
Final Project
Dependencies: TS_DISCO_F746NG mbed LCD_DISCO_F746NG BSP_DISCO_F746NG
Diff: main.cpp
- Revision:
- 3:071f8d46b38b
- Parent:
- 0:9933f7db9a9b
--- a/main.cpp Wed Jun 07 09:31:50 2017 +0200 +++ b/main.cpp Sun May 12 05:27:56 2019 +0000 @@ -1,73 +1,5117 @@ + + #include "mbed.h" +#include "LCD_DISCO_F746NG.h" #include "TS_DISCO_F746NG.h" -#include "LCD_DISCO_F746NG.h" LCD_DISCO_F746NG lcd; TS_DISCO_F746NG ts; +PwmOut buzzer (D1); +Serial pc(USBTX,USBRX); +InterruptIn button(D0); + +void buttonPressed_ISR(void); + +float choc1[]={261.63,329.63,392.00,523.25}; +float choc12[]={261.63,392.00,329.63,392.00}; +float choc13[]={261.63,261.63,329.63,329.63,392.00,392.00}; +float choc14[]={261.63,329.63,261.63,392.00,261.63,523.25}; +float choc2[]={293.67,349.23,440.00,587.33}; +float choc22[]={293.67,440.00,349.23,440.00}; +float choc23[]={293.67,293.67,349.23,349.23,440.00,440.00}; +float choc24[]={293.67,349.23,293.67,440.00,293.67,587.33}; +float choc3[]={329.63,392.00,493.88,659.26}; +float choc32[]={329.63,493.88,392.00,493.88}; +float choc33[]={329.63,329.63,392.00,392.00,493.88,493.88}; +float choc34[]={329.63,392.00,329.63,493.88,329.63,659.26}; +float choc4[]={349.23,440.00,523.25,698.46}; +float choc42[]={349.23,523.25,440.00,523.25}; +float choc43[]={349.23,349.23,440.00,440.00,523.25,523.25}; +float choc44[]={349.23,440.00,349.23,523.25,349.23,698.46}; +float choc5[]={392.00,493.88,587.33,783.99}; +float choc52[]={392.00,587.33,493.88,587.33}; +float choc53[]={392.00,392.00,493.88,493.88,587.33,587.33}; +float choc54[]={392.00,493.88,392.00,587.33,392.00,783.99}; +float choc6[]={220.00,261.63,329.63,440.00}; +float choc62[]={220.00,329.63,261.63,329.63}; +float choc63[]={220.00,220.00,261.63,261.63,329.63,329.63}; +float choc64[]={220.00,261.63,220.00,329.63,220.00,440.00}; +float choc7[]={246.94,293.67,349.23,493.88}; +float choc72[]={246.94,349.23,293.67,349.23}; +float choc73[]={246.94,246.94,293.67,293.67,349.23,349.23}; +float choc74[]={246.94,293.67,246.94,349.23,246.94,493.88}; + +float chod1[]={293.67,369.99,440.00,587.33}; +float chod12[]={293.67,440.00,369.99,440.00}; +float chod13[]={293.67,293.67,369.99,369.99,440.00,440.00}; +float chod14[]={293.67,369.99,293.67,440.00,293.67,587.33}; +float chod2[]={329.63,392.00,493.88,659.26}; +float chod22[]={329.63,493.88,392.00,493.88}; +float chod23[]={329.63,329.63,392.00,392.00,493.88,493.88}; +float chod24[]={329.63,329.00,329.63,493.88,329.63,659.26}; +float chod3[]={369.99,440.00,554.37,739.99}; +float chod32[]={369.99,554.37,440.00,554.37}; +float chod33[]={369.99,369.99,440.00,440.00,554.37,554.37}; +float chod34[]={369.99,440.00,369.99,554.37,369.99,739.99}; +float chod4[]={392.00,493.88,587.33,783.99}; +float chod42[]={392.00,587.33,493.88,587.33}; +float chod43[]={392.00,392.00,493.88,493.88,587.33,587.33}; +float chod44[]={392.00,493.88,392.00,587.33,392.00,783.99}; +float chod5[]={220.00,277.18,329.63,440.00}; +float chod52[]={220.00,329.63,277.18,329.63}; +float chod53[]={220.00,220.00,277.18,277.18,329.63,329.63}; +float chod54[]={220.00,277.18,220.00,329.63,220.00,440.00}; +float chod6[]={246.94,293.67,369.99,493.88}; +float chod62[]={246.94,369.99,293.67,369.99}; +float chod63[]={246.94,246.94,293.67,293.67,369.99,369.99}; +float chod64[]={246.94,293.67,246.94,369.99,246.94,493.88}; +float chod7[]={277.18,329.63,392.00,554.37}; +float chod72[]={277.18,392.00,329.63,392.00}; +float chod73[]={277.18,277.18,329.63,329.63,392.00,392.00}; +float chod74[]={277.18,329.63,277.18,392.00,277.18,554.37}; + +float choe1[]={329.63,415.30,493.88,659.26}; +float choe12[]={329.63,493.88,415.30,493.88}; +float choe13[]={329.63,329.63,415.30,415.30,493.88,493.88}; +float choe14[]={329.63,415.30,329.63,493.88,329.63,659.26}; +float choe2[]={369.99,440.00,554.37,739.99}; +float choe22[]={369.99,554.37,440.00,554.37}; +float choe23[]={369.99,369.99,440.00,440.00,554.37,554.37}; +float choe24[]={369.99,440.00,369.99,554.37,369.99,739.99}; +float choe3[]={415.30,493.88,622.25,830.61}; +float choe32[]={415.30,622.25,493.88,622.25}; +float choe33[]={415.30,415.30,493.88,493.88,622.25,622.25}; +float choe34[]={415.30,493.88,415.30,622.25,415.30,830.61}; +float choe4[]={220.00,277.18,329.63,440.00}; +float choe42[]={220.00,329.63,277.18,329.63}; +float choe43[]={220.00,220.00,277.18,277.18,329.63,329.63}; +float choe44[]={220.00,277.18,220.00,329.63,220.00,440.00}; +float choe5[]={246.94,311.13,369.99,493.88}; +float choe52[]={246.94,369.99,311.13,369.99}; +float choe53[]={246.94,246.94,311.13,311.13,369.99,369.99}; +float choe54[]={246.94,311.13,246.94,369.99,246.94,493.88}; +float choe6[]={277.18,329.63,415.30,554.37}; +float choe62[]={277.18,415.30,329.63,415.30}; +float choe63[]={277.18,277.18,329.63,329.63,415.30,415.30}; +float choe64[]={277.18,329.63,277.18,415.30,277.18,554.37}; +float choe7[]={311.13,369.99,440.00,622.25}; +float choe72[]={311.13,440.00,369.99,440.00}; +float choe73[]={311.13,311.13,369.99,369.99,440.00,440.00}; +float choe74[]={311.13,369.99,311.13,440.00,311.13,622.25}; + +float chof1[]={349.23,440.00,523.25,698.46}; +float chof12[]={349.23,523.25,440.00,523.25}; +float chof13[]={349.23,349.23,440.00,440.00,523.25,523.25}; +float chof14[]={349.23,440.00,349.23,523.25,349.23,698.46}; +float chof2[]={196.00,233.08,293.67,392.00}; +float chof22[]={196.00,293.67,233.08,293.67}; +float chof23[]={196.00,196.00,233.08,233.08,293.67,293.67}; +float chof24[]={196.00,233.08,196.00,293.67,196.00,392.00}; +float chof3[]={220.00,261.63,329.63,440.00}; +float chof32[]={220.00,329.63,261.63,329.63}; +float chof33[]={220.00,220.00,261.63,261.63,329.63,329.63}; +float chof34[]={220.00,261.63,220.00,329.63,220.00,440.00}; +float chof4[]={233.08,293.67,349.23,466.16}; +float chof42[]={233.08,349.23,293.67,349.23}; +float chof43[]={233.08,233.08,293.67,293.67,349.23,349.23}; +float chof44[]={233.08,293.67,233.08,349.23,233.08,466.16}; +float chof5[]={261.63,329.63,392.00,523.25}; +float chof52[]={261.63,392.00,329.63,392.00}; +float chof53[]={261.63,261.63,329.00,329.00,392.00,392.00}; +float chof54[]={261.63,329.63,261.63,392.00,261.63,523.25}; +float chof6[]={293.67,349.23,440.00,587.33}; +float chof62[]={293.67,440.00,349.23,440.00}; +float chof63[]={293.67,293.67,349.23,349.23,440.00,440.00}; +float chof64[]={293.67,349.23,293.67,440.00,293.67,587.33}; +float chof7[]={329.63,392.00,466.16,659.26}; +float