
Final Project
Dependencies: TS_DISCO_F746NG mbed LCD_DISCO_F746NG BSP_DISCO_F746NG
main.cpp
- Committer:
- Frankpasakorn
- Date:
- 2019-05-12
- Revision:
- 3:071f8d46b38b
- Parent:
- 0:9933f7db9a9b
File content as of revision 3:071f8d46b38b:
#include "mbed.h" #include "LCD_DISCO_F746NG.h" #include "TS_DISCO_F746NG.h" LCD_DISCO_F746NG lcd; TS_DISCO_F746NG ts; PwmOut buzzer (D1); Serial pc(USBTX,USBRX); InterruptIn button(D0); void buttonPressed_ISR(void); float choc1[]={261.63,329.63,392.00,523.25}; float choc12[]={261.63,392.00,329.63,392.00}; float choc13[]={261.63,261.63,329.63,329.63,392.00,392.00}; float choc14[]={261.63,329.63,261.63,392.00,261.63,523.25}; float choc2[]={293.67,349.23,440.00,587.33}; float choc22[]={293.67,440.00,349.23,440.00}; float choc23[]={293.67,293.67,349.23,349.23,440.00,440.00}; float choc24[]={293.67,349.23,293.67,440.00,293.67,587.33}; float choc3[]={329.63,392.00,493.88,659.26}; float choc32[]={329.63,493.88,392.00,493.88}; float choc33[]={329.63,329.63,392.00,392.00,493.88,493.88}; float choc34[]={329.63,392.00,329.63,493.88,329.63,659.26}; float choc4[]={349.23,440.00,523.25,698.46}; float choc42[]={349.23,523.25,440.00,523.25}; float choc43[]={349.23,349.23,440.00,440.00,523.25,523.25}; float choc44[]={349.23,440.00,349.23,523.25,349.23,698.46}; float choc5[]={392.00,493.88,587.33,783.99}; float choc52[]={392.00,587.33,493.88,587.33}; float choc53[]={392.00,392.00,493.88,493.88,587.33,587.33}; float choc54[]={392.00,493.88,392.00,587.33,392.00,783.99}; float choc6[]={220.00,261.63,329.63,440.00}; float choc62[]={220.00,329.63,261.63,329.63}; float choc63[]={220.00,220.00,261.63,261.63,329.63,329.63}; float choc64[]={220.00,261.63,220.00,329.63,220.00,440.00}; float choc7[]={246.94,293.67,349.23,493.88}; float choc72[]={246.94,349.23,293.67,349.23}; float choc73[]={246.94,246.94,293.67,293.67,349.23,349.23}; float choc74[]={246.94,293.67,246.94,349.23,246.94,493.88}; float chod1[]={293.67,369.99,440.00,587.33}; float chod12[]={293.67,440.00,369.99,440.00}; float chod13[]={293.67,293.67,369.99,369.99,440.00,440.00}; float chod14[]={293.67,369.99,293.67,440.00,293.67,587.33}; float chod2[]={329.63,392.00,493.88,659.26}; float chod22[]={329.63,493.88,392.00,493.88}; float chod23[]={329.63,329.63,392.00,392.00,493.88,493.88}; float chod24[]={329.63,329.00,329.63,493.88,329.63,659.26}; float chod3[]={369.99,440.00,554.37,739.99}; float chod32[]={369.99,554.37,440.00,554.37}; float chod33[]={369.99,369.99,440.00,440.00,554.37,554.37}; float chod34[]={369.99,440.00,369.99,554.37,369.99,739.99}; float chod4[]={392.00,493.88,587.33,783.99}; float chod42[]={392.00,587.33,493.88,587.33}; float chod43[]={392.00,392.00,493.88,493.88,587.33,587.33}; float chod44[]={392.00,493.88,392.00,587.33,392.00,783.99}; float chod5[]={220.00,277.18,329.63,440.00}; float chod52[]={220.00,329.63,277.18,329.63}; float chod53[]={220.00,220.00,277.18,277.18,329.63,329.63}; float chod54[]={220.00,277.18,220.00,329.63,220.00,440.00}; float chod6[]={246.94,293.67,369.99,493.88}; float chod62[]={246.94,369.99,293.67,369.99}; float chod63[]={246.94,246.94,293.67,293.67,369.99,369.99}; float chod64[]={246.94,293.67,246.94,369.99,246.94,493.88}; float chod7[]={277.18,329.63,392.00,554.37}; float chod72[]={277.18,392.00,329.63,392.00}; float chod73[]={277.18,277.18,329.63,329.63,392.00,392.00}; float chod74[]={277.18,329.63,277.18,392.00,277.18,554.37}; float choe1[]={329.63,415.30,493.88,659.26}; float choe12[]={329.63,493.88,415.30,493.88}; float choe13[]={329.63,329.63,415.30,415.30,493.88,493.88}; float choe14[]={329.63,415.30,329.63,493.88,329.63,659.26}; float choe2[]={369.99,440.00,554.37,739.99}; float choe22[]={369.99,554.37,440.00,554.37}; float choe23[]={369.99,369.99,440.00,440.00,554.37,554.37}; float choe24[]={369.99,440.00,369.99,554.37,369.99,739.99}; float choe3[]={415.30,493.88,622.25,830.61}; float choe32[]={415.30,622.25,493.88,622.25}; float choe33[]={415.30,415.30,493.88,493.88,622.25,622.25}; float choe34[]={415.30,493.88,415.30,622.25,415.30,830.61}; float choe4[]={220.00,277.18,329.63,440.00}; float choe42[]={220.00,329.63,277.18,329.63}; float choe43[]={220.00,220.00,277.18,277.18,329.63,329.63}; float choe44[]={220.00,277.18,220.00,329.63,220.00,440.00}; float choe5[]={246.94,311.13,369.99,493.88}; float choe52[]={246.94,369.99,311.13,369.99}; float choe53[]={246.94,246.94,311.13,311.13,369.99,369.99}; float choe54[]={246.94,311.13,246.94,369.99,246.94,493.88}; float choe6[]={277.18,329.63,415.30,554.37}; float choe62[]={277.18,415.30,329.63,415.30}; float choe63[]={277.18,277.18,329.63,329.63,415.30,415.30}; float choe64[]={277.18,329.63,277.18,415.30,277.18,554.37}; float choe7[]={311.13,369.99,440.00,622.25}; float choe72[]={311.13,440.00,369.99,440.00}; float choe73[]={311.13,311.13,369.99,369.99,440.00,440.00}; float choe74[]={311.13,369.99,311.13,440.00,311.13,622.25}; float chof1[]={349.23,440.00,523.25,698.46}; float chof12[]={349.23,523.25,440.00,523.25}; float chof13[]={349.23,349.23,440.00,440.00,523.25,523.25}; float chof14[]={349.23,440.00,349.23,523.25,349.23,698.46}; float chof2[]={196.00,233.08,293.67,392.00}; float chof22[]={196.00,293.67,233.08,293.67}; float chof23[]={196.00,196.00,233.08,233.08,293.67,293.67}; float chof24[]={196.00,233.08,196.00,293.67,196.00,392.00}; float chof3[]={220.00,261.63,329.63,440.00}; float chof32[]={220.00,329.63,261.63,329.63}; float chof33[]={220.00,220.00,261.63,261.63,329.63,329.63}; float chof34[]={220.00,261.63,220.00,329.63,220.00,440.00}; float