Thiago .
/
StateMachine_3
Example and exercise. A FSM with pointers
main.cpp
- Committer:
- Jamess
- Date:
- 2015-05-28
- Revision:
- 0:4205137775e5
File content as of revision 0:4205137775e5:
/*****************************************************************/ /* How to use State Machines in C */ /* Switch|Case */ /*****************************************************************/ //Librarys: #include "mbed.h" //Configuration: DigitalOut myled(LED1); Serial pc(USBTX,USBRX); //Functions: void SendThings(void); // Sends Something to the computer void LedON(void); // Turns RED LED ON void LedOF(void); // Turns RED LED OFF void PrepThings(void); // Prepares Something //Function Pointer: void (*state)()=SendThings;; int main() { //State Machine while(1) { (*state)(); wait(1); } } void SendThings(void){ pc.printf("Sedingthings"); state=LedON; } void LedON(void){ pc.printf("ON"); state=LedOF; } void LedOF(void){ pc.printf("OFF"); state=PrepThings; } void PrepThings(void){ pc.printf("preparing"); state=SendThings; }