Henry Triff / Mbed 2 deprecated ELEC2645_Project_el18ht

Dependencies:   mbed

Committer:
HenryWTriff
Date:
Sat Mar 28 12:50:59 2020 +0000
Revision:
17:4c5f25d5c4d5
Parent:
11:7b12992156de
Child:
18:5fcb0514fb70
;

Who changed what in which revision?

UserRevisionLine numberNew contents of line
HenryWTriff 2:d08b6a1eaf2b 1 #ifndef GRAPHICS_H
HenryWTriff 2:d08b6a1eaf2b 2 #define GRAPHICS_H
HenryWTriff 2:d08b6a1eaf2b 3
HenryWTriff 2:d08b6a1eaf2b 4 #include "mbed.h"
HenryWTriff 2:d08b6a1eaf2b 5 #include "Gamepad.h"
HenryWTriff 2:d08b6a1eaf2b 6 #include "N5110.h"
HenryWTriff 6:5f76dd718dc3 7 #include "FXOS8700CQ.h"
HenryWTriff 2:d08b6a1eaf2b 8 #include "Graphics.h"
HenryWTriff 5:2d9f3c36bcb9 9 #include "Mechanics.h"
HenryWTriff 6:5f76dd718dc3 10 #include "Menu.h"
HenryWTriff 6:5f76dd718dc3 11 #include "LEDs.h"
HenryWTriff 6:5f76dd718dc3 12 #include "Ghost.h"
HenryWTriff 6:5f76dd718dc3 13 #include <string>
HenryWTriff 3:ceed6d026b8b 14
HenryWTriff 17:4c5f25d5c4d5 15 /** Graphics Class
HenryWTriff 17:4c5f25d5c4d5 16 * @brief Creates all game graphics.
HenryWTriff 17:4c5f25d5c4d5 17 * @author Henry W Triff
HenryWTriff 17:4c5f25d5c4d5 18 * @date Mar, 2020
HenryWTriff 17:4c5f25d5c4d5 19 */
HenryWTriff 17:4c5f25d5c4d5 20
HenryWTriff 3:ceed6d026b8b 21 #ifndef STRUCTS
HenryWTriff 3:ceed6d026b8b 22 #define STRUCTS
HenryWTriff 2:d08b6a1eaf2b 23
HenryWTriff 2:d08b6a1eaf2b 24 //STRUCTS
HenryWTriff 2:d08b6a1eaf2b 25 struct Point_2D {
HenryWTriff 2:d08b6a1eaf2b 26 float x;
HenryWTriff 2:d08b6a1eaf2b 27 float y;
HenryWTriff 2:d08b6a1eaf2b 28 };
HenryWTriff 2:d08b6a1eaf2b 29 struct Line_2D {
HenryWTriff 2:d08b6a1eaf2b 30 Point_2D from;
HenryWTriff 2:d08b6a1eaf2b 31 Point_2D to;
HenryWTriff 2:d08b6a1eaf2b 32 };
HenryWTriff 2:d08b6a1eaf2b 33
HenryWTriff 5:2d9f3c36bcb9 34 struct Square_2D {
HenryWTriff 5:2d9f3c36bcb9 35 Point_2D TL;
HenryWTriff 5:2d9f3c36bcb9 36 Point_2D BR;
HenryWTriff 5:2d9f3c36bcb9 37 };
HenryWTriff 5:2d9f3c36bcb9 38 struct Triangle_2D {
HenryWTriff 5:2d9f3c36bcb9 39 Point_2D TL;
HenryWTriff 5:2d9f3c36bcb9 40 Point_2D BR;
HenryWTriff 5:2d9f3c36bcb9 41 int Type;
HenryWTriff 5:2d9f3c36bcb9 42 };
HenryWTriff 5:2d9f3c36bcb9 43
HenryWTriff 3:ceed6d026b8b 44 struct Map_Data {
HenryWTriff 3:ceed6d026b8b 45 int number_of_track_lines;
HenryWTriff 3:ceed6d026b8b 46 int number_of_dotted_lines;
HenryWTriff 3:ceed6d026b8b 47 int number_of_flags;
HenryWTriff 5:2d9f3c36bcb9 48 int number_of_walls;
HenryWTriff 5:2d9f3c36bcb9 49 int number_of_off_track_squares;
HenryWTriff 5:2d9f3c36bcb9 50 int number_of_off_track_triangles;
HenryWTriff 5:2d9f3c36bcb9 51 int number_of_out_of_bounds_squares;
HenryWTriff 5:2d9f3c36bcb9 52 int number_of_out_of_bounds_triangles;
HenryWTriff 5:2d9f3c36bcb9 53 int number_of_gates;
HenryWTriff 6:5f76dd718dc3 54 int number_of_boost_plates;
HenryWTriff 6:5f76dd718dc3 55 };
HenryWTriff 6:5f76dd718dc3 56
HenryWTriff 6:5f76dd718dc3 57 struct Time {
HenryWTriff 6:5f76dd718dc3 58 int mins;
HenryWTriff 6:5f76dd718dc3 59 int secs;
HenryWTriff 6:5f76dd718dc3 60 int milis;
HenryWTriff 6:5f76dd718dc3 61 };
HenryWTriff 6:5f76dd718dc3 62
HenryWTriff 6:5f76dd718dc3 63 struct Gyro_Data {
HenryWTriff 6:5f76dd718dc3 64 float ax;
HenryWTriff 6:5f76dd718dc3 65 float ay;
