Patched for Audio example - Add status check when DFSDM's filter and channel de-init.

Dependents:   DISCO_F413ZH-AUDIO-demo

The base repository is https://os.mbed.com/teams/ST/code/BSP_DISCO_F413ZH/. I've just added workaround patch for Audio-in demo on DISCO_F413ZH board(Microphone U16, U17)

Revision:
0:4af3ca173992
Child:
1:a3f6b8b5a6bf
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Drivers/BSP/STM32F413H-Discovery/stm32f413h_discovery_lcd.c	Wed May 17 10:23:19 2017 +0200
@@ -0,0 +1,1131 @@
+/**
+  ******************************************************************************
+  * @file    stm32f413h_discovery_lcd.c
+  * @author  MCD Application Team
+  * @version V1.0.0
+  * @date    27-January-2017
+  * @brief   This file includes the driver for Liquid Crystal Display (LCD) module
+  *          mounted on STM32F413H-DISCOVERY board.
+  ******************************************************************************
+  * @attention
+  *
+  * <h2><center>&copy; COPYRIGHT(c) 2017 STMicroelectronics</center></h2>
+  *
+  * Redistribution and use in source and binary forms, with or without modification,
+  * are permitted provided that the following conditions are met:
+  *   1. Redistributions of source code must retain the above copyright notice,
+  *      this list of conditions and the following disclaimer.
+  *   2. Redistributions in binary form must reproduce the above copyright notice,
+  *      this list of conditions and the following disclaimer in the documentation
+  *      and/or other materials provided with the distribution.
+  *   3. Neither the name of STMicroelectronics nor the names of its contributors
+  *      may be used to endorse or promote products derived from this software
+  *      without specific prior written permission.
+  *
+  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+  *
+  ******************************************************************************
+  */ 
+
+/* File Info : -----------------------------------------------------------------
+                                   User NOTES
+1. How To use this driver:
+--------------------------
+   - This driver is used to drive indirectly an LCD TFT.
+   - This driver supports the LS016B8UY LCD.
+   - The LS016B8UY component driver MUST be included with this driver.
+
+2. Driver description:
+---------------------
+  + Initialization steps:
+     o Initialize the LCD using the BSP_LCD_Init() function.
+  
+  + Display on LCD
+     o Clear the hole LCD using BSP_LCD_Clear() function or only one specified string
+       line using the BSP_LCD_ClearStringLine() function.
+     o Display a character on the specified line and column using the BSP_LCD_DisplayChar()
+       function or a complete string line using the BSP_LCD_DisplayStringAtLine() function.
+     o Display a string line on the specified position (x,y in pixel) and align mode
+       using the BSP_LCD_DisplayStringAtLine() function.          
+     o Draw and fill a basic shapes (dot, line, rectangle, circle, ellipse, .. bitmap) 
+       on LCD using the available set of functions.     
+ 
+------------------------------------------------------------------------------*/
+    
+/* Includes ------------------------------------------------------------------*/
+#include "stm32f413h_discovery_lcd.h"  
+#include "../../../Utilities/Fonts/fonts.h"
+#include "../../../Utilities/Fonts/font24.c"
+#include "../../../Utilities/Fonts/font20.c"
+#include "../../../Utilities/Fonts/font16.c"
+#include "../../../Utilities/Fonts/font12.c"
+#include "../../../Utilities/Fonts/font8.c"
+
+/** @addtogroup BSP
+  * @{
+  */
+
+/** @addtogroup STM32F413H_DISCOVERY
+  * @{
+  */
+    
+/** @defgroup STM32F413H_DISCOVERY_LCD STM32F413H_DISCOVERY LCD
+  * @{
+  */ 
+
+/** @defgroup STM32F413H_DISCOVERY_LCD_Private_Macros STM32F413H DISCOVERY LCD Private Macros
+  * @{
+  */
+#define POLY_X(Z)   ((int32_t)((Points + Z)->X))
+#define POLY_Y(Z)   ((int32_t)((Points + Z)->Y))           
+#define ABS(X)      ((X) > 0 ? (X) : -(X))      
+/**
+  * @}
+  */ 
+    
+/** @defgroup STM32F413H_DISCOVERY_LCD_Private_Variables STM32F413H DISCOVERY LCD Private Variables
+  * @{
+  */ 
+LCD_DrawPropTypeDef DrawProp;
+static LCD_DrvTypeDef  *LcdDrv; 
+/**
+  * @}
+  */ 
+
+/** @defgroup STM32F413H_DISCOVERY_LCD_Private_FunctionPrototypes STM32F413H DISCOVERY LCD Private Functions Prototypes
+  * @{
+  */ 
+static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c);
+static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height);
+static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3);
+/**
+  * @}
+  */ 
+
+/** @defgroup STM32F413H_DISCOVERY_LCD_Private_Functions STM32F413H DISCOVERY LCD Private Functions
+  * @{
+  */
+/**
+  * @brief  Initializes the LCD.
