Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependencies: Encoder HIDScope MODSERIAL mbed QEI
Fork of Inverse_kinematics by
Diff: main.cpp
- Revision:
- 12:9a2d3d544426
- Parent:
- 11:325a545a757e
- Child:
- 13:2d2763be031c
--- a/main.cpp Fri Oct 26 08:34:50 2018 +0000
+++ b/main.cpp Tue Oct 30 09:22:44 2018 +0000
@@ -2,32 +2,33 @@
#include "math.h"
#include "MODSERIAL.h"
#include "HIDScope.h"
-#include "encoder.h"
+#include "QEI.h"
#define PI 3.141592f //65358979323846 // pi
PwmOut pwmpin1(D6);
PwmOut pwmpin2(D5);
-DigitalOut directionpin1(D4);
-DigitalOut directionpin2(D7);
-Encoder motor1(D13,D12);
-Encoder motor2(D11,D10);
+DigitalOut directionpin2(D4);
+DigitalOut directionpin1(D7);
+QEI motor2(D13,D12,NC, 32);
+QEI motor1(D11,D10,NC, 32);
DigitalOut ledred(LED_RED);
DigitalIn KillSwitch(SW2);
DigitalIn button(SW3);
MODSERIAL pc(USBTX, USBRX);
-//HIDScope scope(2);
+HIDScope scope(6);
//values of inverse kinematics
volatile bool emg0Bool = false;
volatile bool emg1Bool = false;
volatile bool emg2Bool = false;
-volatile bool y_direction = true;
+volatile bool x_direction = true;
volatile bool a;
const float C1 = 3.0; //motor 1 gear ratio
const float C2 = 0.013; //motor 2 gear ratio/radius of the circular gear in m
const float length = 0.300; //length in m (placeholder)
+const float Timestep = 0.1;
volatile float x_position = length;
volatile float y_position = 0.0;
@@ -41,7 +42,7 @@
volatile char c;
//values of PID controller
-const float Kp = 2;
+const float Kp = 1;
const float Ki = 0.2;
const float Kd = 0;
float Output1 = 0 ; //Starting value
@@ -65,28 +66,27 @@
void yDirection() {
//direction of the motion
if (emg0Bool && !emg1Bool) { //if a is pressed and not d, move to the left
-// directionpin1 = true;
-// directionpin2 = true;
direction = -1;
}
else if (!emg0Bool && emg1Bool) { //if d is pressed and not a, move to the right
-// directionpin1 = false;
-// directionpin2 = false;
direction = 1;
}
- if (emg0Bool || emg1Bool){
+ if (emg0Bool || emg1Bool){
+ //correction from motor 1 to keep x position the same
+
+
//calculating the motion
old_y_position = y_position;
y_position = old_y_position + (0.1f * direction);
old_motor2_angle = motor2_angle;
- motor2_angle = asin( y_position / length ); //saw tooth motor angle in rad
-
- //correction from motor 1 to keep x position the same
+ motor2_angle = asin( y_position / length )* C1; //saw tooth motor angle in rad
+ //correction on x- axis
old_x_position = x_position;
- x_position = old_x_position + cos( motor2_angle ) - cos( old_motor2_angle );
+ x_position = old_x_position + (cos(motor2_angle/ C1)-cos(old_motor2_angle/ C1)); // old x + correction
old_motor1_angle = motor1_angle;
- motor1_angle = old_motor1_angle + ( x_position - old_x_position) / C1; //rotational-gear motor angle in rad
+ motor1_angle = old_motor1_angle + ( x_position - length ) / C2;
+
}
//reset the booleans, only for demo purposes
@@ -104,17 +104,15 @@
if (emg2Bool) { //if w is pressed, move up/down
//direction of the motion
if (x_direction) {
-// directionpin2 = true;
direction = 1.0;
}
else if (!x_direction) {
-// directionpin2 = false;
direction = -1.0;
}
//calculating the motion
old_x_position = x_position;
- x_position = old_x_position + (0.1f * direction);
+ x_position = old_x_position + (0.01f * direction);
old_motor1_angle = motor1_angle;
motor1_angle = old_motor1_angle + ( x_position - length ) / C2; // sawtooth-gear motor angle in rad