chof4[]={233.08,293.67,349.23,466.16}; float chof42[]={233.08,349.23,293.67,349.23}; float chof43[]={233.08,233.08,293.67,293.67,349.23,349.23}; float chof44[]={233.08,293.67,233.08,349.23,233.08,466.16}; float chof5[]={261.63,329.63,392.00,523.25}; float chof52[]={261.63,392.00,329.63,392.00}; float chof53[]={261.63,261.63,329.00,329.00,392.00,392.00}; float chof54[]={261.63,329.63,261.63,392.00,261.63,523.25}; float chof6[]={293.67,349.23,440.00,587.33}; float chof62[]={293.67,440.00,349.23,440.00}; float chof63[]={293.67,293.67,349.23,349.23,440.00,440.00}; float chof64[]={293.67,349.23,293.67,440.00,293.67,587.33}; float chof7[]={329.63,392.00,466.16,659.26}; float chof72[]={329.63,466.16,392.00,466.16}; float chof73[]={329.63,329.63,392.00,392.00,466.16,466.16}; float chof74[]={329.63,392.00,329.63,466.16,329.63,659.26}; float chog1[]={196.00,246.94,293.67,392.00}; float chog12[]={196.00,293.67,246.94,293.67}; float chog13[]={196.00,196.00,246.94,246.94,293.67,293.67}; float chog14[]={196.00,246.94,196.00,293.67,196.00,392.00}; float chog2[]={220.00,261.63,329.63,440.00}; float chog22[]={220.00,329.63,261.63,329.63}; float chog23[]={220.00,220.00,261.63,261.63,329.63,329.63}; float chog24[]={220.00,261.63,220.00,329.63,220.00,440.00}; float chog3[]={246.94,293.67,369.99,493.88}; float chog32[]={246.94,369.99,293.67,369.99}; float chog33[]={246.94,246.94,293.67,293.67,369.99,369.99}; float chog34[]={246.94,293.67,246.94,369.99,246.94,493.88}; float chog4[]={261.63,329.63,392.00,523.25}; float chog42[]={261.63,392.00,329.63,392.00}; float chog43[]={261.63,261.63,329.63,329.63,392.00,392.00}; float chog44[]={261.63,329.63,261.63,392.00,261.63,523.25}; float chog5[]={293.67,369.99,440.00,587.33}; float chog52[]={293.67,440.00,369.99,440.00}; float chog53[]={293.67,293.67,369.99,369.99,440.00,440.00}; float chog54[]={293.67,369.99,293.67,440.00,293.67,587.33}; float chog6[]={329.63,392.00,493.88,659.26}; float chog62[]={329.63,493.88,392.00,493.88}; float chog63[]={329.63,329.63,392.00,392.00,493.88,493.88}; float chog64[]={329.63,392.00,329.63,493.88,329.63,659.26}; float chog7[]={369.99,440.00,523.25,698.46}; float chog72[]={369.99,523.25,440.00,523.25}; float chog73[]={369.99,369.99,440.00,440.00,523.25,523.25}; float chog74[]={369.99,440.00,369.99,523.25,369.99,698.46}; float choa1[]={220.00,277.18,329.63,440.00}; float choa12[]={220.00,329.63,277.18,329.63}; float choa13[]={220.00,220.00,277.18,277.18,329.63,329.63}; float choa14[]={220.00,277.18,220.00,329.63,220.00,440.00}; float choa2[]={246.94,293.67,369.99,493.88}; float choa22[]={246.94,369.99,293.67,369.99}; float choa23[]={246.94,246.94,293.67,293.67,369.99,369.99}; float choa24[]={246.94,293.67,246.94,369.99,246.94,493.88}; float choa3[]={277.18,329.63,415.30,554.37}; float choa32[]={277.18,415.30,329.63,415.30}; float choa33[]={277.18,277.18,329.63,329.63,415.30,415.30}; float choa34[]={277.18,329.63,277.18,415.30,277.18,554.37}; float choa4[]={293.67,369.99,440.00,587.33}; float choa42[]={293.67,440.00,369.99,440.00}; float choa43[]={293.67,293.67,369.99,369.99,440.00,440.00}; float choa44[]={293.67,369.99,293.67,440.00,293.67,587.33}; float choa5[]={329.63,415.30,493.88,659.26}; float choa52[]={329.63,493.88,415.30,493.88}; float choa53[]={329.63,329.63,415.30,415.30,493.88,493.88}; float choa54[]={329.63,415.30,329.63,493.88,329.63,659.26}; float choa6[]={369.99,440.00,554.37,739.99}; float choa62[]={369.99,554.37,440.00,554.37}; float choa63[]={369.99,369.99,440.00,440.00,554.37,554.37}; float choa64[]={369.99,440.00,369.99,554.37,369.99,739.99}; float choa7[]={415.30,493.88,587.33,830.61}; float choa72[]={415.30,587.33,493.88,587.33}; float choa73[]={415.30,415.30,493.88,493.88,587.33,587.33}; float choa74[]={415.30,493.88,415.30,587.33,415.30,830.61}; float chob1[]={246.94,311.13,369.99,493.88}; float chob12[]={246.94,369.99,311.13,369.99}; float chob13[]={246.94,246.94,311.13,311.13,369.99,369.99}; float chob14[]={246.94,311.13,246.94,369.99,246.94,493.88}; float chob2[]={277.18,329.63,415.30,554.37}; float chob22[]={277.18,415.30,329.63,415.30}; float chob23[]={277.18,277.18,329.63,329.63,415.30,415.30}; float chob24[]={277.18,329.63,277.18,415.30,277.18,554.37}; float chob3[]={311.13,369.99,466.16,622.25}; float chob32[]={311.13,466.16,369.99,466.16}; float chob33[]={311.13,311.13,369.99,369.99,466.16,466.16}; float chob34[]={311.13,369.99,311.13,466.16,311.13,622.25}; float chob4[]={329.63,415.30,493.88,659.26}; float chob42[]={329.63,493.88,415.30,493.88}; float chob43[]={329.63,329.63,415.30,415.30,493.88,493.88}; float chob44[]={329.63,415.30,329.63,493.88,329.63,659.26}; float chob5[]={369.99,466.16,554.37,739.99}; float chob52[]={369.99,554.37,466.16,554.37}; float chob53[]={369.99,369.99,466.16,466.16,554.37,554.37}; float chob54[]={369.99,466.16,369.99,554.37,369.99,739.99}; float chob6[]={415.30,493.88,622.25,830.61}; float chob62[]={415.30,622.25,493.88,622.25}; float chob63[]={415.30,415.30,493.88,493.88,622.25,622.25}; float chob64[]={415.30,493.88,415.30,622.25,415.30,830.61}; float chob7[]={233.08,277.18,329.63,466.16}; float chob72[]={233.08,329.63,277.18,329.63}; float chob73[]={233.08,233.08,277.18,277.18,329.63,329.63}; float chob74[]={233.08,277.18,233.08,329.63,233.08,466.16}; float tid[]={220.00,196.00,220.00,329.63,349.23,329.63,349.23,329.63,349.23,329.63,261.63,329.63, 220.00,196.00,220.00,329.63,349.23,329.63,349.23,329.63,293.67,261.63,293.67,261.63,293.67,329.63,329.63, 