Voili voilou
Dependencies: RoboClaw StepperMotor mbed
Fork of Robot2016_2-0 by
Functions/func.cpp
- Committer:
- sype
- Date:
- 2016-04-13
- Revision:
- 41:b5a2fbc20beb
- Child:
- 44:b1fd7489369f
File content as of revision 41:b5a2fbc20beb:
#include "func.h" void pressed(void) { if(i==0) { roboclaw.ForwardM1(ADR, 0); roboclaw.ForwardM2(ADR, 0); i++; } } void unpressed(void) { if(i==1) { i--; } } void ELpressed(void) { //bleu = 1; EL = true; } void ELunpressed(void) { //bleu = 0; EL = false; } void EZpressed(void) { //blanc = 1; EZ = true; } void EZunpressed(void) { //blanc = 0; EZ = false; } void ERpressed(void) { //rouge = 1; ER = true; } void ERunpressed(void) { //rouge = 0; ER = 0; } void JPO(void) { char c = logger.getc(); if(c=='z') { if (state != 1) { state = 1; logger.printf("Avant (Z) \r\n"); roboclaw.SpeedAccelM1(ADR, accel_angle, vitesse_angle); roboclaw.SpeedAccelM2(ADR, accel_angle, vitesse_angle); } } else if(c == 's') { if (state != 2) { state = 2; logger.printf("Stop (S) \r\n"); roboclaw.SpeedAccelM1(ADR, accel_angle, 0); roboclaw.SpeedAccelM2(ADR, accel_angle, 0); } } else if(c == 'd') { if (state != 3) { state = 3; logger.printf("Droite (D) \r\n"); roboclaw.SpeedAccelM1(ADR, accel_angle, -vitesse_angle); roboclaw.SpeedAccelM2(ADR, accel_angle, vitesse_angle); } } else if(c == 'q') { if (state != 4) { state = 4; logger.printf("Gauche (Q)\r\n"); roboclaw.SpeedAccelM1(ADR, accel_angle, vitesse_angle); roboclaw.SpeedAccelM2(ADR, accel_angle, -vitesse_angle); } } else if(c == 'x') { if (state != 5) { state = 5; roboclaw.SpeedAccelM1(ADR, accel_angle, -vitesse_angle); roboclaw.SpeedAccelM2(ADR, accel_angle, -vitesse_angle); } } else { if (state != 0) { roboclaw.SpeedAccelM1M2(ADR, accel_angle, 0, accel_angle, 0); state = 0; } } } void goHome(void) { while(EZ==false) ZMot.step(1, 0, DELAY); while(ER==false) RMot.step(1, 0, DELAY); RMot.step(10, 1, DELAY); RMot.step(5, 0, DELAY); while(EL==false) LMot.step(1, 0, DELAY); LMot.step(10, 1, DELAY); LMot.step(5, 0, DELAY); } void checkAround(void) { if(capt1 > SEUIL+0.1) bleu = 1; else bleu = 0; if(capt2 > SEUIL) blanc = 1; else blanc = 0; if(capt3 > SEUIL+0.1) rouge = 1; else rouge = 0; } void init_ax12(void) { left_hand.setMode(0); wait_ms(10); right_hand.setMode(0); wait_ms(50); left_hand.setMode(0); wait_ms(10); right_hand.setMode(0); wait_ms(50); right_hand.setGoal(0); left_hand.setGoal(0); wait(2); right_hand.setGoal(180); left_hand.setGoal(180); wait(2); }