Spidey Wall is the name for a physical wall lit up by multiple addressable LED strips. This program is an LPC1768 web server to control the wall from a browser.

Dependencies:   EthernetInterfacePlusHostname RdWebServer mbed-rtos mbed

This project is part of a Light-Wall using addressable LED strips (WS2801). I have published a few posts on my blog about the construction of the wall and building a game to play on it (PacMan). I have also had a guest post from a friend who has set his children the task of producing some interesting animations. The original post is http://robdobson.com/2015/07/spidey-wall/ /media/uploads/Bobty/20130722_112945_img_9674_62895-1184x1579.jpg

So far, however, I hadn't fully connected the physical (and electronic) wall with the web-browser creations to drive it. This project is hopefully the final link. A fast and reliable web server using REST commands to drive the 1686 LEDs in the Spidey Wall from code running in a browser (say on an iPad while you are playing a game).

The approach taken here results in the ability to control the RGB values of all 1686 LEDs at a rate of 20 frames per second.

A blog post describing the whole thing is here:

http://robdobson.com/2015/08/a-reliable-mbed-webserver/

Revision:
2:99eb4c6e9ea4
Parent:
1:362331cec9b7
Child:
3:e5ea80fae61d
--- a/DrawingManager.cpp	Thu Aug 20 07:41:02 2015 +0000
+++ b/DrawingManager.cpp	Sat Aug 29 05:33:30 2015 +0000
@@ -6,18 +6,25 @@
 #include "DrawingManager.h"
 #include "rtos.h"
 
-DrawingManager::DrawingManager(int numLeds, int splitPoint)
+DrawingManager::DrawingManager()
 {
-    pLedStrip = new ledstrip(numLeds, splitPoint);
+    pLedStrip = NULL;
     isBusy = false;
 }
 
-void DrawingManager::init()
+void DrawingManager::init(int numLeds, int splitPoint)
 {
+    pLedStrip = new ledstrip(numLeds, splitPoint);
+    Thread::wait(100);
+    pLedStrip->Clear();
+    pLedStrip->ShowLeds();
+    
 }
 
 char* DrawingManager::start(const unsigned char* cmdBuf, int cmdLen)
 {
+    if (!pLedStrip)
+        return "NOINIT";
     if (isBusy)
         return "BUSY";
     isBusy = true;