A basic library for the Freetronics arduino LCD shield.

Dependents:   freetronicsLCDShield_HelloWorld prototipo prototipo Juego

freetronicsLCDShield

Comments

A library for the arduino targeted freetronics LCD shield (http://www.freetronics.com/products/lcd-keypad-shield#.UmzHGBDvfRU) This is my first attempt at publishing a library so bare with. The LCD is fully functional, the buttons however are not yet fully implemented.

Member functions

Constructor

freetronicsLCDShield (PinName rs, PinName e, PinName d0, PinName d1, PinName d2, PinName d3, PinName bl, PinName a0);

Custom character generation

void writeCGRAM (char address, const char *ptr, char nbytes);

Characters that aren't included in the default character map can be written by the LCD controller 's character generator ram spaces (i.e. 0, 8, 16 .. 7 * 8). Each custom character consists of eight bytes in witch the lower 5 bits correspond to a pixel on the display. For example; the ° character witch isn't included in the default character map could be stored in the character generator RAM with:

<instanceName>.writeCGRAM(0, {0b00001100, 
                              0b00010010, 
                              0b00010010,
                              0b00001100,
                              0b00000000,
                              0b00000000,
                              0b00000000,
                              0b00000000}, 8);

Note: The binary values must be replaces by their corresponding hex or decimal values.

The ° character can now displayed by calling <instanceName>.putc(0) function.

Back-light control

void setBackLight (bool blStatus);
void setBackLight (float blIntensity); 

Cursor control

void home(void); 

The cursor returns home (i.e. the cursor is placed at 0,0), the screen is NOT cleared. Consecutive writes to the LCD overwrite the display.

void setCursorPosition (int line, int col);
void setCursor (bool cStatus = true, bool blink = false); 

These are rather self-explanatory

Shift instructions

void shiftLeft (void);
void shiftRight (void); 
void shift (bool direction); 

When direction is set the display shifts left, else it shifts right

Clearing the display

void cls (void); 

Button support

float readButton(void); 

There is rather limited button support, you can read the status of the button pin as a float value.

Hello world

#include "mbed.h"
#include "freetronicsLCDShield.h"

// These are the custom chars 8 of them 1 per row.
const char CGRAM_DATA[64]={0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,
                           0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0x1F,
                           0x00,0x00,0x00,0x00,0x00,0x1F,0x1F,0x1F,
                           0x00,0x00,0x00,0x00,0x1F,0x1F,0x1F,0x1F,
                           0x00,0x00,0x00,0x1F,0x1F,0x1F,0x1F,0x1F,
                           0x00,0x00,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
                           0x00,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
                           0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F};

/* freetronicsLCDShield LCD(rs, e, d0, d1, d2, d3, bl, a0); */
freetronicsLCDShield LCD(PTA13, PTD5, PTA4, PTA5, PTC8, PTC9, PTA12, PTB0);
 
int main() {
    // Write custom generated chars to the 
    LCD.writeCGRAM (0x00, &CGRAM_DATA[0], 8);
    LCD.writeCGRAM (0x08, &CGRAM_DATA[8], 8);
    LCD.writeCGRAM (0x10, &CGRAM_DATA[16], 8);
    LCD.writeCGRAM (0x18, &CGRAM_DATA[24], 8);
    LCD.writeCGRAM (0x20, &CGRAM_DATA[32], 8);
    LCD.writeCGRAM (0x28, &CGRAM_DATA[40], 8);
    LCD.writeCGRAM (0x30, &CGRAM_DATA[48], 8);
    LCD.writeCGRAM (0x38, &CGRAM_DATA[56], 8);
    
    LCD.cls();
    
    // The backlight can be turned on or off //
    LCD.setBackLight(true); wait(2.0); 
    // The setBackLight method is overloaded so you can specify it's intensity by supplying it with a float value
    LCD.setBackLight((float) 0.05);
    
    while (true) {
        LCD.cls();
        LCD.setCursor(false);
        // You may want to set the cursor position at a specific location
        LCD.setCursorPosition (0, 0);
        LCD.printf("* Hello  world *");
    
        // Shift the text on the LCD left ...
        for(int i = 0; i < 3; i++) {LCD.shift(true); wait(0.5);}
        
        // Shift right ...
        for(int i = 0; i < 6; i++) {LCD.shift(false); wait(0.5);}
        
        // Shift the text back to left ...
        for(int i = 0; i < 3; i++) {LCD.shift(true); wait(0.5);}
        
        LCD.setCursorPosition (1,0);
        // Let the cursor blink 
        LCD.setCursor(true, true);
        LCD.putc('A'); wait(0.5);    
        LCD.putc('w'); wait(0.5);     
        LCD.putc('e'); wait(0.5);    
        LCD.putc('s'); wait(0.5);    
        LCD.putc('o'); wait(0.5);    
        LCD.putc('m'); wait(0.5);    
        LCD.putc('e'); wait(0.5);    
        
