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Graphics/Graphics.h@2:d08b6a1eaf2b, 2020-02-11 (annotated)
- Committer:
 - HenryWTriff
 - Date:
 - Tue Feb 11 12:15:04 2020 +0000
 - Revision:
 - 2:d08b6a1eaf2b
 - Child:
 - 3:ceed6d026b8b
 
Initial Graphics Added
Who changed what in which revision?
| User | Revision | Line number | New contents of line | 
|---|---|---|---|
| HenryWTriff | 2:d08b6a1eaf2b | 1 | #ifndef GRAPHICS_H | 
| HenryWTriff | 2:d08b6a1eaf2b | 2 | #define GRAPHICS_H | 
| HenryWTriff | 2:d08b6a1eaf2b | 3 | |
| HenryWTriff | 2:d08b6a1eaf2b | 4 | #include "mbed.h" | 
| HenryWTriff | 2:d08b6a1eaf2b | 5 | #include "Gamepad.h" | 
| HenryWTriff | 2:d08b6a1eaf2b | 6 | #include "N5110.h" | 
| HenryWTriff | 2:d08b6a1eaf2b | 7 | #include "Graphics.h" | 
| HenryWTriff | 2:d08b6a1eaf2b | 8 | |
| HenryWTriff | 2:d08b6a1eaf2b | 9 | //STRUCTS | 
| HenryWTriff | 2:d08b6a1eaf2b | 10 | struct Point_2D { | 
| HenryWTriff | 2:d08b6a1eaf2b | 11 | float x; | 
| HenryWTriff | 2:d08b6a1eaf2b | 12 | float y; | 
| HenryWTriff | 2:d08b6a1eaf2b | 13 | }; | 
| HenryWTriff | 2:d08b6a1eaf2b | 14 | struct Line_2D { | 
| HenryWTriff | 2:d08b6a1eaf2b | 15 | Point_2D from; | 
| HenryWTriff | 2:d08b6a1eaf2b | 16 | Point_2D to; | 
| HenryWTriff | 2:d08b6a1eaf2b | 17 | }; | 
| HenryWTriff | 2:d08b6a1eaf2b | 18 | |
| HenryWTriff | 2:d08b6a1eaf2b | 19 | class Graphics | 
| HenryWTriff | 2:d08b6a1eaf2b | 20 | { | 
| HenryWTriff | 2:d08b6a1eaf2b | 21 | public: | 
| HenryWTriff | 2:d08b6a1eaf2b | 22 | //SCREEN SETTINGS | 
| HenryWTriff | 2:d08b6a1eaf2b | 23 | void Change_Contrast(N5110 &LCD, Gamepad &Device); | 
| HenryWTriff | 2:d08b6a1eaf2b | 24 | //GRAPHICS | 
| HenryWTriff | 2:d08b6a1eaf2b | 25 | void Draw_Map(int game_fps, Point_2D translation, int angle, float squish, Line_2D *Track_Lines, N5110 &LCD); | 
| HenryWTriff | 2:d08b6a1eaf2b | 26 | |
| HenryWTriff | 2:d08b6a1eaf2b | 27 | private: | 
| HenryWTriff | 2:d08b6a1eaf2b | 28 | //TRANSFORM | 
| HenryWTriff | 2:d08b6a1eaf2b | 29 | Point_2D Rotate_Point(Point_2D point, float angle); | 
| HenryWTriff | 2:d08b6a1eaf2b | 30 | Point_2D Translate_Point(Point_2D point, int translate_x, int translate_y); | 
| HenryWTriff | 2:d08b6a1eaf2b | 31 | Point_2D Squish_Point(Point_2D point, float squish); | 
| HenryWTriff | 2:d08b6a1eaf2b | 32 | //MATH | 
| HenryWTriff | 2:d08b6a1eaf2b | 33 | int Round(float number); | 
| HenryWTriff | 2:d08b6a1eaf2b | 34 | float Gradient(Point_2D from, Point_2D to); | 
| HenryWTriff | 2:d08b6a1eaf2b | 35 | bool Gradient_Check_Infinate(Point_2D from, Point_2D to); | 
| HenryWTriff | 2:d08b6a1eaf2b | 36 | //DRAW | 
| HenryWTriff | 2:d08b6a1eaf2b | 37 | void Graphics_Draw_Line(Point_2D from, Point_2D to, bool solid, N5110 &LCD); | 
| HenryWTriff | 2:d08b6a1eaf2b | 38 | |
| HenryWTriff | 2:d08b6a1eaf2b | 39 | |
| HenryWTriff | 2:d08b6a1eaf2b | 40 | }; | 
| HenryWTriff | 2:d08b6a1eaf2b | 41 | |
| HenryWTriff | 2:d08b6a1eaf2b | 42 | #endif |