+  * @retval LCD state
+  */
+uint8_t BSP_LCD_Init(void)
+{
+ return (BSP_LCD_InitEx(LCD_ORIENTATION_LANDSCAPE));
+}
+/**
+  * @brief  Initializes the LCD with a given orientation.
+  * @param  orientation: LCD_ORIENTATION_PORTRAIT or LCD_ORIENTATION_LANDSCAPE
+  *         or LCD_ORIENTATION_LANDSCAPE_ROT180
+  * @retval LCD state
+  */
+uint8_t BSP_LCD_InitEx(uint32_t orientation)
+{ 
+  uint8_t ret = LCD_ERROR;
+
+  /* Default value for draw propriety */
+  DrawProp.BackColor = 0xFFFF;
+  DrawProp.pFont     = &Font24;
+  DrawProp.TextColor = 0x0000;
+  
+  /* Initialize LCD special pins GPIOs */
+  BSP_LCD_MspInit();
+  
+  /* Backlight control signal assertion */
+  HAL_GPIO_WritePin(LCD_BL_CTRL_GPIO_PORT, LCD_BL_CTRL_PIN, GPIO_PIN_SET);
+  
+  /* Apply hardware reset according to procedure indicated in FRD154BP2901 documentation */
+  HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_RESET);
+  HAL_Delay(5);   /* Reset signal asserted during 5ms  */
+  HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_SET);
+  HAL_Delay(10);  /* Reset signal released during 10ms */
+  HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_RESET);
+  HAL_Delay(20);  /* Reset signal asserted during 20ms */
+  HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_SET);
+  HAL_Delay(10);  /* Reset signal released during 10ms */
+  
+  if(ST7789H2_drv.ReadID() == ST7789H2_ID)
+  {    
+    LcdDrv = &ST7789H2_drv;
+    
+    /* LCD Init */   
+    LcdDrv->Init();
+    
+    if(orientation == LCD_ORIENTATION_PORTRAIT)
+    {
+      ST7789H2_SetOrientation(ST7789H2_ORIENTATION_PORTRAIT); 
+    }
+    else if(orientation == LCD_ORIENTATION_LANDSCAPE_ROT180)
+    {
+      ST7789H2_SetOrientation(ST7789H2_ORIENTATION_LANDSCAPE_ROT180);
+    }
+    else
+    {
+      /* Default landscape orientation is selected */
+    }
+    /* Initialize the font */
+    BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
+    
+    ret = LCD_OK;   
+  }
+  
+  return ret;
+}
+
+/**
+  * @brief  DeInitializes the LCD.
+  * @retval LCD state
+  */
+uint8_t BSP_LCD_DeInit(void)
+{ 
+  /* Actually LcdDrv does not provide a DeInit function */
+  return LCD_OK;
+}
+
+/**
+  * @brief  Gets the LCD X size. 
+  * @retval Used LCD X size
+  */
+uint32_t BSP_LCD_GetXSize(void)
+{
+  return(LcdDrv->GetLcdPixelWidth());
+}
+
+/**
+  * @brief  Gets the LCD Y size. 
+  * @retval Used LCD Y size
+  */
+uint32_t BSP_LCD_GetYSize(void)
+{
+  return(LcdDrv->GetLcdPixelHeight());
+}
+
+/**
+  * @brief  Gets the LCD text color.
+  * @retval Used text color.
+  */
+uint16_t BSP_LCD_GetTextColor(void)
+{
+  return DrawProp.TextColor;
+}
+
+/**
+  * @brief  Gets the LCD background color.
+  * @retval Used background color
+  */
+uint16_t BSP_LCD_GetBackColor(void)
+{
+  return DrawProp.BackColor;
+}
+
+/**
+  * @brief  Sets the LCD text color.
+  * @param  Color: Text color code
+  */
+void BSP_LCD_SetTextColor(uint16_t Color)
+{
+  DrawProp.TextColor = Color;
+}
+
+/**
+  * @brief  Sets the LCD background color.
+  * @param  Color: Background color code
+  */
+void BSP_LCD_SetBackColor(uint16_t Color)
+{
+  DrawProp.BackColor = Color;
+}
+
+/**
+  * @brief  Sets the LCD text font.
+  * @param  fonts: Font to be used
+  */
+void BSP_LCD_SetFont(sFONT *fonts)
+{
+  DrawProp.pFont = fonts;
+}
+
+/**
+  * @brief  Gets the LCD text font.
+  * @retval Used font
+  */
+sFONT *BSP_LCD_GetFont(void)
+{
+  return DrawProp.pFont;
+}
+
+/**
+  * @brief  Clears the hole LCD.
