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Dependents: 04LCD_Hello_Word gestionenergie
Fork of TextLCD by
TextLCD.cpp
- Committer:
- simon
- Date:
- 2010-05-22
- Revision:
- 0:edfb85c53631
- Child:
- 1:ac48b187213c
File content as of revision 0:edfb85c53631:
/* mbed TextLCD Library, 4-bit 2x16
* Copyright (c) 2007-2010, sford
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "TextLCD.h"
#include "mbed.h"
/*
* useful info found at http://www.a-netz.de/lcd.en.php
*
* Initialisation
* ==============
*
* After attaching the supply voltage/after a reset, the display needs to be brought in to a defined state
*
* - wait approximately 15 ms so the display is ready to execute commands
* - Execute the command 0x30 ("Display Settings") three times (wait 1,64ms after each command, the busy flag cannot be queried now).
* - The display is in 8 bit mode, so if you have only connected 4 data pins you should only transmit the higher nibble of each command.
* - If you want to use the 4 bit mode, now you can execute the command to switch over to this mode now.
* - Execute the "clear display" command
*
* Timing
* ======
*
* Nearly all commands transmitted to the display need 40us for execution.
* Exceptions are the commands "Clear Display and Reset" and "Set Cursor to Start Position"
* These commands need 1.64ms for execution. These timings are valid for all displays working with an
* internal clock of 250kHz. But I do not know any displays that use other frequencies. Any time you
* can use the busy flag to test if the display is ready to accept the next command.
*
* _e is kept high apart from calling clock
* _rw is kept 0 (write) apart from actions that uyse it differently
* _rs is set by the data/command writes
*/
TextLCD::TextLCD(PinName rs, PinName rw, PinName e, PinName d0, PinName d1,
PinName d2, PinName d3) : _rw(rw), _rs(rs),
_e(e), _d(d0, d1, d2, d3) {
_rw = 0;
_e = 1;
_rs = 0; // command mode
// Should theoretically wait 15ms, but most things will be powered up pre-reset
// so i'll disable that for the minute. If implemented, could wait 15ms post reset
// instead
// wait(0.015);
// send "Display Settings" 3 times (Only top nibble of 0x30 as we've got 4-bit bus)
for(int i=0; i<3; i++) {
writeByte(0x3);
wait(0.00164); // this command takes 1.64ms, so wait for it
}
writeByte(0x2); // 4-bit mode
writeCommand(0x28); // Function set 001 BW N F - -
writeCommand(0x0C);
writeCommand(0x6); // Cursor Direction and Display Shift : 0000 01 CD S (CD 0-left, 1-right S(hift) 0-no, 1-yes
cls();
}
void TextLCD::character(int column, int row, int c) {
int address = 0x80 + (row * 40) + column; // memory starts at 0x80, and is 40 chars long per row
writeCommand(address);
writeData(c);
}
int TextLCD::columns() {
return 16;
}
int TextLCD::rows() {
return 2;
}
void TextLCD::writeByte(int value) {
_d = value >> 4;
wait(0.000040f); // most instructions take 40us
_e = 0;
wait(0.000040f);
_e = 1;
_d = value >> 0;
wait(0.000040f);
_e = 0;
wait(0.000040f); // most instructions take 40us
_e = 1;
}
void TextLCD::writeCommand(int command) {
_rs = 0;
writeByte(command);
}
void TextLCD::writeData(int data) {
_rs = 1;
writeByte(data);
}
