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Diff: MQTTClient.cpp
- Revision:
- 4:4ef00243708e
- Parent:
- 3:dbff6b768d28
- Child:
- 5:389ccac5a50c
--- a/MQTTClient.cpp Mon Mar 31 15:48:45 2014 +0000
+++ b/MQTTClient.cpp Mon Apr 07 12:24:36 2014 +0000
@@ -23,26 +23,29 @@
#include "MQTTClient.h"
#include "MQTTPacket.h"
-MQTT::Client::Client(IPStack* ipstack, const int buffer_size)
+template<class Network, class Thread> MQTT::Client<Network, Thread>::Client(Network* network, const int buffer_size, const int command_timeout)
{
buf = new char[buffer_size];
this->ipstack = ipstack;
+ this->command_timeout = command_timeout;
+ this->thread = new Thread(0); // only need a background thread for non-blocking mode
+ this->ipstack = network;
}
-int MQTT::Client::sendPacket(int length)
+template<class Network, class Thread> int MQTT::Client<Network, Thread>::sendPacket(int length)
{
int sent = 0;
while (sent < length)
- sent += ipstack->write(&buf[sent], length);
+ sent += ipstack->write(&buf[sent], length, -1);
return sent;
}
-int MQTT::Client::decodePacket(int* value, int timeout)
+template<class Network, class Thread> int MQTT::Client<Network, Thread>::decodePacket(int* value, int timeout)
{
char c;
int multiplier = 1;
@@ -70,10 +73,10 @@
}
-int MQTT::Client::readPacket(int timeout)
+template<class Network, class Thread> int MQTT::Client<Network,Thread>::readPacket(int timeout)
{
int rc = -1;
- MQTTHeader header;
+ MQTTHeader header = {0};
int len = 0;
int rem_len = 0;
@@ -97,35 +100,53 @@
}
-void MQTT::Client::cycle()
+template<class Network, class Thread> int MQTT::Client<Network, Thread>::cycle()
{
int timeout = 1000L;
/* get one piece of work off the wire and one pass through */
// 1. read the socket, see what work is due.
- int packet_type = readPacket(buf, buflen, -1);
+ int packet_type = readPacket(-1);
+ switch (packet_type)
+ {
+ case CONNACK:
+ break;
+ case PUBACK:
+ break;
+ case SUBACK:
+ break;
+ case PUBREC:
+ break;
+ case PUBCOMP:
+ break;
+ case PINGRESP:
+ break;
+ }
+ return packet_type;
}
-int MQTT::Client::connect(MQTTPacket_connectData* options, FP<void, MQTT::Result*> resultHandler)
+template<class Network, class Thread> int MQTT::Client<Network, Thread>::connect(MQTTPacket_connectData* options, FP<void, MQTT::Result*> *resultHandler)
{
/* 1. connect to the server with the desired transport */
- if (!ipstack->connect())
- return -99;
+ /*if (!ipstack->connect())
+ return -99;*/
/* 2. if the connect was successful, send the MQTT connect packet */
int len = MQTTSerialize_connect(buf, buflen, options);
sendPacket(len); // send the connect packet
/* 3. wait until the connack is received */
- /* how to make this check work?
- if (resultHandler == None)
+ if (resultHandler == 0)
{
// this will be a blocking call, wait for the connack
-
- }*/
+ //waitfor(CONNACK);
+ }
+ else
+ {
+ // set connect response callback function
+ }
return len;
}
-