chof72[]={329.63,466.16,392.00,466.16}; +float chof73[]={329.63,329.63,392.00,392.00,466.16,466.16}; +float chof74[]={329.63,392.00,329.63,466.16,329.63,659.26}; + +float chog1[]={196.00,246.94,293.67,392.00}; +float chog12[]={196.00,293.67,246.94,293.67}; +float chog13[]={196.00,196.00,246.94,246.94,293.67,293.67}; +float chog14[]={196.00,246.94,196.00,293.67,196.00,392.00}; +float chog2[]={220.00,261.63,329.63,440.00}; +float chog22[]={220.00,329.63,261.63,329.63}; +float chog23[]={220.00,220.00,261.63,261.63,329.63,329.63}; +float chog24[]={220.00,261.63,220.00,329.63,220.00,440.00}; +float chog3[]={246.94,293.67,369.99,493.88}; +float chog32[]={246.94,369.99,293.67,369.99}; +float chog33[]={246.94,246.94,293.67,293.67,369.99,369.99}; +float chog34[]={246.94,293.67,246.94,369.99,246.94,493.88}; +float chog4[]={261.63,329.63,392.00,523.25}; +float chog42[]={261.63,392.00,329.63,392.00}; +float chog43[]={261.63,261.63,329.63,329.63,392.00,392.00}; +float chog44[]={261.63,329.63,261.63,392.00,261.63,523.25}; +float chog5[]={293.67,369.99,440.00,587.33}; +float chog52[]={293.67,440.00,369.99,440.00}; +float chog53[]={293.67,293.67,369.99,369.99,440.00,440.00}; +float chog54[]={293.67,369.99,293.67,440.00,293.67,587.33}; +float chog6[]={329.63,392.00,493.88,659.26}; +float chog62[]={329.63,493.88,392.00,493.88}; +float chog63[]={329.63,329.63,392.00,392.00,493.88,493.88}; +float chog64[]={329.63,392.00,329.63,493.88,329.63,659.26}; +float chog7[]={369.99,440.00,523.25,698.46}; +float chog72[]={369.99,523.25,440.00,523.25}; +float chog73[]={369.99,369.99,440.00,440.00,523.25,523.25}; +float chog74[]={369.99,440.00,369.99,523.25,369.99,698.46}; + +float choa1[]={220.00,277.18,329.63,440.00}; +float choa12[]={220.00,329.63,277.18,329.63}; +float choa13[]={220.00,220.00,277.18,277.18,329.63,329.63}; +float choa14[]={220.00,277.18,220.00,329.63,220.00,440.00}; +float choa2[]={246.94,293.67,369.99,493.88}; +float choa22[]={246.94,369.99,293.67,369.99}; +float choa23[]={246.94,246.94,293.67,293.67,369.99,369.99}; +float choa24[]={246.94,293.67,246.94,369.99,246.94,493.88}; +float choa3[]={277.18,329.63,415.30,554.37}; +float choa32[]={277.18,415.30,329.63,415.30}; +float choa33[]={277.18,277.18,329.63,329.63,415.30,415.30}; +float choa34[]={277.18,329.63,277.18,415.30,277.18,554.37}; +float choa4[]={293.67,369.99,440.00,587.33}; +float choa42[]={293.67,440.00,369.99,440.00}; +float choa43[]={293.67,293.67,369.99,369.99,440.00,440.00}; +float choa44[]={293.67,369.99,293.67,440.00,293.67,587.33}; +float choa5[]={329.63,415.30,493.88,659.26}; +float choa52[]={329.63,493.88,415.30,493.88}; +float choa53[]={329.63,329.63,415.30,415.30,493.88,493.88}; +float choa54[]={329.63,415.30,329.63,493.88,329.63,659.26}; +float choa6[]={369.99,440.00,554.37,739.99}; +float choa62[]={369.99,554.37,440.00,554.37}; +float choa63[]={369.99,369.99,440.00,440.00,554.37,554.37}; +float choa64[]={369.99,440.00,369.99,554.37,369.99,739.99}; +float choa7[]={415.30,493.88,587.33,830.61}; +float choa72[]={415.30,587.33,493.88,587.33}; +float choa73[]={415.30,415.30,493.88,493.88,587.33,587.33}; +float choa74[]={415.30,493.88,415.30,587.33,415.30,830.61}; + +float chob1[]={246.94,311.13,369.99,493.88}; +float chob12[]={246.94,369.99,311.13,369.99}; +float chob13[]={246.94,246.94,311.13,311.13,369.99,369.99}; +float chob14[]={246.94,311.13,246.94,369.99,246.94,493.88}; +float chob2[]={277.18,329.63,415.30,554.37}; +float chob22[]={277.18,415.30,329.63,415.30}; +float chob23[]={277.18,277.18,329.63,329.63,415.30,415.30}; +float chob24[]={277.18,329.63,277.18,415.30,277.18,554.37}; +float chob3[]={311.13,369.99,466.16,622.25}; +float chob32[]={311.13,466.16,369.99,466.16}; +float chob33[]={311.13,311.13,369.99,369.99,466.16,466.16}; +float chob34[]={311.13,369.99,311.13,466.16,311.13,622.25}; +float chob4[]={329.63,415.30,493.88,659.26}; +float chob42[]={329.63,493.88,415.30,493.88}; +float chob43[]={329.63,329.63,415.30,415.30,493.88,493.88}; +float chob44[]={329.63,415.30,329.63,493.88,329.63,659.26}; +float chob5[]={369.99,466.16,554.37,739.99}; +float chob52[]={369.99,554.37,466.16,554.37}; +float chob53[]={369.99,369.99,466.16,466.16,554.37,554.37}; +float chob54[]={369.99,466.16,369.99,554.37,369.99,739.99}; +float chob6[]={415.30,493.88,622.25,830.61}; +float chob62[]={415.30,622.25,493.88,622.25}; +float chob63[]={415.30,415.30,493.88,493.88,622.25,622.25}; +float chob64[]={415.30,493.88,415.30,622.25,415.30,830.61}; +float chob7[]={233.08,277.18,329.63,466.16}; +float chob72[]={233.08,329.63,277.18,329.63}; +float chob73[]={233.08,233.08,277.18,277.18,329.63,329.63}; +float chob74[]={233.08,277.18,233.08,329.63,233.08,466.16}; + +float tid[]={220.00,196.00,220.00,329.63,349.23,329.63,349.23,329.63,349.23,329.63,261.63,329.63, 220.00,196.00,220.00,329.63,349.23,329.63,349.23,329.63,293.67,261.63,293.67,261.63,293.67,329.63,329.63, 220.00,196.00,220.00,329.63,349.23,329.63,349.23,329.63,293.67,261.63,440.00,440.00,329.63,349.23,392.00, 220.00,196.00,220.00,329.63,293.67,261.63, 196.00,220.00,196.00,329.63,349.23,392.00,329.63,293.67,261.63,220.00,246.94,261.63}; +float btid[]={1,0.5,1,1,1,1,1,1,1,1,0.5,4, 1,0.5,1,1,1,1,1,1,0.5,2,0.5,0.5,1,1,2, 1,0.5,1,1,1,1,1,1,0.5,2,0.5,1,1,1,2, 1,0.5,1,2,0.5,2, 1,0.5,1,1,0.5,1,1,1,1,0.5,2,4}; + +float rig[]={261.63,392.00,523.25,783.99,783.99,698.46,659.26,587.33, 196.00,293.67,392.00,587.33,587.33,659.26,698.46,659.265, 220.00,329.63,523.25,523.25,587.33,659.26,698.46,659.26,587.33,523.25,493.88,523.25}; +float brig[]{1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,2,1,1,2,2,2,1,1,4}; + +float tar[]={783.99,783.99,880.00,783.99,880.00,1046.50,880.00,783.99, 783.99,880.00,1046.50,880.00,783.99, 783.99,880.00,1046.50,880.00,783.99,880.00,783.99,659.26, 783.99,783.99,880.00,783.99,880.00,1046.50,880.00,783.99, 783.99,880.00,783.99,1046.50,880.00,783.99, 783.99,880.00,783.99,1046.50,880.00,783.99,880.00,783.99,880.00,1046.50}; +float btar[]={0.5,0.5,0.5,0.5,0.5,1,1,1, 0.5,0.5,1,0.5,1.5, 0.5,0.5,1,0.5,1,0.5,1,1 ,0.5,0.5,0.5,0.5,0.5,1,0.5,1, 0.5,0.5,0.5,0.5,1,1, 0.5,0.5,0.5,1,0.5,0.5,0.5,0.5,0.5,4}; + +float kis[]={392.00,523.25,587.33,587.33,659.26,659.26, 523.25,587.33,659.26,587.33,783.99,783.99, 783.99,880.00,987.77,987.77,1046.50,1046.50, 1174.70,1318.50,1174.70,1046.50,987.77, 1046.50,987.77,783.99,783.99,880.00,880.00, 783.99,698.46,698.46,783.99,783.99, 523.25,587.33,659.26,698.46, 