls(); wait(.5); sd.disk_initialize(); read_file_names("/sd/Music"); while(1) { //while pb3 is low, then we can start playing the song while(playing == true) { //we have 2 while loops..one while loop makes sure the music player is always on, the other one is for the song string songname = filenames[pos]; string a = "/sd/Music/"; string fname = a + songname; //retrieves the file name FILE *wave_file; lcd.locate(0,1); lcd.printf("Now Playing"); wave_file = fopen(fname.c_str(),"r"); //opens the music file waver.play(wave_file); //plays the music file fclose(wave_file); } } }