        LCD.cls();
        LCD.setCursor(false);
        // You may want to set the cursor position at a specific location
        LCD.setCursorPosition (0, 0);
        LCD.printf("Backlight = %0.3f", 0.000);
        int n = 0;

        for (float intensity = 0.125; intensity <= 1.0; intensity += 0.125) {
           // Fire up the backlight 
            LCD.setBackLight((float) intensity);
            // Display intensity
            LCD.setCursorPosition(0,11);
            LCD.printf("%0.3f", intensity);
            
            // Print the custom char's 0 .. 7
            LCD.setCursorPosition(1,4+n);
            LCD.putc(n);
            n++;
            wait(0.5);
        } 
   }
} 

Picture

/media/uploads/KKempeneers/sv105343.jpg

Committer:
KKempeneers
Date:
Tue Oct 08 08:46:39 2013 +0000
Revision:
0:01f3d38f8b6d
Child:
1:ddcefddda4a7
First attempt at publishing a library.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
KKempeneers 0:01f3d38f8b6d 1 #include "mbed.h"
KKempeneers 0:01f3d38f8b6d 2 #include "freetronicsLCDShield.h"
KKempeneers 0:01f3d38f8b6d 3
KKempeneers 0:01f3d38f8b6d 4 #define PULSE_E wait(0.000001f); \
KKempeneers 0:01f3d38f8b6d 5 _e = 0; \
KKempeneers 0:01f3d38f8b6d 6 wait(0.000001f); \
KKempeneers 0:01f3d38f8b6d 7 _e = 1;
KKempeneers 0:01f3d38f8b6d 8
KKempeneers 0:01f3d38f8b6d 9
KKempeneers 0:01f3d38f8b6d 10 freetronicsLCDShield::freetronicsLCDShield (PinName rs, PinName e, PinName d0, PinName d1, PinName d2, PinName d3, PinName bl, PinName a0)
KKempeneers 0:01f3d38f8b6d 11 : _rs(rs), _e(e), _d(d0, d1, d2, d3), _bl(bl), _a0(a0) {
KKempeneers 0:01f3d38f8b6d 12 // Class constructor
KKempeneers 0:01f3d38f8b6d 13 // Init the display, wait 15ms to insure the power is up
KKempeneers 0:01f3d38f8b6d 14 _e = true;
KKempeneers 0:01f3d38f8b6d 15 _rs = false;
KKempeneers 0:01f3d38f8b6d 16 wait(0.015f);
KKempeneers 0:01f3d38f8b6d 17
KKempeneers 0:01f3d38f8b6d 18 for (int i = 0; i < 3; i++){
KKempeneers 0:01f3d38f8b6d 19 writeByte(0x3);
KKempeneers 0:01f3d38f8b6d 20 wait(0.00164f); // this command takes 1.64ms, so wait for it
KKempeneers 0:01f3d38f8b6d 21 }
KKempeneers 0:01f3d38f8b6d 22
KKempeneers 0:01f3d38f8b6d 23 writeByte(0x2); // 4-bit mode
KKempeneers 0:01f3d38f8b6d 24 writeCommand(0x28); // Function set 001 BW N F - -
KKempeneers 0:01f3d38f8b6d 25 writeCommand(0x0C); // Display on/off controll 0000 1 D C B (D(isplay) On/Off C(ursor) On/Off B(link) On/Off
KKempeneers 0:01f3d38f8b6d 26 writeCommand(0x6); // Cursor Direction and Display Shift : 0000 01 CD S (CD 0-left, 1-right S(hift) 0-no, 1-yes
KKempeneers 0:01f3d38f8b6d 27 cls();
KKempeneers 0:01f3d38f8b6d 28
KKempeneers 0:01f3d38f8b6d 29 // Set the PWM period to 20ms
KKempeneers 0:01f3d38f8b6d 30 _bl.period_ms(1);
KKempeneers 0:01f3d38f8b6d 31 _bl.write(0.0);
KKempeneers 0:01f3d38f8b6d 32 }
KKempeneers 0:01f3d38f8b6d 33
KKempeneers 0:01f3d38f8b6d 34 void freetronicsLCDShield::setCursorPosition (int line, int col) {
KKempeneers 0:01f3d38f8b6d 35 // Set the new cursorposition
KKempeneers 0:01f3d38f8b6d 36 writeCommand(0x80 + (line * 0x40) + col);
KKempeneers 0:01f3d38f8b6d 37 }
KKempeneers 0:01f3d38f8b6d 38
KKempeneers 0:01f3d38f8b6d 39 void freetronicsLCDShield::setBackLight (bool blStatus) {
KKempeneers 0:01f3d38f8b6d 40 // Switch the backlight on (true) or off (false)
KKempeneers 0:01f3d38f8b6d 41 _bl = (blStatus) ? 1.0 : 0.0;
