Revision 1:1c83ae41c4ab, committed 2010-10-17
- Comitter:
- Kerpower
- Date:
- Sun Oct 17 08:53:58 2010 +0000
- Parent:
- 0:772a63029ab0
- Child:
- 2:83393983a43f
- Commit message:
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/4DGL.lib Sun Oct 17 08:53:58 2010 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/Kerpower/code/4DGL/#b95348b8030e
--- a/TFT_4DGL.h Sun Jul 18 14:43:48 2010 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,230 +0,0 @@
-//
-// TFT_4DGL is a class to drive 4D Systems TFT touch screens
-//
-// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
-//
-// TFT_4DGL is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// TFT_4DGL is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
-
-#include "mbed.h"
-
-#ifndef DEBUGMODE
-#define DEBUGMODE 1
-#endif
-
-// Common WAIT value in millisecond
-#define TEMPO 5
-
-// 4DGL Functions values
-#define AUTOBAUD '\x55'
-#define CLS '\x45'
-#define BAUDRATE '\x51'
-#define VERSION '\x56'
-#define BCKGDCOLOR '\x42'
-#define DISPCONTROL '\x59'
-#define SETVOLUME '\x76'
-#define CIRCLE '\x43'
-#define TRIANGLE '\x47'
-#define LINE '\x4C'
-#define RECTANGLE '\x72'
-#define ELLIPSE '\x65'
-#define PIXEL '\x50'
-#define READPIXEL '\x52'
-#define SCREENCOPY '\x63'
-#define PENSIZE '\x70'
-#define SETFONT '\x46'
-#define TEXTMODE '\x4F'
-#define TEXTCHAR '\x54'
-#define GRAPHCHAR '\x74'
-#define TEXTSTRING '\x73'
-#define GRAPHSTRING '\x53'
-#define TEXTBUTTON '\x62'
-#define GETTOUCH '\x6F'
-#define WAITTOUCH '\x77'
-#define SETTOUCH '\x75'
-
-
-// Screen answers
-#define ACK '\x06'
-#define NAK '\x15'
-
-// Screen states
-#define OFF '\x00'
-#define ON '\x01'
-
-// Graphics modes
-#define SOLID '\x00'
-#define WIREFRAME '\x01'
-
-// Text modes
-#define TRANSPARENT '\x00'
-#define OPAQUE '\x01'
-
-// Fonts Sizes
-#define FONT_5X7 '\x00'
-#define FONT_8X8 '\x01'
-#define FONT_8X12 '\x02'
-#define FONT_12X16 '\x03'
-
-// Touch Values
-#define WAIT '\x00'
-#define PRESS '\x01'
-#define RELEASE '\x02'
-#define MOVE '\x03'
-#define STATUS '\x04'
-#define GETPOSITION '\x05'
-
-// Data speed
-#define BAUD_110 '\x00'
-#define BAUD_300 '\x01'
-#define BAUD_600 '\x02'
-#define BAUD_1200 '\x03'
-#define BAUD_2400 '\x04'
-#define BAUD_4800 '\x05'
-#define BAUD_9600 '\x06'
-#define BAUD_14400 '\x07'
-#define BAUD_19200 '\x09'
-#define BAUD_31250 '\x09'
-#define BAUD_38400 '\x0A'
-#define BAUD_56000 '\x0B'
-#define BAUD_57600 '\x0C'
-#define BAUD_115200 '\x0D'
-#define BAUD_128000 '\x0E'
-#define BAUD_256000 '\x0F'
-
-// Defined Colors
-#define WHITE 0xFFFFFF
-#define BLACK 0x000000
-#define RED 0xFF0000
-#define GREEN 0x00FF00
-#define BLUE 0x0000FF
-#define LGREY 0xBFBFBF
-#define DGREY 0x5F5F5F
-
-// Mode data
-#define BACKLIGHT '\x00'
-#define DISPLAY '\x01'
-#define CONTRAST '\x02'
-#define POWER '\x03'
-#define ORIENTATION '\x04'
-#define TOUCH_CTRL '\x05'
-#define IMAGE_FORMAT '\x06'
-#define PROTECT_FAT '\x08'
-
-// change this to your specific screen (newer versions) if needed
-// Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y
-#define SIZE_X 240
-#define SIZE_Y 320
-
-#define IS_LANDSCAPE 0
-#define IS_PORTRAIT 1
-
-// Screen orientation
-#define LANDSCAPE '\x01'
-#define LANDSCAPE_R '\x02'
-#define PORTRAIT '\x03'
-#define PORTRAIT_R '\x04'
-
-// Parameters
-#define ENABLE '\x00'
-#define DISABLE '\x01'
-#define RESET '\x02'
-
-#define NEW '\x00'
-#define OLD '\x01'
-
-#define DOWN '\x00'
-#define UP '\x01'
-
-#define PROTECT '\x00'
-#define UNPROTECT '\x02'
-
-//**************************************************************************
-class TFT_4DGL {
-
-public :
-
- TFT_4DGL(PinName tx, PinName rx, PinName rst);
-
-// General Commands
- void cls();
- void reset();
- void autobaud();
- void baudrate(int);
- void background_color(int);
- void display_control(char, char);
- void set_volume(char);
-
-// Graphics Commands