440.00,523.25,493.88,523.25}; +float bkis[]={1,1,1,1,1,4, 1,1,1,1,1,4, 1,1,1,1,1,4, 1,1,1,1,4, 1,1,1,1,1,4, 1,1,1,1,4, 1,1,1,1,2,1,2,4}; + +float beat1[]={1,1,1,1}; +float beat2[]={1,1,1,1,1,1}; + + + + + int main() { TS_StateTypeDef TS_State; - uint16_t x, y; - uint8_t text[30]; uint8_t status; - uint8_t idx; - uint8_t cleared = 0; - uint8_t prev_nb_touches = 0; + + + + + status = ts.Init(lcd.GetXSize(), lcd.GetYSize()); + lcd.Clear(LCD_COLOR_BLUE); + lcd.SetBackColor(LCD_COLOR_BLUE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); + + + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(10,90,150,90); + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_BROWN); + lcd.DisplayStringAt(0,LINE(5), (uint8_t *)" KEYBOARD", LEFT_MODE); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(170,90,149,90); + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_BROWN); + lcd.DisplayStringAt(0,LINE(5), (uint8_t *)" AT CHORD", CENTER_MODE); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(330,90,149,90); + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_BROWN); + lcd.DisplayStringAt(0,LINE(5), (uint8_t *)"SONGS ", RIGHT_MODE); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(0,90,9,90); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(161,90,8,90); + + button.rise(&buttonPressed_ISR); + + + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + + if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<160 && TS_State.touchY[0] > 90 && TS_State.touchY[0] < 180) + { + + lcd.Clear(LCD_COLOR_BLUE); + lcd.SetBackColor(LCD_COLOR_BLUE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(0,136,59,136); + + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(60,136,59,136); + + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(120,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(180,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(240,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(300,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(360,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(420,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(480,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(40,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(100,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(220,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(280,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(340,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(30,70,59,30); + + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(100,70,59,30); + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(210,70,59,30); + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" +", LEFT_MODE); + + + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" -", LEFT_MODE); + + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)"0", CENTER_MODE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(0,70,29,30); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(90,70,9,30); + + + + + + + + lcd.SetBackColor(LCD_COLOR_WHITE); + lcd.SetTextColor(LCD_COLOR_RED); + lcd.DisplayStringAt(0,LINE(10), (uint8_t *)"C3", LEFT_MODE); + + + - lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN DEMO", CENTER_MODE); - wait(1); - - status = ts.Init(lcd.GetXSize(), lcd.GetYSize()); - if (status != TS_OK) { - lcd.Clear(LCD_COLOR_RED); + + + + while(1) + { + TS_StateTypeDef TS_State; + uint8_t status; + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + pc.printf("Touch x = %3d : y = %3d\r\n",TS_State.touchX[0],TS_State.touchY[0]); + if(TS_State.touchX[0] > 30 && TS_State.touchX[0] <90 && TS_State.touchY[0]>60 && TS_State.touchY[0] < 90) + { + lcd.Clear(LCD_COLOR_BLUE); + lcd.SetBackColor(LCD_COLOR_BLUE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(0,136,59,136); + + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(60,136,59,136); + + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(120,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(180,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(240,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(300,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(360,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(420,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(480,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(40,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(100,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(220,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(280,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(340,136,40,100); + + + + + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(100,70,59,30); + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(210,70,59,30); + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" +", LEFT_MODE); + lcd.SetBackColor(LCD_COLOR_RED); lcd.SetTextColor(LCD_COLOR_WHITE); - lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN INIT FAIL", CENTER_MODE); - } else { - lcd.Clear(LCD_COLOR_GREEN); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)"0", CENTER_MODE); + + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(0,70,99,30); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(90,70,9,30); + + + + + + + + lcd.SetBackColor(LCD_COLOR_WHITE); + lcd.SetTextColor(LCD_COLOR_RED); + lcd.DisplayStringAt(0,LINE(10), (uint8_t *)"C2", LEFT_MODE); + + + while(1) + { + TS_StateTypeDef TS_State; + uint8_t status; + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] < 60 && TS_State.touchX[0] > 0 && TS_State.touchY[0] >236) + { + + buzzer.period(1/130.82); + buzzer=0.5; + + + + + } + + else if (TS_State.touchX[0] > 60 && TS_State.touchX[0]<120 && TS_State.touchY[0] > 236) + { + buzzer.period(1/146.84); + buzzer=0.5; + + + + + } + + else if (TS_State.touchX[0] > 120 && TS_State.touchX[0]<180 && TS_State.touchY[0] > 236) + { + buzzer.period(1/164.82); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 180 && TS_State.touchX[0]<240 && TS_State.touchY[0] > 236) + { + buzzer.period(1/174.62); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 240 && TS_State.touchX[0]<300 && TS_State.touchY[0] > 236) + { + buzzer.period(1/196.00); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<360 && TS_State.touchY[0] > 236) + { + buzzer.period(1/220.00); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 360 && TS_State.touchX[0]<420 && TS_State.touchY[0] > 236) + { + buzzer.period(1/246.94); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 