+  * @param  Color: Color of the background
+  */
+void BSP_LCD_Clear(uint16_t Color)
+{ 
+  uint32_t counter = 0;
+  uint32_t y_size = 0;
+  uint32_t color_backup = DrawProp.TextColor; 
+
+  DrawProp.TextColor = Color;
+  y_size =  BSP_LCD_GetYSize();
+  
+  for(counter = 0; counter < y_size; counter++)
+  {
+    BSP_LCD_DrawHLine(0, counter, BSP_LCD_GetXSize());
+  }
+  DrawProp.TextColor = color_backup; 
+  BSP_LCD_SetTextColor(DrawProp.TextColor);
+}
+
+/**
+  * @brief  Clears the selected line.
+  * @param  Line: Line to be cleared
+  *          This parameter can be one of the following values:
+  *            @arg  0..9: if the Current fonts is Font16x24
+  *            @arg  0..19: if the Current fonts is Font12x12 or Font8x12
+  *            @arg  0..29: if the Current fonts is Font8x8
+  */
+void BSP_LCD_ClearStringLine(uint16_t Line)
+{ 
+  uint32_t color_backup = DrawProp.TextColor; 
+
+  DrawProp.TextColor = DrawProp.BackColor;;
+    
+  /* Draw a rectangle with background color */
+  BSP_LCD_FillRect(0, (Line * DrawProp.pFont->Height), BSP_LCD_GetXSize(), DrawProp.pFont->Height);
+  
+  DrawProp.TextColor = color_backup;
+  BSP_LCD_SetTextColor(DrawProp.TextColor);
+}
+
+/**
+  * @brief  Displays one character.
+  * @param  Xpos: Start column address
+  * @param  Ypos: Line where to display the character shape.
+  * @param  Ascii: Character ascii code
+  *           This parameter must be a number between Min_Data = 0x20 and Max_Data = 0x7E
+  */
+void BSP_LCD_DisplayChar(uint16_t Xpos, uint16_t Ypos, uint8_t Ascii)
+{
+  DrawChar(Xpos, Ypos, &DrawProp.pFont->table[(Ascii-' ') *\
+    DrawProp.pFont->Height * ((DrawProp.pFont->Width + 7) / 8)]);
+}
+
+/**
+  * @brief  Displays characters on the LCD.
+  * @param  Xpos: X position (in pixel)
+  * @param  Ypos: Y position (in pixel)   
+  * @param  Text: Pointer to string to display on LCD
+  * @param  Mode: Display mode
+  *          This parameter can be one of the following values:
+  *            @arg  CENTER_MODE
+  *            @arg  RIGHT_MODE
+  *            @arg  LEFT_MODE
+  */
+void BSP_LCD_DisplayStringAt(uint16_t Xpos, uint16_t Ypos, uint8_t *Text, Line_ModeTypdef Mode)
+{
+  uint16_t refcolumn = 1, i = 0;
+  uint32_t size = 0, xsize = 0; 
+  uint8_t  *ptr = Text;
+  
+  /* Get the text size */
+  while (*ptr++) size ++ ;
+  
+  /* Characters number per line */
+  xsize = (BSP_LCD_GetXSize()/DrawProp.pFont->Width);
+  
+  switch (Mode)
+  {
+  case CENTER_MODE:
+    {
+      refcolumn = Xpos + ((xsize - size)* DrawProp.pFont->Width) / 2;
+      break;
+    }
+  case LEFT_MODE:
+    {
+      refcolumn = Xpos;
+      break;
+    }
+  case RIGHT_MODE:
+    {
+      refcolumn =  - Xpos + ((xsize - size)*DrawProp.pFont->Width);
+      break;
+    }    
+  default:
+    {
+      refcolumn = Xpos;
+      break;
+    }
+  }
+  
+  /* Check that the Start column is located in the screen */
+  if ((refcolumn < 1) || (refcolumn >= 0x8000))
+  {
+    refcolumn = 1;
+  }
+
+  /* Send the string character by character on lCD */
+  while ((*Text != 0) & (((BSP_LCD_GetXSize() - (i*DrawProp.pFont->Width)) & 0xFFFF) >= DrawProp.pFont->Width))
+  {
+    /* Display one character on LCD */
+    BSP_LCD_DisplayChar(refcolumn, Ypos, *Text);
+    /* Decrement the column position by 16 */
+    refcolumn += DrawProp.pFont->Width;
+    /* Point on the next character */
+    Text++;
+    i++;
+  }
+}
+
+/**
+  * @brief  Displays a character on the LCD.
+  * @param  Line: Line where to display the character shape
+  *          This parameter can be one of the following values:
+  *            @arg  0..9: if the Current fonts is Font16x24  
+  *            @arg  0..19: if the Current fonts is Font12x12 or Font8x12
+  *            @arg  0..29: if the Current fonts is Font8x8
+  * @param  ptr: Pointer to string to display on LCD
+  */
+void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr)
+{
+  BSP_LCD_DisplayStringAt(0, LINE(Line), ptr, LEFT_MODE);
+}
+
+/**
+  * @brief  Reads an LCD pixel.