- void circle(int, int, int, int);
- void triangle(int, int, int, int, int, int, int);
- void line(int, int, int, int, int);
- void rectangle(int, int, int, int, int);
- void ellipse(int, int, int, int, int);
- void pixel(int, int, int);
- int read_pixel(int, int);
- void screen_copy(int, int, int, int, int, int);
- void pen_size(char);
-
-// Texts Commands
- void set_font(char);
- void text_mode(char);
- void text_char(char, char, char, int);
- void graphic_char(char, int, int, int, char, char);
- void text_string(char *, char, char, char, int);
- void graphic_string(char *, int, int, char, int, char, char);
- void text_button(char *, char, int, int, int, char, int, char, char);
-
- void locate(char, char);
- void color(int);
- void putc(char);
- void puts(char *);
-
-// Touch Command
- void touch_mode(char);
- void get_touch(int *, int *);
- void wait_touch(int);
- void set_touch(int, int, int, int);
- int touch_status(void);
-
-// Screen Data
- int type;
- int revision;
- int firmware;
- int reserved1;
- int reserved2;
-
-// Text data
- char current_col;
- char current_row;
- int current_color;
- char current_font;
- char current_orientation;
- char max_col;
- char max_row;
-
-protected :
-
- Serial _cmd;
- DigitalOut _rst;
-
- void freeBUFFER (void);
- void writeBYTE (char);
- int writeCOMMAND(char *, int);
- int readVERSION (char *, int);
- void getTOUCH (char *, int, int *,int *);
- int getSTATUS (char *, int);
- void version (void);
-};
-
-typedef unsigned char BYTE;
\ No newline at end of file
--- a/TFT_4DGL_Graphics.cpp Sun Jul 18 14:43:48 2010 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,258 +0,0 @@
-//
-// TFT_4DGL is a class to drive 4D Systems TFT touch screens
-//
-// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
-//
-// TFT_4DGL is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// TFT_4DGL is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
-
-#include "mbed.h"
-#include "TFT_4DGL.h"
-
-
-//****************************************************************************************************
-void TFT_4DGL :: circle(int x, int y , int radius, int color) { // draw a circle in (x,y)
- char command[9]= "";
-
- command[0] = CIRCLE;
-
- command[1] = (x >> 8) & 0xFF;
- command[2] = x & 0xFF;
-
- command[3] = (y >> 8) & 0xFF;
- command[4] = y & 0xFF;
-
- command[5] = (radius >> 8) & 0xFF;
- command[6] = radius & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[7] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[8] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 9);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: triangle(int x1, int y1 , int x2, int y2, int x3, int y3, int color) { // draw a traingle
- char command[15]= "";
-
- command[0] = TRIANGLE;
-
- command[1] = (x1 >> 8) & 0xFF;
- command[2] = x1 & 0xFF;
-
- command[3] = (y1 >> 8) & 0xFF;
- command[4] = y1 & 0xFF;
-
- command[5] = (x2 >> 8) & 0xFF;
- command[6] = x2 & 0xFF;
-
- command[7] = (y2 >> 8) & 0xFF;
- command[8] = y2 & 0xFF;
-
- command[9] = (x3 >> 8) & 0xFF;
- command[10] = x3 & 0xFF;
-
- command[11] = (y3 >> 8) & 0xFF;
- command[12] = y3 & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[13] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[14] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 15);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: line(int x1, int y1 , int x2, int y2, int color) { // draw a line
- char command[11]= "";
-
- command[0] = LINE;
-
- command[1] = (x1 >> 8) & 0xFF;
- command[2] = x1 & 0xFF;
-
- command[3] = (y1 >> 8) & 0xFF;
- command[4] = y1 & 0xFF;
-
- command[5] = (x2 >> 8) & 0xFF;
- command[6] = x2 & 0xFF;
-
- command[7] = (y2 >> 8) & 0xFF;
- command[8] = y2 & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 11);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: rectangle(int x1, int y1 , int x2, int y2, int color) { // draw a rectangle
