Lab 6 Part 1

Fork of Watchdog_sample_nocoverage by William Marsh

main.cpp

Committer:
AnastasiosBarlas
Date:
2018-03-09
Revision:
8:3a8c46bc268f
Parent:
7:f356a62d5c52

File content as of revision 8:3a8c46bc268f:

#include "mbed.h"
#include "rtos.h"
#include "wdt.h"
// Sample program using the Watchdog
// ---------------------------------
//    * Three threads co-operate to flash two LEDs
//    * A simple way to inject a fault, by pressing a button 
//    * The watchdog is configured with a 32ms timeout
#define ON 1
#define OFF 0
DigitalOut led_red(LED_RED, ON);
DigitalIn button(PTD0, PullUp);
DigitalOut led1(PTC12, OFF);
DigitalOut led2(PTC13, OFF);
Serial pc(USBTX, USBRX);


// This ticker is used to feed the watch dog
Ticker tick;


// Threads
Thread threadT(osPriorityNormal,1000); // timer thread 
Thread threadLED1(osPriorityNormal,1000); // thread LED1
Thread threadLED2(osPriorityNormal,1000); // thread LED2
Thread threaddetection(osPriorityNormal,1000);


//define the state of watch dog
enum wState {Working, Stopped} ;
wState watchdogflag;


AnalogIn ainled1(A0); //LED1 ADC INPUT
//AnalogIn ainled2(A1); //LED2 ADC INPUT
float volt1,volt2;

// ------------Fault Injection Button-------------
//  Wait while the button is down
//     Use this to simulate a STUCK fault
// -----------------------------------------------
void waitButton() {
   
    while (!button); /*{
        pc.printf("stop watchdog");
        watchdogflag=Stopped;
        } */
}




// ---Thread for controlling LED 1----------------
//   Turn LED1 on/off in response to signals 
// -----------------------------------------------
void led1_thread() {  // method to run in thread
    osEvent evt ;
    while (true) {
        evt = Thread::signal_wait(0x0); // wait for any signal
        if (evt.status == osEventSignal) {
            if (evt.value.signals & 0x01) 
            {
                led1 = ON ;
                
            }
            wdt_kickB();
            if (evt.value.signals & 0x02) led1 = OFF ;
        
        } 
        //waitButton() ;
    }
}


// ---Thread for controlling LED 2----------------
//   Turn LED2 on/off in response to signals 
// -----------------------------------------------
void led2_thread() {  // method to run in thread
    osEvent evt ;
    while (true) {
        evt = Thread::signal_wait(0x0); // wait for any signal
        if (evt.status == osEventSignal) {
            if (evt.value.signals & 0x01) 
            {
               led2 = ON ;       
            }
            if (evt.value.signals & 0x02) led2 = OFF ;
        } 
        wdt_kickA();
        // waitButton() ; // POSSIBLE FAULT HERE
    }
}


// ---Thread for timing --------------------------
//   Send signals to the other threads
// -----------------------------------------------
void timer_thread() {  // method to run in thread
    while (true) {
        Thread::wait(250) ;
        threadLED1.signal_set(0x1) ;//on
        threadLED2.signal_set(0x1) ;//on
        Thread::wait(250) ;
        threadLED1.signal_set(0x2) ;//off
        threadLED2.signal_set(0x2) ;//off
         waitButton() ; // POSSIBLE FAULT HERE
    }
}



//void Detec_Thread() 
//{ 
//    int counter=0;
//    while (1) 
//    {
//        volt1 = ainled1;
//     //          pc.printf("%f\n\r",volt1);
//        if (volt1>0.90) 
//        {
//            pc.printf("short circuit\n\r");
//            led_red=0;
//        }
//        else
//        {
//           if(led1==1)
//           {
//                if ((volt1<0.1))        
//                {    
//                    counter++;
//                    if (counter>5)
//                    {
//                         pc.printf("open circuit\n\r");
//                        if(led_red==1)led_red=0;
//                        counter =0;
//                    }
//                }
//                else
//                {
//                    pc.printf("%f\n\r",volt1);
//                    if (led_red==0)led_red=1;
//                } 
//            }
//        }
// 
//       waitButton(); // POSSIBLE FAULT HERE     
//    }     
//}

 
// -----------MAIN-------------------------------
//    Configure watchdog. Start threads. 
//    Show start up with RED for 1sec
//    Remember the watchdog is running
//       - 1024ms to set it once
//       - then must feed it every 32ms  
// ----------------------------------------------


void watchdog()
{
    
    if (watchdogflag==Working)
        {
           wdt_kick_all(); 
        } 
}

int main(void) {
    
    wdt_1sec() ; // initialise watchdog - 32ms timeout
 //   watchdogflag = Working;
    //tick.attach_us(callback(&watchdog), 20000); 
    
    // start threads
    threadT.start(&timer_thread) ; // start the timer thread 
    threadLED1.start(&led1_thread) ; // start the LED1 control thread 
    threadLED2.start(&led2_thread) ; // start the LED1 control thread 
    threaddetection.start(&Detec_Thread);
    
    // show start-up
    led_red = OFF;
    Thread::wait(1000) ;//1ms
    led_red = ON;
   
}