+  * @param  Xpos: X position 
+  * @param  Ypos: Y position 
+  * @retval RGB pixel color
+  */
+uint16_t BSP_LCD_ReadPixel(uint16_t Xpos, uint16_t Ypos)
+{
+  uint16_t ret = 0;
+  
+  if(LcdDrv->ReadPixel != NULL)
+  {
+    ret = LcdDrv->ReadPixel(Xpos, Ypos);
+  }
+    
+  return ret;
+}
+
+/**
+  * @brief  Draws a pixel on LCD.
+  * @param  Xpos: X position 
+  * @param  Ypos: Y position
+  * @param  RGB_Code: Pixel color in RGB mode (5-6-5)
+  */
+void BSP_LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint16_t RGB_Code)
+{
+  if(LcdDrv->WritePixel != NULL)
+  {
+    LcdDrv->WritePixel(Xpos, Ypos, RGB_Code);
+  }
+}
+  
+/**
+  * @brief  Draws an horizontal line.
+  * @param  Xpos: X position
+  * @param  Ypos: Y position
+  * @param  Length: Line length
+  */
+void BSP_LCD_DrawHLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
+{
+  uint32_t index = 0;
+  
+  if(LcdDrv->DrawHLine != NULL)
+  {
+    LcdDrv->DrawHLine(DrawProp.TextColor, Xpos, Ypos, Length);
+  }
+  else
+  {
+    for(index = 0; index < Length; index++)
+    {
+      BSP_LCD_DrawPixel((Xpos + index), Ypos, DrawProp.TextColor);
+    }
+  }
+}
+
+/**
+  * @brief  Draws a vertical line.
+  * @param  Xpos: X position
+  * @param  Ypos: Y position
+  * @param  Length: Line length
+  */
+void BSP_LCD_DrawVLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
+{
+  uint32_t index = 0;
+  
+  if(LcdDrv->DrawVLine != NULL)
+  {
+    LcdDrv->DrawVLine(DrawProp.TextColor, Xpos, Ypos, Length);
+  }
+  else
+  {
+    for(index = 0; index < Length; index++)
+    {
+      BSP_LCD_DrawPixel(Xpos, Ypos + index, DrawProp.TextColor);
+    }
+  }
+}
+
+/**
+  * @brief  Draws an uni-line (between two points).
+  * @param  x1: Point 1 X position
+  * @param  y1: Point 1 Y position
+  * @param  x2: Point 2 X position
+  * @param  y2: Point 2 Y position
+  */
+void BSP_LCD_DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2)
+{
+  int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, 
+  yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, 
+  curpixel = 0;
+  
+  deltax = ABS(x2 - x1);        /* The difference between the x's */
+  deltay = ABS(y2 - y1);        /* The difference between the y's */
+  x = x1;                       /* Start x off at the first pixel */
+  y = y1;                       /* Start y off at the first pixel */
+  
+  if (x2 >= x1)                 /* The x-values are increasing */
+  {
+    xinc1 = 1;
+    xinc2 = 1;
+  }
+  else                          /* The x-values are decreasing */
+  {
+    xinc1 = -1;
+    xinc2 = -1;
+  }
+  
+  if (y2 >= y1)                 /* The y-values are increasing */
+  {
+    yinc1 = 1;
+    yinc2 = 1;
+  }
+  else                          /* The y-values are decreasing */
+  {
+    yinc1 = -1;
+    yinc2 = -1;
+  }
+  
+  if (deltax >= deltay)         /* There is at least one x-value for every y-value */
+  {
+    xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
+    yinc2 = 0;                  /* Don't change the y for every iteration */
+    den = deltax;
+    num = deltax / 2;
+    numadd = deltay;
+    numpixels = deltax;         /* There are more x-values than y-values */
+  }
+  else                          /* There is at least one y-value for every x-value */
+  {
+    xinc2 = 0;                  /* Don't change the x for every iteration */
+    yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
+    den = deltay;
+    num = deltay / 2;
+    numadd = deltax;
+    numpixels = deltay;         /* There are more y-values than x-values */
+  }
+  
+  for (curpixel = 0; curpixel <= numpixels; curpixel++)
+  {
+    BSP_LCD_DrawPixel(x, y, DrawProp.TextColor);  /* Draw the current pixel */
+    num += numadd;                            /* Increase the numerator by the top of the fraction */
+    if (num >= den)                           /* Check if numerator >= denominator */
+    {
+      num -= den;                             /* Calculate the new numerator value */
+      x += xinc1;                             /* Change the x as appropriate */
+      y += yinc1;                             /* Change the y as appropriate */
+    }
+    x += xinc2;                               /* Change the x as appropriate */
+    y += yinc2;                               /* Change the y as appropriate */
+  }
+}
+
+/**
+  * @brief  Draws a rectangle.