- char command[11]= "";
-
- command[0] = RECTANGLE;
-
- command[1] = (x1 >> 8) & 0xFF;
- command[2] = x1 & 0xFF;
-
- command[3] = (y1 >> 8) & 0xFF;
- command[4] = y1 & 0xFF;
-
- command[5] = (x2 >> 8) & 0xFF;
- command[6] = x2 & 0xFF;
-
- command[7] = (y2 >> 8) & 0xFF;
- command[8] = y2 & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 11);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: ellipse(int x, int y , int radius_x, int radius_y, int color) { // draw an ellipse
- char command[11]= "";
-
- command[0] = ELLIPSE;
-
- command[1] = (x >> 8) & 0xFF;
- command[2] = x & 0xFF;
-
- command[3] = (y >> 8) & 0xFF;
- command[4] = y & 0xFF;
-
- command[5] = (radius_x >> 8) & 0xFF;
- command[6] = radius_x & 0xFF;
-
- command[7] = (radius_y >> 8) & 0xFF;
- command[8] = radius_y & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 11);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: pixel(int x, int y, int color) { // draw a pixel
- char command[7]= "";
-
- command[0] = PIXEL;
-
- command[1] = (x >> 8) & 0xFF;
- command[2] = x & 0xFF;
-
- command[3] = (y >> 8) & 0xFF;
- command[4] = y & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[5] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[6] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 7);
-}
-
-//******************************************************************************************************
-int TFT_4DGL :: read_pixel(int x, int y) { // read screen info and populate data
-
- char command[5]= "";
-
- command[0] = READPIXEL;
-
- command[1] = (x >> 8) & 0xFF;
- command[2] = x & 0xFF;
-
- command[3] = (y >> 8) & 0xFF;
- command[4] = y & 0xFF;
-
- int i, temp = 0, color = 0, resp = 0;
- char response[2] = "";
-
- freeBUFFER();
-
- for (i = 0; i < 5; i++) { // send all chars to serial port
- writeBYTE(command[i]);
- }
-
- while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer
-
- while (_cmd.readable()) {
- temp = _cmd.getc();
- response[resp++] = (char)temp;
- }
-
- color = ((response[0] << 8) + response[1]);
-
- return color; // WARNING : this is 16bits color, not 24bits... need to be fixed
-}
-
-//******************************************************************************************************
-void TFT_4DGL :: screen_copy(int xs, int ys , int xd, int yd , int width, int height) {
-
- char command[13]= "";
-
- command[0] = SCREENCOPY;
-
- command[1] = (xs >> 8) & 0xFF;
- command[2] = xs & 0xFF;
-
- command[3] = (ys >> 8) & 0xFF;
- command[4] = ys & 0xFF;
-
- command[5] = (xd >> 8) & 0xFF;
- command[6] = xd & 0xFF;
-
- command[7] = (yd >> 8) & 0xFF;
- command[8] = yd & 0xFF;
-
- command[9] = (width >> 8) & 0xFF;
- command[10] = width & 0xFF;
-
- command[11] = (height >> 8) & 0xFF;
- command[12] = height & 0xFF;
-
- writeCOMMAND(command, 13);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: pen_size(char mode) { // set pen to SOLID or WIREFRAME
- char command[2]= "";
-
- command[0] = PENSIZE;
- command[1] = mode;
-
- writeCOMMAND(command, 2);
-}
\ No newline at end of file
--- a/TFT_4DGL_Text.cpp Sun Jul 18 14:43:48 2010 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,270 +0,0 @@
-//
-// TFT_4DGL is a class to drive 4D Systems TFT touch screens
-//
-// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
-//
-// TFT_4DGL is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// TFT_4DGL is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
-
-#include "mbed.h"
-#include "TFT_4DGL.h"
-
-//****************************************************************************************************
-void TFT_4DGL :: set_font(char mode) { // set font size
- char command[2]= "";
-
- int w, h, fx = 8, fy = 8;
-
- command[0] = SETFONT;
- command[1] = mode;
-
- current_font = mode;
-
- if (current_orientation == IS_PORTRAIT) {
- w = SIZE_X;
- h = SIZE_Y;
- } else {
- w = SIZE_Y;
