Diff: TFT_4DGL_Text.cpp
- Revision:
- 1:1c83ae41c4ab
- Parent:
- 0:772a63029ab0
- Child:
- 2:83393983a43f
--- a/TFT_4DGL_Text.cpp Sun Jul 18 14:43:48 2010 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,270 +0,0 @@
-//
-// TFT_4DGL is a class to drive 4D Systems TFT touch screens
-//
-// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
-//
-// TFT_4DGL is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// TFT_4DGL is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
-
-#include "mbed.h"
-#include "TFT_4DGL.h"
-
-//****************************************************************************************************
-void TFT_4DGL :: set_font(char mode) { // set font size
- char command[2]= "";
-
- int w, h, fx = 8, fy = 8;
-
- command[0] = SETFONT;
- command[1] = mode;
-
- current_font = mode;
-
- if (current_orientation == IS_PORTRAIT) {
- w = SIZE_X;
- h = SIZE_Y;
- } else {
- w = SIZE_Y;
- h = SIZE_X;
- }
-
- switch (mode) {
- case FONT_5X7 :
- fx = 6;
- fy = 8;
- break;
- case FONT_8X8 :
- fx = 8;
- fy = 8;
- break;
- case FONT_8X12 :
- fx = 8;
- fy = 12;
- break;
- case FONT_12X16 :
- fx = 12;
- fy = 16;
- break;
- }
-
- max_col = w / fx;
- max_row = h / fy;
-
- writeCOMMAND(command, 2);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: text_mode(char mode) { // set text mode
- char command[2]= "";
-
- command[0] = TEXTMODE;
- command[1] = mode;
-
- writeCOMMAND(command, 2);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
- char command[6]= "";
-
- command[0] = TEXTCHAR;
-
- command[1] = c;
- command[2] = col;
- command[3] = row;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- writeCOMMAND(command, 8);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
- char command[10]= "";
-
- command[0] = GRAPHCHAR;
-
- command[1] = c;
-
- command[2] = (x >> 8) & 0xFF;
- command[3] = x & 0xFF;
-
- command[4] = (y >> 8) & 0xFF;
- command[5] = y & 0xFF;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- command[8] = width;
-
- command[9] = height;
-
- writeCOMMAND(command, 10);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
-
- char command[1000]= "";
- int size = strlen(s);
- int i = 0;
-
- command[0] = TEXTSTRING;
-
- command[1] = col;
- command[2] = row;
-
- command[3] = font;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- for (i=0; i<size; i++) command[6+i] = s[i];
-
- command[6+size] = 0;
-
- writeCOMMAND(command, 7 + size);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
-
- char command[1000]= "";
- int size = strlen(s);
- int i = 0;
-
- command[0] = GRAPHSTRING;
-
- command[1] = (x >> 8) & 0xFF;
- command[2] = x & 0xFF;
-
- command[3] = (y >> 8) & 0xFF;
- command[4] = y & 0xFF;
-
- command[5] = font;
-
- int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
- int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
- int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- command[8] = width;
-
- command[9] = height;
-
- for (i=0; i<size; i++) command[10+i] = s[i];
-
- command[10+size] = 0;
-
- writeCOMMAND(command, 11 + size);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
-
- char command[1000]= "";
- int size = strlen(s);
- int i = 0, red5, green6, blue5;
-
- command[0] = TEXTBUTTON;
-
- command[1] = mode;
-
- command[2] = (x >> 8) & 0xFF;
- command[3] = x & 0xFF;
-
- command[4] = (y >> 8) & 0xFF;
- command[5] = y & 0xFF;
-
- red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
- green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
- blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- command[8] = font;
-
- red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
- green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
- blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
-
- command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
- command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
-
- command[11] = width;
-
- command[12] = height;
-
- for (i=0; i<size; i++) command[13+i] = s[i];
-
- command[13+size] = 0;
-
- writeCOMMAND(command, 14 + size);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
- current_col = col;
- current_row = row;
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: color(int color) { // set text color
- current_color = color;
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: putc(char c) { // place char at current cursor position
-
- text_char(c, current_col++, current_row, current_color);
-
- if (current_col == max_col) {
- current_col = 0;
- current_row++;
- }
- if (current_row == max_row) {
- current_row = 0;
- }
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: puts(char *s) { // place string at current cursor position
-
- text_string(s, current_col, current_row, current_font, current_color);
-
- current_col += strlen(s);
-
- if (current_col >= max_col) {
- current_row += current_col / max_col;
- current_col %= max_col;
- }
- if (current_row >= max_row) {
- current_row %= max_row;
- }
-}
\ No newline at end of file