+  * @param  Xpos: X position
+  * @param  Ypos: Y position
+  * @param  Width: Rectangle width  
+  * @param  Height: Rectangle height
+  */
+void BSP_LCD_DrawRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
+{
+  /* Draw horizontal lines */
+  BSP_LCD_DrawHLine(Xpos, Ypos, Width);
+  BSP_LCD_DrawHLine(Xpos, (Ypos+ Height), Width);
+  
+  /* Draw vertical lines */
+  BSP_LCD_DrawVLine(Xpos, Ypos, Height);
+  BSP_LCD_DrawVLine((Xpos + Width), Ypos, Height);
+}
+                            
+/**
+  * @brief  Draws a circle.
+  * @param  Xpos: X position
+  * @param  Ypos: Y position
+  * @param  Radius: Circle radius
+  */
+void BSP_LCD_DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
+{
+  int32_t  decision;       /* Decision Variable */ 
+  uint32_t  current_x;   /* Current X Value */
+  uint32_t  current_y;   /* Current Y Value */ 
+  
+  decision = 3 - (Radius << 1);
+  current_x = 0;
+  current_y = Radius;
+  
+  while (current_x <= current_y)
+  {
+    BSP_LCD_DrawPixel((Xpos + current_x), (Ypos - current_y), DrawProp.TextColor);
+
+    BSP_LCD_DrawPixel((Xpos - current_x), (Ypos - current_y), DrawProp.TextColor);
+
+    BSP_LCD_DrawPixel((Xpos + current_y), (Ypos - current_x), DrawProp.TextColor);
+
+    BSP_LCD_DrawPixel((Xpos - current_y), (Ypos - current_x), DrawProp.TextColor);
+
+    BSP_LCD_DrawPixel((Xpos + current_x), (Ypos + current_y), DrawProp.TextColor);
+
+    BSP_LCD_DrawPixel((Xpos - current_x), (Ypos + current_y), DrawProp.TextColor);
+
+    BSP_LCD_DrawPixel((Xpos + current_y), (Ypos + current_x), DrawProp.TextColor);
+
+    BSP_LCD_DrawPixel((Xpos - current_y), (Ypos + current_x), DrawProp.TextColor);   
+
+    /* Initialize the font */
+    BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
+
+    if (decision < 0)
+    { 
+      decision += (current_x << 2) + 6;
+    }
+    else
+    {
+      decision += ((current_x - current_y) << 2) + 10;
+      current_y--;
+    }
+    current_x++;
+  } 
+}
+
+/**
+  * @brief  Draws an poly-line (between many points).
+  * @param  Points: Pointer to the points array
+  * @param  PointCount: Number of points
+  */
+void BSP_LCD_DrawPolygon(pPoint Points, uint16_t PointCount)
+{
+  int16_t x = 0, y = 0;
+
+  if(PointCount < 2)
+  {
+    return;
+  }
+
+  BSP_LCD_DrawLine(Points->X, Points->Y, (Points+PointCount-1)->X, (Points+PointCount-1)->Y);
+  
+  while(--PointCount)
+  {
+    x = Points->X;
+    y = Points->Y;
+    Points++;
+    BSP_LCD_DrawLine(x, y, Points->X, Points->Y);
+  }
+}
+
+/**
+  * @brief  Draws an ellipse on LCD.
+  * @param  Xpos: X position
+  * @param  Ypos: Y position
+  * @param  XRadius: Ellipse X radius
+  * @param  YRadius: Ellipse Y radius
+  */
+void BSP_LCD_DrawEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
+{
+  int x = 0, y = -YRadius, err = 2-2*XRadius, e2;
+  float k = 0, rad1 = 0, rad2 = 0;
+  
+  rad1 = XRadius;
+  rad2 = YRadius;
+  
+  k = (float)(rad2/rad1);
+  
+  do {      
+    BSP_LCD_DrawPixel((Xpos-(uint16_t)(x/k)), (Ypos+y), DrawProp.TextColor);
+    BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/k)), (Ypos+y), DrawProp.TextColor);
+    BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/k)), (Ypos-y), DrawProp.TextColor);
+    BSP_LCD_DrawPixel((Xpos-(uint16_t)(x/k)), (Ypos-y), DrawProp.TextColor);      
+    
+    e2 = err;
+    if (e2 <= x) {
+      err += ++x*2+1;
+      if (-y == x && e2 <= y) e2 = 0;
+    }
+    if (e2 > y) err += ++y*2+1;     
+  }
+  while (y <= 0);
+}
+
+/**
+  * @brief  Draws a bitmap picture (16 bpp).
+  * @param  Xpos: Bmp X position in the LCD
+  * @param  Ypos: Bmp Y position in the LCD
+  * @param  pbmp: Pointer to Bmp picture address.
+  */
+void BSP_LCD_DrawBitmap(uint16_t Xpos, uint16_t Ypos, uint8_t *pbmp)
+{
+  uint32_t height = 0;
+  uint32_t width  = 0;
+ 
+  /* Read bitmap width */
+  width = *(uint16_t *) (pbmp + 18);
+  width |= (*(uint16_t *) (pbmp + 20)) << 16;
+  
+  /* Read bitmap height */
+  height = *(uint16_t *) (pbmp + 22);
+  height |= (*(uint16_t *) (pbmp + 24)) << 16; 
+  
+  SetDisplayWindow(Xpos, Ypos, width, height);
+  
+  if(LcdDrv->DrawBitmap != NULL)
+  {
+    LcdDrv->DrawBitmap(Xpos, Ypos, pbmp);
+  } 
+  SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
+}
+
+/**
+  * @brief  Draws RGB Image (16 bpp).