- h = SIZE_X;
- }
-
- switch (mode) {
- case FONT_5X7 :
- fx = 6;
- fy = 8;
- break;
- case FONT_8X8 :
- fx = 8;
- fy = 8;
- break;
- case FONT_8X12 :
- fx = 8;
- fy = 12;
- break;
- case FONT_12X16 :
- fx = 12;
- fy = 16;
- break;
- }
-
- max_col = w / fx;
- max_row = h / fy;
-
- writeCOMMAND(command, 2);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: text_mode(char mode) { // set text mode
- char command[2]= "";
-
- command[0] = TEXTMODE;
- command[1] = mode;
-
- writeCOMMAND(command, 2);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
- char command[6]= "";
-
- command[0] = TEXTCHAR;
-
- command[1] = c;
- command[2] = col;
- command[3] = row;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 8);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
- char command[10]= "";
-
- command[0] = GRAPHCHAR;
-
- command[1] = c;
-
- command[2] = (x >> 8) & 0xFF;
- command[3] = x & 0xFF;
-
- command[4] = (y >> 8) & 0xFF;
- command[5] = y & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- command[8] = width;
-
- command[9] = height;
-
- writeCOMMAND(command, 10);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
-
- char command[1000]= "";
- int size = strlen(s);
- int i = 0;
-
- command[0] = TEXTSTRING;
-
- command[1] = col;
- command[2] = row;
-
- command[3] = font;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- for (i=0; i<size; i++) command[6+i] = s[i];
-
- command[6+size] = 0;
-
- writeCOMMAND(command, 7 + size);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
-
- char command[1000]= "";
- int size = strlen(s);
- int i = 0;
-
- command[0] = GRAPHSTRING;
-
- command[1] = (x >> 8) & 0xFF;
- command[2] = x & 0xFF;
-
- command[3] = (y >> 8) & 0xFF;
- command[4] = y & 0xFF;
-
- command[5] = font;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- command[8] = width;
-
- command[9] = height;
-
- for (i=0; i<size; i++) command[10+i] = s[i];
-
- command[10+size] = 0;
-
- writeCOMMAND(command, 11 + size);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
-
- char command[1000]= "";
- int size = strlen(s);
- int i = 0, red5, green6, blue5;
-
- command[0] = TEXTBUTTON;
-
- command[1] = mode;
-
- command[2] = (x >> 8) & 0xFF;
- command[3] = x & 0xFF;
-
- command[4] = (y >> 8) & 0xFF;
- command[5] = y & 0xFF;
-
- red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
- green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
- blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- command[8] = font;
-
- red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
- green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
- blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- command[11] = width;
-
- command[12] = height;
-
- for (i=0; i<size; i++) command[13+i] = s[i];
-
- command[13+size] = 0;
-
- writeCOMMAND(command, 14 + size);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
- current_col = col;
- current_row = row;
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: color(int color) { // set text color
- current_color = color;
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: putc(char c) { // place char at current cursor position
-
- text_char(c, current_col++, current_row, current_color);
-
- if (current_col == max_col) {
- current_col = 0;
- current_row++;
- }
- if (current_row == max_row) {
- current_row = 0;
- }
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: puts(char *s) { // place string at current cursor position
-
- text_string(s, current_col, current_row, current_font, current_color);
-
- current_col += strlen(s);
-
- if (current_col >= max_col) {
- current_row += current_col / max_col;
- current_col %= max_col;
- }
- if (current_row >= max_row) {
- current_row %= max_row;
- }
-}
\ No newline at end of file
--- a/TFT_4DGL_Touch.cpp Sun Jul 18 14:43:48 2010 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,89 +0,0 @@
-//
