Diff: TFT_4DGL_Graphics.cpp
- Revision:
- 1:1c83ae41c4ab
- Parent:
- 0:772a63029ab0
- Child:
- 2:83393983a43f
--- a/TFT_4DGL_Graphics.cpp Sun Jul 18 14:43:48 2010 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,258 +0,0 @@
-//
-// TFT_4DGL is a class to drive 4D Systems TFT touch screens
-//
-// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
-//
-// TFT_4DGL is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// TFT_4DGL is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
-
-#include "mbed.h"
-#include "TFT_4DGL.h"
-
-
-//****************************************************************************************************
-void TFT_4DGL :: circle(int x, int y , int radius, int color) { // draw a circle in (x,y)
- char command[9]= "";
-
- command[0] = CIRCLE;
-
- command[1] = (x >> 8) & 0xFF;
- command[2] = x & 0xFF;
-
- command[3] = (y >> 8) & 0xFF;
- command[4] = y & 0xFF;
-
- command[5] = (radius >> 8) & 0xFF;
- command[6] = radius & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[7] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[8] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 9);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: triangle(int x1, int y1 , int x2, int y2, int x3, int y3, int color) { // draw a traingle
- char command[15]= "";
-
- command[0] = TRIANGLE;
-
- command[1] = (x1 >> 8) & 0xFF;
- command[2] = x1 & 0xFF;
-
- command[3] = (y1 >> 8) & 0xFF;
- command[4] = y1 & 0xFF;
-
- command[5] = (x2 >> 8) & 0xFF;
- command[6] = x2 & 0xFF;
-
- command[7] = (y2 >> 8) & 0xFF;
- command[8] = y2 & 0xFF;
-
- command[9] = (x3 >> 8) & 0xFF;
- command[10] = x3 & 0xFF;
-
- command[11] = (y3 >> 8) & 0xFF;
- command[12] = y3 & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[13] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[14] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 15);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: line(int x1, int y1 , int x2, int y2, int color) { // draw a line
- char command[11]= "";
-
- command[0] = LINE;
-
- command[1] = (x1 >> 8) & 0xFF;
- command[2] = x1 & 0xFF;
-
- command[3] = (y1 >> 8) & 0xFF;
- command[4] = y1 & 0xFF;
-
- command[5] = (x2 >> 8) & 0xFF;
- command[6] = x2 & 0xFF;
-
- command[7] = (y2 >> 8) & 0xFF;
- command[8] = y2 & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 11);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: rectangle(int x1, int y1 , int x2, int y2, int color) { // draw a rectangle
- char command[11]= "";
-
- command[0] = RECTANGLE;
-
- command[1] = (x1 >> 8) & 0xFF;
- command[2] = x1 & 0xFF;
-
- command[3] = (y1 >> 8) & 0xFF;
- command[4] = y1 & 0xFF;
-
- command[5] = (x2 >> 8) & 0xFF;
- command[6] = x2 & 0xFF;
-
- command[7] = (y2 >> 8) & 0xFF;
- command[8] = y2 & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 11);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: ellipse(int x, int y , int radius_x, int radius_y, int color) { // draw an ellipse
- char command[11]= "";
-
- command[0] = ELLIPSE;
-
- command[1] = (x >> 8) & 0xFF;
- command[2] = x & 0xFF;
-
- command[3] = (y >> 8) & 0xFF;
- command[4] = y & 0xFF;
-
- command[5] = (radius_x >> 8) & 0xFF;
- command[6] = radius_x & 0xFF;
-
- command[7] = (radius_y >> 8) & 0xFF;
- command[8] = radius_y & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 11);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: pixel(int x, int y, int color) { // draw a pixel
- char command[7]= "";
-
- command[0] = PIXEL;
-
- command[1] = (x >> 8) & 0xFF;
- command[2] = x & 0xFF;
-
- command[3] = (y >> 8) & 0xFF;
- command[4] = y & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[5] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[6] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 7);
-}
-
-//******************************************************************************************************
-int TFT_4DGL :: read_pixel(int x, int y) { // read screen info and populate data
-
- char command[5]= "";
-
- command[0] = READPIXEL;
-
- command[1] = (x >> 8) & 0xFF;
- command[2] = x & 0xFF;
-
- command[3] = (y >> 8) & 0xFF;
- command[4] = y & 0xFF;
-
- int i, temp = 0, color = 0, resp = 0;
- char response[2] = "";
-
- freeBUFFER();
-
- for (i = 0; i < 5; i++) { // send all chars to serial port
- writeBYTE(command[i]);
- }
-
- while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer
-
- while (_cmd.readable()) {
- temp = _cmd.getc();
- response[resp++] = (char)temp;
- }
-
- color = ((response[0] << 8) + response[1]);
-
- return color; // WARNING : this is 16bits color, not 24bits... need to be fixed
-}
-
-//******************************************************************************************************
-void TFT_4DGL :: screen_copy(int xs, int ys , int xd, int yd , int width, int height) {
-
- char command[13]= "";
-
- command[0] = SCREENCOPY;
-
- command[1] = (xs >> 8) & 0xFF;
- command[2] = xs & 0xFF;
-
- command[3] = (ys >> 8) & 0xFF;
- command[4] = ys & 0xFF;
-
- command[5] = (xd >> 8) & 0xFF;
- command[6] = xd & 0xFF;
-
- command[7] = (yd >> 8) & 0xFF;
- command[8] = yd & 0xFF;
-
- command[9] = (width >> 8) & 0xFF;
- command[10] = width & 0xFF;
-
- command[11] = (height >> 8) & 0xFF;
- command[12] = height & 0xFF;
-
- writeCOMMAND(command, 13);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: pen_size(char mode) { // set pen to SOLID or WIREFRAME
- char command[2]= "";
-
- command[0] = PENSIZE;
- command[1] = mode;
-
- writeCOMMAND(command, 2);
-}
\ No newline at end of file