+  * @param  Xpos:  X position in the LCD
+  * @param  Ypos:  Y position in the LCD
+  * @param  Xsize: X size in the LCD
+  * @param  Ysize: Y size in the LCD
+  * @param  pdata: Pointer to the RGB Image address.
+  */
+void BSP_LCD_DrawRGBImage(uint16_t Xpos, uint16_t Ypos, uint16_t Xsize, uint16_t Ysize, uint8_t *pdata)
+{
+  
+  SetDisplayWindow(Xpos, Ypos, Xsize, Ysize);
+  
+  if(LcdDrv->DrawRGBImage != NULL)
+  {
+    LcdDrv->DrawRGBImage(Xpos, Ypos, Xsize, Ysize, pdata);
+  } 
+  SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
+}
+
+/**
+  * @brief  Draws a full rectangle.
+  * @param  Xpos: X position
+  * @param  Ypos: Y position
+  * @param  Width: Rectangle width  
+  * @param  Height: Rectangle height
+  */
+void BSP_LCD_FillRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
+{
+  BSP_LCD_SetTextColor(DrawProp.TextColor);
+  do
+  {
+    BSP_LCD_DrawHLine(Xpos, Ypos++, Width);    
+  }
+  while(Height--);
+}
+
+/**
+  * @brief  Draws a full circle.
+  * @param  Xpos: X position
+  * @param  Ypos: Y position
+  * @param  Radius: Circle radius
+  */
+void BSP_LCD_FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
+{
+  int32_t  decision;        /* Decision Variable */ 
+  uint32_t  current_x;    /* Current X Value */
+  uint32_t  current_y;    /* Current Y Value */ 
+  
+  decision = 3 - (Radius << 1);
+
+  current_x = 0;
+  current_y = Radius;
+  
+  BSP_LCD_SetTextColor(DrawProp.TextColor);
+
+  while (current_x <= current_y)
+  {
+    if(current_y > 0) 
+    {
+      BSP_LCD_DrawHLine(Xpos - current_y, Ypos + current_x, 2*current_y);
+      BSP_LCD_DrawHLine(Xpos - current_y, Ypos - current_x, 2*current_y);
+    }
+
+    if(current_x > 0) 
+    {
+      BSP_LCD_DrawHLine(Xpos - current_x, Ypos - current_y, 2*current_x);
+      BSP_LCD_DrawHLine(Xpos - current_x, Ypos + current_y, 2*current_x);
+    }
+    if (decision < 0)
+    { 
+      decision += (current_x << 2) + 6;
+    }
+    else
+    {
+      decision += ((current_x - current_y) << 2) + 10;
+      current_y--;
+    }
+    current_x++;
+  }
+
+  BSP_LCD_SetTextColor(DrawProp.TextColor);
+  BSP_LCD_DrawCircle(Xpos, Ypos, Radius);
+}
+
+/**
+  * @brief  Draws a full poly-line (between many points).
+  * @param  Points: Pointer to the points array
+  * @param  PointCount: Number of points
+  */
+void BSP_LCD_FillPolygon(pPoint Points, uint16_t PointCount)
+{
+  int16_t X = 0, Y = 0, X2 = 0, Y2 = 0, X_center = 0, Y_center = 0, X_first = 0, Y_first = 0, pixelX = 0, pixelY = 0, counter = 0;
+  uint16_t  IMAGE_LEFT = 0, IMAGE_RIGHT = 0, IMAGE_TOP = 0, IMAGE_BOTTOM = 0;  
+  
+  IMAGE_LEFT = IMAGE_RIGHT = Points->X;
+  IMAGE_TOP= IMAGE_BOTTOM = Points->Y;
+  
+  for(counter = 1; counter < PointCount; counter++)
+  {
+    pixelX = POLY_X(counter);
+    if(pixelX < IMAGE_LEFT)
+    {
+      IMAGE_LEFT = pixelX;
+    }
+    if(pixelX > IMAGE_RIGHT)
+    {
+      IMAGE_RIGHT = pixelX;
+    }
+    
+    pixelY = POLY_Y(counter);
+    if(pixelY < IMAGE_TOP)
+    { 
+      IMAGE_TOP = pixelY;
+    }
+    if(pixelY > IMAGE_BOTTOM)
+    {
+      IMAGE_BOTTOM = pixelY;
+    }
+  }  
+  
+  if(PointCount < 2)
+  {
+    return;
+  }
+  
+  X_center = (IMAGE_LEFT + IMAGE_RIGHT)/2;
+  Y_center = (IMAGE_BOTTOM + IMAGE_TOP)/2;
+  
+  X_first = Points->X;
+  Y_first = Points->Y;
+  
+  while(--PointCount)
+  {
+    X = Points->X;
+    Y = Points->Y;
+    Points++;
+    X2 = Points->X;
+    Y2 = Points->Y;    
+    
+    FillTriangle(X, X2, X_center, Y, Y2, Y_center);
+    FillTriangle(X, X_center, X2, Y, Y_center, Y2);
+    FillTriangle(X_center, X2, X, Y_center, Y2, Y);   
+  }
+  
+  FillTriangle(X_first, X2, X_center, Y_first, Y2, Y_center);
+  FillTriangle(X_first, X_center, X2, Y_first, Y_center, Y2);
+  FillTriangle(X_center, X2, X_first, Y_center, Y2, Y_first);   
+}
+
+/**
+  * @brief  Draws a full ellipse.