-// TFT_4DGL is a class to drive 4D Systems TFT touch screens
-//
-// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
-//
-// TFT_4DGL is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// TFT_4DGL is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
-
-#include "mbed.h"
-#include "TFT_4DGL.h"
-
-//******************************************************************************************************
-void TFT_4DGL :: touch_mode(char mode) { // Send touch mode (WAIT, PRESS, RELEASE or MOVE)
-
- char command[2]= "";
-
- command[0] = GETTOUCH;
- command[1] = mode;
-
- writeCOMMAND(command, 2);
-}
-
-//******************************************************************************************************
-void TFT_4DGL :: get_touch(int *x, int *y) { // Get the touch coordinates
-
- char command[2] = "";
-
- command[0] = GETTOUCH;
- command[1] = GETPOSITION;
-
- getTOUCH(command, 2, x, y);
-}
-
-//******************************************************************************************************
-int TFT_4DGL :: touch_status(void) { // Get the touch screen status
-
- char command[2] = "";
-
- command[0] = GETTOUCH;
- command[1] = STATUS;
-
- return getSTATUS(command, 2);
-}
-
-
-//******************************************************************************************************
-void TFT_4DGL :: wait_touch(int delay) { // wait until touch within a delay in milliseconds
-
- char command[3]= "";
-
- command[0] = WAITTOUCH;
-
- command[1] = (delay >> 8) & 0xFF;
- command[2] = delay & 0xFF;
-
- writeCOMMAND(command, 3);
-}
-
-//******************************************************************************************************
-void TFT_4DGL :: set_touch(int x1, int y1 , int x2, int y2) { // define touch area
-
- char command[9]= "";
-
- command[0] = SETTOUCH;
-
- command[1] = (x1 >> 8) & 0xFF;
- command[2] = x1 & 0xFF;
-
- command[3] = (y1 >> 8) & 0xFF;
- command[4] = y1 & 0xFF;
-
- command[5] = (x2 >> 8) & 0xFF;
- command[6] = x2 & 0xFF;
-
- command[7] = (y2 >> 8) & 0xFF;
- command[8] = y2 & 0xFF;
-
- writeCOMMAND(command, 9);
-}
\ No newline at end of file
--- a/TFT_4DGL_main.cpp Sun Jul 18 14:43:48 2010 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,380 +0,0 @@
-//
-// TFT_4DGL is a class to drive 4D Systems TFT touch screens
-//
-// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
-//
-// TFT_4DGL is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// TFT_4DGL is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
-
-#include "mbed.h"
-#include "TFT_4DGL.h"
-
-Serial pc(USBTX,USBRX);
-
-//******************************************************************************************************
-TFT_4DGL :: TFT_4DGL(PinName tx, PinName rx, PinName rst) : _cmd(tx, rx), _rst(rst) { // Constructor
-
-#if DEBUGMODE
- pc.baud(115200);
-
- pc.printf("\n\n\n");
- pc.printf("********************\n");
- pc.printf("TFT_4DGL CONSTRUCTOR\n");
- pc.printf("********************\n");
-#endif
-
- _rst = 1; // put RESET pin to high to start TFT screen
-
- reset();
- autobaud(); // send autobaud command
- version(); // get version information
- cls(); // clear screen
-
- current_col = 0; // initial cursor col
- current_row = 0; // initial cursor row
- current_color = WHITE; // initial text color
- current_orientation = IS_PORTRAIT; // initial screen orientation
-
- set_font(FONT_5X7); // initial font
- text_mode(OPAQUE); // initial texr mode
-}
-
-//******************************************************************************************************
-void TFT_4DGL :: writeBYTE(char c) { // send a BYTE command to screen
-
- _cmd.putc(c);
- wait_ms(1);
-
-#if DEBUGMODE
- pc.printf(" Char sent : 0x%02X\n",c);
-#endif
-
-}
-
-//******************************************************************************************************
-void TFT_4DGL :: freeBUFFER(void) { // Clear serial buffer before writing command
