gamepad library
Fork of Gamepad by
Diff: Gamepad.h
- Revision:
- 3:964a6d95acdd
- Parent:
- 1:6d25cd49059b
- Child:
- 4:bafb7f483e93
--- a/Gamepad.h Sat Feb 04 16:21:19 2017 +0000 +++ b/Gamepad.h Mon Feb 06 19:33:29 2017 +0000 @@ -2,8 +2,31 @@ #define GAMEPAD_H #include "mbed.h" -#include "N5110.h" -#include "Joystick.h" + +#define TOL 0.1f +#define RAD2DEG 57.2957795131f + +enum Direction { + CENTRE, // 0 + N, // 1 + NE, // 2 + E, // 3 + SE, // 4 + S, // 5 + SW, // 6 + W, // 7 + NW // 8 +}; + +struct Vector2D { + float x; + float y; +}; + +struct Polar { + float mag; + float angle; +}; class Gamepad { @@ -12,8 +35,6 @@ Gamepad(); ~Gamepad(); - N5110 *lcd; - Joystick *joystick; void init(); void leds_on(); @@ -32,6 +53,12 @@ bool back_pressed(); bool start_pressed(); + bool joystick_pressed(); + float get_mag(); + float get_angle(); + Direction get_direction(); // N,NE,E,SE etc. + + private: PwmOut *led_1; @@ -44,11 +71,15 @@ InterruptIn *button_A; InterruptIn *button_B; InterruptIn *button_X; - InterruptIn *button_Y; // changed pin + InterruptIn *button_Y; InterruptIn *button_back; InterruptIn *button_start; InterruptIn *button_L; InterruptIn *button_R; + InterruptIn *button_joystick; + + AnalogIn *vert; + AnalogIn *horiz; PwmOut *buzzer; AnalogIn *pot; @@ -57,6 +88,7 @@ void init_buttons(); void tone_off(); + void a_isr(); void b_isr(); void x_isr(); @@ -65,8 +97,20 @@ void r_isr(); void back_isr(); void start_isr(); + void joy_isr(); + + Vector2D get_coord(); // cartesian co-ordinates x,y + Vector2D get_mapped_coord(); // x,y mapped to circle + Direction get_direction(); // N,NE,E,SE etc. + Polar get_polar(); // mag and angle in struct form - bool a_flag,b_flag,x_flag,y_flag,l_flag,r_flag,back_flag,start_flag; + bool a_flag,b_flag,x_flag,y_flag,l_flag,r_flag,back_flag,start_flag,joy_flag; + + // centred x,y values + float _x0; + float _y0; + + };