Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
Diff: SnakevsBlock/SnakevsBlock.cpp
- Revision:
- 17:54e13faeaf64
- Parent:
- 16:7b474f873683
- Child:
- 18:b391caa5754c
diff -r 7b474f873683 -r 54e13faeaf64 SnakevsBlock/SnakevsBlock.cpp --- a/SnakevsBlock/SnakevsBlock.cpp Fri Apr 05 05:46:11 2019 +0000 +++ b/SnakevsBlock/SnakevsBlock.cpp Fri Apr 05 06:28:13 2019 +0000 @@ -30,7 +30,7 @@ void SnakevsBlock::draw(N5110 &lcd, Gamepad &pad) { - _s.draw(pad, lcd, length); //Draws the Snake. //Make these snake buffs relative to the snake drops which in turn relate to the game speed + length = _s.draw(pad, lcd, length); //Draws the Snake. //Make these snake buffs relative to the snake drops which in turn relate to the game speed if(foodbuff >=0) { _f.draw(lcd); //Draws the first food. if(foodbuff >=50) {