-
- while (_cmd.readable()) _cmd.getc(); // clear buffer garbage
-}
-
-//******************************************************************************************************
-int TFT_4DGL :: writeCOMMAND(char *command, int number) { // send several BYTES making a command and return an answer
-
-#if DEBUGMODE
- pc.printf("\n");
- pc.printf("New COMMAND : 0x%02X\n", command[0]);
-#endif
- int i, resp = 0;
- freeBUFFER();
-
- for (i = 0; i < number; i++) writeBYTE(command[i]); // send command to serial port
-
- while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer
- if (_cmd.readable()) resp = _cmd.getc(); // read response if any
- switch (resp) {
- case ACK : // if OK return 1
- resp = 1;
- break;
- case NAK : // if NOK return -1
- resp = -1;
- break;
- default :
- resp = 0; // else return 0
- break;
- }
-#if DEBUGMODE
- pc.printf(" Answer received : %d\n",resp);
-#endif
-
- return resp;
-}
-
-//**************************************************************************
-void TFT_4DGL :: reset() { // Reset Screen
-
- _rst = 0; // put RESET pin to low
- wait_ms(TEMPO); // wait a few milliseconds for command reception
- _rst = 1; // put RESET back to high
- wait(3); // wait 3s for screen to restart
-
- freeBUFFER(); // clean buffer from possible garbage
-}
-
-//**************************************************************************
-void TFT_4DGL :: autobaud() { // send AutoBaud command (9600)
- char command[1] = "";
- command[0] = AUTOBAUD;
- writeCOMMAND(command, 1);
-}
-
-//**************************************************************************
-void TFT_4DGL :: cls() { // clear screen
- char command[1] = "";
- command[0] = CLS;
- writeCOMMAND(command, 1);
-}
-
-//**************************************************************************
-void TFT_4DGL :: version() { // get API version
- char command[2] = "";
- command[0] = VERSION;
- command[1] = OFF;
- readVERSION(command, 2);
-}
-
-//**************************************************************************
-void TFT_4DGL :: baudrate(int speed) { // set screen baud rate
- char command[2]= "";
- command[0] = BAUDRATE;
- switch (speed) {
- case 110 :
- command[1] = BAUD_110;
- break;
- case 300 :
- command[1] = BAUD_300;
- break;
- case 600 :
- command[1] = BAUD_600;
- break;
- case 1200 :
- command[1] = BAUD_1200;
- break;
- case 2400 :
- command[1] = BAUD_2400;
- break;
- case 4800 :
- command[1] = BAUD_4800;
- break;
- case 9600 :
- command[1] = BAUD_9600;
- break;
- case 14400 :
- command[1] = BAUD_14400;
- break;
- case 19200 :
- command[1] = BAUD_19200;
- break;
- case 31250 :
- command[1] = BAUD_31250;
- break;
- case 38400 :
- command[1] = BAUD_38400;
- break;
- case 56000 :
- command[1] = BAUD_56000;
- break;
- case 57600 :
- command[1] = BAUD_57600;
- break;
- case 115200 :
- command[1] = BAUD_115200;
- break;
- case 128000 :
- command[1] = BAUD_128000;
- break;
- case 256000 :
- command[1] = BAUD_256000;
- break;
- default :
- command[1] = BAUD_9600;
- speed = 9600;
- break;
- }
-
- int i, resp = 0;
-
- freeBUFFER();
-
- for (i = 0; i <2; i++) writeBYTE(command[i]); // send command to serial port
- _cmd.baud(speed); // set mbed to same speed
-
- while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer
-
- if (_cmd.readable()) resp = _cmd.getc(); // read response if any
- switch (resp) {
- case ACK : // if OK return 1
- resp = 1;
- break;
- case NAK : // if NOK return -1
- resp = -1;
- break;
- default :
- resp = 0; // else return 0
- break;
- }
-}
-
-//******************************************************************************************************
-int TFT_4DGL :: readVERSION(char *command, int number) { // read screen info and populate data
-
- int i, temp = 0, resp = 0;
- char response[5] = "";
-
- freeBUFFER();
-
- for (i = 0; i < number; i++) writeBYTE(command[i]); // send all chars to serial port
