Library for interfacing to Nokia 5110 LCD display (as found on the SparkFun website).
Fork of N5110 by
Diff: N5110.cpp
- Revision:
- 42:596c207519de
- Parent:
- 36:00ebd449b6f3
- Child:
- 43:c2598020fcac
--- a/N5110.cpp Wed Mar 08 16:13:08 2017 +0000 +++ b/N5110.cpp Tue Mar 21 10:43:19 2017 +0000 @@ -191,11 +191,13 @@ // Pixels are addressed in the range of 0 to 47 (y) and 0 to 83 (x). The refresh() // function must be called after set and clear in order to update the display void N5110::setPixel(unsigned int const x, - unsigned int const y) + unsigned int const y, + bool const state) { if (x<WIDTH && y<HEIGHT) { // check within range // calculate bank and shift 1 to required position in the data byte - buffer[x][y/8] |= (1 << y%8); + if(state) buffer[x][y/8] |= (1 << y%8); + else buffer[x][y/8] &= ~(1 << y%8); } } @@ -389,10 +391,9 @@ // do linear interpolation int y = y0 + (y1-y0)*(x-x0)/(x1-x0); - if (type == 0) // if 'white' line, turn off pixel - clearPixel(x,y); - else - setPixel(x,y); // else if 'black' or 'dotted' turn on pixel + // If the line type is '0', this will clear the pixel + // If it is '1' or '2', the pixel will be set + setPixel(x,y, type); } } else { @@ -404,11 +405,9 @@ // do linear interpolation int x = x0 + (x1-x0)*(y-y0)/(y1-y0); - if (type == 0) // if 'white' line, turn off pixel - clearPixel(x,y); - else - setPixel(x,y); // else if 'black' or 'dotted' turn on pixel - + // If the line type is '0', this will clear the pixel + // If it is '1' or '2', the pixel will be set + setPixel(x,y, type); } } @@ -434,23 +433,16 @@ } void N5110::drawSprite(int x0, - int y0, - int nrows, - int ncols, - int *sprite) + int y0, + int nrows, + int ncols, + int *sprite) { for (int i = 0; i < nrows; i++) { for (int j = 0 ; j < ncols ; j++) { int pixel = *((sprite+i*ncols)+j); - - if (pixel) { - setPixel(x0+j,y0+i); - } - else { - clearPixel(x0+j,y0+i); - } - + setPixel(x0+j,y0+i, pixel); } } } \ No newline at end of file