Simple LED control project using CC3100 as Access Point and socket

Dependencies:   mbed

Fork of cc3100_Test_Demo by David Fletcher

Revision:
0:e89ba455dbcf
diff -r 000000000000 -r e89ba455dbcf simplelink/cc3100_spawn.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/simplelink/cc3100_spawn.cpp	Tue Feb 10 12:09:29 2015 +0000
@@ -0,0 +1,194 @@
+/*
+ * spawn.c - CC31xx/CC32xx Host Driver Implementation
+ *
+ * Copyright (C) 2014 Texas Instruments Incorporated - http://www.ti.com/
+ *
+ *
+ *  Redistribution and use in source and binary forms, with or without
+ *  modification, are permitted provided that the following conditions
+ *  are met:
+ *
+ *    Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ *
+ *    Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the
+ *    distribution.
+ *
+ *    Neither the name of Texas Instruments Incorporated nor the names of
+ *    its contributors may be used to endorse or promote products derived
+ *    from this software without specific prior written permission.
+ *
+ *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ *  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ *  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ *  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ *  OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ *  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ *  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ *  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ *  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ *  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ *  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+*/
+
+
+
+/*****************************************************************************/
+/* Include files                                                             */
+/*****************************************************************************/
+#include "cc3100_simplelink.h"
+
+#include "cc3100_spawn.h"
+
+namespace mbed_cc3100 {
+
+#if (defined (SL_PLATFORM_MULTI_THREADED)) && (!defined (SL_PLATFORM_EXTERNAL_SPAWN))
+
+#define _SL_MAX_INTERNAL_SPAWN_ENTRIES      10
+
+
+typedef struct _SlInternalSpawnEntry_t {
+    _SlSpawnEntryFunc_t 		        pEntry;
+    void* 						        pValue;
+    struct _SlInternalSpawnEntry_t*     pNext;
+} _SlInternalSpawnEntry_t;
+
+typedef struct {
+    _SlInternalSpawnEntry_t     SpawnEntries[_SL_MAX_INTERNAL_SPAWN_ENTRIES];
+    _SlInternalSpawnEntry_t*    pFree;
+    _SlInternalSpawnEntry_t*    pWaitForExe;
+    _SlInternalSpawnEntry_t*    pLastInWaitList;
+    _SlSyncObj_t                SyncObj;
+    _SlLockObj_t                LockObj;
+} _SlInternalSpawnCB_t;
+
+_SlInternalSpawnCB_t g_SlInternalSpawnCB;
+
+cc3100_spawn::cc3100_spawn()
+{
+
+}
+
+cc3100_spawn::~cc3100_spawn()
+{
+
+}
+
+
+void cc3100_spawn::_SlInternalSpawnTaskEntry()
+{
+    int16_t                     i;
+    _SlInternalSpawnEntry_t*    pEntry;
+    uint8_t                     LastEntry;
+
+    /* create and lock the locking object. lock in order to avoid race condition
+        on the first creation */
+    sl_LockObjCreate(&g_SlInternalSpawnCB.LockObj,"SlSpawnProtect");
+    sl_LockObjLock(&g_SlInternalSpawnCB.LockObj,SL_OS_NO_WAIT);
+
+    /* create and clear the sync object */
+    sl_SyncObjCreate(&g_SlInternalSpawnCB.SyncObj,"SlSpawnSync");
+    sl_SyncObjWait(&g_SlInternalSpawnCB.SyncObj,SL_OS_NO_WAIT);