220.00,196.00,220.00,329.63,349.23,329.63,349.23,329.63,293.67,261.63,440.00,440.00,329.63,349.23,392.00, 220.00,196.00,220.00,329.63,293.67,261.63, 196.00,220.00,196.00,329.63,349.23,392.00,329.63,293.67,261.63,220.00,246.94,261.63}; float btid[]={1,0.5,1,1,1,1,1,1,1,1,0.5,4, 1,0.5,1,1,1,1,1,1,0.5,2,0.5,0.5,1,1,2, 1,0.5,1,1,1,1,1,1,0.5,2,0.5,1,1,1,2, 1,0.5,1,2,0.5,2, 1,0.5,1,1,0.5,1,1,1,1,0.5,2,4}; float rig[]={261.63,392.00,523.25,783.99,783.99,698.46,659.26,587.33, 196.00,293.67,392.00,587.33,587.33,659.26,698.46,659.265, 220.00,329.63,523.25,523.25,587.33,659.26,698.46,659.26,587.33,523.25,493.88,523.25}; float brig[]{1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,2,1,1,2,2,2,1,1,4}; float tar[]={783.99,783.99,880.00,783.99,880.00,1046.50,880.00,783.99, 783.99,880.00,1046.50,880.00,783.99, 783.99,880.00,1046.50,880.00,783.99,880.00,783.99,659.26, 783.99,783.99,880.00,783.99,880.00,1046.50,880.00,783.99, 783.99,880.00,783.99,1046.50,880.00,783.99, 783.99,880.00,783.99,1046.50,880.00,783.99,880.00,783.99,880.00,1046.50}; float btar[]={0.5,0.5,0.5,0.5,0.5,1,1,1, 0.5,0.5,1,0.5,1.5, 0.5,0.5,1,0.5,1,0.5,1,1 ,0.5,0.5,0.5,0.5,0.5,1,0.5,1, 0.5,0.5,0.5,0.5,1,1, 0.5,0.5,0.5,1,0.5,0.5,0.5,0.5,0.5,4}; float kis[]={392.00,523.25,587.33,587.33,659.26,659.26, 523.25,587.33,659.26,587.33,783.99,783.99, 783.99,880.00,987.77,987.77,1046.50,1046.50, 1174.70,1318.50,1174.70,1046.50,987.77, 1046.50,987.77,783.99,783.99,880.00,880.00, 783.99,698.46,698.46,783.99,783.99, 523.25,587.33,659.26,698.46, 440.00,523.25,493.88,523.25}; float bkis[]={1,1,1,1,1,4, 1,1,1,1,1,4, 1,1,1,1,1,4, 1,1,1,1,4, 1,1,1,1,1,4, 1,1,1,1,4, 1,1,1,1,2,1,2,4}; float beat1[]={1,1,1,1}; float beat2[]={1,1,1,1,1,1}; int main() { TS_StateTypeDef TS_State; uint8_t status; status = ts.Init(lcd.GetXSize(), lcd.GetYSize()); lcd.Clear(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(10,90,150,90); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.DisplayStringAt(0,LINE(5), (uint8_t *)" KEYBOARD", LEFT_MODE); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(170,90,149,90); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.DisplayStringAt(0,LINE(5), (uint8_t *)" AT CHORD", CENTER_MODE); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(330,90,149,90); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.DisplayStringAt(0,LINE(5), (uint8_t *)"SONGS ", RIGHT_MODE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(0,90,9,90); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(161,90,8,90); button.rise(&buttonPressed_ISR); while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<160 && TS_State.touchY[0] > 90 && TS_State.touchY[0] < 180) { lcd.Clear(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(0,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(60,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(120,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(180,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(240,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(300,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(360,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(420,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(480,136,59,136); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(40,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(100,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(220,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(280,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(340,136,40,100); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(30,70,59,30); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(100,70,59,30); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(210,70,59,30); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" +", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" -", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)"0", CENTER_MODE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(0,70,29,30); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(90,70,9,30); lcd.SetBackColor(LCD_COLOR_WHITE); lcd.SetTextColor(LCD_COLOR_RED); lcd.DisplayStringAt(0,LINE(10), (uint8_t *)"C3", LEFT_MODE); while(1) { TS_StateTypeDef TS_State; uint8_t status; ts.GetState(&TS_State); if ((TS_State.touchDetected)) { pc.printf("Touch x = %3d : y = %3d\r\n",TS_State.touchX[0],TS_State.touchY[0]); if(TS_State.touchX[0] > 30 && TS_State.touchX[0] <90 && TS_State.touchY[0]>60 && TS_State.touchY[0] < 90) { lcd.Clear(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(0,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(60,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(120,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(180,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(240,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(300,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(360,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(420,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(480,136,59,136); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(40,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(100,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(220,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(280,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(340,136,40,100); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(100,70,59,30); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(210,70,59,30); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" +", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)"0", CENTER_MODE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(0,70,99,30); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(90,70,9,30); lcd.SetBackColor(LCD_COLOR_WHITE); lcd.SetTextColor(LCD_COLOR_RED); lcd.DisplayStringAt(0,LINE(10), (uint8_t *)"C2", LEFT_MODE); while(1) { TS_StateTypeDef TS_State; uint8_t status; ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] < 60 && TS_State.touchX[0] > 0 && TS_State.touchY[0] >236) { buzzer.period(1/130.82); buzzer=0.5; } else if (TS_State.touchX[0] > 60 && TS_State.touchX[0]<120 && TS_State.touchY[0] > 236) { buzzer.period(1/146.84); buzzer=0.5; } else if (TS_State.touchX[0] > 120 && TS_State.touchX[0]<180 && TS_State.touchY[0] > 236) { buzzer.period(1/164.82); buzzer=0.5; } else if (TS_State.touchX[0] > 180 && TS_State.touchX[0]<240 && TS_State.touchY[0] > 236) { buzzer.period(1/174.62); buzzer=0.5; } else if (TS_State.touchX[0] > 240 && TS_State.touchX[0]<300 && TS_State.touchY[0] > 236) { buzzer.period(1/196.00); buzzer=0.5; } else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<360 && TS_State.touchY[0] > 236) { buzzer.period(1/220.00); buzzer=0.5; } else if (TS_State.touchX[0] > 360 && TS_State.touchX[0]<420 && TS_State.touchY[0] > 236) { buzzer.period(1/246.94); buzzer=0.5; } else if (TS_State.touchX[0] > 420 && TS_State.touchX[0]<480 && TS_State.touchY[0] > 136) { buzzer.period(1/261.63); buzzer=0.5; } else if (TS_State.touchX[0] > 40 && TS_State.touchX[0]< 80 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) { buzzer.period(1/138.59); buzzer=0.5; } if (TS_State.touchX[0] > 100 && TS_State.touchX[0]<140 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) { buzzer.period(1/155.57); buzzer=0.5; } else if (TS_State.touchX[0] > 220 && TS_State.touchX[0]<260 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) { buzzer.period(1/185.00); buzzer=0.5; } else if (TS_State.touchX[0] > 280 && TS_State.touchX[0]<320 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) { buzzer.period(1/207.65); buzzer=0.5; } else if (TS_State.touchX[0] > 340 && TS_State.touchX[0]<380 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) { buzzer.period(1/233.08); buzzer=0.5; } } } } else if(TS_State.touchX[0] > 100 && TS_State.touchX[0] <160 && TS_State.touchY[0]>70 && TS_State.touchY[0] < 100) { lcd.Clear(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(0,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(60,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(120,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(180,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(240,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(300,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(360,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(420,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(480,136,59,136); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(40,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(100,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(220,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(280,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(340,136,40,100); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(30,70,59,30); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(210,70,59,30); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" -", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)"0", CENTER_MODE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(0,70,29,30); lcd.SetBackColor(LCD_COLOR_WHITE); lcd.SetTextColor(LCD_COLOR_RED); lcd.DisplayStringAt(0,LINE(10), (uint8_t *)"C4", LEFT_MODE); while(1) { TS_StateTypeDef TS_State; uint8_t status; ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] < 60 && TS_State.touchX[0] > 0 && TS_State.touchY[0] >236) { buzzer.period(1/523.26); buzzer=0.5; } else if (TS_State.touchX[0] > 60 && TS_State.touchX[0]<120 && TS_State.touchY[0] > 236) { buzzer.period(1/587.34); buzzer=0.5; } else if (TS_State.touchX[0] > 120 && TS_State.touchX[0]<180 && TS_State.touchY[0] > 236) { buzzer.period(1/659.26); buzzer=0.5; } else if (TS_State.touchX[0] > 180 && TS_State.touchX[0]<240 && TS_State.touchY[0] > 236) { buzzer.period(1/698.46); buzzer=0.5; } else if (TS_State.touchX[0] > 240 && TS_State.touchX[0]<300 && TS_State.touchY[0] > 236) { buzzer.period(1/784.00); buzzer=0.5; } else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<360 && TS_State.touchY[0] > 236) { buzzer.period(1/880.00); buzzer=0.5; } else if (TS_State.touchX[0] > 360 && TS_State.touchX[0]<420 && TS_State.touchY[0] > 236) { buzzer.period(1/987.76); buzzer=0.5; } else if (TS_State.touchX[0] > 420 && TS_State.touchX[0]<480 && TS_State.touchY[0] > 136) { buzzer.period(1/1046.50); buzzer=0.5; } else if (TS_State.touchX[0] > 40 && TS_State.touchX[0]< 80 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) { buzzer.period(1/554.36); buzzer=0.5; } else if (TS_State.touchX[0] > 100 && TS_State.touchX[0]<140 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) { buzzer.period(1/622.26); buzzer=0.5; } else if (TS_State.touchX[0] > 220 && TS_State.touchX[0]<260 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) { buzzer.period(1/739.98); buzzer=0.5; } else if (TS_State.touchX[0] > 280 && TS_State.touchX[0]<320 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) { buzzer.period(1/830.60); buzzer=0.5; } else if (TS_State.touchX[0] > 340 && TS_State.touchX[0]<380 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) { buzzer.period(1/932.32); buzzer=0.5; } } } } else if(TS_State.touchX[0] > 210 && TS_State.touchX[0] <270 && TS_State.touchY[0]>70 && TS_State.touchY[0] < 100) { lcd.Clear(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(0,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(60,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(120,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(180,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(240,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(300,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(360,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(420,136,59,136); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.FillRect(480,136,59,136); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(40,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(100,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(220,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(280,136,40,100); lcd.SetTextColor(LCD_COLOR_BLACK); lcd.FillRect(340,136,40,100); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(30,70,59,30); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(100,70,59,30); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(210,70,59,30); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" +", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" -", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)"0", CENTER_MODE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(0,70,29,30); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(90,70,9,30); lcd.SetBackColor(LCD_COLOR_WHITE); lcd.SetTextColor(LCD_COLOR_RED); lcd.DisplayStringAt(0,LINE(10), (uint8_t *)"C3", LEFT_MODE); while(1) { TS_StateTypeDef TS_State; uint8_t status; ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] < 60 && TS_State.touchX[0] > 0 && TS_State.touchY[0] >236) { buzzer.period(1/261.63); buzzer=0.5; } else if (TS_State.touchX[0] > 60 && TS_State.touchX[0]<120 && TS_State.touchY[0] > 236) { buzzer.period(1/293.67); buzzer=0.5; } else if (TS_State.touchX[0] > 120 && TS_State.touchX[0]<180 && TS_State.touchY[0] > 236) { buzzer.period(1/329.63); buzzer=0.5; } else if (TS_State.touchX[0] > 180 && TS_State.touchX[0]<240 && TS_State.touchY[0] > 236) { buzzer.period(1/349.23); buzzer=0.5; } else if (TS_State.touchX[0] > 240 && TS_State.touchX[0]<300 && TS_State.touchY[0] > 236) { buzzer.period(1/392.00); buzzer=0.5; } else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<360 && TS_State.touchY[0] > 236) { buzzer.period(1/440.00); buzzer=0.5; } else if (TS_State.touchX[0] > 360 && TS_State.touchX[0]<420 && TS_State.touchY[0] > 236) { buzzer.period(1/493.88); buzzer=0.5; } else if (TS_State.touchX[0] > 420 && TS_State.touchX[0]<480 && TS_State.touchY[0] > 136) { buzzer.period(1/523.25); buzzer=0.5; } else if (TS_State.touchX[0] > 40 && TS_State.touchX[0]< 80 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) { buzzer.period(1/277.18); buzzer=0.5; } else if (TS_State.touchX[0] > 100 && TS_State.touchX[0]<140 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) { buzzer.period(1/311.13); buzzer=0.5; } else if (TS_State.touchX[0] > 220 && TS_State.touchX[0]<260 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) { buzzer.period(1/369.99); buzzer=0.5; } else if (TS_State.touchX[0] > 280 && TS_State.touchX[0]<320 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) { buzzer.period(1/415.30); buzzer=0.5; } else if (TS_State.touchX[0] > 340 && TS_State.touchX[0]<380 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) { buzzer.period(1/466.16); buzzer=0.5; } } } } } } } if (TS_State.touchX[0] > 170 && TS_State.touchX[0]<320 && TS_State.touchY[0] > 90 && TS_State.touchY[0] < 180) { lcd.Clear(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(10,68,48,58); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(68,68,48,58); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(126,68,48,58); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(184,68,48,58); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(242,68,48,58); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(300,68,48,58); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(358,68,48,58); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" B", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" A", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" G", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" F", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" E", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" D", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" C", LEFT_MODE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(0,68,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(58,68,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(116,68,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(174,68,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(232,68,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(290,68,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(348,68,9,58); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(10,136,48,58); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(68,136,48,58); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(126,136,48,58); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(184,136,48,58); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(242,136,48,58); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(300,136,48,58); lcd.SetTextColor(LCD_COLOR_RED); lcd.FillRect(358,136,48,58); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" vii", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