-
- while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer
-
- while (_cmd.readable()) {
- temp = _cmd.getc();
- response[resp++] = (char)temp;
- }
- switch (resp) {
- case 5 : // if OK populate data and return 1
- type = response[0];
- revision = response[1];
- firmware = response[2];
- reserved1 = response[3];
- reserved2 = response[4];
- resp = 1;
- break;
- default :
- resp = 0; // else return 0
- break;
- }
- return resp;
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: background_color(int color) { // set screen background color
- char command[3]= ""; // input color is in 24bits like 0xRRGGBB
-
- command[0] = BCKGDCOLOR;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[1] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[2] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 3);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: display_control(char mode, char value) { // set screen mode to value
- char command[3]= "";
-
- command[0] = DISPCONTROL;
- command[1] = mode;
- command[2] = value;
-
- if (mode == ORIENTATION) {
- switch (value) {
- case LANDSCAPE :
- current_orientation = IS_LANDSCAPE;
- break;
- case LANDSCAPE_R :
- current_orientation = IS_LANDSCAPE;
- break;
- case PORTRAIT :
- current_orientation = IS_PORTRAIT;
- break;
- case PORTRAIT_R :
- current_orientation = IS_PORTRAIT;
- break;
- }
- }
- writeCOMMAND(command, 3);
- set_font(current_font);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: set_volume(char value) { // set sound volume to value
- char command[2]= "";
-
- command[0] = SETVOLUME;
- command[1] = value;
-
- writeCOMMAND(command, 2);
-}
-
-
-//******************************************************************************************************
-void TFT_4DGL :: getTOUCH(char *command, int number, int *x, int *y) { // read screen info and populate data
-
-#if DEBUGMODE
- pc.printf("\n");
- pc.printf("New COMMAND : 0x%02X\n", command[0]);
-#endif
- int i, temp = 0, resp = 0;
- char response[5] = "";
-
- freeBUFFER();
-
- for (i = 0; i < number; i++) writeBYTE(command[i]); // send all chars to serial port
-
- while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer
-
- while (_cmd.readable()) {
- temp = _cmd.getc();
- response[resp++] = (char)temp;
- }
-
-#if DEBUGMODE
- pc.printf(" Answer received %d : 0x%02X 0x%02X 0x%02X 0x%02X\n", resp, response[0], response[1], response[2], response[3]);
-#endif
-
- switch (resp) {
- case 4 : // if OK populate data
- *x = ((response[0]<<8)+ response[1]) * (response[0] != 0xFF);
- *y = ((response[2]<<8)+ response[3]) * (response[2] != 0xFF);
- break;
- default :
- *x = -1;
- *y = -1;
- break;
- }
-
-#if DEBUGMODE
- pc.printf(" X,Y : %03d,%03d\n", *x, *y);
-#endif
-}
-
-//******************************************************************************************************
-int TFT_4DGL :: getSTATUS(char *command, int number) { // read screen info and populate data
-
-#if DEBUGMODE
- pc.printf("\n");
- pc.printf("New COMMAND : 0x%02X\n", command[0]);
-#endif
-
- int i, temp = 0, resp = 0;
- char response[5] = "";
-
- freeBUFFER();
-
- for (i = 0; i < number; i++) writeBYTE(command[i]); // send all chars to serial port
-
- while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer
-
- while (_cmd.readable()) {
- temp = _cmd.getc();
- response[resp++] = (char)temp;
- }
- switch (resp) {
- case 4 :
- resp = (int)response[1]; // if OK populate data
- break;
- default :
- resp = -1; // else return 0
- break;
- }
-
-#if DEBUGMODE
- pc.printf(" Answer received : %d\n", resp);
-#endif
-
- return resp;
-}
\ No newline at end of file
--- a/mbed.bld Sun Jul 18 14:43:48 2010 +0000
+++ b/mbed.bld Sun Oct 17 08:53:58 2010 +0000
@@ -1,1 +1,1 @@
-http://mbed.org/users/mbed_official/code/mbed/builds/3944f1e2fa4f
+http://mbed.org/users/mbed_official/code/mbed/builds/9114680c05da