+
+    g_SlInternalSpawnCB.pFree = &g_SlInternalSpawnCB.SpawnEntries[0];
+    g_SlInternalSpawnCB.pWaitForExe = NULL;
+    g_SlInternalSpawnCB.pLastInWaitList = NULL;
+
+    /* create the link list between the entries */
+    for (i=0 ; i<_SL_MAX_INTERNAL_SPAWN_ENTRIES - 1 ; i++) {
+        g_SlInternalSpawnCB.SpawnEntries[i].pNext = &g_SlInternalSpawnCB.SpawnEntries[i+1];
+        g_SlInternalSpawnCB.SpawnEntries[i].pEntry = NULL;
+    }
+    g_SlInternalSpawnCB.SpawnEntries[i].pNext = NULL;
+
+    sl_LockObjUnlock(&g_SlInternalSpawnCB.LockObj);
+
+
+    /* here we ready to execute entries */
+
+    while (TRUE) {
+        sl_SyncObjWait(&g_SlInternalSpawnCB.SyncObj,SL_OS_WAIT_FOREVER);
+        /* go over all entries that already waiting for execution */
+        LastEntry = FALSE;
+        do {
+            /* get entry to execute */
+            sl_LockObjLock(&g_SlInternalSpawnCB.LockObj,SL_OS_WAIT_FOREVER);
+
+            pEntry = g_SlInternalSpawnCB.pWaitForExe;
+            if ( NULL == pEntry ) {
+                sl_LockObjUnlock(&g_SlInternalSpawnCB.LockObj);
+                break;
+            }
+            g_SlInternalSpawnCB.pWaitForExe = pEntry->pNext;
+            if (pEntry == g_SlInternalSpawnCB.pLastInWaitList) {
+                g_SlInternalSpawnCB.pLastInWaitList = NULL;
+                LastEntry = TRUE;
+            }
+
+            sl_LockObjUnlock(&g_SlInternalSpawnCB.LockObj);
+
+
+            /* pEntry could be null in case that the sync was already set by some
+               of the entries during execution of earlier entry */
+            if (NULL != pEntry) {
+                pEntry->pEntry(pEntry->pValue);
+                /* free the entry */
+                sl_LockObjLock(&g_SlInternalSpawnCB.LockObj,SL_OS_WAIT_FOREVER);
+
+                pEntry->pNext = g_SlInternalSpawnCB.pFree;
+                g_SlInternalSpawnCB.pFree = pEntry;
+
+
+                if (NULL != g_SlInternalSpawnCB.pWaitForExe) {
+                    /* new entry received meanwhile */
+                    LastEntry = FALSE;
+                }
+
+                sl_LockObjUnlock(&g_SlInternalSpawnCB.LockObj);
+
+            }
+
+        } while (!LastEntry);
+    }
+}
+
+
+int16_t cc3100_spawn::_SlInternalSpawn(_SlSpawnEntryFunc_t pEntry , void* pValue , uint32_t flags)
+{
+    int16_t                         Res = 0;
+    _SlInternalSpawnEntry_t*    pSpawnEntry;
+
+    if (NULL == pEntry) {
+        Res = -1;
+    } else {
+        sl_LockObjLock(&g_SlInternalSpawnCB.LockObj,SL_OS_WAIT_FOREVER);
+
+        pSpawnEntry = g_SlInternalSpawnCB.pFree;
+        g_SlInternalSpawnCB.pFree = pSpawnEntry->pNext;
+
+        pSpawnEntry->pEntry = pEntry;
+        pSpawnEntry->pValue = pValue;
+        pSpawnEntry->pNext = NULL;
+
+        if (NULL == g_SlInternalSpawnCB.pWaitForExe) {
+            g_SlInternalSpawnCB.pWaitForExe = pSpawnEntry;
+            g_SlInternalSpawnCB.pLastInWaitList = pSpawnEntry;
+        } else {
+            g_SlInternalSpawnCB.pLastInWaitList->pNext = pSpawnEntry;
+            g_SlInternalSpawnCB.pLastInWaitList = pSpawnEntry;
+        }
+
+        sl_LockObjUnlock(&g_SlInternalSpawnCB.LockObj);
+        /* this sync is called after releasing the lock object to avoid unnecessary context switches */
+        sl_SyncObjSignal(&g_SlInternalSpawnCB.SyncObj);
+    }
+
+    return Res;
+}
+
+#endif
+
+}//namespace mbed_cc3100