+  * @param  Xpos: X position
+  * @param  Ypos: Y position
+  * @param  XRadius: Ellipse X radius
+  * @param  YRadius: Ellipse Y radius
+  */
+void BSP_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
+{
+  int x = 0, y = -YRadius, err = 2-2*XRadius, e2;
+  float k = 0, rad1 = 0, rad2 = 0;
+  
+  rad1 = XRadius;
+  rad2 = YRadius;
+  
+  k = (float)(rad2/rad1);    
+  
+  do 
+  { 
+    BSP_LCD_DrawHLine((Xpos-(uint16_t)(x/k)), (Ypos+y), (2*(uint16_t)(x/k) + 1));
+    BSP_LCD_DrawHLine((Xpos-(uint16_t)(x/k)), (Ypos-y), (2*(uint16_t)(x/k) + 1));
+    
+    e2 = err;
+    if (e2 <= x) 
+    {
+      err += ++x*2+1;
+      if (-y == x && e2 <= y) e2 = 0;
+    }
+    if (e2 > y) err += ++y*2+1;
+  }
+  while (y <= 0);
+}
+
+/**
+  * @brief  Enables the display.
+  */
+void BSP_LCD_DisplayOn(void)
+{
+  LcdDrv->DisplayOn();
+}
+
+/**
+  * @brief  Disables the display.
+  */
+void BSP_LCD_DisplayOff(void)
+{
+  LcdDrv->DisplayOff();
+}
+
+/**
+  * @brief  Initializes the LCD GPIO special pins MSP.
+  */
+__weak void BSP_LCD_MspInit(void)
+{
+  GPIO_InitTypeDef gpio_init_structure;
+
+  /* Enable GPIOs clock */
+  LCD_RESET_GPIO_CLK_ENABLE();
+  LCD_TE_GPIO_CLK_ENABLE();
+  LCD_BL_CTRL_GPIO_CLK_ENABLE();
+
+  /* LCD_RESET GPIO configuration */
+  gpio_init_structure.Pin       = LCD_RESET_PIN;     /* LCD_RESET pin has to be manually controlled */
+  gpio_init_structure.Pull      = GPIO_NOPULL;
+  gpio_init_structure.Speed     = GPIO_SPEED_FAST;
+  gpio_init_structure.Mode      = GPIO_MODE_OUTPUT_PP;
+  HAL_GPIO_Init(LCD_RESET_GPIO_PORT, &gpio_init_structure);
+
+  /* LCD_TE GPIO configuration */
+  gpio_init_structure.Pin       = LCD_TE_PIN;        /* LCD_TE pin has to be manually managed */
+  gpio_init_structure.Mode      = GPIO_MODE_INPUT;
+  HAL_GPIO_Init(LCD_TE_GPIO_PORT, &gpio_init_structure);
+
+  /* LCD_BL_CTRL GPIO configuration */
+  gpio_init_structure.Pin       = LCD_BL_CTRL_PIN;   /* LCD_BL_CTRL pin has to be manually controlled */
+  gpio_init_structure.Mode      = GPIO_MODE_OUTPUT_PP;
+  HAL_GPIO_Init(LCD_BL_CTRL_GPIO_PORT, &gpio_init_structure);
+}
+
+/**
+  * @brief  DeInitializes LCD GPIO special pins MSP.
+  */
+__weak void BSP_LCD_MspDeInit(void)
+{
+  GPIO_InitTypeDef  gpio_init_structure;
+
+  /* LCD_RESET GPIO deactivation */
+  gpio_init_structure.Pin       = LCD_RESET_PIN;
+  HAL_GPIO_DeInit(LCD_RESET_GPIO_PORT, gpio_init_structure.Pin);
+
+  /* LCD_TE GPIO deactivation */
+  gpio_init_structure.Pin       = LCD_TE_PIN;
+  HAL_GPIO_DeInit(LCD_TE_GPIO_PORT, gpio_init_structure.Pin);
+
+  /* LCD_BL_CTRL GPIO deactivation */
+  gpio_init_structure.Pin       = LCD_BL_CTRL_PIN;
+  HAL_GPIO_DeInit(LCD_BL_CTRL_GPIO_PORT, gpio_init_structure.Pin);
+
+  /* GPIO pins clock can be shut down in the application
+     by surcharging this __weak function */
+}
+
+/**
+  * @}
+  */ 
+/******************************************************************************
+                            Static Functions
+*******************************************************************************/
+/** @addtogroup STM32F413H_DISCOVERY_LCD_Private_FunctionPrototypes
+  * @{
+  */ 
+
+/**
+  * @brief  Draws a character on LCD.