HenryWTriff 6:5f76dd718dc3 66 float az;
HenryWTriff 6:5f76dd718dc3 67 float mx;
HenryWTriff 6:5f76dd718dc3 68 float my;
HenryWTriff 6:5f76dd718dc3 69 float mz;
HenryWTriff 3:ceed6d026b8b 70 };
HenryWTriff 3:ceed6d026b8b 71
HenryWTriff 3:ceed6d026b8b 72 #endif
HenryWTriff 3:ceed6d026b8b 73
HenryWTriff 2:d08b6a1eaf2b 74 class Graphics
HenryWTriff 2:d08b6a1eaf2b 75 {
HenryWTriff 5:2d9f3c36bcb9 76 public:
HenryWTriff 17:4c5f25d5c4d5 77
HenryWTriff 17:4c5f25d5c4d5 78 /** Constructor */
HenryWTriff 17:4c5f25d5c4d5 79 Graphics();
HenryWTriff 17:4c5f25d5c4d5 80
HenryWTriff 17:4c5f25d5c4d5 81 /** Destructor */
HenryWTriff 17:4c5f25d5c4d5 82 ~Graphics();
HenryWTriff 17:4c5f25d5c4d5 83
HenryWTriff 2:d08b6a1eaf2b 84 //SCREEN SETTINGS
HenryWTriff 2:d08b6a1eaf2b 85 void Change_Contrast(N5110 &LCD, Gamepad &Device);
HenryWTriff 2:d08b6a1eaf2b 86 //GRAPHICS
HenryWTriff 5:2d9f3c36bcb9 87 void Draw_Map(
HenryWTriff 5:2d9f3c36bcb9 88 Point_2D translation,
HenryWTriff 6:5f76dd718dc3 89 int angle,
HenryWTriff 6:5f76dd718dc3 90 float squish,
HenryWTriff 5:2d9f3c36bcb9 91 Line_2D *Track_Lines,
HenryWTriff 5:2d9f3c36bcb9 92 Line_2D *Track_Dotted_Lines,
HenryWTriff 5:2d9f3c36bcb9 93 Line_2D *Track_Walls,
HenryWTriff 5:2d9f3c36bcb9 94 Point_2D *Track_Flags,
HenryWTriff 6:5f76dd718dc3 95 Triangle_2D *Track_Boost_Plates,
HenryWTriff 5:2d9f3c36bcb9 96 Map_Data map_info,
HenryWTriff 7:2ce6e90f6d47 97 int car_type,
HenryWTriff 6:5f76dd718dc3 98 Point_2D ghost_position,
HenryWTriff 5:2d9f3c36bcb9 99 N5110 &LCD
HenryWTriff 5:2d9f3c36bcb9 100 );
HenryWTriff 5:2d9f3c36bcb9 101 void Draw_Laps(int laps, N5110 &LCD);
HenryWTriff 6:5f76dd718dc3 102 void Draw_Time(bool finished, Time time, N5110 &LCD);
HenryWTriff 6:5f76dd718dc3 103 void Start_Sequence(int state, N5110 &LCD);
HenryWTriff 6:5f76dd718dc3 104 void Finish(N5110 &LCD);
HenryWTriff 10:29126a41b1da 105 void Draw_Logo(N5110 &LCD);
HenryWTriff 10:29126a41b1da 106
HenryWTriff 5:2d9f3c36bcb9 107
HenryWTriff 5:2d9f3c36bcb9 108 private:
HenryWTriff 2:d08b6a1eaf2b 109 //TRANSFORM
HenryWTriff 2:d08b6a1eaf2b 110 Point_2D Rotate_Point(Point_2D point, float angle);
HenryWTriff 2:d08b6a1eaf2b 111 Point_2D Translate_Point(Point_2D point, int translate_x, int translate_y);
HenryWTriff 2:d08b6a1eaf2b 112 Point_2D Squish_Point(Point_2D point, float squish);
HenryWTriff 2:d08b6a1eaf2b 113 //MATH
HenryWTriff 2:d08b6a1eaf2b 114 int Round(float number);
HenryWTriff 2:d08b6a1eaf2b 115 float Gradient(Point_2D from, Point_2D to);
HenryWTriff 2:d08b6a1eaf2b 116 bool Gradient_Check_Infinate(Point_2D from, Point_2D to);
HenryWTriff 2:d08b6a1eaf2b 117 //DRAW
HenryWTriff 2:d08b6a1eaf2b 118 void Graphics_Draw_Line(Point_2D from, Point_2D to, bool solid, N5110 &LCD);
HenryWTriff 5:2d9f3c36bcb9 119 void Graphics_Draw_Wall(Point_2D from, Point_2D to, int height, N5110 &LCD);
HenryWTriff 6:5f76dd718dc3 120 void Graphics_Draw_Boost_Plate(Triangle_2D boost_plate, Point_2D translation, int angle, float squish, N5110 &LCD);
HenryWTriff 10:29126a41b1da 121 void Graphics_Draw_Sprite(Point_2D point, int x_size, int y_size, int *sprite, N5110 &LCD);
HenryWTriff 2:d08b6a1eaf2b 122 };
HenryWTriff 2:d08b6a1eaf2b 123
HenryWTriff 2:d08b6a1eaf2b 124 #endif