@@ -123,48 +121,47 @@
}
}
-void PIDController1() {
- P1 = motor1.getPosition() / 8400 * 2*PI; //actual motor angle in rad
+volatile float Plek1;
+void PIDController1() {
+ Plek1 = motor1.getPulses();
+ P1 = motor1.getPulses() / 8400 * 2*PI; //actual motor angle in rad
e1 = e2;
e2 = e3;
e3 = motor1_angle - P1;
- Output_Last1 = Output1;
- Output1 = Kp * (e3 - e2) + Output_Last1 +Ki * e3 + Kd * (e3 - 2*e2 + e1);
- Y1 = Output1;
-
- if (Output1 >= 1){
+ float de3 = (e3-e2)/Timestep;
+ float ie3 = ie3 + e3*Timestep;
+ Output2 = Kp * e3 + Ki * ie3 + Kd * de3;
+
+// Output_Last1 = Output1;
+// Output1 = Kp * (e3 - e2) + Output_Last1 +Ki * e3 + Kd * (e3 - 2*e2 + e1);
+ Y1 = 0.5f * Output1;
+
+ if (Y1 >= 1){
Y1 = 1;
}
- else if (Output1 <= -1){
+ else if (Y1 <= -1){
Y1 = -1;
}
-
-/* scope.set(0,Output1);
- scope.set(1,P1);
- scope.send();
-*/ pc.printf("motor1 encoder: %f\r\n", P1);
}
-
+volatile float Plek2;
void PIDController2() {
- P2 = motor2.getPosition() / 8400 * 2*PI; // actual motor angle in rad
- f1 = f2;
+ Plek2 = motor2.getPulses();
+ P2 = motor2.getPulses() / 8400.0f * 2.0f*PI; // actual motor angle in rad
f2 = f3;
f3 = motor2_angle - P2;
- Output_Last2 = Output2;
- Output2 = Kp * (f3 - f2) + Output_Last2 +Ki * f3 + Kd * (f3 - 2*f2 + f1);
- Y2 = Output2;
+ float df3 = (f3-f2)/Timestep;
+ float if3 = if3 + f3*Timestep;
+ Output2 = Kp * f3 + Ki * if3 + Kd * df3;
+ // Output_Last2 = Output2;
+ // Output2 = Kp * (f3 - f2) + Output_Last2 +Ki * f3 + Kd * (f3 - 2*f2 + f1);
+ Y2 = 0.5f * Output2;
- if (Output2 >= 1){
+ if (Y2 >= 1){
Y2 = 1;
}
- else if (Output2 <= -1){
+ else if (Y2 <= -1){
Y2 = -1;
- }
-
-/* scope.set(0,Output2);
- scope.set(1,P2);
- scope.send();
-*/ pc.printf("motor2 encoder: %f\r\n", P2);
+ }
}
void ControlMotor1() {
@@ -176,19 +173,19 @@
Y1 = 0.6f - 0.4f * Y1;
directionpin1 = false;
}
- pwmpin1 = abs(Y1);
+ pwmpin2 = abs(Y1);
}
void ControlMotor2() {
- if (Y1 > 0) {
- Y1 = 0.5f * Y1 + 0.5f;
+ if (Y2 > 0) {
+ Y2 = 0.5f * Y2 + 0.5f;
directionpin2 = true;
}
- else if(Y1 < 0){
- Y1 = 0.5f - 0.5f * Y1;
+ else if(Y2 < 0){
+ Y2 = 0.5f - 0.5f * Y2;
directionpin2 = false;
}
- pwmpin2 = abs(Y2);
+ pwmpin1 = abs(Y2);
}
int main() {
@@ -197,11 +194,6 @@
ledred = true;
while (true) {
- //if the button is pressed, reverse the y direction
- if (!button) {
- y_direction = !y_direction;
- wait(0.5f); //wait for person to release the button
- }
//testing the code from keyboard imputs: a-d: left to right, w: forward/backwards
a = pc.readable();
@@ -242,13 +234,28 @@
}
}
}
-
+ scope.set(0, Y1);
+ scope.set(1, Y2);
+ scope.set(2, motor1_angle);
+ scope.set(3, motor2_angle);
+ scope.set(4, x_position);
+ scope.set(5, y_position);
+ scope.send();
+
// print the motor angles and coordinates
pc.printf("position: (%f, %f)\n\r", x_position, y_position);
pc.printf("motor1 angle: %f\n\r", motor1_angle);
- pc.printf("motor2 angle: %f\n\r\n", motor2_angle);
+ pc.printf("motor2 angle: %f\n\r", motor2_angle);
+ pc.printf("output1: %f\r\n", Output1);
+ pc.printf("output2: %f\r\n", Output2);
+ pc.printf("P1: %f\r\n", P1);
+ pc.printf("P2: %f\r\n", P2);
+
+ pc.printf("dirctionpin: %f\r\n\n", (float)directionpin1);
+ pc.printf("plek1: %f\r\n", Plek1);
+ pc.printf("plek2: %f\r\n", Plek2);
- wait(0.25f); //can also be done with ticker, to be sure that it happens exactly every 0.5 seconds
+ wait(Timestep); //can also be done with ticker, to be sure that it happens exactly every 0.5 seconds
pwmpin1 = 0;
pwmpin2 = 0;
}