" vi", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" V", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" IV", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" iii", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" ii", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" I", LEFT_MODE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(0,136,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(58,136,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(116,136,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(174,136,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(232,136,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(290,136,9,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(348,136,9,58); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.FillRect(20,204,48,58); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.FillRect(88,204,48,58); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.FillRect(156,204,48,58); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.FillRect(224,204,48,58); lcd.SetBackColor(LCD_COLOR_BROWN); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(9), (uint8_t *)" 4", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_BROWN); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(9), (uint8_t *)" 3", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_BROWN); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(9), (uint8_t *)" 2", LEFT_MODE); lcd.SetBackColor(LCD_COLOR_BROWN); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(9), (uint8_t *)" 1", LEFT_MODE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(0,204,19,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(68,204,19,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(136,204,19,58); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(204,204,19,58); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_MAGENTA); lcd.DisplayStringAt(0,LINE(3), (uint8_t *)"KEY", RIGHT_MODE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_MAGENTA); lcd.DisplayStringAt(0,LINE(7), (uint8_t *)"CHORD", RIGHT_MODE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_MAGENTA); lcd.DisplayStringAt(0,LINE(10), (uint8_t *)"PATTERN", RIGHT_MODE); while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc1[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc12[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc13[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc14[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc2[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc22[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc23[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc24[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc3[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc32[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc33[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc34[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc4[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc42[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc43[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc44[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc5[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc52[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc53[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc54[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc6[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc62[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc63[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc64[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc7[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choc72[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc73[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choc74[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } } } if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod1[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod12[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod13[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod14[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod2[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod22[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod23[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod24[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod3[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod32[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod33[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod34[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod4[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod42[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod43[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod44[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod5[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod52[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod53[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod54[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod6[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod62[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod63[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod64[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod7[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chod72[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod73[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chod74[