420 && TS_State.touchX[0]<480 && TS_State.touchY[0] > 136) + { + buzzer.period(1/261.63); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 40 && TS_State.touchX[0]< 80 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) + { + buzzer.period(1/138.59); + buzzer=0.5; + + + } + + if (TS_State.touchX[0] > 100 && TS_State.touchX[0]<140 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) + { + buzzer.period(1/155.57); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 220 && TS_State.touchX[0]<260 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) + { + buzzer.period(1/185.00); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 280 && TS_State.touchX[0]<320 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) + { + buzzer.period(1/207.65); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 340 && TS_State.touchX[0]<380 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) + { + buzzer.period(1/233.08); + buzzer=0.5; + + + } + + } + + + } + } + + + + + + + + + + + + + + else if(TS_State.touchX[0] > 100 && TS_State.touchX[0] <160 && TS_State.touchY[0]>70 && TS_State.touchY[0] < 100) + { + lcd.Clear(LCD_COLOR_BLUE); + lcd.SetBackColor(LCD_COLOR_BLUE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(0,136,59,136); + + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(60,136,59,136); + + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(120,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(180,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(240,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(300,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(360,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(420,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(480,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(40,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(100,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(220,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(280,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(340,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(30,70,59,30); + + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(210,70,59,30); + + + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" -", LEFT_MODE); + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)"0", CENTER_MODE); + + + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(0,70,29,30); + + + + + lcd.SetBackColor(LCD_COLOR_WHITE); + lcd.SetTextColor(LCD_COLOR_RED); + lcd.DisplayStringAt(0,LINE(10), (uint8_t *)"C4", LEFT_MODE); + while(1) + { + TS_StateTypeDef TS_State; + uint8_t status; + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + + if (TS_State.touchX[0] < 60 && TS_State.touchX[0] > 0 && TS_State.touchY[0] >236) + { + + buzzer.period(1/523.26); + buzzer=0.5; + + + + + } + + else if (TS_State.touchX[0] > 60 && TS_State.touchX[0]<120 && TS_State.touchY[0] > 236) + { + buzzer.period(1/587.34); + buzzer=0.5; + + + + + } + + else if (TS_State.touchX[0] > 120 && TS_State.touchX[0]<180 && TS_State.touchY[0] > 236) + { + buzzer.period(1/659.26); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 180 && TS_State.touchX[0]<240 && TS_State.touchY[0] > 236) + { + buzzer.period(1/698.46); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 240 && TS_State.touchX[0]<300 && TS_State.touchY[0] > 236) + { + buzzer.period(1/784.00); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<360 && TS_State.touchY[0] > 236) + { + buzzer.period(1/880.00); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 360 && TS_State.touchX[0]<420 && TS_State.touchY[0] > 236) + { + buzzer.period(1/987.76); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 420 && TS_State.touchX[0]<480 && TS_State.touchY[0] > 136) + { + buzzer.period(1/1046.50); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 40 && TS_State.touchX[0]< 80 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) + { + buzzer.period(1/554.36); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 100 && TS_State.touchX[0]<140 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) + { + buzzer.period(1/622.26); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 220 && TS_State.touchX[0]<260 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) + { + buzzer.period(1/739.98); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 280 && TS_State.touchX[0]<320 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) + { + buzzer.period(1/830.60); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 340 && TS_State.touchX[0]<380 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) + { + buzzer.period(1/932.32); + buzzer=0.5; + + + } + + + + + } + + } + } + + + else if(TS_State.touchX[0] > 210 && TS_State.touchX[0] <270 && TS_State.touchY[0]>70 && TS_State.touchY[0] < 100) + { + lcd.Clear(LCD_COLOR_BLUE); + lcd.SetBackColor(LCD_COLOR_BLUE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(0,136,59,136); + + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(60,136,59,136); + + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(120,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(180,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(240,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(300,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(360,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(420,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.FillRect(480,136,59,136); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(40,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(100,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(220,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(280,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_BLACK); + lcd.FillRect(340,136,40,100); + + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(30,70,59,30); + + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(100,70,59,30); + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(210,70,59,30); + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" +", LEFT_MODE); + + + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" -", LEFT_MODE); + + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)"0", CENTER_MODE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(0,70,29,30); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(90,70,9,30); + + + + + + + + lcd.SetBackColor(LCD_COLOR_WHITE); + lcd.SetTextColor(LCD_COLOR_RED); + lcd.DisplayStringAt(0,LINE(10), (uint8_t *)"C3", LEFT_MODE); + + + while(1) + { + TS_StateTypeDef TS_State; + uint8_t status; + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + + if (TS_State.touchX[0] < 60 && TS_State.touchX[0] > 0 && TS_State.touchY[0] >236) + { + + buzzer.period(1/261.63); + buzzer=0.5; + + + + + } + + else if (TS_State.touchX[0] > 60 && TS_State.touchX[0]<120 && TS_State.touchY[0] > 236) + { + buzzer.period(1/293.67); + buzzer=0.5; + + + + + } + + else if (TS_State.touchX[0] > 120 && TS_State.touchX[0]<180 && TS_State.touchY[0] > 236) + { + buzzer.period(1/329.63); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 180 && TS_State.touchX[0]<240 && TS_State.touchY[0] > 236) + { + buzzer.period(1/349.23); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 240 && TS_State.touchX[0]<300 && TS_State.touchY[0] > 236) + { + buzzer.period(1/392.00); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<360 && TS_State.touchY[0] > 236) + { + buzzer.period(1/440.00); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 360 && TS_State.touchX[0]<420 && TS_State.touchY[0] > 236) + { + buzzer.period(1/493.88); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 420 && TS_State.touchX[0]<480 && TS_State.touchY[0] > 136) + { + buzzer.period(1/523.25); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 40 && TS_State.touchX[0]< 80 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) + { + buzzer.period(1/277.18); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 100 && TS_State.touchX[0]<140 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236 ) + { + buzzer.period(1/311.13); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 220 && TS_State.touchX[0]<260 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) + { + buzzer.period(1/369.99); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 280 && TS_State.touchX[0]<320 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) + { + buzzer.period(1/415.30); + buzzer=0.5; + + + } + + else if (TS_State.touchX[0] > 340 && TS_State.touchX[0]<380 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 236) + { + buzzer.period(1/466.16); + buzzer=0.5; + + + } + + + + } + } + + + + + + } + } + } + } + if (TS_State.touchX[0] > 170 && TS_State.touchX[0]<320 && TS_State.touchY[0] > 90 && TS_State.touchY[0] < 180) + { + lcd.Clear(LCD_COLOR_BLUE); + lcd.SetBackColor(LCD_COLOR_BLUE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(10,68,48,58); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(68,68,48,58); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(126,68,48,58); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(184,68,48,58); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(242,68,48,58); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(300,68,48,58); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(358,68,48,58); + + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" B", LEFT_MODE); + + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" A", LEFT_MODE); + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" G", LEFT_MODE); + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" F", LEFT_MODE); + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" E", LEFT_MODE); + + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" D", LEFT_MODE); + + lcd.SetBackColor(LCD_COLOR_GREEN); lcd.SetTextColor(LCD_COLOR_WHITE); - lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN INIT OK", CENTER_MODE); - } - - wait(1); - lcd.SetFont(&Font12); - lcd.SetBackColor(LCD_COLOR_BLUE); - lcd.SetTextColor(LCD_COLOR_WHITE); - - while(1) { - - ts.GetState(&TS_State); - if (TS_State.touchDetected) { - // Clear lines corresponding to old touches coordinates - if (TS_State.touchDetected < prev_nb_touches) { - for (idx = (TS_State.touchDetected + 1); idx <= 5; idx++) { - lcd.ClearStringLine(idx); - } + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)" C", LEFT_MODE); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(0,68,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(58,68,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(116,68,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(174,68,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(232,68,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(290,68,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(348,68,9,58); + + + + + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(10,136,48,58); + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(68,136,48,58); + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(126,136,48,58); + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(184,136,48,58); + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(242,136,48,58); + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(300,136,48,58); + + lcd.SetTextColor(LCD_COLOR_RED); + lcd.FillRect(358,136,48,58); + + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" vii", LEFT_MODE); + + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" vi", LEFT_MODE); + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" V", LEFT_MODE); + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" IV", LEFT_MODE); + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" iii", LEFT_MODE); + + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" ii", LEFT_MODE); + + + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(6), (uint8_t *)" I", LEFT_MODE); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(0,136,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(58,136,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(116,136,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(174,136,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(232,136,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(290,136,9,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(348,136,9,58); + + + + + + + lcd.SetTextColor(LCD_COLOR_BROWN); + lcd.FillRect(20,204,48,58); + + lcd.SetTextColor(LCD_COLOR_BROWN); + lcd.FillRect(88,204,48,58); + + lcd.SetTextColor(LCD_COLOR_BROWN); + lcd.FillRect(156,204,48,58); + + lcd.SetTextColor(LCD_COLOR_BROWN); + lcd.FillRect(224,204,48,58); + + + + + + + lcd.SetBackColor(LCD_COLOR_BROWN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(9), (uint8_t *)" 4", LEFT_MODE); + + lcd.SetBackColor(LCD_COLOR_BROWN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(9), (uint8_t *)" 