tipografia para el graficador de bode
Diff: Tipografia5x3.h
- Revision:
- 0:265a9be32d7e
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Tipografia5x3.h Thu Dec 06 00:06:44 2018 +0000 @@ -0,0 +1,61 @@ +#define pos1 point(x+(4*i),(y-4),cruze); +#define pos2 point((x+1)+(4*i),(y-4),cruze); +#define pos3 point((x+2)+(4*i),(y-4),cruze); +#define pos4 point(x+(4*i),(y-3),cruze); +#define pos5 point((x+1)+(4*i),(y-3),cruze); +#define pos6 point((x+2)+(4*i),(y-3),cruze); +#define pos7 point(x+(4*i),(y-2),cruze); +#define pos8 point((x+1)+(4*i),(y-2),cruze); +#define pos9 point((x+2)+(4*i),(y-2),cruze); +#define pos10 point(x+(4*i),(y-1),cruze); +#define pos11 point((x+1)+(4*i),(y-1),cruze); +#define pos12 point((x+2)+(4*i),(y-1),cruze); +#define pos13 point(x+(4*i),y,cruze); +#define pos14 point((x+1)+(4*i),y,cruze); +#define pos15 point((x+2)+(4*i),y,cruze); +#define pos16 point((x+0)+(4*i),(y+1),cruze); +#define pos17 point((x+1)+(4*i),(y+1),cruze); +#define pos18 point((x+2)+(4*i),(y+1),cruze); +#define pos19 point((x+0)+(4*i),(y+2),cruze); +#define pos20 point((x+1)+(4*i),(y+2),cruze); +#define pos21 point((x+2)+(4*i),(y+2),cruze); +void Tipografia5x3(int Xp, int Yp, const char str,unsigned char Ip,const char CRUZE); +void GUION(void); +void f(void); +void d(void); +void A(void); +void B(void); +void C(void); +void D(void); +void E(void); +void F(void); +void G(void); +void H(void); +void I(void); +void J(void); +void K(void); +void L(void); +void M(void); +void N(void); +void O(void); +void P(void); +void R(void); +void S(void); +void T(void); +void U(void); +void V(void); +void W(void); +void X(void); +void Y(void); +void Z(void); +void CERO(void); +void UNO(void); +void DOS(void); +void TRES(void); +void CUATRO(void); +void CINCO(void); +void SEIS(); +void SIETE(); +void OCHO(); +void NUEVE(); +void ESPACIO();