tipografia para el graficador de bode

Revision:
0:265a9be32d7e
diff -r 000000000000 -r 265a9be32d7e Tipografia5x3.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Tipografia5x3.h	Thu Dec 06 00:06:44 2018 +0000
@@ -0,0 +1,61 @@
+#define pos1 point(x+(4*i),(y-4),cruze);
+#define pos2 point((x+1)+(4*i),(y-4),cruze);
+#define pos3 point((x+2)+(4*i),(y-4),cruze);
+#define pos4 point(x+(4*i),(y-3),cruze);
+#define pos5 point((x+1)+(4*i),(y-3),cruze);
+#define pos6 point((x+2)+(4*i),(y-3),cruze);
+#define pos7 point(x+(4*i),(y-2),cruze);
+#define pos8 point((x+1)+(4*i),(y-2),cruze);
+#define pos9 point((x+2)+(4*i),(y-2),cruze);
+#define pos10 point(x+(4*i),(y-1),cruze);
+#define pos11 point((x+1)+(4*i),(y-1),cruze);
+#define pos12 point((x+2)+(4*i),(y-1),cruze);
+#define pos13 point(x+(4*i),y,cruze);
+#define pos14 point((x+1)+(4*i),y,cruze);
+#define pos15 point((x+2)+(4*i),y,cruze);
+#define pos16 point((x+0)+(4*i),(y+1),cruze);
+#define pos17 point((x+1)+(4*i),(y+1),cruze);
+#define pos18 point((x+2)+(4*i),(y+1),cruze);
+#define pos19 point((x+0)+(4*i),(y+2),cruze);
+#define pos20 point((x+1)+(4*i),(y+2),cruze);
+#define pos21 point((x+2)+(4*i),(y+2),cruze);
+void Tipografia5x3(int Xp, int Yp, const char str,unsigned char Ip,const char CRUZE);
+void GUION(void);
+void f(void);
+void d(void);
+void A(void);
+void B(void);
+void C(void);
+void D(void);
+void E(void);
+void F(void);
+void G(void);
+void H(void);
+void I(void);
+void J(void);
+void K(void);
+void L(void);
+void M(void);
+void N(void);
+void O(void);
+void P(void);
+void R(void);
+void S(void);
+void T(void);
+void U(void);
+void V(void);
+void W(void);
+void X(void);
+void Y(void);
+void Z(void);
+void CERO(void);
+void UNO(void);
+void DOS(void);
+void TRES(void);
+void CUATRO(void);
+void CINCO(void);
+void SEIS();
+void SIETE();
+void OCHO();
+void NUEVE();
+void ESPACIO();