3", LEFT_MODE); + + + lcd.SetBackColor(LCD_COLOR_BROWN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(9), (uint8_t *)" 2", LEFT_MODE); + + + lcd.SetBackColor(LCD_COLOR_BROWN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(9), (uint8_t *)" 1", LEFT_MODE); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(0,204,19,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(68,204,19,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(136,204,19,58); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(204,204,19,58); + + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_MAGENTA); + lcd.DisplayStringAt(0,LINE(3), (uint8_t *)"KEY", RIGHT_MODE); + + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_MAGENTA); + lcd.DisplayStringAt(0,LINE(7), (uint8_t *)"CHORD", RIGHT_MODE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_MAGENTA); + lcd.DisplayStringAt(0,LINE(10), (uint8_t *)"PATTERN", RIGHT_MODE); + + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc1[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc12[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc13[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc14[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + } + } + } + } + + + + + + else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc2[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc22[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc23[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc24[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + + else if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc3[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc32[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc33[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc34[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + + + + + + + } + + else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc4[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc42[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc43[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc44[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc5[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc52[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc53[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc54[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc6[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc62[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc63[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc64[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc7[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choc72[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc73[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choc74[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + } + } + } + + + + + + + + + + + + if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) + { + + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod1[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod12[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod13[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod14[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + } + } + } + } + + + + + + else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod2[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod22[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod23[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod24[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + + else if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod3[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod32[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod33[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod34[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + + + + + + + } + + else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod4[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod42[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod43[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod44[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod5[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod52[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod53[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod54[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod6[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod62[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod63[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod64[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod7[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chod72[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod73[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chod74[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + } + } + } + } + + + + + + + + + + + + if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) + { + + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe1[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe12[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe13[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe14[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + } + } + } + } + + + + + + else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe2[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe22[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe23[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe24[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + + if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe3[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe32[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe33[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe34[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + + + + + + + } + + else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe4[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe42[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe43[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe44[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe5[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe52[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe53[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe54[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe6[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe62[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe63[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe64[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe7[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choe72[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe73[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choe74[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + } + } + } + } + + + + + + if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof1[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof12[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof13[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof14[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + } + } + } + } + + + + + + else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof2[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof22[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof23[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof24[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + + if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof3[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof32[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof33[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof34[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + + + + + + + } + + else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof4[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof42[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof43[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof44[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof5[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof52[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof53[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof54[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof6[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof62[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof63[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof64[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof7[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chof72[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof73[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chof74[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + } + } + } + } + + + + + + + + + if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog1[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog12[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog13[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog14[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + } + } + } + } + + + + + + else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog2[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog22[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog23[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog24[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + + if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog3[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog32[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog33[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog34[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + + + + + + + } + + else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog4[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog42[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog43[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog44[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog5[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog52[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog53[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog54[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog6[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog62[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog63[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog64[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog7[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chog72[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog73[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chog74[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + } + } + } + } + + + + + + + + + if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa1[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa12[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa13[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa14[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + } + } + } + } + + + + + + else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa2[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa22[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa23[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa24[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + + if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa3[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa32[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa33[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa34[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + + + + + + + } + + else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa4[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa42[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa43[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa44[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa5[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa52[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa53[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa54[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa6[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa62[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa63[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa64[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa7[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(choa72[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa73[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(choa74[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + } + } + } + } + + + + + if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 68 && TS_State.touchY[0] < 126) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 10 && TS_State.touchX[0]<58 