Dependencies: FastPWM MODSERIAL QEI biquadFilter mbed
main.cpp
- Committer:
- JesseLohman
- Date:
- 2018-11-01
- Revision:
- 4:e7187a17c732
- Parent:
- 3:be922ea2415f
File content as of revision 4:e7187a17c732:
#include "mbed.h" #include "FastPWM.h" #include "QEI.h" #include "MODSERIAL.h" #include "BiQuad.h" #include <iostream> #include <string> enum States {WaitState, MotorCalState, EMGCalState, HomingState, MovingState, GrippingState, ScrewingState, FailureState}; States currentState = WaitState; DigitalIn startButton(D0); InterruptIn failureButton(D1); DigitalIn gripperButton(D2); DigitalIn directionSwitch(D3); DigitalIn gripperMotorButton(D14); MODSERIAL pc(USBTX, USBRX); DigitalOut led1(LED1); // Red led DigitalOut led2(LED2); // Green led DigitalOut led3(LED3); // Blue led QEI encoder1(D14, D15, NC, 8400, QEI::X4_ENCODING); QEI encoder2(D12, D13, NC, 8400, QEI::X4_ENCODING); //QEI encoder3(A4, A5), NC, 4200); AnalogIn pot(A0); // Speed knob AnalogIn pot2(A1); bool stateChanged = true; Ticker mainTicker; Timer stateTimer; const double sampleTime = 0.001; const float maxVelocity=8.4; // in rad/s const double PI = 3.141592653589793238463; const double L1 = 0.328; const double L2 = 0.218; double T1[3][3] { {0, -1, 0}, {1, 0, 0,}, {0, 0, 0,} }; double T20[3][3] { {0, -1, 0}, {1, 0, -L1,}, {0, 0, 0,} }; double H200[3][3] { {1, 0, L1+L2}, {0, 1, 0,}, {0, 0, 1,} }; double Pe2 [3][1] { {0}, {0}, {1} }; double u1; double u2; // u1 is motor output of the long link, u2 is motor of the short link, u3 is motor of gripper, u4 is motor of screwer double u3; double u4; FastPWM pwmpin1(D5); //motor pwm DigitalOut directionpin1(D4); // motor direction FastPWM pwmpin2 (D6); DigitalOut directionpin2 (D7); FastPWM pwmpin3(A4); //motor pwm DigitalOut directionpin3(D8); // motor direction FastPWM pwmpin4(A5); DigitalOut directionpin4(D9); double setPointX; double setPointY; double qRef1; double qRef2; double qMeas1; double qMeas2; double v; // Global variable for printf double Dpulses; // Global variable for printf double C[5][5]; double Kp = 0.1; double Ki = 0; double Kd = 0; void switchToFailureState () { failureButton.fall(NULL); // Detaches button, so it can only be activated once led1 = 0; led2 = 1; led3 = 1; pc.printf("SYSTEM FAILED\n"); currentState = FailureState; stateChanged = true; } double measureVelocity (int motor) { static double lastPulses = 0; double currentPulses; static double velocity = 0; static int i = 0; if (i == 10) { // Encoder is not accurate enough, so with 1000 Hz the velocity can only be 0, 1000, 2000 or 3000 pulses/s switch (motor) { // Check which motor to measure case 1: currentPulses = encoder1.getPulses(); break; case 2: //currentPulses = encoder2.getPulses(); break; case 3: //currentPulses = encoder3.getPulses(); break; } double deltaPulses = currentPulses - lastPulses; Dpulses = deltaPulses; velocity = deltaPulses / (sampleTime * 10); // Velocity in pulses/s lastPulses = currentPulses; i = 0; } else { i += 1; } v = velocity; return velocity; } void measurePosition() // Measure actual angle position with the encoder { double pulses1 = encoder1.getPulses(); double pulses2 = encoder2.getPulses(); qMeas1 = pulses1 * 2 * PI / 8400 + 840; // Calculate the angle relative to the starting point (8400 pulses per revolution) + offset qMeas2 = pulses2 * 2 * PI / 8400 + 70; } void getMotorControlSignal () // Milestone 1 code, not relevant anymore { double potSignal = pot.read() * 2 - 1; // read pot and scale to motor control signal //pc.printf("motor control signal = %f\n", posampleTimeignal); u1 = potSignal; u2 = potSignal; } template<std::size_t N, std::size_t M, std::size_t P> void mult(double A[N][M], double B[M][P]) { for( int n =0; n < 5; n++) { for(int p =0; p < 5; p++) { C[n][p] =0; } } for (int n = 0; n < N; n++) { for (int p = 0; p < P; p++) { double num = 0; for (int m = 0; m < M; m++) { num += A[n][m] * B[m][p]; } C[n][p] = num; } } } void inverseKinematics () { if (currentState == MovingState) { // Only in the HomingState should the qRef1, qRef2 consistently change double potx = 0.218;//pot1.read()*0.546; double poty = 0.328;//pot2.read()*0.4; double Pe_set[3][1] { // defining setpoint location of end effector {potx}, //setting xcoord to pot 1 {poty}, // setting ycoord to pot 2 {1} }; //Calculating new H matrix double T1e[3][3] { {cos(qRef1), -sin(qRef1), 0}, {sin(qRef1), cos(qRef1), 0}, {0, 0, 1} }; double T20e[3][3] { {cos(qRef2), -sin(qRef2), L1-L1*cos(qRef2)}, {sin(qRef2), cos(qRef2), -L1*sin(qRef2)}, {0, 0, 1} }; mult<3,3,3>(T1e,T20e); // matrix multiplication double H201[3][3] { {C[0][0],C[0][1],C[0][2]}, {C[1][0],C[1][1],C[1][2]}, {C[2][0],C[2][1],C[2][2]} }; mult<3,3,3>(H201,H200); // matrix multiplication double H20 [3][3] { {C[0][0],C[0][1],C[0][2]}, {C[1][0],C[1][1],C[1][2]}, {C[2][0],C[2][1],C[2][2]} }; mult<3,3,1>(H20,Pe2); // matrix multiplication double Pe0[3][1] { {C[0][0]}, {C[1][0]}, {C[2][0]} }; double pe0x = Pe0[0][0]; // seperating coordinates of end effector location double pe0y = Pe0[1][0]; // Determing the jacobian double T_1[3][1] { {1}, {T1[0][2]}, {T1[1][2]} }; double T_2[3][1] { {1}, {L1*sin(qRef1)}, {-L1*cos(qRef1)} }; double J[3][2] { {T_1[0][0], T_2[0][0]}, {T_1[1][0], T_2[1][0]}, {T_1[2][0], T_2[2][0]} }; //Determing 'Pulling" force to setpoint double k= 1; //virtual stifness of the force double Fs[3][1] { //force vector from end effector to setpoint {k*Pe_set[0][0] - k*Pe0[0][0]}, {k*Pe_set[1][0] - k*Pe0[1][0]}, {k*Pe_set[2][0] - k*Pe0[2][0]} }; double Fx = k*potx - k*pe0x; double Fy = k*poty - k*pe0y; double W0t[3][1] { {pe0x*Fy - pe0y*Fx}, {Fx}, {Fy} }; double Jt[2][3] { // transposing jacobian matrix {J[0][0], J[1][0], J[2][0]}, {T_2[0][0], T_2[1][0], T_2[2][0]} }; mult<2,3,1>(Jt,W0t); double tau_st1 = C[0][0]; double tau_st2 = C[1][0]; //Calculating joint behaviour double b =1; //joint friction coefficent //double sampleTime = 1/1000; //Time step to reach the new angle double w_s1 = tau_st1/b; // angular velocity double w_s2 = tau_st2/b; // angular velocity //checking angle boundaries qRef1 = qRef1 +w_s1*sampleTime; // calculating new angle of qRef1 in time step sampleTime if (qRef1 > 2*PI/3) { qRef1 = 2*PI/3; } else if (qRef1 < PI/6) { qRef1= PI/6; } qRef2 = qRef2 + w_s2*sampleTime; // calculating new angle of qRef2 in time step sampleTime if (qRef2 > -PI/4) { qRef2 = -PI/4; } else if (qRef2 < -PI/2) { qRef2= -PI/2; } } } void PID_controller() // Put the error trough PID control to make output 'u' { if (currentState >= HomingState && currentState < FailureState) { // Should only work when we move the robot to a defined position double error1 = qRef1 - qMeas1; double error2 = qRef2 - qMeas2; static double errorIntegral1 = 0; static double errorIntegral2 = 0; static double errorPrev1 = error1; static double errorPrev2 = error2; static BiQuad LowPassFilter(0.0640, 0.1279, 0.0640, -1.1683, 0.4241); //Ki = pot2.read() * 0.5; //Only Kd is controlled by a pot, Kp and Ki are constant // Proportional part: Kp = pot2.read() * 1; double u_k1 = Kp * error1; double u_k2 = Kp * error2; //Integral part: errorIntegral1 = errorIntegral1 + error1 * sampleTime; double u_i1 = Ki * errorIntegral1; errorIntegral2 = errorIntegral2 + error2 * sampleTime; double u_i2 = Ki * errorIntegral2; // Derivative part double errorDerivative1 = (error1 - errorPrev1)/sampleTime; double filteredErrorDerivative1 = LowPassFilter.step(errorDerivative1); double u_d1 = Kd * filteredErrorDerivative1; errorPrev1 = error1; double errorDerivative2 = (error2 - errorPrev2)/sampleTime; double filteredErrorDerivative2 = LowPassFilter.step(errorDerivative2); double u_d2 = Kd * filteredErrorDerivative2; errorPrev2 = error2; // Sum all parsampleTime u1 = u_k1 + u_i1 + u_d1; u2 = u_k2 + u_i2 + u_d2; } } void controlMotor () // Control direction and speed { directionpin1 = u1 > 0.0f; // Either true or false pwmpin1 = fabs(u1); directionpin2 = u2 > 0.0f; // Either true or false pwmpin2 = fabs(u2); } void stateMachine () { switch (currentState) { case WaitState: if (stateChanged == true) { led1 = 0; led2 = 1; led3 = 1; // Entry action: all the things you do once in this state u1 = 0; // Turn off all motors u2 = 0; u3 = 0; u4 = 0; stateChanged = false; } if (startButton.read() == false) { // When button is pressed, value is false //pc.printf("Switching to motor calibration"); led1 = 1; currentState = MotorCalState; stateChanged = true; } break; case