+  * @param  Xpos: Line where to display the character shape
+  * @param  Ypos: Start column address
+  * @param  c: Pointer to the character data
+  */
+static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c)
+{
+  uint32_t i = 0, j = 0;
+  uint16_t height, width;
+  uint8_t offset;
+  uint8_t *pchar;
+  uint32_t line;
+  
+  height = DrawProp.pFont->Height;
+  width  = DrawProp.pFont->Width;
+  
+  offset =  8 *((width + 7)/8) -  width ;
+  
+  for(i = 0; i < height; i++)
+  {
+    pchar = ((uint8_t *)c + (width + 7)/8 * i);
+    
+    switch(((width + 7)/8))
+    {
+    case 1:
+      line =  pchar[0];
+      break;    
+
+    case 2:
+      line =  (pchar[0]<< 8) | pchar[1];
+      break;
+      
+    case 3:
+    default:
+      line =  (pchar[0]<< 16) | (pchar[1]<< 8) | pchar[2];
+      break;
+    }  
+    
+    for (j = 0; j < width; j++)
+    {
+      if(line & (1 << (width- j + offset- 1))) 
+      {
+        BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.TextColor);
+      }
+      else
+      {
+        BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.BackColor);
+      } 
+    }
+    Ypos++;
+  }
+}
+
+/**
+  * @brief  Sets display window.
+  * @param  Xpos: LCD X position
+  * @param  Ypos: LCD Y position
+  * @param  Width: LCD window width
+  * @param  Height: LCD window height  
+  */
+static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
+{
+  if(LcdDrv->SetDisplayWindow != NULL)
+  {
+    LcdDrv->SetDisplayWindow(Xpos, Ypos, Width, Height);
+  }  
+}
+
+/**
+  * @brief  Fills a triangle (between 3 points).
+  * @param  x1: Point 1 X position
+  * @param  y1: Point 1 Y position
+  * @param  x2: Point 2 X position
+  * @param  y2: Point 2 Y position
+  * @param  x3: Point 3 X position
+  * @param  y3: Point 3 Y position
+  */
+static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3)
+{ 
+  int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, 
+  yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, 
+  curpixel = 0;
+  
+  deltax = ABS(x2 - x1);        /* The difference between the x's */
+  deltay = ABS(y2 - y1);        /* The difference between the y's */
+  x = x1;                       /* Start x off at the first pixel */
+  y = y1;                       /* Start y off at the first pixel */
+  
+  if (x2 >= x1)                 /* The x-values are increasing */
+  {
+    xinc1 = 1;
+    xinc2 = 1;
+  }
+  else                          /* The x-values are decreasing */
+  {
+    xinc1 = -1;
+    xinc2 = -1;
+  }
+  
+  if (y2 >= y1)                 /* The y-values are increasing */
+  {
+    yinc1 = 1;
+    yinc2 = 1;
+  }
+  else                          /* The y-values are decreasing */
+  {
+    yinc1 = -1;
+    yinc2 = -1;
+  }
+  
+  if (deltax >= deltay)         /* There is at least one x-value for every y-value */
+  {
+    xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
+    yinc2 = 0;                  /* Don't change the y for every iteration */
+    den = deltax;
+    num = deltax / 2;
+    numadd = deltay;
+    numpixels = deltax;         /* There are more x-values than y-values */
+  }
+  else                          /* There is at least one y-value for every x-value */
+  {
+    xinc2 = 0;                  /* Don't change the x for every iteration */
+    yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
+    den = deltay;
+    num = deltay / 2;
+    numadd = deltax;
+    numpixels = deltay;         /* There are more y-values than x-values */
+  }
+  
+  for (curpixel = 0; curpixel <= numpixels; curpixel++)
+  {
+    BSP_LCD_DrawLine(x, y, x3, y3);
+    
+    num += numadd;              /* Increase the numerator by the top of the fraction */
+    if (num >= den)             /* Check if numerator >= denominator */
+    {
+      num -= den;               /* Calculate the new numerator value */
+      x += xinc1;               /* Change the x as appropriate */
+      y += yinc1;               /* Change the y as appropriate */
+    }
+    x += xinc2;                 /* Change the x as appropriate */
+    y += yinc2;                 /* Change the y as appropriate */
+  } 
+}
+
+/**
+  * @}
+  */  
+  
+/**
+  * @}
+  */ 
+  
+/**
+  * @}
+  */     
+
+/**
+  * @}
+  */  
+
+/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/