Gatech ECE 4180 Lab 4 Deal or No Deal Game -Alex Ferrara -Luke LeFeve
Dependencies: 4DGL-uLCD-SE SDFileSystem mbed wave_player
Diff: main.cpp
- Revision:
- 5:610461a90e3a
- Parent:
- 4:1c7f2541afc1
- Child:
- 6:a487ee40d30c
--- a/main.cpp Mon Oct 31 08:59:30 2016 +0000 +++ b/main.cpp Mon Oct 31 09:04:40 2016 +0000 @@ -158,7 +158,7 @@ //int main() { stateTrigger = false; buttonValue = 0; - + bool round1 = true; interrupt.mode(PullUp); interrupt.fall(&fallInterrupt); // Attach interrupt and its mode respectively. draw_case_grid(); @@ -179,7 +179,14 @@ led2=(key_code>>2) & 0x01; led1=(key_code>>3) & 0x01; - isCase[key_code] = true; + if(round1){ + isCase[key_code] = true; + round1 = false; + } + else { + isOpen[key_code] = true; + } + draw_single_case(key_code+1); stateTrigger = false; //main is done, release interrupt handler for next button