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob1[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob12[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob13[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob14[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + } + } + } + } + + + + + + else if (TS_State.touchX[0] > 68 && TS_State.touchX[0]<116 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob2[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob22[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob23[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob24[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + + if (TS_State.touchX[0] > 126 && TS_State.touchX[0]<174 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob3[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob32[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob33[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob34[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + + + + + + + } + + else if (TS_State.touchX[0] > 184 && TS_State.touchX[0]<232 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob4[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob42[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob43[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob44[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 242 && TS_State.touchX[0]<290 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob5[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob52[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob53[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob54[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + + else if (TS_State.touchX[0] > 300 && TS_State.touchX[0]<348 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob6[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob62[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob63[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob64[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + + + + } + } + + + + + + + + else if (TS_State.touchX[0] > 358 && TS_State.touchX[0]<406 && TS_State.touchY[0] > 136 && TS_State.touchY[0] < 194) + { + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 20 && TS_State.touchX[0]<68 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob7[i])); + buzzer=0.5; + wait(0.4*(beat1[i])); + } + } + } + + else if (TS_State.touchX[0] > 88 && TS_State.touchX[0]<136 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=3; i++) + { + buzzer.period(1/(chob72[i])); + buzzer=0.5; + wait(0.4*beat1[i]); + } + } + } + + else if (TS_State.touchX[0] > 156 && TS_State.touchX[0]<204 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob73[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + else if (TS_State.touchX[0] > 224 && TS_State.touchX[0]<272 && TS_State.touchY[0] > 204 && TS_State.touchY[0] < 262) + { + while(1) + { + for (int i=0; i<=5; i++) + { + buzzer.period(1/(chob74[i])); + buzzer=0.5; + wait(0.2*beat2[i]); + } + } + } + + + } + } + } + } + } + } + } + + + + + + + if (TS_State.touchX[0] > 330 && TS_State.touchX[0]<480 && TS_State.touchY[0] > 90 && TS_State.touchY[0] < 180) + { + lcd.Clear(LCD_COLOR_BLUE); + lcd.SetBackColor(LCD_COLOR_BLUE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); + + + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(50,50,150,90); + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_BROWN); + lcd.DisplayStringAt(0,LINE(4), (uint8_t *)" TidTalok", LEFT_MODE); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(250,50,200,90); + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_BROWN); + lcd.DisplayStringAt(0,LINE(4), (uint8_t *)"RIGHT HERE ", RIGHT_MODE); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(50,150,149,90); + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_BROWN); + lcd.DisplayStringAt(0,LINE(8), (uint8_t *)" TaRaRat", LEFT_MODE); + + lcd.SetTextColor(LCD_COLOR_GREEN); + lcd.FillRect(250,150,200,90); + + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_BROWN); + lcd.DisplayStringAt(0,LINE(8), (uint8_t *)"KISSTHERAIN ", RIGHT_MODE); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(0,50,50,90); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(0,150,50,90); + + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(450,50,30,90); + + lcd.SetTextColor(LCD_COLOR_BLUE); + lcd.FillRect(450,150,30,90); + + while(1) + { + ts.GetState(&TS_State); + if ((TS_State.touchDetected)) + { + if (TS_State.touchX[0] > 50 && TS_State.touchX[0]<200 && TS_State.touchY[0] > 50 && TS_State.touchY[0] <140) + { + while(1) + { + for (int i=0; i<=59; i++) + { + buzzer.period(1/(tid[i])); + buzzer=0.5; + wait(0.4*(btid[i])); + } + } + } + + if (TS_State.touchX[0] > 250 && TS_State.touchX[0] < 450 && TS_State.touchY[0] > 50 && TS_State.touchY[0] < 140) + { + while(1) + { + for (int i=0; i<=27; i++) + { + buzzer.period(1/(rig[i])); + buzzer=0.5; + wait(0.4*(brig[i])); + } + } + } + if (TS_State.touchX[0] > 50 && TS_State.touchX[0] < 200 && TS_State.touchY[0] > 150 && TS_State.touchY[0] < 240) + { + while(1) + { + for (int i=0; i<=44; i++) + { + buzzer.period(1/(tar[i])); + buzzer=0.5; + wait(0.8*(btar[i])); + } + } + } + if (TS_State.touchX[0] > 250 && TS_State.touchX[0] < 450 && TS_State.touchY[0] > 150 && TS_State.touchY[0] < 240) + { + while(1) + { + for (int i=0; i<=42; i++) + { + buzzer.period(1/(kis[i])); + buzzer=0.5; + wait(0.4*(bkis[i])); + } + } + } + } - prev_nb_touches = TS_State.touchDetected; - - cleared = 0; - - sprintf((char*)text, "Touches: %d", TS_State.touchDetected); - lcd.DisplayStringAt(0, LINE(0), (uint8_t *)&text, LEFT_MODE); - - for (idx = 0; idx < TS_State.touchDetected; idx++) { - x = TS_State.touchX[idx]; - y = TS_State.touchY[idx]; - sprintf((char*)text, "Touch %d: x=%d y=%d ", idx+1, x, y); - lcd.DisplayStringAt(0, LINE(idx+1), (uint8_t *)&text, LEFT_MODE); + } } - - lcd.DrawPixel(TS_State.touchX[0], TS_State.touchY[0], LCD_COLOR_ORANGE); - } else { - if (!cleared) { - lcd.Clear(LCD_COLOR_BLUE); - sprintf((char*)text, "Touches: 0"); - lcd.DisplayStringAt(0, LINE(0), (uint8_t *)&text, LEFT_MODE); - cleared = 1; - } + + + + + + + + + + + + + + + } + } } - } -} + + void buttonPressed_ISR() + { + lcd.Clear(LCD_COLOR_BLUE); + lcd.SetBackColor(LCD_COLOR_BLUE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0,LINE(1), (uint8_t *)"WCT", CENTER_MODE); + + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_RED); + lcd.DisplayStringAt(0,LINE(5), (uint8_t *)"THANK YOU", CENTER_MODE); + + + buzzer=0; + wait(60); + }