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BrickBreaker_Engine/BrickBreakerEngine.h
- Committer:
- JamesCummins
- Date:
- 2019-04-18
- Revision:
- 23:61fa82f76808
- Parent:
- 20:4a39a1a2be51
- Child:
- 25:b52aa23df120
File content as of revision 23:61fa82f76808:
#ifndef BRICKBREAKERENGINE_H #define BRICKBREAKERENGINE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "FXOS8700CQ.h" #include "Ball.h" #include "Pause.h" class BrickBreakerEngine { public: //constructor method BrickBreakerEngine(); //destructor method ~BrickBreakerEngine(); //functionality methods void init(int radius, Ball &ball); //done void brickbreaker_mode(FXOS8700CQ &accelerometer, Gamepad &gamepad, N5110 &lcd, AnalogIn &randnoise, int fps, Ball &ball); //done private: //private functions void brickbreaker_draw(N5110 &lcd, Ball &ball); //done void generate_rand_square(AnalogIn &randnoise); void check_square_collision(AnalogIn &randnoise, Ball &ball); void print_score(N5110 &lcd); //private variables int _ball_radius; Vector2D _square_coord; int _score; Pause _pause; }; #endif