Test publish to check documentation

History

Basic snake movement implemented with FSM default tip

2020-05-22, by JoeShotton [Fri, 22 May 2020 17:23:20 +0000] rev 28

Basic snake movement implemented with FSM


Redid file structure and classes. Code is largely commented out.

2020-05-20, by JoeShotton [Wed, 20 May 2020 21:25:11 +0000] rev 27

Redid file structure and classes. Code is largely commented out.


collision detection implemented and added to SnakeEngine source and header files

2020-04-05, by JoeShotton [Sun, 05 Apr 2020 21:15:07 +0000] rev 26

collision detection implemented and added to SnakeEngine source and header files


Basic movement implemented with fsm and cell alignment

2020-04-05, by JoeShotton [Sun, 05 Apr 2020 19:59:03 +0000] rev 25

Basic movement implemented with fsm and cell alignment


Updated docs

2020-01-31, by eencae [Fri, 31 Jan 2020 10:49:11 +0000] rev 24

Updated docs


Fixed joystick orientation.

2020-01-27, by eencae [Mon, 27 Jan 2020 15:26:16 +0000] rev 23

Fixed joystick orientation.


Added DAC access;

2020-01-27, by eencae [Mon, 27 Jan 2020 13:58:59 +0000] rev 22

Added DAC access;


Updated to Gamepad2 hardware and packaged N5110

2020-01-27, by eencae [Mon, 27 Jan 2020 12:31:15 +0000] rev 21

Updated to Gamepad2 hardware and packaged N5110


Correct spellings

2017-04-26, by valavanisalex [Wed, 26 Apr 2017 13:58:10 +0000] rev 20

Correct spellings


Add get_raw_event_state() method for debugging

2017-04-25, by valavanisalex [Tue, 25 Apr 2017 10:19:47 +0000] rev 19

Add get_raw_event_state() method for debugging