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } } if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe1[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe12[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe13[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe14[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe2[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe22[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe23[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe24[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe3[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe32[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe33[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe34[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe4[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe42[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe43[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe44[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe5[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe52[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe53[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe54[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe6[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe62[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe63[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe64[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe7[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choe72[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe73[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choe74[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } } if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof1[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof12[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof13[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof14[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof2[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof22[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof23[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof24[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof3[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof32[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof33[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof34[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof4[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof42[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof43[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof44[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof5[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof52[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof53[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof54[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof6[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof62[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof63[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof64[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof7[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chof72[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof73[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chof74[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } } if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog1[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog12[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog13[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog14[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog2[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog22[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog23[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog24[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog3[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog32[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog33[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog34[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog4[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog42[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog43[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog44[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog5[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog52[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog53[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog54[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog6[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog62[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog63[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog64[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog7[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chog72[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog73[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chog74[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } } if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa1[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa12[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa13[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa14[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa2[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa22[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa23[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa24[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa3[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa32[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa33[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa34[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa4[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa42[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa43[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa44[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa5[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa52[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa53[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa54[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa6[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa62[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa63[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa64[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa7[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(choa72[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa73[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(choa74[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } } if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob1[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob12[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob13[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob14[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob2[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob22[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob23[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob24[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob3[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob32[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob33[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob34[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob4[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob42[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob43[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob44[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob5[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob52[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob53[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob54[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob6[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob62[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob63[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob64[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) { while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob7[i])); buzzer=0.5; wait(0.4*(beat1[i])); } } } else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=3; i++) { buzzer.period(1/(chob72[i])); buzzer=0.5; wait(0.4*beat1[i]); } } } else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob73[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) { while(1) { for (int i=0; i<=5; i++) { buzzer.period(1/(chob74[i])); buzzer=0.5; wait(0.2*beat2[i]); } } } } } } } } } } if (TS_State.touchX[0] > 330 && TS_State.touchX[0]<480 && TS_State.touchY[0] > 90 && TS_State.touchY[0] < 180) { lcd.Clear(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(50,50,150,90); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.DisplayStringAt(0,LINE(4), (uint8_t *)" TidTalok", LEFT_MODE); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(250,50,200,90); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.DisplayStringAt(0,LINE(4), (uint8_t *)"RIGHT HERE ", RIGHT_MODE); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(50,150,149,90); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.DisplayStringAt(0,LINE(8), (uint8_t *)" TaRaRat", LEFT_MODE); lcd.SetTextColor(LCD_COLOR_GREEN); lcd.FillRect(250,150,200,90); lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_BROWN); lcd.DisplayStringAt(0,LINE(8), (uint8_t *)"KISSTHERAIN ", RIGHT_MODE); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(0,50,50,90); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(0,150,50,90); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(450,50,30,90); lcd.SetTextColor(LCD_COLOR_BLUE); lcd.FillRect(450,150,30,90); while(1) { ts.GetState(&TS_State); if ((TS_State.touchDetected)) { if (TS_State.touchX[0] > 50 && TS_State.touchX[0]<200 && TS_State.touchY[0] > 50 && TS_State.touchY[0] <140) { while(1) { for (int i=0; i<=59; i++) { buzzer.period(1/(tid[i])); buzzer=0.5; wait(0.4*(btid[i])); } } } if (TS_State.touchX[0] > 250 && TS_State.touchX[0] < 450 && TS_State.touchY[0] > 50 && TS_State.touchY[0] < 140) { while(1) { for (int i=0; i<=27; i++) { buzzer.period(1/(rig[i])); buzzer=0.5; wait(0.4*(brig[i])); } } } if (TS_State.touchX[0] > 50 && TS_State.touchX[0] < 200 && TS_State.touchY[0] > 150 && TS_State.touchY[0] < 240) { while(1) { for (int i=0; i<=44; i++) { buzzer.period(1/(tar[i])); buzzer=0.5; wait(0.8*(btar[i])); } } } if (TS_State.touchX[0] > 250 && TS_State.touchX[0] < 450 && TS_State.touchY[0] > 150 && TS_State.touchY[0] < 240) { while(1) { for (int i=0; i<=42; i++) { buzzer.period(1/(kis[i])); buzzer=0.5; wait(0.4*(bkis[i])); } } } } } } } } } void buttonPressed_ISR() { lcd.Clear(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_WHITE); lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); lcd.SetBackColor(LCD_COLOR_BLUE); lcd.SetTextColor(LCD_COLOR_RED); lcd.DisplayStringAt(0,LINE(5), (uint8_t *)"THANK YOU", CENTER_MODE); buzzer=0; wait(60); }