Library for interfacing to Nokia 5110 LCD display (as found on the SparkFun website).

Fork of N5110 by Craig Evans

Files at this revision

API Documentation at this revision

Comitter:
JackCripps
Date:
Wed May 03 12:52:37 2017 +0000
Parent:
43:c2598020fcac
Commit message:
Added getBrightness function and flashing string function

Changed in this revision

Bitmap.cpp Show annotated file Show diff for this revision Revisions of this file
Bitmap.h Show annotated file Show diff for this revision Revisions of this file
N5110.cpp Show annotated file Show diff for this revision Revisions of this file
N5110.h Show annotated file Show diff for this revision Revisions of this file
--- a/Bitmap.cpp	Tue Mar 21 11:46:14 2017 +0000
+++ b/Bitmap.cpp	Wed May 03 12:52:37 2017 +0000
@@ -90,7 +90,11 @@
             // Find the required value of the pixel at the given location within
             // the bitmap data and then write it to the LCD screen
             int pixel = get_pixel(bitmap_row, bitmap_col);
-            lcd.setPixel(screen_col, screen_row, pixel);
+            // Since 2 in my bitmaps dictates transaprent pixel, do not set pixel
+            // on lcd if the pixel value is 2
+            if (pixel != 2) {
+                lcd.setPixel(screen_col, screen_row, pixel);
+            }
         }
     }
 }
\ No newline at end of file
--- a/Bitmap.h	Tue Mar 21 11:46:14 2017 +0000
+++ b/Bitmap.h	Wed May 03 12:52:37 2017 +0000
@@ -10,9 +10,11 @@
  * @brief  A black & white bitmap that can be rendered on an N5110 screen
  * @author Alex Valavanis <a.valavanis@leeds.ac.uk>
  * 
+ * @detail Slight modification by Jack Cripps to deal with transparency issue
+ *
  * @code
   // First declare the pixel map data using '1' for black,
-  // or '0' for white pixels
+  // or '0' for white pixels, or '2' for transparent
   static int sprite_data[] = {
     0,0,1,0,0,
     0,1,1,1,0,
@@ -40,7 +42,7 @@
 private:
     /**
      * @brief The contents of the drawing, with pixels stored in row-major order
-     * @details '1' represents a black pixel; '0' represents white
+     * @details '1' represents a black pixel; '0' represents white, '2' transparent
      */
     std::vector<int> _contents;
     
--- a/N5110.cpp	Tue Mar 21 11:46:14 2017 +0000
+++ b/N5110.cpp	Wed May 03 12:52:37 2017 +0000
@@ -75,6 +75,10 @@
     clearRAM();      // RAM is undefined at power-up so clear
     clear();   // clear buffer
     setBrightness(0.5);
+    
+    // Initialising the frame count variable to 0
+    _frameCount = 0;
+    _textTransparency = 0;
 }
 
 // sets normal video mode (black on white)
@@ -132,6 +136,13 @@
     _led->write(brightness);
 }
 
+// function to get led brightness
+float N5110::getBrightness()
+{
+    // Returns value between 0.0 and 1.0;
+    return _led->read();  
+}
+
 
 // pulse the active low reset line
 void N5110::reset()
@@ -302,6 +313,24 @@
     }
 }
 
+void N5110::printFlashingString(const char          *str,
+                                unsigned int const  x,
+                                unsigned int const  y,
+                                unsigned int const  framesBeforeUpdate)
+{
+    if (++_frameCount == framesBeforeUpdate)
+    {
+        _frameCount = 0;
+        _textTransparency = !_textTransparency;
+        
+    }
+    
+    if (!_textTransparency)
+    {
+        this->printString(str, x, y);
+    }
+}
+
 // function to clear the screen buffer
 void N5110::clear()
 {
--- a/N5110.h	Tue Mar 21 11:46:14 2017 +0000
+++ b/N5110.h	Wed May 03 12:52:37 2017 +0000
@@ -294,6 +294,13 @@
     *   @param brightness - float in range 0.0 to 1.0
     */
     void setBrightness(float const brightness);
+    
+    /** get Brightness
+    *
+    * Gets brightness of LED backlight
+    * @returns float in range 0.0 to 1.0
+    */
+    float getBrightness();
 
     /** Print String
     *
@@ -304,6 +311,18 @@
     void printString(char const         *str,
                      unsigned int const  x,
                      unsigned int const  y);
+    
+    /** Print flashing string
+    * 
+    * Prints a string of characters to the string buffer. Flashes at the frame interval specified
+    * @param x the coloumn number
+    * @param y the row number
+    * @param framesBeforeUpdate number of frames before changing from nothing to text
+    */                 
+    void printFlashingString(char const         *str,
+                             unsigned int const x,
+                             unsigned int const y,
+                             unsigned int const framesBeforeUpdate);
 
     /** Print Character
     *
@@ -450,6 +469,8 @@
     void clearRAM();
     void sendCommand(unsigned char command);
     void sendData(unsigned char data);
+    int _frameCount;
+    bool _textTransparency;
 };
 
 const unsigned char font5x7[480] = {