KKempeneers 0:01f3d38f8b6d 42 }
KKempeneers 0:01f3d38f8b6d 43
KKempeneers 0:01f3d38f8b6d 44 void freetronicsLCDShield::setBackLight (float blIntensity) {
KKempeneers 0:01f3d38f8b6d 45 // Switch the backlight on (true) or off (false)
KKempeneers 0:01f3d38f8b6d 46 _bl = blIntensity;
KKempeneers 0:01f3d38f8b6d 47 }
KKempeneers 0:01f3d38f8b6d 48
KKempeneers 0:01f3d38f8b6d 49 void freetronicsLCDShield::setCursor (bool cStatus, bool blink) {
KKempeneers 0:01f3d38f8b6d 50 int tmp = 0;
KKempeneers 0:01f3d38f8b6d 51
KKempeneers 0:01f3d38f8b6d 52 if (blink) tmp = 0x01;
KKempeneers 0:01f3d38f8b6d 53 if (cStatus) tmp |= 0x02;
KKempeneers 0:01f3d38f8b6d 54 writeCommand(0x0C + tmp);
KKempeneers 0:01f3d38f8b6d 55 }
KKempeneers 0:01f3d38f8b6d 56
KKempeneers 0:01f3d38f8b6d 57 void freetronicsLCDShield::shift (bool left) {
KKempeneers 0:01f3d38f8b6d 58 int tmp = 0;
KKempeneers 0:01f3d38f8b6d 59
KKempeneers 0:01f3d38f8b6d 60 if (left) tmp = 0x04;
KKempeneers 0:01f3d38f8b6d 61 writeCommand(0x18 + tmp);
KKempeneers 0:01f3d38f8b6d 62 }
KKempeneers 0:01f3d38f8b6d 63
KKempeneers 0:01f3d38f8b6d 64 void freetronicsLCDShield::cls(void) {
KKempeneers 0:01f3d38f8b6d 65 // Clear the display and place the cursor at 0, 0
KKempeneers 0:01f3d38f8b6d 66 writeCommand(0x01);
KKempeneers 0:01f3d38f8b6d 67 wait(0.00164f);
KKempeneers 0:01f3d38f8b6d 68 }
KKempeneers 0:01f3d38f8b6d 69
KKempeneers 0:01f3d38f8b6d 70 void freetronicsLCDShield::home(void) {
KKempeneers 0:01f3d38f8b6d 71 // Undo shift operations and place cursor at 0,0
KKempeneers 0:01f3d38f8b6d 72 writeCommand(0x02);
KKempeneers 0:01f3d38f8b6d 73 wait(0.00164f);
KKempeneers 0:01f3d38f8b6d 74 }
KKempeneers 0:01f3d38f8b6d 75
KKempeneers 0:01f3d38f8b6d 76 // Low level output functions
KKempeneers 0:01f3d38f8b6d 77 void freetronicsLCDShield::writeByte (int byte) {
KKempeneers 0:01f3d38f8b6d 78 // Split the byte in high and low nibble, write high nibble first
KKempeneers 0:01f3d38f8b6d 79 _d = byte >> 4;
KKempeneers 0:01f3d38f8b6d 80 PULSE_E;
KKempeneers 0:01f3d38f8b6d 81 _d = byte >> 0;
KKempeneers 0:01f3d38f8b6d 82 PULSE_E;
KKempeneers 0:01f3d38f8b6d 83 // Most instructions take 40us
KKempeneers 0:01f3d38f8b6d 84 wait(0.000040f);
KKempeneers 0:01f3d38f8b6d 85 }
KKempeneers 0:01f3d38f8b6d 86
KKempeneers 0:01f3d38f8b6d 87 void freetronicsLCDShield::writeData (int data) {
KKempeneers 0:01f3d38f8b6d 88 _rs = true;
KKempeneers 0:01f3d38f8b6d 89 writeByte(data);
KKempeneers 0:01f3d38f8b6d 90 }
KKempeneers 0:01f3d38f8b6d 91
KKempeneers 0:01f3d38f8b6d 92 void freetronicsLCDShield::writeCommand (int command) {
KKempeneers 0:01f3d38f8b6d 93 _rs = false;
KKempeneers 0:01f3d38f8b6d 94 writeByte(command);
KKempeneers 0:01f3d38f8b6d 95 }
KKempeneers 0:01f3d38f8b6d 96
KKempeneers 0:01f3d38f8b6d 97 float freetronicsLCDShield::readButton(void) {
KKempeneers 0:01f3d38f8b6d 98 return(_a0.read());
KKempeneers 0:01f3d38f8b6d 99 }
KKempeneers 0:01f3d38f8b6d 100
KKempeneers 0:01f3d38f8b6d 101 // Virtual functions for stream
KKempeneers 0:01f3d38f8b6d 102 int freetronicsLCDShield::_putc(int value) {
KKempeneers 0:01f3d38f8b6d 103 writeData(value);
KKempeneers 0:01f3d38f8b6d 104 return value;
KKempeneers 0:01f3d38f8b6d 105 }
KKempeneers 0:01f3d38f8b6d 106
KKempeneers 0:01f3d38f8b6d 107 int freetronicsLCDShield::_getc() {
KKempeneers 0:01f3d38f8b6d 108 return -1;
KKempeneers 0:01f3d38f8b6d 109 }