MotorCalState: if (stateChanged == true) { // Entry action: all the things you do once in this state led2 = 0; // Set motorpwm to 'low' value //u1 = 0.6; //TODO: Check if direction is right //u2 = 0.6; stateTimer.reset(); stateTimer.start(); stateChanged = false; } // Add stuff you do every loop getMotorControlSignal(); if (stateTimer >= 3.0f && fabs(measureVelocity(1)) < 100 && screwingSwitch.read() == false) { //TODO: add && fabs(measureVelocity(2)) < 0.1f //TODO: Add reset of encoder2 led2 = 1; encoder1.reset(); // Reset encoder for the 0 position currentState = EMGCalState; stateChanged = true; u1 = 0; // Turn off motors u2 = 0; } break; case EMGCalState: if (stateChanged == true) { // Entry action: all the things you do once in this state; led3 = 0; stateTimer.reset(); stateTimer.start(); stateChanged = false; } // Add stuff you do every loop if (stateTimer >= 3.0f) { //pc.printf("Starting homing...\n"); led3 = 1; currentState = HomingState; stateChanged = true; } break; case HomingState: if (stateChanged == true) { // Entry action: all the things you do once in this state; led1 = 0; led2 = 0; // EmisampleTime yellow together //TODO: Set qRef1 and qRef2 qRef1 = 90 * PI / 180; qRef2 = -90 * PI / 180; stateChanged = false; } // Nothing extra happens till robot reaches starting position and button is pressed if (startButton.read() == false) { //TODO: Also add position condition led1 = 1; led2 = 1; currentState = MovingState; stateChanged = true; } break; case MovingState: if (stateChanged == true) { // Entry action: all the things you do once in this state; led1 = 0; led2 = 0; led3 = 0; // EmisampleTime white together stateChanged = false; } if (gripperButton.read() == false) { led1 = 1; led2 = 1; led3 = 1; currentState = GrippingState; stateChanged = true; } break; case GrippingState: if (stateChanged == true) { // Entry action: all the things you do once in this state; led2 = 0; led3 = 0; // EmisampleTime light blue together stateChanged = false; } if (gripperMotorButton == false) { u3 = 0.4; if (directionSwitch == true) { // Close gripper, so positive direction } else { // Open gripper u3 = u3 * -1; } } else { // If the button isn't pressed, turn off motor u3 = 0; } if (gripperButton.read() == false) { led2 = 1; led3 = 1; if (directionSwitch == true) { // If we close the gripper, we also want it keep giving torgue in the next state to hold on to the object u3 = 0.4; } else { u3 = 0; currentState = ScrewingState; stateChanged = true; } if (startButton.read() == false) { led2 = 1; led3 = 1; if (directionSwitch == true) { u3 = 0.4; } else { u3 = 0; currentState = MovingState; stateChanged = true; } break; case ScrewingState: if (stateChanged == true) { // Entry action: all the things you do once in this state; led1 = 0; led3 = 0; // EmisampleTime pink together stateChanged = false; } if (gripperMotorButton == false) { u4 = 0.4; u3 = -0.4; if (directionSwitch == true) { // Screw } else { // Unscrew u4 = u4 * -1; u3 = u3 * -1; } } else { u4 = 0; u3 = 0.4; } if (startButton.read() == false) { led1 = 1; led3 = 1; u3 = 0; u4 = 0.4; currentState = MovingState; stateChanged = true; } break; case FailureState: if (stateChanged == true) { // Entry action: all the things you do once in this state u1 = 0; // Turn off all motors u2 = 0; u3 = 0; u4 = 0; stateChanged = false; } static double blinkTimer = 0; if (blinkTimer >= 0.5) { led1 = !led1; blinkTimer = 0; } blinkTimer += sampleTime; break; } } void measureAll () { measurePosition(); inverseKinematics(); } void mainLoop () { // Add measure, motor controller and output function measureAll(); stateMachine(); PID_controller(); controlMotor(); } int main() { pc.printf("checkpoint 1\n"); startButton.mode(PullUp); failureButton.mode(PullUp); gripperButton.mode(PullUp); directionSwitch.mode(PullUp); gripperMotorButton.mode(PullUp); pc.baud(115200); mainTicker.attach(mainLoop, sampleTime); failureButton.fall(&switchToFailureState); // When button is pressed FailureState is activated while (true) { //pc.printf("State = %i\n", currentState); //int pulses = encoder1.getPulses(); //pc.printf("pulses = %i\n", pulses); pc.printf("v = %f\n", v); pc.printf("delta pulses = %f\n", Dpulses); wait(1); } }